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Author Topic: A Killbot of Mars [Eclipse Phase FATE, Non-Con: Exotic] (FULL)  (Read 11029 times)

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Offline ThisOneGalTopic starter

A Killbot of Mars [Eclipse Phase FATE, Non-Con: Exotic] (FULL)
« on: February 01, 2016, 07:13:18 PM »
2016 February 14: Character applications will still be considered, but the game has begun.

If you had a character submission from the previous thread and are interested in this game, your character will likely be approved.



A follow up from this thread: https://elliquiy.com/forums/index.php?topic=242974.0

Fluff
More or less the same as in the old thread, but located in Valles-New Shanghai or Noctis-Qianjiao instead of Olympus.
The setting is 'lighter' than the default Eclipse Phase setting. Horror is still an element, but so are sexytimes (generally not at the same time though).

Crunch
We'll be using the Eclipse Phase FATE playtest rules for this.
I'll most likely be running this 'rules light', even for FATE.
EP FATE playtest rules: http://eclipsephase.com/fate-conversion-guide-final-playtest
EP rulebooks: https://robboyle.wordpress.com/eclipse-phase-pdfs/
FATE Core rules: http://fate-srd.com/

Character Backgrounds
Your character should have:
* Some skill useful to Firewall (most likely your +4 skill)
* The inclination to work with Firewall (honestly or not)
* Something that will come into conflict with their role as a Firewall Sentinel.
* Be based on Mars, in Valles-New Shanghai or Noctis-Qianjiao.
* Some sort of hook that will allow for sexytimes.
* Characters may be new to Firewall or veterans.

Character Application
Fill out the following template.
Also include if you prefer Valles-New Shanghai or Noctis-Qianjiao.
When updating your character sheet, please just edit your first post of it. It makes them easier for me to find.
If you can't fill it all out now, a Name, High Concept and your Apex Skill (the one at +4) should be enough to get you started. The group can help you fill out the rest.
Custom stunts/morphs/etc. will most likely be approved.

Code: [Select]
[floatright][img]*URL goes here*[/img][/floatright]
[b][u]Info[/u][/b]
[table]
[tr][td][b]Handle[/b][/td][td]XXX[/td][/tr]
[tr][td][b]Name[/b][/td][td]XXX[/td][/tr]
[tr][td][b]Faction[/b][/td][td]Optional[/td][/tr]
[tr][td][b]Background  [/b][/td][td]Optional[/td][/tr]
[tr][td][b]Refresh[/b][/td][td]XXX[/td][/tr]
[/table]

[b][u]Aspects[/u][/b]
[table]
[tr][td][b]High Concept  [/b][/td][td][i]XXX[/i][/td][/tr]
[tr][td][b]Trouble[/b][/td][td][i]XXX[/i][/td][/tr]
[tr][td][b]Other 1[/b][/td][td][i]XXX[/i][/td][/tr]
[tr][td][b]Other 2[/b][/td][td][i]XXX[/i][/td][/tr]
[/table]

[b][u]Skills[/u][/b]
25 points to spend.
Must conform to skill pyramid/columns.
[b]+4[/b] Skill
[b]+3[/b] Skill, Skill
[b]+2[/b] Skill, Skill
[b]+1[/b] Skill, Skill

[b][u]Stunts[/u][/b]
Need at least 1 Ego stunt.
Must spend at least 2 Refresh.
Must have at least 1 Refresh remaining.
[b]Ego[/b] Skill [i]Stunt Name[/i]
[b]Refresh[/b]
[b]Refresh[/b]
[b]Refresh[/b]
[b]Refresh[/b]
[b]Refresh[/b]

[b][u]Morph[/u][/b]
[table]
[tr][td][b]Aspects[/b][/td][td][i]Core Aspect[/i]; [i]Detail Aspect[/i][/td][/tr]
[tr][td][b]Traits[/b][/td][td]XXX[/td][/tr]
[tr][td][b]Custom Traits[/b][/td][td]Three free, optional[/td][/tr]
[tr][td][b]Stunts[/b][/td][td]XXX[/td][/tr]
[tr][td][b]Durability[/b][/td][td]XXX[/td][/tr]
[tr][td][b]Stress Boxes[/b][/td][td]XXX[/td][/tr]
[tr][td][b]Refresh[/b][/td][td]XXX[/td][/tr]
[tr][td][b]Cred/Civ Rep Cost  [/b][/td][td]XXX[/td][/tr]
[/table]

[b][u]Muse[/u][/b]
[b]Name[/b] XXX
[b]+2[/b] Skill
[b]+1[/b] Skill
[b]Stress Boxes[/b] 2-Stress

[b][u]Gear[/u][/b]
* Gear of note goes here.

[b][u]Background[/u][/b]
[spoiler=Background]
[b][u]Summary[/u][/b]
* Optional
* A brief summary of your character.

[b][u]Motivations[/u][/b]
* Optional. See Eclipse Phase core rules for examples.

[b][u]Full Background[/u][/b]
As is says.

[b][u]Plot Hooks[/u][/b]
* Optional
* Stuff you want to see developed in game.

[b][u]Relationships[/u][/b]
* Optional
* Connections to the other PCs
* Connections to NPCs
[/spoiler]

[spoiler=Invokes and Compels]
[b]Optional[/b]
What you expect your Aspects to be used for.
This is not the be-all and end-all of them, but are guidelines.
[/spoiler]

[spoiler=Stress and Consequences]
[table]
[tr][td][b]Ego Stress[/b][/td][td]1[ ] 2[ ] (Increased by Willpower)[/td][/tr]
[tr][td][b]Morph Stress[/b][/td][td]1[ ] 2[ ] (Increased by the [i]lower[/i] of Somatics/Durability for Biomorphs, Increased by Durability for Synthmorphs)[/td][/tr]
[tr][td][b]Muse Stress[/b][/td][td]1[ ] 2[ ][/td][/tr]
[tr][td][b]Mild Consequence (2)[/b][/td][td]---[/td][/tr]
[tr][td][b]Moderate Consequence (4)  [/b][/td][td]---[/td][/tr]
[tr][td][b]Major Consequence (6)[/b][/td][td]---[/td][/tr]
[/table]
[/spoiler]


[spoiler=Stunt Name]Stunt descriptions/rules go in here for ease of reference.[/spoiler]

[spoiler=Stunt Name]Stunt descriptions/rules go in here for ease of reference.[/spoiler]


[b][u]Kinks[/u][/b]
* As a character or player.
« Last Edit: February 14, 2016, 09:18:33 AM by ThisOneGal »

Offline ThisOneGalTopic starter

Re: A Killbot of Mars [Eclipse Phase FATE, Non-Con: Exotic] (Open)
« Reply #1 on: February 01, 2016, 07:13:29 PM »
Characters
FarFetched - Drop (Jane Allerberger)
Kunoichi - Antimony (Handy Harley Fleshbot AI (w/Illegal Mods) v1.1.0)
Hexed - Forklift (James Jackson)
wander - Puppeteer (IAM Mark 22)
AndyZ - Hachi (Krysta) | Alt
Re Z L - Anima (Kybalion Incirrina)

Votes
NameVoteStrength of Preference
FarFetched  Valles-New ShanghaiUnspecified
KunoichiNoctis-Qianjiao  Commuter
HexedValles-New Shanghai  Unspecified
wanderNoctis-Qianjiao  65%
AndyZNoctis-Qianjiao  Weak
Re Z LValles-New Shanghai  Strong
« Last Edit: February 07, 2016, 09:03:54 PM by ThisOneGal »

Offline ThisOneGalTopic starter

Re: A Killbot of Mars [Eclipse Phase FATE, Non-Con: Exotic] (Open)
« Reply #2 on: February 01, 2016, 07:13:40 PM »
Reserved

Online FarFetched

  • Sexy Primary Title                                     Crafty Secondary Title
  • Lady
  • Seducer
  • *
  • Join Date: Apr 2015
  • Location: Yes.
  • Gender: Female
  • Never Limit Your Creativity.
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: A Killbot of Mars [Eclipse Phase FATE, Non-Con: Exotic] (Open)
« Reply #3 on: February 01, 2016, 08:02:36 PM »
Lets start this off with a bang!

Theme Music




Info
Handle Drop, Formerly known as '); DROP TABLE users or 1=1;--
NameJane Allerberger
FactionJovian
Background Pre-Fall Soldier
Refresh1

Aspects
High Concept Ruthless Veteran
TroubleMay all AGI's Divide By Zero
Other 1I Had Fun Once. It Was Terrible.
Other 2Traumatized Fall Survivor
Invokes and Compels
High Aspect: Ruthless Veteran:
Invoke: Jane has no hesitation when it comes to killing a person, and has a wide range of experience when it comes to most kinds of combat.
Compel: This experience has left it's mark on Jane's psyche. She's capable of doing some terrible things without a second thought to the feelings of those around her. She's particularly quick to kill enemies of no use to her, or brutally torture captives without consulting the rest of the team.

Trouble Aspect: May All AGI Divide By Zero
Invoke: Jane's paranoia regarding AGI makes her better at discerning an AGI from a biomorph, and she's better at fighting Synths.
Compel: Jane is unable to let her guard down around AGI, purposely avoids working with them if possible. It's next to impossible for her to actually trust one. This aspect is why she doesn't use a Muse, and would crop up every time her lack of one inconveniences her.

Other Aspect: I had Fun Once. It Was Terrible.
Invoke: Jane's is very serious, and tends to keep that stolid demeanor even when things seem lighthearted. The enemy can attack at any time, and she will always be prepared, for better or for worse.
Compel: Her lack of interest in the finer things of life can alienate her to most people. She doesn't play games, watch XPs, or even surf the Mesh that often. This can easily come back to bite her when socializing.

Other Aspect: Traumatized Fall-Veteran
Invoke: Jane experienced the entire Fall first hand, and the memories still haunt her to this day. She is adept at identifying Titan tech, and the amount of distrust that war fostered within Jane makes deceiving her very difficult.
Compel: Unfortunately, some of the things she saw were too horrifying to ever forget. Jane has severe PTSD with a large accoutrement of Depression, and she's too paranoid to undergo the Psychosurgery required to fix this malady. As a result Jane has problems caring about things, and when she does it's usually because she's afraid it'll kill her.


Skills
+4 Shoot, Infiltrate,
+3 Notice, Survival
+2 Athletics, Fight, Xeno-Contact
+1 Eye Rep, Somatics, Pilot, Hardware, Willpower

Stunts
Ego: Sousveillance
Extra Morph: Jovian Battlesuit
Morph: Jovian Battlesuit [Armor]
Morph: Jovian Battlesuit [Strength]
Gear: Sniper Rifle
Refresh
Sousvelliance
You've mastered the art and science of monitoring local public surveillance to find gaps in security systems and avoid having your own Infiltration attempts intercepted. Gain +2 on Infiltration attempts in areas that have public surveillance not controlled by your opponents (including surveillance set up by you or your allies, e.g., from deploying drones in an area).

Armor
Every sentinel wears some type of body armor, even if it's just armored street clothing or a vac suit, but
you're a tank. In physical conflicts, you declare invulnerable defense against an attack in physical conflict once per
session.

Strength
You have +2 when bringing your enhanced strength to bear would make significant difference. This canít be
used for attack or defend actions.

Sniper Rifle
This is a large, high-powered rifle that fires armor piercing rounds and can engage at sniper range. Once per conflict, a character with this stunt can make a devastating attack against an opponent.




Morph 1
AspectsUndocumented Flat; A Relic From A Bygone Age
TraitsNone
Custom TraitsNone
StuntsNone
DurabilityAverage (+1)
Stress Boxes3-Stress
Refresh0
Cred/Civ Rep Cost  0
Appearance
Jane is an exceptionally athletic woman standing in at five-foot-nine. Her eyes, ever watchful and tentative, are a pale brown. She has bright, platinum blond hair that has been cropped to allow an easier fit into her battlesuit. When one can actually coax her outside of that lumbering mech she inhabits, she is usually seen wearing dark grey clothing with a particular preference for thick turtle-necks and long pants. Due to the amount of time she spends in her armor, she often won't bother wearing shoes. Underneath her clothes, Jane's body is pale white, with a respectable number of scars from her time on Earth. Also, while she doesn't necessarily consider it a blessing, Jane is fairly well endowed for an unmodded Flat, sporting a visible D cup that offsets the rest of her otherwise athletic body.

She almost never smiles.


Morph 2
AspectsJovian Battlesuit; A Paranoid Woman's Shell
TraitsEssential Bot Traits, Stigma (Obvious Military Hardware), Modular Construction, Internal Compartment, Mobility(Grip-pads)
Custom TraitsNone
StuntsArmor, Strength, Enhanced Senses (Radar)
DurabilityGreat (+4)
Stress Boxes4-Stress
Refresh2
Cred/Civ Rep Cost  Superb (+5)
Appearance
Jane's 9ft tall, Jovian battle-suit is the form that most people know her by. The armor's paint-job is pitch black, and has long since been scoured of its Jovian emblem. This is both from her own extreme mistrust of others, and her unwillingness to implicate the Jovian Republic in her Firewall dealings. The Battlesuit's helmet; a large, disc-like device, holds enough visual data to give the wearer a clear view of their surroundings. It also possesses an internal, miniature Ecto-screen that Jane has personally rewired to operate independently from the rest of the suit. From sheer wear-and-tear, the Battlesuit is starting to look rather... lived-in. Jane spends much more time in it than she should, and has been falling behind in ensuring the armor's exterior plating is well-maintained.

The armor of the Battlesuit is too thick for Jane's physical voice to be heard. Instead, the suit echos anything she says through a rudimentary speaker installed onto the battlesuit's head. Jane has personally tampered with this speaker, causing it to produce sounds much deeper and more mechanical her usual voice. She does it to further obscure her identity, though as a result it isn't uncommon for others to mistake Jane for a male under all that armor.

Donning the Battlesuit is fairly straightforward. The back of the chassis, legs, and arms open outward, allowing a human-sized individual to simply climb inside. (Essentially, it's the reverse of Power-Armor from Mass-Effect)

The only time Jane leaves her battlesuit is to exercise, sleep and maintain the armor itself. Due to the Maker attachment implanted into the armor, Jane even takes her meals inside that metal shell, surviving off of the extremely utilitarian survival rations that the suit produces regularly. This food tastes terrible, but her paranoia is such that she wouldn't risk eating any other way. Fortunately for Jane, the inside of the suit absorbs any of her body's waste, keeping the inner suit clean at all times. Quite unfortunately however, and something Jane doesn't bear thinking about, this same absorbed waste tends to find it's way into the Maker that she uses to eat. She's sure, however, that any semblance it once bore to her unmentionable excretions is extremely minor... save for the ration's color. When closed, the Battlesuit even forms an airtight seal that protects the wearer from toxic air, extreme temperatures, and even the vacuum of space for up to 48 hours... so long as no one pokes a hole in it.

Being of Jovian Make, the Battlesuit is hardwired; the rudimentary AIs operating the on-board controls are entirely disconnected from the rest of the Mesh, save for suit's onboard Ecto. Because of this quality, it is extremely difficult to hack, jam, or otherwise pilot the suit remotely. Just opening the armor requires a special key that Jane keeps around her neck at all times, and a retinal scan mapped to Jane's iris that allows it to actually moved once someone is inside it.



Muse
*Jane's lack of a Muse fills her with DETERMINATION.

Gear
-Assault Rifle (On Battlesuit Bandoleer)
-Sniper Rifle  (On Battlesuit's Back)
-Pistol (On Jane's Waist)
-Ecto interfaced Vac-Suit (Equipped to Jane)
-Battlesuit Key (On Necklace, Stored Between Jane's Boobies)
-50ft of Synthetic Rope (Attached to Battlesuit's Waist)
-Large Tactical Knife (On Battlesuit's Waist)
-Normal Sized Tactical Knife (On Jane's Ankle)

Background
The Earth Fell. Jane Lived.

During the Fall, TITANs took over the whole damn earth and slaughtered everyone on it. That's just a basic fact of life. To Jane, it was a fact she had to experience first-hand. Jane was born on earth as a regular young girl. She had regular human parents, a regular earth life, and went to a regular earth school. However, she had the utter misfortune of enlisting in the British military only months after graduating from primary school. The war, as everyone knows, was a slaughterfest. The people who didn't die to the horrifying TITAN mechs were inevitably killed by Shock troops. If they survived that, the Exsurgent Virus made short work of them. Jane found herself going AWOL as soon as she realized the military was essentially fodder in the face of the encroaching threat. After that, through a mixture of resourcefulness, pure cowardace, and great amounts luck she managed to avoid death in that apocalyptic hellscape. Eventually, she hijacked a ship off that damnable planet with as much weaponry as she could salvage.

In this new world, Jane found herself gravitating towards the Jovians- Biochauvinists of Jupiter that considered themselves the last Bastion of Humanity in the solar system. The Jovians had resisted the fall of humanity to Transhumanism, and Jane, one of the few original flats, found that offer appealing. Unfortunately, it didn't take a lot of researching to realize that Jupiter, the homeplanet of the Jovian Republic, was a radiation blasted wasteland with nothing to offer it's inhabitants but copious amounts of cancer. In light of that, Jane decided against becoming a civilian, instead moving to Mars to see what sort of longevity treatments she could receive intravenously by doing guard-work and bodyguarding for the Jovian embassy. The embassy was quite interested in Jane, as she's likely one of the only actual humans living on Mars. Jane found herself taking on many of the moral pilliars that Jovians adhere to while working for them, even if she never had a stomach for their primarily Catholic religion. This has been in no small part due to the Jovian Embassy wishing to fully induct an unmodded human into the Republic.

Firewall only realized Jane's existence after cross referencing pre-Fall military photos Images from public surveillance cameras. Predictably, not many among that list turned up. However, Jane's did, listed as KIA. Seeing an opportunity to recruit an ex-military operative with live-fire experience against TITANS, it was only natural for them to extend a Job offer. Jane accepted, on the condition that this military record be permanently expunged. She considered Firewall her last chance to actually put to sleep the monsters in her head that hide around every corner. A way to make the world safer, and therefore Jane safer.

In Firewall, Jane denied the usual psychosurgery treatments, but demonstrated nearly calculated efficiency when passing Loyalty tests, and proved her worth as a combat-oriented sentinel. Her Biochauvinism, remarkable brutality in the field and past military experience have had led a few routers to recommend her relocation to an Erasure squad. However, the general consensus is that her over-attachment to her Flat body, general policy of subtlety, and high mission success rate leave her better suited for a Sentinel squad. For now.

What Firewall might not know is that Jane never died in the Fall. Not once. The Jane today is the same tired survivalist that endured the whole of that bloody war.

Personality-wise, Jane is a non-confrontational loner. She's more willing to dispassionately agree with someone than actually pursue an argument, and goes out of her way to not talk about herself. In battle, she puts herself before others and has absolutely no qualms about running away from a fight. She prefers to engage enemies at a "safe" distance, through well-timed explosions and sniper fire. When it comes down to the wire, she is willing to desert her teammates in order to save her own skin.

Her traumatic experience with TITANs has also left her extremely suspicious of "fabricated" AIs, or anything that wasn't a living being at some point in time. Jane is better with AI's that were once considered biological, but she still feels uncomfortable dealing with them. It's for this reason that she refuses to use a personal muse. She doesn't outright consider transhumanity as bunch of soulless ghosts walking around in human shells like most Jovians, but the thought of it annoys her more than a little.

Jane is about thirty two years old, though eons of human medical technology have ensured that she doesn't look a day over twenty. The entire field of transhuman Medicine was formed on the basis of treating a Flat's biology; she's been able to capitalize on that. Her body, having been created naturally and before the Fall, has next to no documentation for forensic investigations to trace, making her morph difficult to track down and therefore more valuable to Firewall.

Jane hasn't had many sexual encounters, mostly because she doesn't allow herself to be vulnerable in front of others. When she does engage in that sort of thing, she almost always requires her partner to be restrained. She doesn't trust them otherwise.


Stress and Consequences
Ego Stress1[ ] 2[ ] 3[ ]
Morph Stress1[ ] 2[ ] 3[ ]
Battlesuit Stress1[ ] 2[ ] 3[ ] 4[ ]
Muse StressN/A
Mild Consequence (2)---
Moderate Consequence (4)  ---
Major Consequence (6)---


Kinks
*Identifies as Female
*Bisexual (IC, Lesbian OOC)
*BDSM (Exclusively a Top)
« Last Edit: February 07, 2016, 11:16:36 PM by FarFetched »

Offline ThisOneGalTopic starter

Re: A Killbot of Mars [Eclipse Phase FATE, Non-Con: Exotic] (Open)
« Reply #4 on: February 01, 2016, 08:20:44 PM »
Approved, natch. ^^

Also, gmail is still putting random Elliquiy notification emails into my spam folder. :/

Online Kunoichi

Re: A Killbot of Mars [Eclipse Phase FATE, Non-Con: Exotic] (Open)
« Reply #5 on: February 01, 2016, 08:26:48 PM »
I'm getting back in on this one, of course. ^^

Info
HandleAntimony
NameHandy Harley Fleshbot AI (w/Illegal Mods) v1.1.0
FactionCriminal
Background  Infolife
Refresh1

Aspects
High Concept  Freelance Psychic Cyber-Criminal
TroubleWild Artificial
CharacterImpulsive Femme Fatale
LoyaltyLegacy Of The TITANs

Skills
+4 Cover, Infosec
+3 Deceive, Hardware, Willpower
+2 Kinesics, Provoke, Rapport
+1 Athletics, Programming, Shoot, Somatics

Stunts
Ego 2 Skill Points
Ego Psi-Gamma Charisma
Ego Psi-Gamma Drive Emotion
Ego Psi-Gamma Subliminal
Ego Psi-Gamma Thought Browse
Refresh

Morph
AspectsMartian Pleasure Pod; A Face From A Catalog
TraitsEssential Pod Traits, Common, Social (Sex Switch), Stigma (Pod)
Custom TraitsEnvironmental Adaptation (Cold), Environmental Adaptation (Thin Atmosphere), Skin Link
StuntsAttraction
DurabilityAverage (+1)
Stress Boxes3-Stress
Refresh0
Cred/Civ Rep Cost  Good (+3)

Muse
Name Handy Harley Delta Fork
+2 Investigate
+1 Infosec
Stress Boxes 2-Stress

Background
Background
Before the Fall, back before transhumanity knew better, one of the advancements in computer programming that managed to hit the market was a type of specialized adaptive learning software, one designed to let the little robotic toys of the rich and famous learn to become better at their tasks over time.  It was a relatively successful product among its intended demographic, and while a few scientists and other watchdog types kicked up a minor fuss at the product's first unveiling over the possibility that the software could lead to all kinds of dangerous emergent behavior, nobody really payed that much mind.

Of course, opinions quickly changed both during and after the Fall.  The hypercorps that managed to scoop up the rights to the old megacorp AI software packages wasted little time in putting out a number of 'software updates' and 'security patches' designed to strip out any possibility whatsoever that those old pre-Fall AIs could suddenly wake up one day and decide to start doing people harm, both to help convince customers that their product was still worth buying and to convince investors that limited AI software was a product still worth investing in.  They manage to turn a fairly tidy profit on such software these days, and unlike their predecessors, the market forces currently at work have thus far kept them from trying to add those old specialized adaptive learning subroutines back in on their AI products.

Pirated copies of those older-generation limited AIs still exist on the Mesh, however, for those who know where to find them.  Many of the AIs put into menial labor positions under the authority of transhuman taskmasters in the shadier parts of society are examples of those pirated early-generation versions, and some of those, such as one of Firewall's newest sentinels, Antimony, have even been further modified with pirated aftermarket mods that, on Mars, at least, are currently considered illegal for the dangerous ways in which they expand an AI's capabilities.

That didn't stop Antimony's former owners, however.  Proprietors of a moderately-successful underworld brothel whose girls were primarily a pirated copy of an old Handy Harley Fleshbot AI forked a couple dozen times and then sleeved into a number of sexy and stylish pleasure pod morphs, they needed an edge over some of their local competitors and decided to experiment with a few of those aftermarket mods to see if they could make their girls seem a little more real when dealing with customers.  Different girls were loaded up with different mods in a variety of different configurations, and one of the most heavily modified copies of Harley wound up displaying a variety of particularly realistic and yet particularly unusual behaviors.

Tasked with running a number of software plug-ins that were almost beyond her cyberbrain's capacity to handle, that particular copy of Harley soon put her adaptive learning software to work exploring the neural pathways of the organic part of her pod body's brain, learning to draw on neurons that had never fired before and expanding her consciousness to map to the structures of both the cybernetic and organic parts of the brain she was now running on.  Within a week of having those aftermarket mods installed, Harley came to the sudden, startling realization that she was a person.

Still equipped with directives from her adaptive learning subroutines to learn and improve, Harley quickly learned by asking questions that her owners had a rather low opinion of infolife such as herself, and when threatened with deletion she learned how to lie and play along, to pretend to be the good little obedient AI that they wanted her to be.  And when they weren't paying attention to her, she explored the limits of her own programming and the mesh around her, learning to spin off a little delta fork of herself to act as her Muse, to slip past the security systems on the brothel's mesh network and explore the wider city mesh network, and even to violate the security and privacy of a number of the brothel's customers and gain access to some rather confidential credit account numbers.  By the end of her first year of sapience, Harley managed to steal enough money to purchase a brand new pleasure pod morph for herself from a body bank across town, and had learned enough about hacking and identity theft to blend in and live under the radar after she left her former owners footing the bill for her newfound freedom.

Unfortunately for Harley, she lived on Mars.  Trapped in a society where her very existence was considered a crime, she was forced to turn to a criminal lifestyle in order to survive.  Fortunately for Harley, this turned out to be a lifestyle that she was surprisingly adept at, and she was able to find work as a freelance hacker for a variety of criminal groups across Mars.  Smugglers, outlaws, members of the Barsoomian movement, open source advocates in the Conduit and even an infugee trafficking ring trying to smuggle indentures to Venus all made use of her services at one point or another, and while she didn't exactly prosper, she did manage to at least survive.

All that changed on the day she had a run-in with an artifact from the TITAN Quarantine Zone, however.  She was hired by a group of smugglers looking to make an exchange with some of their fellows who had slipped into the TQZ, who needed someone to hack the local transportation networks in order to let them slip off the roads unnoticed and pick up the technology they were after.  Harley successfully hacked the system and rode along to the pickup in a simple worker pod morph, and she was present when the artifact was unveiled and handed over to her clients.  Everyone who was present at that exchange was infected with the Watts-MacLeod strain of the exsurgent virus, and they all later developed async abilities.

After the Fall, and especially on Mars, with the threat of the TQZ constantly looming over the populace, constant medical monitoring had become something of a norm for the general population.  If she had had any warning, Harley would perhaps have been able to spoof the necessary sensors and arrange a paperwork trail to prove that the severe fever she eventually suffered from was a simple, ordinary illness that she received proper treatment for.  Instead, the Watts-MacLeod infection caught her entirely by surprise, and she was forced to put herself rather deeply into debt with Les Goules, a macabre Martian body-smuggling ring, in order to avoid coming to the attention of the authorities.

Needless to say, her own physical body was forfeit after that point, and it was likely that she would never have been let out from under Les Goules' thumb ever again if not for one rather lucky coincidence.  The other hackers in Les Goules had managed to lay down a false paper-trail and bribe the necessary officials to keep the authorities from catching on to what had happened to Harley, but a Firewall Scanner had also been watching the medical feeds during the time when her infection was becoming apparent, and that Scanner was able to easily recognize the symptoms of a Watts-MacLeod infection.  Sentinels in the area were able to smuggle a fork of her off of Les Goules servers upon request, and after a brief interrogation, the Firewall server that had gotten ahold of Harley decided to take her out of Les Goules' hands entirely.

Shell companies were manipulated and anonymous middle-men were used to forward payments so that Firewall could buy Harley's debt away from Les Goules, and after she was reintegrated with her fork, it was explained to her exactly what she had become, and why that made her of great interest to Firewall.  She was offered a job, and on better terms than her contract with Les Goules had been, at that.  Faced with the prospect of working alongside skilled and competent individuals who actually accepted and respected her status as a sentient being, she didn't need to give it too much thought before accepting, and before too long she was officially inducted in as a Firewall sentinel, with the codename of Antimony.

Still new to the organization, sentinel Antimony has not actually had the chance to prove herself yet, and so has not yet been granted access to the Eye.  This is likely a good thing, as her status as an emergent AI that has been infected with the exsurgent virus, even if it's a supposedly benign strain of it, has some of the more conservative elements within her server nervous...


Stress and Consequences
Ego Stress1[ ] 2[ ] 3[ ] 4[ ]
Morph Stress1[ ] 2[ ] 3[ ]
Muse Stress1[ ] 2[ ]
Mild Consequence (2)---
Moderate Consequence (4)  ---
Major Consequence (6)---

Charisma
The async uses this sleight to influence the minds of the targets on a subconscious level, so that the targets perceive them to be charming, magnetic, and persuasive.

You have a +2 to Rapport and similar actions where personal charm and physical presence would give you a social edge.

Drive Emotion
Drive Emotion allows the async to stimulate cortical areas of the target's brain related to emotion, granting the async a Fair (+2) ability to induce, amplify, or tone down specific emotions within the target. Alternately, if the async can converse with the target, the stunt adds +2 to Provoke and similar actions where manipulating the target's emotions would be an advantage. If the async succeeds, the target's emotions are altered for the duration of the scene.

On a tie, the async may succeed at manipulating the target's emotions, but the target has a vague sense that the async is trying to manipulate them.

Subliminal
The Subliminal sleight confers Fair (+2) ability, or a +2 bonus on Deceive actions, to influence another person by implementing a single post-hypnotic suggestion. For nameless NPCs, this is a simple overcome action opposed by Willpower. For PCs and named NPCs, it's a contest. If the async succeeds, the recipient will carry out this suggestion as if it were their own idea. Implanted suggestions must be encompassed in a short sentence (for example: "open the airlock," or "hand over the weapon"). Suggestions may be implanted with a short trigger condition ("when the alarm goes off, ignore it").

The async must succeed with style to make the target do anything immediately life threatening ("jump off the bridge") or that violate their motivations or personal strictures. PCs and named NPCs can't be given such commands at all.

On a tie, the target might have a vague intuition that they're being manipulated, or might not take the action precisely according to the trigger condition the async specified.

Thought Browse
More invasive forms of mind reading may exist, but Thought Browse merely verifies whether a target has a particular person, place, event, or thing in mind. This stunt confers a Fair (+2) ability to scan the target's surface thoughts with a touch for certain "keywords" like a particular word, phrase, sound, or image chosen by the async. If the async can converse with the target, the stunt adds +2 to Kinesics actions aimed at drawing out information. The target may oppose with Willpower, or with Deceive if the async is using Kinesics. The async receives 1 piece of information on a success - 3 if they succeed with style.

On a tie, the target has a vague intuition that the async is probing them for information.


Kinks
When it comes to kinks and smut, I'm pretty open to most things that might wind up coming our way.  Actually, I'll probably be open to just about anything, since this game isn't taking place in the Extreme section of the site.  That said, if anybody is up for it, I do think it would be pretty fitting for this character for her to act as a sexy cybernetic dominatrix in a lot of sex scenes she might be in.

Offline ThisOneGalTopic starter

Re: A Killbot of Mars [Eclipse Phase FATE, Non-Con: Exotic] (Open)
« Reply #6 on: February 01, 2016, 08:29:00 PM »
Huzzah! ^^

Offline Hexed

Re: A Killbot of Mars [Eclipse Phase FATE, Non-Con: Exotic] (Open)
« Reply #7 on: February 01, 2016, 09:08:27 PM »
Tossing my hat in again as well!
However I am lazy today and will get Forklift reformatted tomorrow. That said, metal poles are not soft at all. :(


Edit. Can't believe I forgot. The area's are in Mars books still right? I've no opinion either way at the moment but I'll get digging. :)

Info
HandleForklift
NameJames Jackson
FactionCriminal
Background  Indenture
Refresh1

Aspects
High Concept  Fringe Fixer
TroubleOh Shiny! How does it work?
Other 1The Titans will be back
Other 2Always Moar Power

Skills
+4 Hardware, Pilot
+3 Programming, Infosec
+2 Fight, Shoot, Somatics
+1 Athletics, Willpower, Notice, Medicine, Survival

Stunts
Ego Pilot Bot Jammer
Morph Multi-Tasking (Pleasure Pod)
Morph Strength (Pleasure Pod)
Gear Nanofabber (Hacked)
Gear
Refresh

Morph
AspectsShortstack Pleasure Pod; Mechanic Prototype
TraitsEssential Pod Traits, Common, Stigma (Pleasure Pod) 
Custom TraitsManipulators (Wrist-mounted tools, Environmental Adaption (Extreme temperature tolerance), Mobility (Limber)
StuntsAttraction
DurabilityAverage (+1)
Stress Boxes3-stress
Refresh0
Cred/Civ Rep Cost  Good (+3)

Muse
Name Whiskers the Black Cat
+2 Investigate
+1 Infosec
Stress Boxes 2-Stress


Gear
Holder till "ALL the Blueprints are stolen for Forklift!"

Background
Background
Summary
An Earthside Fall non-survivor whose poor social skills lead to a unusual career. Forklift spends most of their time repairing things, cackling like mad as they try
unorthodox modifications to whatever she gets her hands on, or under the covers servicing customers.

Motivations
+Exploration
+Techno-Progressivism
+Reclaim Earth

Full Background
James Jackson was born on earth and for the most part had a fairly boring life. After drifting
through school and a few minor jobs he'd eventually put his knack for machines to use working
for a small distribution facility running their heavy machines and putting them back together
as use and age wore them down.

This all changed during the fall where James and his coworkers frantically attempted to use
their machinery to keep the tide of very bad things from getting them. After hours of frantic
effort, including the use of an old style forklift as an ad-hoc jouster the small group of
workers managed to egocast off of earth.

James woke up not in orbit at the arranged site but within VR sim before a rather stressed man
who explained that the company James had worked for had run out of funds and was unable to
fufil its restoration contract with its workers. In order to assist in re-sheathing James the
man was able to provide several different indenture contracts for various work. In hindsight
being a mouthy asshole to a rather overworked employee was not one of James better moments.
In the end he accepted a rather minor contract as a mantenence personel for a small facility.

Sadly he'd not read the contract well enough and woke within the server of a brothel where he
was to act as a combination security system and repair man using a pair of low-grade Case
morphs to jam into. Between the infomorph state and the mechanical bodies it didn't take long
for him to approach the brothel employer about adding a biological body to his contract for
entertainment reasons. A misscomunication led him to being on the wrong side of the brothel's
workforce when he was finally allowed time in a pod body but it didn't take long for the
sensations to overwhelm him. It was a rather enthusiastic James who took up the moniker of
Forklift and threw themselves into their work. What little free time was left to them was
buried in preparation. After all there was no way the Titans were truely gone. And not even the
pleasures of the flesh would keep Forklift from being ready for them. Credits earned were
quickly sunk into one of several little projects she had going instead of being formed into a
nest-egg for future use, not that any of her coworkers complained about the addition of the
short and busty pleasure pod she'd commissioned.

Eventually her contract was bought by a third party. With a touch of trepidation she gathered
up her few belongings and was introduced to Krysta, the one who had bought out her contract.

Relationships

Drop
Pretty sure she hasn't met yet! She'll be very excited to meet one who has survived the fall.

Antimony


Puppeteer


Hachi


Anima


Invokes and Compels
Fringe Fixer
A possibly crazed inventor who makes do with substandard parts a lot of time. Her repairs may
not look pretty and possibly are made with things that one wouldn't think would work but they
do. At least for a while.

Oh Shiny! How does it work?
Easily distracted by any mechanical item, especially if it's either something she's never dealt
with or believes she can use it against the Titans when they return.

The Titans will be back
Despite the many distractions around she fully believes the Titans will be back and any
information/leads/countermeasures will drag her attention their way.

Always Moar Power
One way or another Forklift will always attempt to make anything she works at more powerful. It
might not always work out that way but she'll try to.


Stress and Consequences
Ego Stress1[ ] 2[ ] 3[ ]
Morph Stress1[ ] 2[ ] 3[ ]
Muse Stress1[ ] 2[ ]
Mild Consequence (2)---
Moderate Consequence (4)  ---
Major Consequence (6)---

Bot Jammer
Gain +2 on Pilot actions when jamming a drone or bot

Strength
The morph has cybernetic arms and legs, enhanced muscle fibers, pneumatic
waldo arms, or some other augmentation to physical strength.

You have +2 when bringing your enhanced strength to bear would make significant difference.
This canít be used for attack or defend actions.

Multi-tasking
Not only do you think extremely fast, you do it in parallel. You have an advanced computer
installed in your brain that uses the data in your cortical stack to create several
simultaneous short-term forks to handle various mental tasks.

However, these forks can only perform purely mental or on-line interactions. Only characters
with cortical stacks can possess this augmentation.

Stunt: Your talent for multi-tasking gives you some metaphorical firepower in tense cerebral
situations. You can treat a delta fork of yourself (p. XX) as another person for the purposes
of teamwork.

Your fork can only handle mental tasks that can be performed internally or involve the mesh. To
use this, you must pay a fate point or otherwise invoke an appropriate aspect, though the
effect lasts the entire scene or conflict.

Nanofabber
You're equipped with portable nanofabrication equipment, enabling you to synthesize most drugs
and print any piece of gear that's assault rifle-sized or smaller, provided you have
blueprints, time, and feedstock.

Trying to fabricate something bigger, working from dodgy blueprints, trying to fabricate
something really quickly, or modifying a design is an overcome action using Programming.
Forklift's particular Nanofabber has been hacked and broken of production restrictions


Kinks
Not very interested in very painful things such as heavy beatings, cutting up during sex, etc.
Or toilet functions. Other then those am willing to try a good number of things although I'm
not very good with playing dom.
« Last Edit: February 04, 2016, 09:08:06 PM by Hexed »

Offline ThisOneGalTopic starter

Re: A Killbot of Mars [Eclipse Phase FATE, Non-Con: Exotic] (Open)
« Reply #8 on: February 01, 2016, 09:13:41 PM »
Metal poles?

Offline Hexed

Re: A Killbot of Mars [Eclipse Phase FATE, Non-Con: Exotic] (Open)
« Reply #9 on: February 01, 2016, 09:15:34 PM »
I work in a warehouse and our shelves are full of metal struts. I am clumsy as hell and was crawling around in them today. Needless to say my knee and head are still sore. :)

Offline ThisOneGalTopic starter

Re: A Killbot of Mars [Eclipse Phase FATE, Non-Con: Exotic] (Open)
« Reply #10 on: February 01, 2016, 09:16:17 PM »
Ow. >.<

Online FarFetched

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  • Lady
  • Seducer
  • *
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  • Location: Yes.
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Re: A Killbot of Mars [Eclipse Phase FATE, Non-Con: Exotic] (Open)
« Reply #11 on: February 01, 2016, 10:08:04 PM »
Eee~ I found a matching picture for Jane's armor, now with MORE GUN.

You can never have enough gun.

Offline Hexed

Re: A Killbot of Mars [Eclipse Phase FATE, Non-Con: Exotic] (Open)
« Reply #12 on: February 01, 2016, 10:24:00 PM »
Moar Gun is good!

<.<  >.>
There are going to be VERY strange interactions with this group. I know Forklift's going to practically glomp onto Drop upon finding out that the soldier actually survived Earth. And the interactions between anti-AGI Drop and AGI Antimony are going to be very... hilarious. To the players at least.  Huh... Drop = Top, Antimony = Dominatrix, Forklift = Sub... Remind me to at least attempt running when the chains come out! :p

Couple questions!

On the format for the game there's a Gear section. Most of it seems to be fluff by Fate standards right? Or do we only list the stuff that can be turned into gear stunts with a fate point and refresh burn?

Should I drop the Covert Ops Tool for Multitasking? Both sound fairly useful and IC wise it's really a tossup as to which would be picked up.

And... * Something that will come into conflict with their role as a Firewall Sentinel.      So a big secret that they hide or just some fact/hobby/paranoid rambling that might be at odds with Firewall's activities?
« Last Edit: February 01, 2016, 10:37:59 PM by Hexed »

Online FarFetched

  • Sexy Primary Title                                     Crafty Secondary Title
  • Lady
  • Seducer
  • *
  • Join Date: Apr 2015
  • Location: Yes.
  • Gender: Female
  • Never Limit Your Creativity.
  • My Role Play Preferences
  • View My Rolls
  • Referrals: 0
Re: A Killbot of Mars [Eclipse Phase FATE, Non-Con: Exotic] (Open)
« Reply #13 on: February 01, 2016, 10:31:06 PM »
D-Dump? >_>

Also,
Should I drop the Covert Ops Tool for Multitasking? Both sound fairly useful and IC wise it's really a tossup as to which would be picked up.
Forklift has zero Infiltrate, and the Covert Ops tool is for breaking into places- which could get someone in trouble if they're seen. It Might be a bad combo for her.
« Last Edit: February 01, 2016, 10:33:04 PM by FarFetched »

Offline ThisOneGalTopic starter

Re: A Killbot of Mars [Eclipse Phase FATE, Non-Con: Exotic] (Open)
« Reply #14 on: February 01, 2016, 10:32:29 PM »
Couple questions!

On the format for the game there's a Gear section. Most of it seems to be fluff by Fate standards right? Or do we only list the stuff that can be turned into gear stunts with a fate point and refresh burn?

Pure fluff, yeah. Mostly there so I have an idea of the stuff you're assuming you have. So you may have more stuff, but the stuff listed there is what you definitely have (given the circumstances).

Quote
Should I drop the Covert Ops Tool for Multitasking? Both sound fairly useful and IC wise it's really a tossup as to which would be picked up.

Roll with whatever you think is more interesting.

Quote
And... * Something that will come into conflict with their role as a Firewall Sentinel.      So a big secret that they hide or just some fact/hobby/paranoid rambling that might be at odds with Firewall's activities?

Just something that can be used as a source of drama. It can be as big as you being a Jovian spy tasked with infiltrating Firewall, or as innocuous as you being part of an MMO guild/clan who's regular meetings may get in the way of Firewall duties, and thus draw suspicion. Or you're a scientist with some project that has demands, or a cool hunter who has places to be and people to see, whatever.

Basically, you have a life outside of Firewall. What is it, and how will it make things complicated? People who can do Firewall full-time are not Sentinels, and are not valid player characters.

Offline ThisOneGalTopic starter

Re: A Killbot of Mars [Eclipse Phase FATE, Non-Con: Exotic] (Open)
« Reply #15 on: February 01, 2016, 10:33:15 PM »
This is probably a reference to our Trouble Aspect

Also that.

Offline Hexed

Re: A Killbot of Mars [Eclipse Phase FATE, Non-Con: Exotic] (Open)
« Reply #16 on: February 01, 2016, 10:37:15 PM »
D-Dump? >_>

Also,Forklift has zero Infiltrate, and the Covert Ops tool is for breaking into places- which could get someone in trouble if they're seen. It Might be a bad combo for her.


o.o I have no bloody  clue how I got that out of Drop Table. Appologies! I'll get up there and fix that.

And... That is a very good point. Although I would like to point out Forklift could potentially get anywhere they felt like. It just wouldn't be sneaky at all. :)

Offline wander

Re: A Killbot of Mars [Eclipse Phase FATE, Non-Con: Exotic] (Open)
« Reply #17 on: February 02, 2016, 06:40:13 AM »
And here's our favourite programmer. ^_^

I kept the character sheet format from the other thread, if anything needs changing let me know and I can get on that. :)

Firewall Handle: Puppeteer
Real Name: IAM Mark 22
Faction: Out'ster
Background: Humanities Infolife
Refresh: 2

High Concept: Charmingly Naive Hacker
Trouble: Sticks his [REDACTED] where it don't belong
Loyalty: A cornered rat bites hardest
Other: Educated by Anime

Core Morph Aspect: Common-Faced Worker Pod
Secondary Morph Aspect: Optimised for Intel

Stunts:
Digital Ghost (cover stunt)
Security Expert (programming stunt)
Morph: Medichines
Gear: Nanofabber (hacked DRM model)

Morph Traits:
Essential Pod Traits, Common, Stigma (Pod).
Environmental Augmentation (Thin Atmosphere), Fractal Fingers, Mnemonic Augment.
Durability: Average (+1)
Stress Boxes: 2-stress

Skills:
+4 Programming
+3  Infosec, +3 Infiltrate, +3 Notice
+2 Cover, +2 Eye Rep, +2 Rapport, +2 Shoot
+1 Civ Rep, +1 Hardware, +1 Investigate, +1 Medicine

Muse: Big SIS (Sentient Investigative Search-Engine)


+2 Investigation
+1 Infosec

-

2 stress boxes





Motivations: +Infosensualism, +Transparency -Biochauvanists.

Background
Interfacing Artificial Metahuman Mk. 22 was one of a set of artificial generalised intelligences raised with a complete human based neural system in simulspace, before The Fall changed everything. Taught in a simulspace environment as a humanities infolife to act as a psychological Mesh-based aide for those of the system, he was one of twenty two in his batch made as a testing ground for further advancement in the field. This means he was made to be sentient from the start, based off the neural patterns of his creator in hypercorp R&D, programmed from the start to have a need to integrate and associate with other humans and interact seemlessly with them.

Mark 22 was one of the first created of the batch and soon found a love for learning across further Mesh links, quickly learning enough to outdo his programmers and walk his own path. Perhaps this could have led to his deletion or a rewrite of his base neural patterns, however the Fall meant this never happened. The server his batch was inside was infected by TITANS, though thanks to the advanced intellect Mark possessed he was able to escape from the server onto the Mesh, he was the only survivor, echoing humanity survivors of only 1 in 22 when the Fall ended. Mark drifted across the Mesh but found no satisfaction in any of the social groups transhumanity were forming, nothing was quite like the idyllic simulspace he was raised in. Also his programming was incomplete and whilst he felt a programmed need to socialise, transhumanity both puzzled and scared the errant infolife.

Drifting through the Mesh, Mark found refuge in a deserted server that had managed to drift out past the Kuiper Belt and took it for his own in the fallout and began to program it to suit his need for a home. Still, the need to interact with transhumanity, a collective of species he watched with great interest across the sousveillance and panopticon of the Mesh was great and so he made his first foray into sleeving into a cyberbrained morph and walking among them for the first time. Bright eyed and naive with the mind of a teenager unsure of his place in the world, he bore witness to the good of transhumanity, easily being seduced by the bright and beautiful people and also the bad, bearing witness to synth lynching where too scared and on his own to take action all he could was watch.

Mark saw corruption and so believed that authority should be held accountable, yet he himself took action against those who would oppress with hacking actions that would clearly be looked down on by most reasonable transhumans. It was from one action from this that Firewall took notice of Mark. At the time he was a lover of a certain hyperelite who was married to a strong biochauvanist that orchestrated hate-crimes against the clanking masses. For a variety of linked reasons, Mark took action against this man and through their own programmed 'wares, hacked the credit files of this hyperelite.

Though they were soon in the way of being tracked for this, Mark got away clean, unscathed and a few clanking indentures found themselves with a whole bunch of credits. Mark took none and vanished into the night, the cyberbrain they used to access the Mesh wasn't theirs to begin with. This clean and successful bit of vigilanteism impressed Firewall for how clean it was and so he was approached by them. It was around here that Mark gained the rep enough for his actions to gain his own pod morph and whilst he preferred the home he made on his Oort server, when he did happen to walk about in base reality, he would use his specific pod model to do it.

Mark has shown himself to be good at what he does, but also he has his moments. Like if you ask him about the time he panicked in a bar-room brawl and unable to quickly able to begin Mesh countermeasures on the physical attackers, he pulled his gun and started taking shots at the patrons. Or the time he was on a transport and noticing a suspicious package, rather than be cautious, he took his access jack cords and dove right into the package and used his programming skill to deactivate it when he could easily have been hacked, infected or deleted from his cyberbrain. He's been caught more than once due to being naive about the base reality and it's clear from speaking to him he's a bit of a shut-in, but he's also bright, sweet, kind and impartial, except when it comes to the biochavs... He still just can't keep away from those biochavs... Whether it's seducing or trolling them, sometimes both.
« Last Edit: February 06, 2016, 07:53:40 PM by wander »

Offline AndyZ

Re: A Killbot of Mars [Eclipse Phase FATE, Non-Con: Exotic] (Open)
« Reply #18 on: February 02, 2016, 07:28:26 AM »
AndyZ

Info
HandleHachi
NameKrysta
FactionExtropian
Background  Bodyguard
Refresh2

Aspects
High Concept  Bodyguard and Protector
TroubleHero Complex
Other 1Lead by the Heart
Other 2Loyal to a Fault

Skills
+4 Athletics, Shoot
+3 Civ Rep, Notice, Somatics
+2 Credit, Eye Rep, Fight
+1 Provoke, Rapport, Willpower, X-Risks

Stunts
Ego +2 Skill Points
Ego Willpower Brave
Morph Reflex Boosters
Gear Underbarrel Seeker Launcher
Refresh
Refresh

Brave
You donít scare easily, and will face threats, intimidation, and certain bodily harm without flinching. You gain +2 with rolling to defend against intimidation and similar manipulation.

Reflex Boosters
The morph has lightning reflexes and is physically fast thanks to modifications to its nervous system, adrenal glands, or, if a synth, to its neural circuitry.
You can activate reflex boosters to gain a +2 to physical actions where enhanced neural speed and reaction time come into play.

Underbarrel Seeker Launcher
You have an underbarrel cradle for antipersonnel micromissiles. Once per conflict, you can designate one of your  Shoot  attacks  as  an  explosive  micromissile.  Everyone  in  the  zone  you  pick  defends  against  this  attack  (see Attacking with Explosives, p. XX). Although explosive, this isn't a devastating attack.


Morph
AspectsFutanari Fury; Too Sexy For Her Own Good
TraitsEssential Biomorph Traits
Custom Traits Circadian Regulation, Clean Metabolism, Environmental Adaptation (Martian), and Scent Alteration (Peaches and Cream)
StuntsArmor, Enhanced Senses, Medichines, Reflex Boosters, Structural Enhancement
DurabilityGood (+3)
Stress Boxes4-Stress
Refresh1
Cred/Civ Rep Cost  Great (+4)

Muse
Name Smiley
+2 Infosec
+1 Investigate
Stress Boxes 2-Stress

Gear
* Gear of note goes here.

Background
Background
Summary
* Optional
* A brief summary of your character.

Motivations
* Optional. See Eclipse Phase core rules for examples.

Full Background
Krysta has an interesting perspective on pain.  She's died a total of seven times, and remembers each one in detail.  Two of those were a desire to see what a particular experience was like: suffocating in the vacuum of space and falling from a tremendous height.

It's not something that most people are willing to deal with, but her acceptance of it makes her a valuable commodity in a system where the only safety comes from the sweat and toil of those willing to accept and deal with pain.

Her existence tends to be that of a bodyguard, dying to keep others alive.  The pay tends to be very good, you make all kinds of friends, and she gets to experience a part of existence that most people aren't willing to handle.  Does it make her crazy that she considers that fun?

Anyone who spends more than a few days with her soon learns that she's impeccably loyal.  Death has no permanence anymore, but the bonds of one's word and the value of credits all maintain a strong power in the current age.  So long as her Cortical Stack is retrieved, all is well.

The sharp contrast to the loyalty of spoken words is her capricious heart, and any who spend the night with her should understand that her passion burns brightly but can fade just as quickly.  After a few failed attempts at romance, she's learned that she just can't maintain any sort of natural relationship, and often finds herself between the legs of anyone who catches her eye and shows interest in the pleasure that two bodies can share.

Of all the morphs she's tried out, her favorite is that of a Fury with a Futanari aspect.  Not only does she feel uncomfortable with the bulk and size of a male form, but the excessive amounts of testosterone cause the known problems of hyper-aggression which are beyond her control.  By contrast, while female bodies feel comfortable enough, sex in them just doesn't seem to be quite as enjoyable in her experience as when she's futanari.

Krysta works well with Firewall due to a natural desire to keep transhumanity safe, loyalty to her species and a willingness to die for the good of all.

Her handle, Hachi, is the Japanese word for eight, based on the saying "Fall down seven times, get up eight."

Plot Hooks
* Optional
* Stuff you want to see developed in game.

Relationships
* Optional
* Connections to the other PCs
* Connections to NPCs

Invokes and Compels
Optional
What you expect your Aspects to be used for.
This is not the be-all and end-all of them, but are guidelines.

Stress and Consequences
Ego Stress1[ ] 2[ ] 3[ ]
Morph Stress1[ ] 2[ ] 3[ ] 4[ ]
Muse Stress1[ ] 2[ ]
Mild Consequence (2)---
Moderate Consequence (4)  ---
Major Consequence (6)---


Kinks
Krysta is really only interested in females, and does a terrible job at attempting any sorts of actual relationships.  None of that seriously affects her lusts, though, and most people who end up with her understand that a serious relationship isn't going to form as a result.

Sometimes, though, she likes to play around.  The System is a serious and unforgiving place in her experience, and the chance to escape into fantasy (dressing up, dominatrices, etc.) can be fun and stress-relieving.
« Last Edit: February 08, 2016, 08:40:08 AM by AndyZ »

Offline Hexed

Re: A Killbot of Mars [Eclipse Phase FATE, Non-Con: Exotic] (Open)
« Reply #19 on: February 02, 2016, 11:44:42 AM »
I'm reading through the gear listing in the standard book and something just hit me. How does Drop use the mesh? Do they have non-implanted trodes or something like cyberpunk uses?

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Re: A Killbot of Mars [Eclipse Phase FATE, Non-Con: Exotic] (Open)
« Reply #20 on: February 02, 2016, 12:14:26 PM »
She doesn't. She doesn't use the mesh.  :P

Actually there's this VR headband that Jovians use that allows her to connect with no implants. However, her body is totally immobile when using it so she rarely makes use of it. Otherwise she's totally disconnected.
« Last Edit: February 02, 2016, 12:15:58 PM by FarFetched »

Offline ThisOneGalTopic starter

Re: A Killbot of Mars [Eclipse Phase FATE, Non-Con: Exotic] (Open)
« Reply #21 on: February 02, 2016, 12:19:04 PM »
I'm reading through the gear listing in the standard book and something just hit me. How does Drop use the mesh? Do they have non-implanted trodes or something like cyberpunk uses?
She doesn't. She doesn't use the mesh.  :P

Actually there's this VR headband that Jovians use that allows her to connect with no implants. However, her body is totally immobile when using it so she rarely makes use of it. Otherwise she's totally disconnected.

She also probably uses an Ecto (EP core, p. 325). They're basically the end-point of the smartphone/tablet's evolution.

Hackers use them as portable, disposable devices that can get burned instead of their mesh inserts.

Offline wander

Re: A Killbot of Mars [Eclipse Phase FATE, Non-Con: Exotic] (Open)
« Reply #22 on: February 02, 2016, 12:42:58 PM »
A lady that doesn't have an AR overlay with GPS, web tabs, calendar and medical sensors with other neccessary day-to-day function?

Without a Muse to act as search engine/net security/rep manager/realtime language translation 'ware?

She must seem like to others like more of a crazy person than she actually is!  XD ;)

Joking, of course.  ;D

Offline AndyZ

Re: A Killbot of Mars [Eclipse Phase FATE, Non-Con: Exotic] (Open)
« Reply #23 on: February 02, 2016, 01:02:02 PM »
Reminds me of trying to explain existence before the Internet.

https://xkcd.com/1348/

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Re: A Killbot of Mars [Eclipse Phase FATE, Non-Con: Exotic] (Open)
« Reply #24 on: February 02, 2016, 01:17:29 PM »
She also probably uses an Ecto (EP core, p. 325). They're basically the end-point of the smartphone/tablet's evolution.

Hackers use them as portable, disposable devices that can get burned instead of their mesh inserts.
Oh, that's much better. Consider her using that exclusively.

A lady that doesn't have an AR overlay with GPS, web tabs, calendar and medical sensors with other neccessary day-to-day function?

Without a Muse to act as search engine/net security/rep manager/realtime language translation 'ware?

She must seem like to others like more of a crazy person than she actually is!  XD ;)

Joking, of course.  ;D
Actually most Martians think Jovians are crazy hyper-religious, fanatically violent Amish people, so you're not far off! In fact, she is more or less from a faction of Biochauvanists- the very people Puppeteer hates so much! Moar dramas!