Yeah, see, that's the thing. Games nowadays are more forgiving, including more frequent autosaves. And also by not giving enemies a ridiculous number of spells and attacks that mean more or less instant defeat, but ... at this point I'm repeating myself. My point is just that ... games weren't better way back in the day. I know people complain about things like Dragon Age, because there aren't as many dialog options and all this, but ... ugh, I'd rather just have fun, you know? Instead of having to load because some enemy charmed my main character and he murdered the entire party, or I carelessly stepped into a trap that instantly petrified my main character, or ... well, you get the idea.