As far as weapons, one thing I remember from Dresden FATE is that one-handed weapons tended to be +2 and two-handed weapons tended to be +3, with swords and pistols at +2 and shotguns and giant axes more +3. +1 would be knives and +4 bazookas. So if I were to give a suggestion, that'd be a good basis.
EP Fate doesn't use the weapons/armor system.
Speaking of, how's the group supposed to get together anyways? A single "safe-house" they all hang out at, lives elsewhere that get disturbed by Firewall missions?
And... is there a limit to the number of fabber blueprints one can claim to have access to?
Sentinel teams are assembled on as as-needed basis. So the "lives elsewhere that get disturbed by Firewall missions" option.
Depends on your fabber and your skills.
Investigate is used to grab open source ones (where the hard part is finding what you want when you need it).
Credit is used to buy blueprints.
Civ Rep is used to know people who will have hacked blueprints.
In general though, the issue is less 'can I get access to this' and more 'can I get access to this right now
Open source fabbers are illegal. DRM'd fabbers keep a record of what they've printed.
Most fabbers are high-energy use devices, so people will know when you're using one.
Low energy, open source fabbers are super useful, and crazy illegal. (See pg 119 of Sunward).
Farfetched, your Stress/Consequences should look like this:
Ego Stress 1[ ] 2[ ] 3[ ]
Morph Stress 1[ ] 2[ ] 3[ ]
Battlesuit Stress 1[ ] 2[ ] 3[ ] 4[ ]
Muse Stress N/A
Mild Consequence (2) ---
Moderate Consequence (4) ---
Major Consequence (6) ---
Consequences are shared across morphs 'cause of the weird way they work; they stay with you even if you lose the morph by transforming into Ego consequences.
If you manage to get +5 Somatics/Durability, the bonus -2 Consequence won't transfer between morphs. It's really hard to get that bonus, so a little extra benefit isn't a problem. (Especially since there's no way to get the +5 with RAW).
Alright, I'll be going over everyone's characters sometime this weekend. Sometime next week I should have Character/OOC/IC threads up.
Recruitment will likely stay open for any stragglers. Given the nature of Firewall cells, drop-in/drop-out play should be fine. If you disappear, we can kill you off. If you come back, resurrection is easy within canon.
Expected post rate will be at least once per week. Preferably more, but people have lives.
There will be no post length requirements. I've always been of the 'brevity is wit' school, and RPs are collaborative activities; sometimes, there just isn't that much you can say before you need to hand the ball to someone else.
Also, need votes for Valles-New Shanghai or Noctis-Qianjiao.
So far it looks like 1 vote from Wander for Valles-New Shanghai.