In fact, if commuting in for a Firewall assignment is an option, perhaps she could even live in New Elysium and simply take a train to whichever city we start in?
Elysium is literally almost on the opposite side of Mars from VNS and NQ, so commuting is probably not an option. Might be able to make it work though. You could also have your character be incidentally in VNS/NQ at the start of the game for personal reasons.
Firewall cares more about you being where they need you when they need you. Commuting is not desirable, and there are a lot of people on Mars.
But then again, the Sentinels your Router has access to might not be convenient. Firewall works with what its got.
I guess they were well and truly set up before the Fall, then? Or were most people off Earth by that point? Also, can the aging be dealt with?
The Jovians are mostly people who were successfully evacuated.
Aging can be dealt with, to a point for both Jovians and transhumans. The simple fact of the matter for the Jovians is that their leaders and the like will die eventually, and a lot sooner than everyone else will.
For everyone else, the psychological effects are more of an issue. Simply put, we don't know how badly living for more than two centuries screws you up, but the evidence suggests the outlook is not good.
Eh... the Ultimate position on others is... complex.
So far all that's known for sure is they've bought a crapload of infomorph fall-evacuees, but no one knows what they're doing with them. General consensus is 'probably not anything good'.
Read up more on the Ultimates in Firewall and Rimward (their main base, Xiphos, is in Neptunian orbit).
What would a domicile look like for someone with Credits 2?
Eh, depends. I'm willing to be flexible. In general, the more you have, the more you have to lose.
If you want guidelines, these are from Transhuman. You don't have to follow them; Credits is more of a representation of liquid assets; +0 could mean you're spending everything you have to maintain a Luxury lifestyle.
It is possible to survive on almost nothing.
Biomorph: Most habitats offer a few public makers
and fabbers that provide basic food, beverages, and
clothing, though the taste and quality is often quite
poor. On Mars, you get by on the streets in the souks
or rough it in the Martian countryside. Everywhere
else, you sleep in public areas or out-of-the-way
maintenance corridors. You walk, bike, or rely on
cheap public transit to get around. Your vagrancy
may be illegal, putting you in a state of tension with
the local police.
Synthmorph: You live in the darkest recesses of the
habitat, in areas reserved for the clanking masses—or
on the actual physical outside of it.
Infomorph: You exist entirely on public mesh
servers and avoid the paywalled simulspaces.
Poverty is just a small step up from living on the street.
Luckily, augmented reality filters can make it seem a
Biomorph: Habitat space is limited, but you have
your own coffin-sized living capsule. On Mars, you
might even have a yurt or one part of a converted
shipping-container dwelling. You rely on cheap
Synthmorph: You actually have a small
private storage pod for downtime and to keep a
Infomorph: You pay for private space on a
cloud server and access to a few cheap simul-
Your living conditions are modest and frugal, but far
from terrible. Some polities offer this lifestyle as a
basic income guarantee to all citizens for free.
Biomorph: On a habitat, you have a private
dwelling, though it is little more than a glorified closet.
On Mars, you have a studio apartment, share a small
apartment with a roommate, or have a small shack
out in the dust. Your budget allows for occasional
vehicle rental and eating out once in a while.
Synthmorph: You have more space available to you
than a biomorph of an equivalent lifestyle, as you do
not need to budget for food and clothing. You can
afford regular maintenance and upkeep.
Infomorph: You pay for space on a private server
and access to some of the best simulspaces available.
You live a comfortable, privileged existence.
Biomorph: On a habitat, you have a private
dwelling equivalent to a decent-sized apartment back
on Earth. On Mars, you have an actual house. Your
budget includes vehicle expenses. You can afford real
food in addition to the vat-grown stuff.
Synthmorph: As an equivalent biomorph, but with
more of an allowance for recreational and luxury
goods and services.
Infomorph: You pay for space on an enhanced
server and access to exclusive, top-of-the-
You are among the elite.
Biomorph: On a habitat, you have a luxurious
house-sized space or private section. On Mars, you
have an actual luxury condo or mansion. Your budget
includes multiple vehicle and bot expenses. You eat
real food cooked by transhumans.
Synthmorph: As an equivalent biomorph.
Infomorph: You rent space on an enhanced or
specialized server, which includes private simul-
In (non-Extropian) autonomist strongholds, charac-
ters do not need to purchase a lifestyle. Everyone
equally enjoys a lifestyle based on the resources
available to their habitat, usually roughly equiva-
lent to the Moderate lifestyle described above.
Autonomist characters, however, must contribute
to the well-being of their community if they want
to remain on good-terms with their neighbors. This
requires the equivalent of a few hours a month
helping others or the expenditure of a Moderate
favor once a month.