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Author Topic: A Dynasty of Games - Closed for Recruitment  (Read 4219 times)

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Offline Red LobsterTopic starter

Re: A Dynasty of Games - Closed for Recruitment
« Reply #100 on: August 08, 2016, 03:45:40 PM »
I'd say 50/50
« Last Edit: August 08, 2016, 03:54:13 PM by Red Lobster »

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Re: A Dynasty of Games - Closed for Recruitment
« Reply #101 on: August 08, 2016, 03:53:28 PM »
...

You know what, I deserved that.

Offline scribus1000

Re: A Dynasty of Games - Closed for Recruitment
« Reply #102 on: August 08, 2016, 04:17:03 PM »
You should repost it do we can look at her sexy butt Vi again! :)

hehe xd

Just read it Scrib, approved!

Sweet~!

Offline la dame en noir

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Re: A Dynasty of Games - Closed for Recruitment
« Reply #103 on: August 08, 2016, 04:53:05 PM »
I still have to make my edits

Offline Red LobsterTopic starter

Re: A Dynasty of Games - Closed for Recruitment
« Reply #104 on: August 08, 2016, 07:03:57 PM »

Offline Red LobsterTopic starter

Re: A Dynasty of Games - Closed for Recruitment
« Reply #105 on: August 08, 2016, 10:05:14 PM »
The first thread is up!

https://elliquiy.com/forums/index.php?topic=254108.msg12558501#new

If you have not made edits to your sheet for approval, or have not had the chance to move your sheet over to the Character Thread please do so!

Thanks guys

Offline Mac84

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Re: A Dynasty of Games - Closed for Recruitment
« Reply #106 on: August 09, 2016, 04:09:53 PM »
So Sorry for being late! For some reason, I didn't get hte update that this was happening. :'(

Here is my character;

Jack Archer
Jack Archer


Game: Robotech: Battlecry

Current Occupation: Mercenary.

Home World Information: The Home Universe of Jack Archer is a very technologically fluctuating state. The Humans of Earth had a Goldmine dropped into their laps with the Arrival of Zor's masterpiece, The SDF-1. Within it, the greatest power source the universe has ever known, The Protoculture Matrix, was stored. There are many powerful Alien Races that are veying for control of this limitless power source. Causing the Earth to nearly be destroyed several times over.

Appearance/Style Description: Jack stands 6'2" tall, weighs at 184lbs, Hazel eyes, and dark blue hair. His style is conservative trendy. Generally Jeans with a button up shirt, and jacket.

Personality: Jack is a friendly, out going person. Some would say confident. In the skies, he is like many other fighter Pilots. Confident, on the border of Arrogant. However, he is very lethal.

Sexuality: Hetroflexible. Mac's On's, and Off's

History:
The Global Civil War:
Born 14 September 1980. Jack was born before the start of the Global War, and his parents died shortly into the conflict, leaving him an orphan. His country's military drafted him at a very young age, a disposition which he was not against as the position kept in him off of the destructive and horrific ground of his home land. His government soon dissolved, and he eventually became a mercenary. He fought for both sides of the conflict, depending on who he was offered the best pay to fight for. He briefly met another famous pilot of the war, Roy Fokker, multiple times in this position, sometimes as an enemy and sometimes as an ally.

After the Macross Incident forced the war to a close, work dried up for Jack, and he soon became able to enjoy his life once more. He began working on Macross Island on reconstructing the crashed battle fortress. It was during work one day that he was recognized by Roy, who was now working with the RDF on Project Valkyrie. Roy described the project to Jack, and entailed descriptions of the VF-1's great feats, which Jack only believed when he was given the chance to fly alongside Roy in his own fighter. Shocked an intrigued, Jack began to learn the secrets of the Veritech along Fokker.

Jack graduated from the Robotech Academy in record time because of his capabilities as a combat pilot, although had less than spectacular grades (he hated to study). He was given a combat assignment with Wolf Squadron based on Macross Island.

The Robotech War:
Despite his reputation for being a rebel, Jack joined the military as soon as he was old enough to ensure his survival during the wars of the late 20th century. In the cockpit of a fighter jet, Jack quickly found that he had a natural gift for flying and combat. A protégé of Roy Fokker, Jack was one of the first pilots of the new Veritech Fighter and proved to be a valuable clutch in the first face-off against the Zentraedi invaders.

Reconstruction Era:
Where Jack Archer's military career really shined was during the Reconstruction Era after the climactic battle with Dolza's fleet

Jack Archer spearheaded covert missions against rogue bands of Zentraedi forces under the command team of Lisa Hayes and Helen Chase. Also, He formed team work alongside Rick Hunter to rescue Lynn Minmey. During this campaign, Archer pursued the warlord Zeraal, who was working to sabotage Earth's rebuilding efforts.

Later in that year, Jack was trapped in a space fold with Zeraal. Zeraal was killed by Jack, and was left to suffocate in space, likely to die.

Jack would be spared his fate by the one time Zentraedi Commander that he spared whom turned Double Agent for the RDF, Skard. Folding in with a Quiltra Queleual Class Landing Ship Tank with only a few minutes of air left within Jack's Veritech Fighter.

Dynasty Era:
After the War with the Dominion, Jack enlisted as a pilot for the Dynasty, He fell into with the Dynasty's vision of a grand future. Flying for them for decades trying to quell rebellions, and small conflicts. However, as time past, he saw more, and more free worlds come under the tyrannical thumb of the Empress, and her Dynasty. Countless worlds that were forced to disarm at the threat of utter destruction. And he had a hand in it. The last straw was his own world. Seeing the proud Zentraedi, and their fleets being forced to abandon their culture. Their once proud faces now so lost, they're merely a shell of their former selves. It made him happy that his rival, Kiyora,  did not live to see what became of her people. If she was not insane before, she would have been driven mad by it all.

Jack Refused to turn over his VF-1R Veritech Fighter to the Dynasty to be destroyed, and escaped his world along with several others. The most notable being Max, and Miriya Sterling. Who fled with their new born baby girl, Dana. They followed Rick Hunter, and Lisa Hayes into Hiding. Moving from place to place, Jack fell back into his Mercenary roots, and training. Taking odd contracts like he did during the global Civil War. Anything to keep his baby flying, and food in his belly. Though parts, and supplies were getting harder, and harder to come by.

Eventually an interested party came forward with a proposition. They want Jack to Assassinate the Empress. At first Jack scoffed at the idea. Saying that her security was too tight, and nigh impenetrable. However, the Client was able to produce maps, and codes for Jack to slip into a Dynasty Aerial review that the Empress was to preside over personally. Jack felt like it was an opportunity that he could not pass up. He took the job.

It was a Trap. Agents of the Empress were looking for individuals that had talents that could pose a true danger to her safety, and Jack's combat flying ability was second to none save for Maximillion, and Miriya Sterling. Though it was a point of friendly contention on who of the three was actually the greatest. When he arrived, he managed to get into the show. Right before he could close in on the Empress to launch a salvo of missiles. The trap was sprung, and Jack found himself in a dogfight for his life.

He wouldn't go down easy, and took an impressive number of Dynasty fighters with him before his own VF-1R could no longer remain airborne. Bailing out, he was injured as he parachuted into the forest, and was quickly overwhelmed by Dynasty Ground forces, and captured.

Current Situation: Prisoner to be executed for attempting to assassinate the Empress during an Military Air Parade. However, he was discovered before he could get close enough, and was shot down, and captured.

Weapon:

For a while he was without a plane, and a way to make a living. However, he kept his ear to the ground, and followed rumors of a place where there was still a Variable Fighter. In the Macross Game World. What Jack found was a world eerily similar to his own in many respects. It was also where He found his new Fighter tucked away in the back of a dusty hanger on an abandoned base. It was only a prototype, but it was leagues ahead of what he knew. He would come to find out that the Fighter was the Prototype VF-19 "Eagle One" Fighter.


VF-19 Variable Fighter "Eagle One"


Equipment Type: UNAF/UNS prototype main advanced variable fighter

Unofficial codename: Alpha One, Eagle One

Government: U.N. Air Force, U.N. Spacy

Manufacturer: Stonewell Bellcom (Shinsei Industry)

Introduction: 2034

Operational Deployment: 2040

Accommodation:
pilot, and Passenger in Marty & Beck Mk 12a g-endurance zero/zero ejection seats (pilot wears Tactical Life Support System with upper and lower g-suits and pressure breathing. Passenger wears standard EVA suit)

Dimensions:
Battroid Mode: height 15.48 meters (without cannon)
Fighter Mode: wingspan 14.87 meters [14.89 meters]; height 3.94 meters; length 18.62 meters
GERWALK Mode: wingspan 14.87 meters

Mass:
empty 8.75 metric tons [8.73 metric tons, 8.759 metric tons]; max T-O mass in atmosphere 37.509 metric tons; max T-O mass in space, with fold booster 46.102 metric tons.
Structure: space metal frame, energy converting armor, stealth composition.
Power Plant: two Shinnakasu Industry/P&W/Roice FF-2500E thermonuclear turbine engines, replacing two Shinsei Industry/P&W/Roice FF-2200B engines in initial specifications

Propulsion:
42,700 kg [x g] x 2 class maximum instantaneous thrust in atmosphere (67,500 [64,700] kg [x g] x 2 class in space) (662.18 kN x 2 in space); initial specifications featured 56,500 kg [x g] x 2 class maximum instantaneous thrust in space; engines utilize air as coolant/propellant in atmosphere, but problems with cooling efficiency (attributed to exceeding output and melting the core) limit maximum thrust to 40% to 60% of thrust in space; 2 x vertical two-dimensional vectored exhaust nozzles; many x P&W HMM-6J high-maneuverability vernier thrusters.
Thrust-to-weight ratio: (empty) 15.43 (ratio is 9.26 when limited to 60% thrust in atmosphere)

Performance:
Fighter Mode: standard cruise speed 15,000-22,000 m Mach 1.8; max cruise speed 15,000-22,000 m Mach 5.1 [Mach 5.1+]; max cruise speed at 30,000+ m Mach 21+ [Mach 24+ (8.1 km/s)]; max rate of climb at S/L 65,000 meters/minute; min time to aerodynamic ceiling (over Planet Eden) 48 seconds.
g limit: +31.0/- 18.5

Design Features:
3-mode variable transformation; variable geometry sweep (VG) main wing featuring forward-swept standard cruising configuration and overswept high-speed configuration (mode also used for storage); canard forward wing; two-section double-hinged cockpit canopy glass with rear canopy air deflector panels and retractable segmented canopy cover (for rear seat ejection); vertical take-off and landing (VTOL); supersonic cruise and maneuvering in region of Mach 5.0+ below the stratosphere; two-dimensional thrust vectoring (independent pivot); capable of attaining unassisted orbital velocity over an Earth-class planet; wrap-around imaging monitor system in cockpit (all modes); anti-projectile (bulletproof) shield; internal pallets for various weaponry (engine/leg sections); fighter-scale pin-point barrier system (PPB); active stealth system; 3 x special equipment hard point stations for optional 2 x all-environment FAST Pack conformal propellant tanks (mounted dorsal aft in Fighter mode, atop shoulders in GERWALK/Battroid modes) and optional 1 x Shinnakasu Industry/OTEC FBF-1000A external prototype fighter fold booster (not certified for performing folds beyond a one-way limit of 20 light years; by the end of the 2040s improvements had been made to reliability and accuracy of the system); optional 2 x all-environment FAST Pack weapon packs with micro-missiles (mounted ventral side fuselage in Fighter mode, lower legs in GERWALK/Battroid modes); the hard points compromise stealth capabilities so are limited to use in space for long-distance ferry propellant tank and other special equipment; option of yf-19 protoype arm armament unit.

- Armament - [/size]

Guns:
1 x fixed rear Mauler REB-30G anti-aircraft laser gun turret (mounted center dorsal section in Fighter/GERWALK mode, becomes head turret in Battroid mode)
2 x semi-fixed internal Mauler REB-20G converging energy cannons OR Mauler REB-23 laser cannons (mounted in both leading wing roots with exit ports)
1 x Howard GU-15 new standard external gatling gun pod in Four hard point weapon stations (mounted ventral fuselage in Fighter mode or in manipulator in GERWALK/Battroid modes); spare magazines stored underneath shield
1 x fixed Howard PBS-03F fighter-carried pin-point barrier system (pin-point barrier system needs 60% of the output and thus cannot be used in fighter-mode)
1 x standard bulletproof (anti-projectile) shield (mounted center rear dorsal fuselage in Fighter mode, mounted on arm in GERWALK/Battroid modes)
Bombs & Missiles:
2 x Stonewell/Roice B-7 standard internal pallets (mounted ventral side fuselage in Fighter mode, lower legs in GERWALK/Battroid modes) featuring air-to-air/air-to-ground general-purpose micro-missile pallets, Bifors BMM-24 all-regime high-maneuverability micro-missile cluster, OR 2 x [4 x] B-19A YF-19-exclusive internal weapons pallets.
4 x chaff dispensers (mounted aft)

Optional Armament:

2 + 2 x all-environment FAST Pack conformal propellant tanks and weapon packs with micro-missiles, conformal-type to avoid adversely impacting stealth performance (each main body hardpoint for FAST packs can hold 4,500 kg)
1 x optional FAST pack arm armament unit with high offensive ability tested but not included with FAST pack that features: 1 x double-barrel beam cannon, 1 x large-bore cannon, 5 x missiles (mounted on right arm in Battroid mode)


Special Powers: N/A (Unless you're talking about attracting Psychotic Female Zentraedi)

Strengths: Military Training/experience, Physically Fit, Loyal

Weaknesses: Standard Human Weaknesses, Can be overconfident/Over reaching,

Offline Red LobsterTopic starter

Re: A Dynasty of Games - Closed for Recruitment
« Reply #107 on: August 09, 2016, 04:35:03 PM »
Your sheet looks good Mac! Can you go ahead and update his backstory/current situation just to reflect the new setting? The characters are no longer in a captured state prepping for execution.

Let me know when you've done that and you're good to go!

Offline scribus1000

Re: A Dynasty of Games - Closed for Recruitment
« Reply #108 on: August 09, 2016, 05:49:02 PM »
Red, the OP still states that the game is starting with the execution. Under "The Character Sheets" section.

Offline Red LobsterTopic starter

Re: A Dynasty of Games - Closed for Recruitment
« Reply #109 on: August 09, 2016, 05:55:29 PM »
Thanks Scrib! I will change that in just a second

Offline Red LobsterTopic starter

Re: A Dynasty of Games - Open to Recruit 1 Player!!
« Reply #110 on: August 10, 2016, 02:59:34 PM »
Hey everyone!

Unfortunately we had a player need to step away from the game. So I have reopened the recruitment to fill the spot!

We have just started the game, so if you join now you won't have missed anything. If you are interested let me know!

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Re: A Dynasty of Games - Closed for Recruitment
« Reply #111 on: August 10, 2016, 05:51:29 PM »
This is my entry; I'm already in the game, so it doesn't count for the final spot on our roster!


~ Muffet ~
Level 1
"If she invites you to her parlor, excuse yourself."


Current Occupation: Spider Rights Activist

Home World Information: The Underground- a world where monsters have been sealed away by man forever.

Appearance/Style Description: Muffet is a petite spider-monster with periwinkle skin and six slender arms. She stands in at only 5 foot 4 four, and always wears elegant silk clothes lovingly fashioned by her brothers and sisters.

Sexuality: Muffet is a Lesbian and a Dominatrix. Occasionally, she allows her customers to pay in submission rather than coin. This offer is actually part of a much grander scheme. Unfortunately for her victim, submitting to Muffet can be very addicting due to the unique properties of her venom. If she notices someone beginning to crave her bites, all too often she'll flip the tables and charge her subs to be dominated instead. She is running a business, after all~
     
Personality:
Muffet loves money. She is incredibly stingy when it comes to spending, and will always try to work an angle that will net her more wealth. She is easily bribed, and even easier to hire. As always, she is driven by a need to fund her arachnid civil-rights cause. Her dream is to unite all the spiders of the multiverse together under one banner, and to end the oppression of the Dynasty against those with more legs than two. She will stop at nothing to pursue this goal.

Muffet has a coy personality. She speaks in an educated tone, but her voice always bears a hint of unabashed whimsy. This innocent style of talking belies an extremely manipulative nature. In truth, Muffet loves nothing more than to trap others in webs, both figuratively and literally.

Despite her devotion to the Spider cause, Muffet's favorite food, ironically, is spiders. Arachnids are known to engage in passive cannibalism, and she is no exception to the rule. Most of the pastries she bakes are made with spider-based flour. Though the ingredient is offputting, her baked treats taste pretty good. All spiders under her banner are willing to fight and die for Muffet and her cause. She considers each pastry she makes a worthy sacrifice.

History: In her homeworld, Muffet was the leader of all spiders in the Underground. The spiders in that world used to be divided in two. Two clans of spiders were separated by a large, frigid wasteland known as 'Snowdin.' Snowdin was too cold for any normal spider to pass and survive. Muffet, the only humanoid spider throughout the spider clans, made it her solemn duty to reunite these groups. She started small, running a bake-sale in Hotland to raise the funds to transport all the spiders of one clan to her side of the frigid divide.

She was eventually successful, but it wasn't long before more hardship befell her kind. The Dynasty.

In the Multiverse, Spiders have always had a bad rap. Most videogames with a spiders depict them a staunch, mindless enemies. When the Dynasty took control of her world, they had little love for her people. Muffet was treated as another Giant Spider and hunted, while her brothers and sisters were mistaken for common insects.

The same story played out throughout the multiverse. The Dynasty singlehandedly brought about the oppression and near-genocide of all spider kind. Muffet, playing witness to this gross mistreatment, hid away with her easily ignored family. On behalf of all spider kind, she swore, come hell or high water, arachnids would rise again.

Current Situation:
Muffet has responded to the White Knights call. For her, they are a tool that she must use to regain a foothold in society for all spiders everywhere.

   
Weapon:
Venomous Fangs - Like any proper spider, Muffet's greatest asset is her venom-coated fangs. Muffet's entire body is made of magic, and each bite she delivers is a spell of it's own. If Muffet successfully bites an enemy, the battle is all but over. She quickly incapacitates her prey by injecting them with an intricate spell-poison bearing an effect of her choosing. While versatile, the venom must always be delivered via bite. It may not be as effective against very large enemies.

Dosh - Through a myriad of bake-sales hosted by her loyal minions throughout the multiverse, Muffet has amassed a quiet sum of money. These bake-sales don't produce terrific revenue, but they do make a wide array of currency available to Muffet. In any given world, Muffet will usually have some amount of money that she can work with locally. Be that as it may, she absolutely hates spending it.

Special Powers:

Spider Army - Muffet leads an army of thousands. Unfortunately, most of her soldiers are about the size of a centimeter. She is able to command her forces to organize and do her bidding, even when she is not present. The size of her army swells and shrinks as she bakes pastries, sets up bases, and endangers her spiders. Her current army is as follows:
------------------------T--------------------------------------------------------------------
Underground Spiders|
|
|
|
|
|
As Muffet's original followers, these tiny soldiers are (literally) Muffet's bread and butter. Though they are smaller than many of the gigantic spiders out in the multiverse, they are fiercely loyal and possess unusual amounts of intelligence. They cannot speak, but are appraising enough to run spider-bakery shops without Muffet's supervision. These spiders are her scouts, emissaries and craftsmen all in one. The strands of web they weave are not individually strong, but through collaboration they can create mighty chords. Tragically, they instantly die in colder temperatures.
------------------------+--------------------------------------------------------------------
Muffin-Top Spiders|
|
|
|
|
|
Using her own magic and the bodies of countless Underground Spiders, Muffet has created Arachnids made entirely from baked goods. Muffin-top spiders are the voracious and valiant guardians of all spider-kind. These breaded golems are only about five feet tall and eight feet in diameter. Their skin is soft and easily broken, but their jaws are strong and capable of devouring almost anything organic. However, they are very stupid and unable to spin webs. Muffin-tops require the orders of Muffet or other Underground Spiders to not make a mess of everything. For traveling long distances, smaller spiders are able to hitch rides in muffin-top spider's mouths, making them ideal for transportation. Currently, Muffet only has one Muffin-Top spider, whom she keeps as a pet.
------------------------+--------------------------------------------------------------------


Wicked Webs - Muffet is able to spin magical webs of any length and weave from the tips of her fingers. These webs are incredibly strong. With enough silk, there is very little she can't immobilize, even if the process might take awhile. She is also able to fine-tune the stickiness, thickness and elasticity of each web. Most importantly, Muffet is able to choose who gets caught in her webs, and she can decide for it to become sticky and restrictive to anyone at the drop of a hat.

Spider Baker - Muffet and her Underground Spiders are capable of baking pastries from the corpses of their friends, enemies, and even eachother. These goods count as 'Monster Food', which is a special kind of item from the Undertale universe. Many video games use eating food as a rough analog to healing, but in the Undertale universe this property has a very literal effect. When Monster food is consumed, it magically disappears and heals the user. With enough pastries, someone can even be brought back from the brink of death! However, Muffet refuses to simply 'give' pastries away. She may run a charity organization, but it is a charity for spiders. She will almost always demand payment in return.

 
Strengths:

Spider Queen - Though she is not very large, Muffet is considered a Queen among spiders. She is able to convert and control lesser spiders that she encounters, or are born under her banner. Additionally, she also has a degree of shared empathy with spiders higher up on the invisible spider-hierarchy than she, and can persuade them to join her cause with the right prompting. As a Spider Queen, her worth is determined by the strength and span of her following. That influence will grow as she gains more followers.

Base Dropper - Muffet and her spiders were practically born for setting up defenses. The more time they have to prepare with their webs, the more defensible their position is. In a fight, Muffet has a clear advantage in any place she has more than 10 minutes to weave webs beforehand. After a full hour of work, the area becomes hazardous to the unannounced, and simply wandering in could result in being caught and immobilized. After two days of work, Muffet is able to construct a fully inhabitable base. A fully outfitted base is capable of baking (and selling) Pastries, spawning new spiders to bolster the ranks, and defending against an array of outside intrusions. Be wary of her webs.

Clothesmaker - Muffet, aided by her army of spiders, is very good at spinning spider silk for creating fine-quality dresses and clothing. This ability is multifunctional and may be used for making many, uh... "other things."

Weaknesses:

Petite - Muffet isn't a physically strong fighter. If separated from her webs and her spiders, she becomes a very easy enemy to manage. Just like any spider, Muffet has to rely on traps, webs, and deceit to claim victory. Even her venomous finishing move can be stopped if her enemy isn't otherwise distracted.

Easily Bribed - Muffet will do almost anything if given enough money. This includes turning on her teammates, if enough coin is proffered. However, she will never, ever turn on her cause for the advancement of spider-kind.

Unabashed Cannibal - Muffet is willing to eat anything lively enough to be caught in her webs. Especially you. Her occasional, "accidental" hungry looks can appear eerie and terrifying at to others.

Theme Song
« Last Edit: August 11, 2016, 06:31:35 AM by FarFetched »

Offline Rel Mayer

Re: A Dynasty of Games - Open to Recruit 1 Player!!
« Reply #112 on: August 10, 2016, 05:52:07 PM »
Muffin Top Spiders, haha!

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Re: A Dynasty of Games - Open to Recruit 1 Player!!
« Reply #113 on: August 10, 2016, 05:58:30 PM »
I managed to get a char sheet in for Muffet early. Now, back to studying!

Muffin Top Spiders, haha!
<3
« Last Edit: August 10, 2016, 06:07:30 PM by FarFetched »

Offline Red LobsterTopic starter

Re: A Dynasty of Games - Open to Recruit 1 Player!!
« Reply #114 on: August 11, 2016, 12:41:56 AM »
Approved FarFetched! Feel free to move her over to the Character Sheets thread and remove (or just spoiler hide) your other character.

We still have a position open for 1 new person if anyone is interested!

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Re: A Dynasty of Games - Open to Recruit 1 Player!!
« Reply #115 on: August 11, 2016, 05:54:20 AM »
Approved FarFetched! Feel free to move her over to the Character Sheets thread and remove (or just spoiler hide) your other character.

We still have a position open for 1 new person if anyone is interested!

Done and done! Thankfully I never put up Yoruichi up on that one.

Offline Mac84

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Re: A Dynasty of Games - Open to Recruit 1 Player!!
« Reply #116 on: August 11, 2016, 07:23:48 AM »
Pity that Muffet is a Lesbian. Jack thinks she is really cute. XD

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Re: A Dynasty of Games - Open to Recruit 1 Player!!
« Reply #117 on: August 11, 2016, 07:26:20 AM »
Pity that Muffet is a Lesbian. Jack thinks she is really cute. XD

Eheh, sorry, I'm not the best at hetero pairings.

Offline Mac84

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Re: A Dynasty of Games - Open to Recruit 1 Player!!
« Reply #118 on: August 11, 2016, 07:30:32 AM »
Eheh, sorry, I'm not the best at hetero pairings.

No worries. To each their own. :-)

Offline Rel Mayer

Re: A Dynasty of Games - Open to Recruit 1 Player!!
« Reply #119 on: August 11, 2016, 08:05:59 AM »
I wonder if we will have any bites for that last open spot... hmm!!!

-lures people in with candy-

Online Blue Nova

Re: A Dynasty of Games - Open for recruitment!!
« Reply #120 on: August 11, 2016, 11:29:14 PM »
*smells candy, but is skeptical of the run down van*

If there is still room, i will play with you all. However, I am kinda a slow poster at this point.

Offline Red LobsterTopic starter

Re: A Dynasty of Games - Open for recruitment!!
« Reply #121 on: August 11, 2016, 11:31:25 PM »
Totally! Hop on in the van..... Plenty of room in the van....

Excited to see what you make!
« Last Edit: August 11, 2016, 11:32:27 PM by Red Lobster »

Offline Rel Mayer

Re: A Dynasty of Games - Open for recruitment!!
« Reply #122 on: August 12, 2016, 04:44:19 AM »

Online Lustful Bride

  • "Logic is for Squares."
  • Lady
  • Enchanter
  • *
  • Join Date: Jun 2014
  • Gender: Female
  • This is some personal text. There are many like it, but this one is mine!
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Re: A Dynasty of Games - Open for recruitment!!
« Reply #123 on: August 12, 2016, 10:49:52 AM »
We got more than Candy! We have boobs! ^3^

Offline Mac84

  • Wielder of the Mythril Waffle-Iron of Healing.
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  • Addict
  • *
  • Join Date: Aug 2011
  • Location: Here. Right here. Right here on this spot I'm currently at.
  • Gender: Male
  • K.I.S.S.= Keep It Simple Stupid!
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Re: A Dynasty of Games - Open for recruitment!!
« Reply #124 on: August 12, 2016, 11:27:51 AM »
We got more than Candy! We have boobs! ^3^

Boobs trumps candy any day in my opinion!