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Author Topic: Looking to play Star Wars SAGA  (Read 4178 times)

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Online Cassandra LeMay

Re: Looking to play Star Wars SAGA
« Reply #175 on: July 17, 2015, 01:11:04 PM »
Same with gather information I imagine. And, if you roll a 1 on that, that last drink was roofied!
I wouldn't think Gather Info can profit all that much from specialized equipment, and it does have some monetary cost figured into the rules already. No need for me to suggest people spend some money up front on somethig that might cost them money later anyways.

Offline Batman4560

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Re: Looking to play Star Wars SAGA
« Reply #176 on: July 17, 2015, 04:31:32 PM »
Hey guys I'm just wondering... How customizable is where you place things on your character. For example, the book says that comlinks can be built into armor so could I say that the comlink is inside the collar of my flight suit while there is a strap on the shoulder to hold something like a glow rod?

Offline Muse

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Re: Looking to play Star Wars SAGA
« Reply #177 on: July 17, 2015, 06:00:23 PM »
Check out the outlaw tech section in scum and villainy.  That'll answer all your questions.  (But are we using it?) 

Offline hellrazoromega

Re: Looking to play Star Wars SAGA
« Reply #178 on: July 17, 2015, 09:20:38 PM »

Offline KirbysFolly

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Re: Looking to play Star Wars SAGA
« Reply #179 on: July 17, 2015, 09:41:41 PM »
Do our short-range comlinks come with the Encryption option added in (+10 to DC of Use Computer checks to intercept communications, page 134)? If not, can we buy that for them?

Edit- Also, can I buy 30 common animals with all my money?

Okay, updated the sheet. Here it is again.

Expenditures
1,000 credits: Blaster Rifle
100 credits: Rifle License (Restricted)
500 credits: Blaster Pistol
50 credits: Pistol License (Restricted)
25 credits: Knife
1,000 credits: Field Kit
20 credits: Syntherope (45 meters)
100 credits: Bandolier
25 credits: Hip Holster
100 credits: Targeting Scope, Standard
80 credits remaining

Hmm. If I go with level 6 instead of 5, I could pick up Deadeye. Then using an Aim action with the rifle would reduce the range by one category, give me a +1 to the attack roll, ignore cover, AND add a bonus die to the attack, making it deal 4d8 damage instead of 3d8.

But if I do that, and there's something off with the character, it would take longer to be able to make any needed corrections.
« Last Edit: July 17, 2015, 10:25:19 PM by KirbysFolly »

Online Cassandra LeMay

Re: Looking to play Star Wars SAGA
« Reply #180 on: July 18, 2015, 02:26:14 AM »
Hey guys I'm just wondering... How customizable is where you place things on your character. For example, the book says that comlinks can be built into armor so could I say that the comlink is inside the collar of my flight suit while there is a strap on the shoulder to hold something like a glow rod?
Yes, you can define your comlink as being built into your armor without a problem. And yes, I see no problem with your armor having one or two straps on it for holding small pieces of equipment.

Do our short-range comlinks come with the Encryption option added in (+10 to DC of Use Computer checks to intercept communications, page 134)? If not, can we buy that for them?

Edit- Also, can I buy 30 common animals with all my money?

Okay, updated the sheet. Here it is again.

Expenditures
1,000 credits: Blaster Rifle
100 credits: Rifle License (Restricted)
500 credits: Blaster Pistol
50 credits: Pistol License (Restricted)
25 credits: Knife
1,000 credits: Field Kit
20 credits: Syntherope (45 meters)
100 credits: Bandolier
25 credits: Hip Holster
100 credits: Targeting Scope, Standard
80 credits remaining

Hmm. If I go with level 6 instead of 5, I could pick up Deadeye. Then using an Aim action with the rifle would reduce the range by one category, give me a +1 to the attack roll, ignore cover, AND add a bonus die to the attack, making it deal 4d8 damage instead of 3d8.

But if I do that, and there's something off with the character, it would take longer to be able to make any needed corrections.
If you want the encryption option for your comlink you'll have to pay for it.

Why in the name of the Force would you want to buy ... what exactly, the equivalent of housecats or rabbits? I might consider it if you can give me a good (or at least somewhat logical) reason for it.

Your equipment list looks good to me, but are you sure you need the field kit? It's big, heavy, and expensive - and useful only in few situations. It's not the kind of equipment I see many people lugging around, just in case. If you want some extra equipment you might be better of with a utility belt (which also has some spare pouches you could use for power packs, giving you an option to transport spare ammo without the need for a bandolier (which is pretty obvious, whereas a utility belt is more of a civilian equipment).

As for the level... I'd stick with level 5 for now and take some time to consider your options. Maybe there'll be more space combat than expected and you'll want to take Vehicular Comabt, or maybe branch out into the Scoundrel class for Spacehound, maybe you'll want to take a level of Soldier for one of the weapon specialist talents if it turns out there'll be lots of firefights, maybe something completely different will strike your fancy. Wait and see might be a good tactic at this point.

Offline Batman4560

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Re: Looking to play Star Wars SAGA
« Reply #181 on: July 18, 2015, 02:42:30 AM »
Well that being said and after finding out what the point of being trained in skills is (+5 bonus) I am all set to go. Oh and who is playing the Jedi in this group?

Online Cassandra LeMay

Re: Looking to play Star Wars SAGA
« Reply #182 on: July 18, 2015, 03:51:46 AM »
Well that being said and after finding out what the point of being trained in skills is (+5 bonus) I am all set to go. Oh and who is playing the Jedi in this group?
So if I did my math right you have about ... 180 credits left? That aside I think you might as well drop the power chargers. The ship has one, and we are talking about weapons here that can fire at least 50 shots with a single power pack. If you discharge more than one during any given adventure I'd be quite surprised.
And if you ever end up in a large-scale all-out war situation by chance you can always pick up power packs from fallen comrades or defeated enemies.  ;)

Also you might want to consider a blaster rifle, instead of a carbine, because...

All, there's something I completely forgot to bring up:

that something being the official errata, especially as far as it concerns weapon qualities. (see here for a complete core rules errata list)

Hold-out blaster pistols, heavy blaster pistols, blaster carbines, and heavy blaster rifles are innacurate, i.e. they can't shoot at long range.
Sporting blaster pistols and rifles are accurate, meaning they don't take the usual -2 penalty when shooting at short range.

Offline FragarachZTopic starter

Re: Looking to play Star Wars SAGA
« Reply #183 on: July 18, 2015, 03:56:25 AM »
I have the second printing of the core rulebook, so I have all that in there :)

Other than the flight suit, also grabbing a datapad, leaving Anya with 1000 credits left.

KirbysFolly, if you want to bring 30 animals on the ship you're paying for their handling, feeding and cleanup. Triple if they are gizka. Others have food and medicine transported there...

Offline KirbysFolly

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Re: Looking to play Star Wars SAGA
« Reply #184 on: July 18, 2015, 07:30:50 AM »
Hey, you never know when having 30 small common animals could be useful.  :P

Online Cassandra LeMay

Re: Looking to play Star Wars SAGA
« Reply #185 on: July 18, 2015, 07:45:16 AM »
Hey, you never know when having 30 small common animals could be useful.  :P
Since that is all yu have to comment on, I take it you are sticking to the equipment posted earlier?

Offline FragarachZTopic starter

Re: Looking to play Star Wars SAGA
« Reply #186 on: July 18, 2015, 02:46:36 PM »
Cass, are we dealing with docking fees, refueling and restocking costs, maintenance costs etc?


Online Cassandra LeMay

Re: Looking to play Star Wars SAGA
« Reply #187 on: July 18, 2015, 03:29:36 PM »
Cass, are we dealing with docking fees, refueling and restocking costs, maintenance costs etc?
Well... I do have a bachelor's degree in business administration in the real world, so the obvious answer is ... No Way I'm gonna be bothered about micromanagment like that in my spare time.  ;D

The Magpie has consumables for 2 months and I'll assume she comes fully stocked. If and when supplies begin to run low I'll give you ample warning to look for a job that can pay for it, but I am not too worried about it. Now and then I might require you to look for a cargo run, but that shouldn't hinder the adventures and rather translate into "this will net you X credits, after costs", without any micromanagment, spreadhseets, detailed accounting, or whatnot.

Truth be told, at this point of the game I want you guys to think carefully about equipment and weapons because I think how someone prioritizes those things tells something about the character, but that doesn't mean detailed bookkeeping will play a major role in the game, once we get started.

Offline FragarachZTopic starter

Re: Looking to play Star Wars SAGA
« Reply #188 on: July 18, 2015, 03:47:51 PM »
Yay, no micromanagement on meh costs!

I will let my more trigger happy companions worry about weapons, my primary focus will be saving for rescuing family, but might invest in a droid first to help with maintenance, repair etc.

Though if you let me take the tech specialist feat later, Anya can upgrade and personalize existing gear for the others instead of us havingto buy new guns and armor every stop  ;)

Which just reminded me of another awesome character concept I have yet to try out... Ehh.

Online Cassandra LeMay

Re: Looking to play Star Wars SAGA
« Reply #189 on: July 18, 2015, 04:06:55 PM »
I will let my more trigger happy companions worry about weapons, my primary focus will be saving for rescuing family, but might invest in a droid first to help with maintenance, repair etc.
Oh, you will get an opportunity to buy a droid sooner or later, no worries, but if you do, it will be a GM character. I am not letting you control two characters, or just let you use a droid character as a convenient way to provide an "aid another" bonus to your skill checks.

Though if you let me take the tech specialist feat later, Anya can upgrade and personalize existing gear for the others instead of us having to buy new guns and armor every stop  ;)
Yes, yes, you will have to buy new equipment every five minutes. I will totally demand it!  No way anyone can succeed in this game without new equipment bought at any port of call.   :P

Offline KirbysFolly

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Re: Looking to play Star Wars SAGA
« Reply #190 on: July 18, 2015, 04:54:06 PM »
I'm actually on my phone again, but I'll check things when I get home. It has been a very busy weekend too.

Offline Batman4560

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Re: Looking to play Star Wars SAGA
« Reply #191 on: July 18, 2015, 07:25:22 PM »

Offline KirbysFolly

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Re: Looking to play Star Wars SAGA
« Reply #192 on: July 18, 2015, 07:34:30 PM »
Since that is all yu have to comment on, I take it you are sticking to the equipment posted earlier?

Okay, I checked it over, and I'll take your advice there. I swapped the field kit for a utility belt, which added 500 credits (+1,000 for dropping the kit, -500 for adding the belt). I sold the bandolier, since it was redundant with the extra space on the belt (+100). Then I upgraded the comlink with encryption (10 times the base cost, for -250 credits) and video (2 times the base cost, for -50 credits). Unless that is cumulative, in which case it would be 250 for encryption, and then double to 500 for video, for either 500 total to get the comlink that way, or 750 if they add up as well. If it's 750, I can't afford that, and I'll just go with the encryption. If it's 500, I'll go with both. If it's just 300, then I'll still go with both.

And finally, a video recorder for 50 credits. That way anything that can't be immediately transmitted can be stored (up to 10 hours worth) and looked at later.

I figure that way, if she's up ahead, she can send video back to anybody with a datapad or back to the ship, if it's in range.

Here's the edited sheet, again.

And I was just joking about the animals, I don't want any. They're listed first in the equipment section, under bulk goods, and I thought the idea of spending 3,000 credits on gizka or something was amusing.

Offline hellrazoromega

Re: Looking to play Star Wars SAGA
« Reply #193 on: July 18, 2015, 08:48:40 PM »
Well that being said and after finding out what the point of being trained in skills is (+5 bonus) I am all set to go. Oh and who is playing the Jedi in this group?
That would be me.


« Last Edit: July 18, 2015, 08:53:56 PM by hellrazoromega »

Offline Muse

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Re: Looking to play Star Wars SAGA
« Reply #194 on: July 18, 2015, 08:59:00 PM »
 Okay, guess I'll switch the pocket scrambler to an encryted com.  :)

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Re: Looking to play Star Wars SAGA
« Reply #195 on: July 18, 2015, 09:05:12 PM »
That would be me.

I would like to pair up with you in game from time to time as I need to speak with your character for plans with my own. :)

Online Cassandra LeMay

Re: Looking to play Star Wars SAGA
« Reply #196 on: July 18, 2015, 11:47:20 PM »
... Then I upgraded the comlink with encryption (10 times the base cost, for -250 credits) and video (2 times the base cost, for -50 credits). Unless that is cumulative, in which case it would be 250 for encryption, and then double to 500 for video, for either 500 total to get the comlink that way, or 750 if they add up as well. If it's 750, I can't afford that, and I'll just go with the encryption. If it's 500, I'll go with both. If it's just 300, then I'll still go with both.
...

And I was just joking about the animals, I don't want any. They're listed first in the equipment section, under bulk goods, and I thought the idea of spending 3,000 credits on gizka or something was amusing.
I try not to make assumptions about players just joking. Sometimes people come up with ideas that sound completely crazy, but are actually meant seriously. Roleplayers can be weird at times.  ;)

I don't think the multipliers are cummulative. Costs are, but multipliers aren't, i.e. it's 250 for the encryption + 50 for the video.

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Re: Looking to play Star Wars SAGA
« Reply #197 on: July 19, 2015, 12:36:21 AM »
  Since we aren't using scum and villainy, is there an acceptable way to make my hold out blaster a wrist mounted model concealed as jewelry? 

Online Cassandra LeMay

Re: Looking to play Star Wars SAGA
« Reply #198 on: July 19, 2015, 01:46:54 AM »
  Since we aren't using scum and villainy, is there an acceptable way to make my hold out blaster a wrist mounted model concealed as jewelry?
A "James Bond laser watch"? No. Even using some of the sourcebooks I probably wouldn't allow it - or restrict its firepower and range so much you wouldn't want to carry it. It's just not something I see as really fitting a Star Wars game, or at least not as something the players should be able to buy.

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Re: Looking to play Star Wars SAGA
« Reply #199 on: July 19, 2015, 02:51:04 AM »
Could he possibly simply mount it to his wrist and cover it?