I'll call it the Lucky Magpie
. I'm definitely thinking getting some reinforced shields on there, as that would have been something my character would have tinkered without doubt. She would feel safest in her ship after all. Definitely a basic luxury upgrade to have liveable quarters. It's not just her ship, it's her home as well and it doesn't have to be spartan.
Other than that, either a second gunner seat or a set of lighter laser cannons that are pilot controlled for "navigating asteroid fields". For the same reason, combat thrusters for handling and to better avoid collisions (and battleship fire)? Could make it look like a salvager or deep space ship that sells space junk. For hyperdrive... yeah a good one helps, but in my experience the rules for hyperspace travels aren't really important since in star wars everything goes with the speed of plot. Still, a x1 would be nice. And definitely an astromech droid, maybe a red R5 unit equipped with tools, fire extinguishers
and maybe a vibrator when the capt'n is lonely
I'll just go ahead and assume having space suits for the crew and tools and kits on board will be given or we'll requisition them from the rebels first chance we get.
Does anyone have any other ideas for the ship? If our GM lets me take tech specialist or anything from the outlaw tech stuff I'll pimp out the ship and everyone's guns even futher.
If it comes to space combat, my character will take the pilot seat. There will be some other roles that'll need to be filled based on skill and weapon proficiencies. If we get the astromech droid, it can do either copilot or shields freeing up a character to do something else.
1 system operator for shields, sensors and comms (computer use and mechanics)
1 engineer if we need to move up the CT (mechanics
1 or 2 gunners (heavy or starship weapon proficiency or at penalty)
I think it would make most sense if Muse's twi'lek was part of the original crew, seeing how she'd be more of the people person while my character is the technican. But I'm open for ideas and suggestions.