DeadlandsGomorra
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CITY LOREWhippersnapper PostNote that at any time, near every major store or establishment, there are a number of young kids idling about, even during school hours. (There are more orphaned children in Gomorra than seats in the schoolhouse, so the children of established citizens are given priority over those without permanent living arrangements.) These children have invested themselves in a local trade jestingly referred to as the 'Whippersnapper Post, The Munchkin Express, or the MiniMail.' Children will take letters, small packages, or other deliveries throughout the city. Many of the children are dependent on this as their sole source of income, so any child who opens a letter or package or steals the contents is beaten by the others until they're black and blue. The reliability is remarkable in a town filled with cutthroats and thieves - not even the worst scoundrels will rob a child, and the children are adamant about making sure their package goes to the proper recipient. (The punishment from their peers is far worse than a little slapping or rough handling.) Delivering small items or letters in this fashion is largely considered a socially conscious form of charity. Things to Do in Gomorra When You're DeadDeath in Gomorra is cheap, and common. Starvation, violence, thirst, violence, disease, and violence are all common causes of death. When folks die in Gomorra, it's to the people they called friends to see to their burial. Getting a pine box isn't cheap, either - Deadman's Rest doesn't have a whole lot of real estate, so most folks bury their friends by pushing their bodies off the side of a mesa and drinking some whiskey in their honor. (Possibly with the money in their buddy's pockets.) Those with more money might pay for an urn and a cremation, or otherwise take a visit to the undertakers. The really wealthy can arrange for a place in the mausoleum. Also of note is the Gulgoleth Stone in Deadman's Rest - a large stone engraved with the names of those who've died in Gomorra. Viewing it is somewhat sobering - the stone itself is nearly forty feet long and fifteen feet high, and the undertaker will engrave a name for only a dollar. He's starting to be more sparing with space - the Gulgoleth is almost filled. CITY LAYOUTRoadsGomorra is bisected by three main roads – Main Street, Limbo Avenue, and Temptation Road. Other, smaller pathways branch off of these main thoroughfares, but more in town directions by the main walkways. Main runs east and west, Limbo runs southwest to northeast, and Temptation runs southeast to northwest, cutting Gomorra into six relatively equitable slices. At the central intersection of the three roads is the town ‘square.’ Members of the Collegium have petitioned the town to have the town square referred to as the ‘town hexagon,’ but the town’s population has steadfastly ignored them. Town SquareThe Town Square has a number of buildings - the recently rebuilt Babel's Tower, formerly the Casino Morongo, as well as the Town Hall, Courthouse, Sheriff's Office & Jail, The 1st Bank of Gomorra, and the Town Clerk's office. The Town Hall is largely empty unless it's use has been specifically reserved for some occasion, but the Sheriff's Office usually has a deputy on site. The 1st Bank of Gomorra is open from ten in the morning until three in the afternoon. Construction of a town clock is underway next to the bank, but has stalled due to lack of funding, and some contention over the valuable real estate being used for a 'frivolous' purpose. The Town Clerk sees lively business - anyone registering a claim, seeking marriage, annulment, registering a death or birth, seeking permanent lodging (and thus registering their citizenship) or otherwise seeking a building permit must do so at the Town Clerk. The Courthouse nearby also sees regular business, though the majority of cases before it are public drunkenness and disorderly conduct hearings, which carry a nominal civil fee. ($10 to $50 dollars, depending on severity.) Tourist's FollyEAST MAIN STREET The main thoroughfare leading into Gomorra, East Main Street connects the mainland to the main mesa. Often referred to as ‘tourist’s folly,’ the shops, hotels, and entertainment venues along the Tourist’s Folly are usually overpriced, of questionable quality, and quite skilled at fleecing newcomers to the city. They grow progressively more srespectable the further into town one gets, but those on the edge of the mesa are well known as shameless grifters, and most permanent residents avoid association with the ‘cliffside con artists.’ To the south of East Main Street is primarily entertainments, which grow steadily cheaper the further south one travels. To the north of East Main Street are shops, and a few saloons and hotels that specialize in food over drink and lodging – usually with open cafes to allow shoppers to grab a quick bite before returning to their shopping. The further north one travels, the greater a premium is placed on quality. Miner's PerilSOUTHEAST TEMPTATION Southeast Temptation runs from the town square out to Soddom, and 'Miner's Peril' carries all the shops a miner could need - and all the seedy, cheap attractions a miner could lose his ghost rock and fundament in. In addition to the tawdry entertainments and cheap gear available along the row, Southeast Temptation has one of the most important buildings in Gomorra - the Miner's Union House. Sweetrock miners are forbidden to unionize, but the independent miners put intense pressure on miners new to the area to join; for the most part the protection they offer comes in the form of bounties placed upon criminals and outlaws post mortem. In addition to finding independent miners willing to work claims, the Union House also serves as the rabblerousers podium - several posses, lynch mobs, and 'vigilance committees' have formed from Union House, and when sufficiently enraged, the collected miners are effectively immune to the whims of the Law Dogs. While these vigilance committees have been defused by J.P. Coleman in the past, the town always lives in fear of a time when a mob begins to grow outside the Union Hall, and a hundred men with pistols and dynamite decided to make their demands known to Gomorra as a whole. The TracksSOUTHWEST LIMBO Running from the town square out to the Whateley Estate, 'The Tracks' divides the miner's area from one of the nicest, most upscale ares in the town. A literal dividing point between the have and the have nots, the shops on one side of the tracks are rough, dirty buildings meant for anything a miner could desire, and elegant oppulance just across the thoroughfare. Across from the miner's areas are shops, restaurants, and entertainments that all cater to the wealthy minority of Gomorra. Many extraordinary establishments are situated to the west of 'The Tracks,' and the areas business live and die by their reputation. A bit of salacious gossip is all it take here to close a business permanently. Most of the social gatherings the Whateleys patron or host are actually held west of the tracks - and the larger events that are meant to be inclusive are held at the town square, instead. There are also a number of wealthier residences in the area - almost all of the Dinero 5 houses in Gomorra are housed west of the Tracks. The LineWEST MAIN STREET The Line runs from the town square out to Deadman's Rest. (The End of the Line.) To the south of the Line is the wealthier homes of Gomorra, and to the north is the slightly smaller but more numerous homes of those who don't yet live a lavish lifestyle in Gomorra. (Or at least, a lavish lifestyle for Gomorra.) North of the Line are very few shops - this area is largely a quiet residential berg, and most of the hard working citizens of Gomorra appreciate the peace and quiet, far from the saloons and casinos and brothels of Gomorra. There are a few attractions in the area, but they are mostly of a quieter variety - the town's library and museum. The only noisy buildings in the area are the schoolhall and the orphanage, but both are kept under strict authorities. Ballot BoulevardNORTHWEST TEMPTATION The Ballot Boulevard runs from the town square to Sweetrock's mesa, bisecting between the quiet residential neighborhood to the southwest, and the largely business-oriented area to north and east. Law offices, assayers, warehouses, telegraph and pony express offices - as well as most of the government buildings not cloistered around the town square - are all built off Ballot Boulevard. The area is second only to the wealthier area between The Tracks and The Line for cleanliness and wealth, although there is a lack of residences of any kind. This are is usually a high priority for the Law Dogs to keep safe and well patrolled. Steam AlleyNORTHEAST LIMBO Steam Alley runs from the town square to the Collegium's mesa, and is one of the more unique visual experiences in Gomorra. Lit with ghostrock fume gaslights, the area is a cool greenish shade by dusk, and the distant bulk of the Collegium's technofortress looms over Steam Alley. Some of the best tradesman in the city make their place along Steam Alley; the 'Alley' is wide enough for carts, cobble-paved, and a number of 'mad science' shops dot the approach. The southern side of Steam Alley slowly merges with the shopping distrct just to the north of Eastern Main, and there are usually a number of new arrival, old miners, or townsfolk shopping in the area. Like Tourist's folly, the shops along Steam Alley are3 expensive, but the difference is one of quality - the Steam Alley merchants stand by their wares and are well respected in the community. Other LocationsThere are other location of importance outside the main mesa of Gomorra. The other mesas as well as places in close proximity to Gomorra are detailed at the link below.
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