Shadowrun: Stormfront [Shadowrun 4e][Currently Full]

Started by GloomCookie, September 23, 2019, 07:13:56 PM

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GloomCookie

Shadowrun: Stormfront

The Seattle Metroplex stands as the last Pacific port city in the United Canadian and American States, and home to some of the most powerful and dangerous individuals in the country. The wealth and power concentrated in the area has long made it a jewel in the UCAS crown, and the envy of countless neighbors. Tir Tairngire, the California Free State, the Salish-Shidhe, the Imperial Japanese, all would love to seize the port city and claim its riches.

Most pressing of threats lies from the Elven nation of Tir Tairngire with its Council of Princes constantly scheming and manipulating one another, each attempting to undermine the others and raise their own political status. The recent chaos of the past decade hasn't helped, and now there are worries that the Council views Seattle as a source of funds to revitalize their economy.

The Salish-Shidhe Council views Seattle with a mix of envy and distrust. Tribes such as the Salish under Chief Harold Gray Bear would enjoy owning the territory of Seattle and raising the prominence of his tribe, while the Cascade Crow led by Chief Frederick Eye-Like-Eagle would prefer to conquer Seattle and remove the Anglo population. As it stands, none have the power to individually conquer Seattle, but there are rumors of alliances between the tribes with an aim to finally take the city.

The California Free State views the far away territory of Seattle as a way to once more pour money into their decaying economy. Ravished by economic downturn and encroachment on all sides, FreeCal wants Seattle to finally push the Japanese from San Francisco and secure their southern border against the threat of Aztland and their northern from the encroachment of Tir Tairngire. Given their current state, however, they may have to settle for trying to manipulate from the shadows, as overt action may weaken them to their enemies far too much.

The Japanese Imperial State views the vast North American continent as a source of vast wealth that is currently being squandered, much like that of Asia. Unlike China, however, Japanese Emperor Yasuhito is keenly aware that they already have a toe hold in San Francisco, and would like to expand it further. Using his influence over the three major Japanicorps, Mitsuhama, Renraku, and Shiawase, he is quietly pushing for the corporations to work together to further the Imperial household's desire to build an empire the rival of any seen before or since.

And as for Seattle, the city is currently recovering from the scandals of former governor Kenneth Brackhaven and the Special Election taking place. The world is watching and waiting to see what becomes of the two major candidates, Democrat Nikola Taul and Technocrat Corinne Potter. It's anyone's guess who will win the final election, but it will have potentially huge ramifications for the city and may influence who makes a power grab from their neighbors. And of course, all this only works to deepen the Shadows for Runners to take their own prizes.




Hello peeps and welcome to my first PBP Shadowrun game in quite some time! I'm eager to pick up the mantle once more and be the GM of a wonderfully wacky game that I'm hoping attracts a lot of attention!

I am currently seeking 4 to 6 players for a game that is set in the turbulent 2079 election season in the Seattle Metroplex, with influence coming from the neighboring states along with corporations and shadowy figures alike. And it'll be up to the Runners to navigate this potentially dangerous landscape for their own riches and influence.

If you're interested in playing, you'll need to create a character using Shadowrun 4th Edition with all books Shadowrun 5th Edition rules with the following books: Shadowrun 5e Core Rulebook; Run & Gun, Run Faster, Rigger 5e and no other books will be allowed. You'll use 400 Build Points Priority system, Availability 10, normal rules. If you have questions, feel free to contact me and I can help you out.

I'm also holding the last two positions in reserve until I have confirmed/denied the people I want will be playing, so please keep an eye on that.

Still accepting character sheets!
Team 1: C++ Serpent, Crown, Shadow, Alkaia, Baybreeze [Closed]
Team 2: Hulk, Ghost, Arclight, Riese, ABO+ [Closed]

Team 1 Game: https://elliquiy.com/forums/index.php?topic=311280.0
Team 2 Game: https://elliquiy.com/forums/index.php?topic=311283.0
OOC Chat: https://elliquiy.com/forums/index.php?topic=311284.0

Good luck, and remember, never make a deal with a dragon!
My DeviantArt

Ons and Offs Updated 9 October 2022

dicequeer

Oh! I have a shadowrun concept I've been sitting on.

ReijiTabibito

I've got one, too.  I'm usually one more aiming for Prime-level games, but I need to see how well my concept works when I don't have a pile of everything to work with.  That, and Linna running an SR game should be run.  Are there posting rules?

FreyaValentine

I am here, I have been dying to get involved in some SR.

Spoiler: Click to Show/Hide

AndyZ

Going to ponder this and see what all gets grabbed ^_^
Ons/Offs   -  My schedule and A/As   -    Advice for GMs on Elliquiy

If I've owed you a post for at least a week, poke me.

Lockepick

Expressing interest! There's a lot of concepts I've been itching to try, so pretty eager to fill any role on a team.
Like what you see? I am currently looking for new plots!

Detailed List of O/Os and Plot Seeds

All of my image links were previously photobucket and broken -- I'm fixing them as I use the avatars again, or for current games. Please let me know if there is something that needs updating!

GloomCookie

Changes to the original post in red, so please check and make sure you use the right system before submitting a character.
My DeviantArt

Ons and Offs Updated 9 October 2022

TheLaughingOne

Woot!!! Shadowrun!

... Oh.. 4th edition... Weeelllll suppose can still give it a go! Might even have an old character stashed that i like...

Here we go! The wonders of having your own wiki!! Not sure how many points or what i built him with... But at least a proof of concept!

http://the-kindly-ones.wikidot.com/alexander-keter
My Ons and Offs!

You! On our wavelength! Carry our message, its heavy! Made of rocks!! Apocolypso dancing! SUNDAY SUNDAY SUNDAY! You'll want to cut your wrists with the whole knife, but you'll only need the edge!

TheGlyphstone

I'd love to throw in for this again. See if Riese can finally stick a SR game long enough to actually finish a run. Let's see if I can find an old sheet...

Thorne

I definitely have a character to offer; and I should be able to figure out how to get her built in the correct system. >.>

Writer of horrors, artist of mayhem.

Currently available, frequently lurking.
Ons and Offs
Absences and Apologies
Ideas and inspirations: small groups

TFcommando

I like SR4 very much and am full of character concepts!

Sexy human combat mage!  Formerly an uptight corporate wage mage, now that she's on her own and discovered the Dark Goddess totem, she's cutting loose!  Blasting galore!

Even sexier Black Magic Seductress totem, human or elf.  Social skills, illusion magic, from the streets but passing as classier now that she's working her way up with secrets and influence.

A street samurai who was an ordinary middle-class survivor of one of the many large-scale terrible events, ghoul outbreak, bug outbreak, monad outbreak, uprising, lots of possibilities.  When pushed back to the wall, found a talent for killing and staying alive... and can't go back to a normal life after what he/she has seen.

Sword expert adept, following the path to improve her skills even if it leads into the shadows. 
Behold!  My O&Os
Highly interested in
Canon Character Roleplay and System-based Roleplay

caelcormac

Tossing my hat in. I will probably stick to type and make a decker hacker. Maybe I will get crazy and go full A.I. if those are available

Lockepick

Like what you see? I am currently looking for new plots!

Detailed List of O/Os and Plot Seeds

All of my image links were previously photobucket and broken -- I'm fixing them as I use the avatars again, or for current games. Please let me know if there is something that needs updating!

TheGlyphstone

Since it looks like I'm rebuilding from scratch anyways, Riese is a Troll - specifically, a Giant metavariant - from Germany, who acts as a face/negotiator with a hefty side of muscle backup. He was the bodyguard of an elven mob boss's daughter in Berlin who ended up seducing him, and when she refused to give him up they were both quasi-exiled from the AGS, heading across the Atlantic. She disappeared somewhere in the UCAS after a heated argument, and he's continued drifting west ever since while hoping to learn what happened to her and if she's still alive.

TFcommando

#14
I want to check: availability 10, instead of the usual 12?

Edit: Gah, posting on mobile made a mess.
Behold!  My O&Os
Highly interested in
Canon Character Roleplay and System-based Roleplay

Laughing Ocelots

#15
C++Serpent
Archetype: Technomancer (Datamancer)
Race: Elf
Sex: Female
Age: 26

    To look at C++Serpent's life, on paper, hardly reads as a runner in the making. An only child that grew up in a stable household, her disappearance into the shadows at the age of 17 couldn't have been predicted by anyone that knew her, but that was by careful design. After all, the first few gigs of information that flowed through her mind as she Emerged were news snippets, trideos, and forum posts about just how much she was worth: six digits alive, five dead. NeoNET needed test subjects and vivisection specimens, after all, and the willingness of the technomancer was inconsequential. Of course, that was only if anyone knew you were a technomancer, and with all the data there at her fingertips, C++Serpent had no intention of just letting everyone know. So instead she kept it a secret no one knew, altering her data trail the instant any evidence might have been produced.

    Five years later, C++Serpent rose up from the depths once more, making big waves in the smallest ways possible - a decker that bordered on infobroker. If there was information that a team needed, C++Serpent was almost certainly the right woman for the job, managing things that not even other deckers could seem to pull off. And why wouldn't she? Data was the air she breathed, and she had such a tight control over it that it never dared disobey her.

    Of course, like any charade, it was bound to collapse someday, and her sham-decker days ended explosively in a run gone bad catching the attention of a clan of infektors. While she and most of her team managed to survive, the resonance battle was obvious even to those unfamiliar with the stuff. While her specific resonance signature was never traced back to her, C++Serpent could no longer safely stick around Boston and chose instead to head west, chasing tales of the Seattle sprawl that anyone could get lost in. Even with the bounties no longer publicly open, C++Serpent knew enough about how those things to know she still wasn't safe.

    She even had the data to prove it.

Sheet Incoming

== Info ==
Street Name: C++Serpent
Name: Unnamed Character
Movement: 10/25, Swim: 6
Karma: 0
Street Cred: 0
Notoriety: 1
Public Awareness: 0
Elf
Composure: 10
Judge Intentions: 11
Lift/Carry: 4 (15 kg/10 kg)
Memory: 10
Nuyen: 0

== Attributes ==
BOD: 3
AGI: 2
REA: 1
STR: 1
CHA: 5
INT: 6
LOG: 5
WIL: 5
EDG: 3
RES: 6

== Derived Attributes ==
Essence:                   6
Initiative:                7
IP:                        1
Matrix Initiative:         13
Matrix IP:                 3
Physical Damage Track:     10
Stun Damage Track:         11

== Active Skills ==
Animal Handling            : 0                      Pool: 5
Animal Training            : 0                      Pool: 5
Archery                    : 0                      Pool: 1
Armorer                    : 0                      Pool: 4
Artisan                    : 0                      Pool: 5
Automatics                 : 0                      Pool: 1
Blades                     : 0                      Pool: 1
Clubs                      : 0                      Pool: 1
Compiling                  : 3 [Machine Sprite]     Pool: 9 (11)
Computer                   : 4                      Pool: 9
Con                        : 0                      Pool: 4
Cybercombat                : 2                      Pool: 7
Data Search                : 4                      Pool: 9
Demolitions                : 0                      Pool: 4
Disguise                   : 0                      Pool: 5
Diving                     : 0                      Pool: 2
Electronic Warfare         : 2                      Pool: 7
Escape Artist              : 0                      Pool: 1
Etiquette                  : 0                      Pool: 4
First Aid                  : 0                      Pool: 4
Forgery                    : 0                      Pool: 1
Gunnery                    : 0                      Pool: 1
Gymnastics                 : 0                      Pool: 1
Hacking                    : 2                      Pool: 7
Hardware                   : 4                      Pool: 9
Heavy Weapons              : 0                      Pool: 1
Infiltration               : 0                      Pool: 1
Instruction                : 0                      Pool: 4
Intimidation               : 0                      Pool: 4
Leadership                 : 0                      Pool: 4
Locksmith                  : 0                      Pool: 1
Longarms                   : 0                      Pool: 1
Negotiation                : 0                      Pool: 4
Palming                    : 0                      Pool: 1
Parachuting                : 0                      Pool: 2
Perception                 : 0                      Pool: 5
Pistols                    : 1 [Light Pistols]      Pool: 3 (5)
Registering                : 3 [Machine Sprite]     Pool: 9 (11)
Shadowing                  : 0                      Pool: 5
Software                   : 4                      Pool: 9
Survival                   : 0                      Pool: 4
Throwing Weapons           : 0                      Pool: 1
Tracking                   : 0                      Pool: 5
Unarmed Combat             : 0                      Pool: 1

== Knowledge Skills ==
Area Knowledge: Seattle    : 4                      Pool: 10
Data Havens                : 6 [Matrix]             Pool: 12 (14)
English                    : N                      Pool: 0
Japanese                   : 2                      Pool: 8
Literature                 : 4                      Pool: 9
Mandarin                   : 1                      Pool: 7
Or'zet                     : 2                      Pool: 8
Russian                    : 2                      Pool: 8
Security Companies         : 4                      Pool: 9
Shadow Community           : 4 [Rumours]            Pool: 10 (12)
Sperethiel                 : 2                      Pool: 8

== Qualities ==
In Debt (20,000¥)
Incompetent (Navigation)
Low-Light Vision
Media Junkie (Moderate)
Technomancer

== Complex Forms ==
(Tradition: Info Savants, Resist Fading with INT + RES (12))
Analyze Rating: 5
Browse Rating: 5
Edit Rating: 5
Exploit Rating: 5
Scan Rating: 5
Smartlink Rating: 1
Spoof Rating: 5
Stealth Rating: 5

== Lifestyles ==
Middle ("Hannah's Life")  1 months

== Armor ==
Death Mask                0/1
Mortimer of London: Greatcoat Line6/5
   +AR Enhanced
   +Chemical Protection 2
   +Insulation 2

== Weapons ==
Beretta 200ST
   +Flashlight, Standard
   +Gas-Vent 3 System
   +Smartgun System, Internal
   +Spare Clips
   +Stock
   Pool: 3 (5)   DV: 4P   AP: -   RC: 4
Unarmed Attack
   Pool: 1   DV: 1S   AP: -   RC: 0

== Commlink ==
Living Persona (6 (7), 5, 5, 3)
   +Living Persona
   +Biofeedback Filter Rating 5
Meta Link (1, 1, 1, 2)
   +Vector Xim

== Gear ==
Ammo: Regular Ammo (Light Pistols) x20
Ammo: Stick-n-Shock (Light Pistols) x20
Cram x2
Fake SIN (Miranda Queron) Rating 3
   +Fake License (Cybersecurity Gear) Rating 3
   +Fake License (Pistol) Rating 3
   +Fake License (Private Investigator) Rating 3
Fake SIN (Hannah Spencer) Rating 3
Jazz
Long Haul
Medkit Rating 6
Worm Rating 1

FreyaValentine

#16
Runner Name: Rokua Wolfhound
Nickname: Hulk
Archetype: Punch girl / Street Samurai
Race: Human
Sex: Female
Age: 24

For Rokua there are only three things that make her feel alive, Fighting, Winning, and Improving herself. She has completely devoted her life to the pursuit of strength and raw physical power. Her desire is so strong, that not a day goes by when she isn't testing her strength on something, working out, or just punching something or someone. In a world of magic and cybernetics, Rokua pursued the pure natural strength one could achieve. This had earned her many fans across the nation, as Rokua participated in many legal and less than legal fighting tournaments. These contests of pure natural strength won her adoration, fans, money, and a taste of the good life.

That was until she was found to have drugs in her system during one of the preparatory phases of a tournament. A dirty lie is what it was but, she lost everything. She found herself falling deeper into the illegal fighting pits and thus was met with less and fewer rules for combat. Having to face people both armed with chrome and adept magic, she found herself constantly on the losing side of things. These constant losses reinforced her downfall in the legal arena as many began to believe she only had success because she cheated.

She left the underground pits and joined up with a Shadowrun team doomed to failure. During her time with them, she made a few contacts in the runner community and finally took the plunge to keep up with the world she had fallen into. She had replaced one of her arms with a Cyberware replacement, one that would increase her strength far beyond what she could have hoped to achieve. This fueled something laying dormant in her, the desire to just be unstoppable. This fire that had been ignited by her enhanced strength now comes in the form of desiring more and more cyberware to enhance herself.

She would become an unstoppable juggernaut. A person of metal and flesh that could lay waste to anything that stood before her. While she will always prefer the up close and personal method of punching or kicking someone to their deaths, perhaps it was time to branch into a nice hammer or something.

Sheet

== Info ==
Street Name: Hulk
Name: Rokua Wolfhound
Movement: 10/25, Swim: 5
Karma: 0
Street Cred: 0
Notoriety: 0
Public Awareness: 0
Human Female Age 24
Height 6'2" Weight 185 lbs
Composure: 6
Judge Intentions: 7
Lift/Carry: 12 (105 kg/70 kg)
Memory: 4
Nuyen: 0

== Attributes ==
BOD: 5
AGI: 3 (5)
REA: 3 (6)
STR: 5 (7)
CHA: 4
INT: 3
LOG: 2
WIL: 2
EDG: 3

== Derived Attributes ==
Essence:                   1.86
Initiative:                6 (9)
IP:                        1 (2)
Matrix Initiative:         4
Matrix IP:                 1
Physical Damage Track:     11
Stun Damage Track:         9

== Active Skills ==
Animal Handling: 0                      Pool: 2
Animal Training: 0                      Pool: 2
Archery: 0                      Pool: 4
Armorer: 0                      Pool: 1
Artisan: 0                      Pool: 2
Automatics: 0                      Pool: 4
Blades: 5 [Axes]               Pool: 10 (12)
Climbing: 4                      Pool: 11
Clubs: 5 [Hammers]            Pool: 10 (12)
Computer: 0                      Pool: 1
Con: 0                      Pool: 3
Cybercombat: 0                      Pool: 1
Data Search: 0                      Pool: 1
Demolitions: 0                      Pool: 1
Disguise: 0                      Pool: 2
Diving: 0                      Pool: 4
Dodge: 4 [Melee Combat]       Pool: 10 (12)
Escape Artist: 0                      Pool: 4
Etiquette: 0                      Pool: 3
First Aid: 0                      Pool: 1
Flight: 4                      Pool: 11
Forgery: 0                      Pool: 4
Gunnery: 0                      Pool: 4
Gymnastics: 4                      Pool: 10
Hacking: 0                      Pool: 1
Heavy Weapons: 0                      Pool: 4
Infiltration: 4 [Urban]              Pool: 9 (11)
Instruction: 0                      Pool: 3
Intimidation: 3 [Torture]            Pool: 7 (9)
Leadership: 0                      Pool: 3
Locksmith: 0                      Pool: 4
Longarms: 0                      Pool: 4
Navigation: 0                      Pool: 2
Negotiation: 0                      Pool: 3
Palming: 0                      Pool: 4
Parachuting: 0                      Pool: 4
Perception: 4 [Visual]             Pool: 7 (9)
Pilot Ground Craft: 0                      Pool: 5
Pilot Watercraft: 0                      Pool: 5
Pistols: 0                      Pool: 4
Riding: 0                      Pool: 5
Running: 4                      Pool: 12
Shadowing: 0                      Pool: 2
Survival: 0                      Pool: 1
Swimming: 4                      Pool: 11
Throwing Weapons: 0                      Pool: 4
Tracking: 0                      Pool: 2
Unarmed Combat: 4                      Pool: 9

== Knowledge Skills ==
Area Knowledge: Seattle: 3             Pool: 6
Bars and Clubs:2 [Low-Class]          Pool: 5 (7)
English: N                           Pool: 0
Sports: 6 [Urban Brawl]       Pool: 9 (11)
Underworld: 1 [Gambling]    Pool: 4 (6)

== Qualities ==
Aptitude (Unarmed Combat)
Augmentation Addict
Biocompatability (Cyberware)
Natural Athlete
Poor Self Control (Combat Monster)

== Lifestyles ==
Low  3 months

== Cyberware/Bioware ==
Muscle Replacement Rating 2
Reaction Enhancers Rating 2
Wired Reflexes Rating 1

== Armor ==
Armor Jacket  8/6
Clothing   0/0
Paper Armor   1/4

== Weapons ==
Combat Axe
   Pool: 10 (12)   DV: 8P   AP: -1   RC: 0
Sledge Hammer
   Pool: 10 (12)   DV: 7P   AP: -   RC: 0
Unarmed Attack
   Pool: 9   DV: 4S   AP: -   RC: 0

== Martial Arts ==
Boxing
Vicious Blow

== Commlink ==
Meta Link (1, 1, 1, 2)
   +Vector Xim

== Gear ==
Betameth x2
DocWagon Contract: Basic
Earbuds Rating 2
   +Select Sound Filter Rating 1
   +Audio Enhancement Rating 1
Fake SIN (Elvira Fields (UCAS)) Rating 3
   +Fake License (Muscle Replacement) Rating 3
   +Fake License (Wired Reflexes) Rating 3
   +Fake License (Reaction Enhancers) Rating 3
   +Fake License (Combat Axe) Rating 3
Fake SIN (Rachelle Raymond (UCAS)) Rating 1
Flashlight
Glasses Rating 2
   +Thermographic
   +Flare Compensation
Goggles Rating 2
   +Flare Compensation
   +Low Light
Metal Restraints x4
Molotov Cocktail x5
Novacoke x3
Stimulant Patch Rating 3
Tranq Patch Rating 3
Trauma Patch

== Vehicles ==
Harley-Davidson Scorpion (Chopper)
   +Vehicle Sensor


TheLaughingOne

Runner Name: Alexander Keter
Nickname: Crown
Archetype: Two-Handed Heretic/Street Samurai
Race: Human
Sex: Male
Age: 26

Alexander Keter comes from human/orc family, father human, mother orc, 3 siblings, 2 brothers went orc, himself and a brother remained human. After a while his father and mother seperated after his father got caught up in a bunch of humanis Drek, trying to take Keter along with, but he refused staying with his mother and 2 brothers. Life continued on for a while, Andrich, the eldest brother began training as a doctor, the middle brother Brandon supported the family falling in with one of the local minor gangs, Alexander himself simply helping out wherever he could. Things fell apart when his father egged on by a new Humanis girlfriend tried to "clean-up" his mess by taking out his old family. On a rampage he attacked their home driving his car through the front of the house killing their mother and destroying one of Alex's arms and mangling the other to the point it needed replacing as well. The attack ended with Alex and his remaining brothers leaving town moving towards Seattle.

Andrich took up working as a street doctor, Brandon set himself up as a fixer using his old connections, and Keter himself beginning to work the shadows to help pay back the debts the brothers had built up while moving and in Alexanders surgeries.. (In-debt: 25000 to the Vory). Aside from Running he makes a decent bit of income through weapons crafting, repairs, and modifications for the local gangs and occasionally the Vory as well to help cover some of the debt.

He currently lives in an old "high rise" Apartment building called "The Crowley Estates", working as a sort of a maintenance and exterminator for the building. Originally the place housed a tech weirdo who cracked the access to the matrix (free access). Unfortunately they attracted the attention of a small AI which got stuck in the houses systems, and while not to much of a problem its wandering around the nets have wracked up bad bills and such (no forwarding address) that the inhabitants have to deal with on occasion, there was even a time someone broke into his flat while trying to collect money and pissed on his rug.

Unfortinatly for the inhabitants the place has a bit of a dark history, corrupted Lines attracts critters and nasty things (haunted) which Keter is partly "employed" to help take care of. Strange supernatural creatures sometimes take up residence in the basement, and he is expected to take care of them. In exchange he has the bottom floor to himself largely, one room converted into his workshop, and a few extra rooms open for a roommate if he finds one.

The brothers remain close in contact, calling each other for favors when needed for themselves or their friends.

Sheet COMPLETE!
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Lockepick

I'm seeing people tossing out character applications that look great -- but is  that the format the GM wants from us?

Given the current pool, I'm leaning more towards a Full Mage, maybe going for a sneaky route.
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GloomCookie

As long as there's a character sheet, I'm happy.

What I'd like to see is a range of characters before I decide who we'll go with. That's so we don't have something like four hackers grab the spots first. I'm not gonna play favorites, I just wanna make sure we have a functional team.
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Marie Reynolds

Oh fourth edition. I am interested in jumping in.

FreyaValentine

Got the character sheet completed and edited it into my previous post. Hope It's alright looking. >.>

Thorne

#22
Hokay. I got this sorted, more or less, I think. >.>

Meztli 'Shadow'
Used to the clinging heat of the South American jungles, the cool damp of Seattle continues to be a hard shock for the tall, bronze-skinned ex-assassin. It took a little while to get her head around the way things worked this far north, in the shadows, so very much unlike what she had left behind her. The irony of her situation was not lost on her; she who had killed shadowrunners was now to become one. She who had once protected corporate secrets from rivals was now going to be one of those who stole them. Meztli used what little she had to the best of her abilities; making a contact here, an ally there. She is beginning to establish a reputation as a silent, ever present source of support; she has yet to let a team mate fall, and has no intention of losing that reputation easily, even if there are days when she's not sure what in the hells she's got herself into, and there are nights when she misses the easy access to whatever kind of tech would be best suited for an operation.

Meztli is not much to look at; it is her colouring that makes her distinctive. Tall, slender and lithe as elves tend to be, but dark-skinned, with cat-slit, amber eyes. Her hair is black, and just slightly curly, if she didn't keep it braided, it would fall past her shoulders in ebon waves. Most of those who have worked with her give her as quiet, competent and coldly professional. She's had a number of tags; almost one for every group she's worked with, but so far, none of them have stuck.

Background:
    It wasn't a question. It had never been a question of whether she would serve. Meztli had never even thought to ask; her family served. They were whatever they needed to be; technoshaman, mage, enforcer... and then there was Meztli. Small. Lithe. Fast. Her, they improved. They trained her first; taught her to move at speed, climb anything and maneuver through any kind of terrain. Taught her to be, if not invisible, then inconsequential. Taught her to blend in. Taught her languages, tactics, anything they thought she might need to get in, get her objective, and get out again. Not just to kill; but they taught her that too.

     Over and over, they told her she was valuable. Told her she was special. With untold thousands of nuyen invested in her training, equipment and upgrades, they weren't far wrong, albeit for them it was hardly more than pocket change. 
     "Target Acquired." Operative 68 subvocalised. She was concealed in a ventilation duct, considering the target through the grating. Just getting this far had not been easy, but as promised, there he was. Unaware. Dart, short his implants, get what she needed, he'd never know she was there. In theory. In practice, her gut said something was wrong. She fired the dart, it hit... and from there, everything went wrong.
     The dart released its charge, with a bright shock of light. The man twitched... and then exploded into action, as O:68 was rolling out of the ductwork, aiming a matched set of pistols at her face. O: 68 rolled out of the way as he was pulling the triggers. "Target failed to neutralise! Please advise!" She subvocalised, fighting down rising panic. 

     Silence answered her, silence and the clattering roar of gunfire. She cast the rifle aside as useless; she had been given no proper rounds for it, and no more darts. Her sidearm was unlikely to do much damage, but... O: 68 took it anyway, and, as she jinked and dodged around the room, looked for an opportunity to gain the upper hand. She found it in the fire control systems; with a couple of shots to sprinkler heads, the room was suddenly full of water and haze, and O:68 took her opportunity to flee. As she tumbled to the ground and found her feet, she heard an odd hissing sound in her earpiece; as if it was malfunctioning, followed by voices she knew, reporting her failure. The odd hissing sound came again. She pulled it out, staring at it, then dropped it with an indrawn breath as it exploded, making a little PAF! noise. She knew the routine for a KIA operative. That had just happened. The next thing was usually a specialist to pick up the remains. 

     Meztli faded back into the shadows, moving to a position from which she could observe. That, she did, until the sun rose, and set again. In that time, she heard a good many things; she heard that she had not been intended to survive. She heard that they were looking for her. She heard that they were to have had her gear, her implants, in exchange for.. something. She heard that she had been expended.
     Meztli slipped away with the sun. 

Sheet
Meztli 'Shadow' (Elf)
B 3, A 7, R 5, S 3, C 3, I 5, L 1, W 4, E 5, Ess 5.25, Init 10, IP 1
Condition Monitor boxes (Physical/Stun): 10/10
Sony Emperor Commlink (Cyber) Condition Monitor: 9
Armor (Ballistic/Impact): 1/1
Skills: Automatics 2, Blades 2, Climbing 3, Dodge 1, Escape Artist 1, First Aid 1 (Combat Wounds +2), Gymnastics 1, Infiltration 2, Locksmith 1, Longarms 4 (Sniper Rifles +2), Perception 1, Pilot Ground Craft 2, Pistols 2, Shadowing 1, Unarmed Combat 1
Knowledge Skills: Aztlaner Sign Language N (Military Jargon +2), Cooking 3, English N, Japanese 3, Local (Aztlaner) 3, Spanish 3, Sperethiel 4, Tattoos 2
Metatype Abilities: Enhanced Senses: Low-Light Vision
Qualities: Allergy, Uncommon (Moderate): Gold, Ambidexterous, Bilingual, Distinctive Style (2): Visibly Aztlan (Accent, Coloring), Exceptional Attribute: Agility, Records on File: Aztechnology., Resistance to Pathogens, SINner
Cyberware:
. . Hand Razors
. . Sony Emperor Commlink (Cyber) with Vector Xim Operating System
Bioware:
. . Cat's Eyes
. . Orthoskin (1)
. . Toxin Extractor (1)
Gear:
. . Autopicker (1)
. . Bipod
. . Concealable Holster
. . Form-Fitting Full-Body Suit
. . Lockpick Set
. . Medkit (1)
. . Meztli Chamalma
. . Mia with Fake SIN (1), Low Lifestyle
. . Subvocal Microphone
. . Suzuki Mirage
Weapons:
. . Ares Viper Slivergun [Pistols, DV 8P(f) vs. I+5, SA/BF, 30 (c)] with Sound Suppressor
. . Walther MA-2100 [Sniper Rifles, DV 7P vs. B-3, SA, RC 1, 10 (m)] with Shock Pad, Smartgun System, Internal
. . Hand Razors [Blades, DV 3P vs. I]
. . Survival Knife [Blades, DV 3P vs. I-1]
. . Unarmed Strike [Unarmed, DV 2S vs. I]

Contacts:
ID Manufacturer (Connection 3, Loyalty 3)
Mechanic (Connection 2, Loyalty 2)

Memberships: -

Enemies: Aztech, no doubt

--------------------

Suzuki Mirage (Suzuki Mirage)
Body 6, Sensor 1, Handling +1, Firewall 3, Pilot 1, Response 3, Signal 3, Initiative 4, Initiative Passes 3
Physical Condition Monitor: 11
Armor (Vehicle): 4 [4]

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Writer of horrors, artist of mayhem.

Currently available, frequently lurking.
Ons and Offs
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Ideas and inspirations: small groups

Lockepick

I'm going to withdraw interest -- making a whole sheet for the request is a bit daunting, mostly because I have to sort of relearn the system. Happy hunting!
Like what you see? I am currently looking for new plots!

Detailed List of O/Os and Plot Seeds

All of my image links were previously photobucket and broken -- I'm fixing them as I use the avatars again, or for current games. Please let me know if there is something that needs updating!

GloomCookie

Even with Lockepick withdrawing interest, there's still enough I might consider running two games and just balancing players between the two. Will consider once I know more.
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Ons and Offs Updated 9 October 2022