I do have reason to think that you want the "other people" as more then flavorful backdrop. You do mention a lot of these things for Mulhorand being in control of the Pharaoh. Then you spoke of petitioning the Pharaoh for some of it meaning these things are accessible. That's where I start to have a problem. I've described that I worry this Pharaoh will be a superpower "Nanny" that controls things that should be just about the players. Even if this isn't the case there is still a bit of kissing up to the NPC to get money.
I mention them in the context of being a counterpoint to the orcs pcs having more freedom to build gigantic hordes with npc orcs if that was the case of such things existing, so, I don't know how we're not now arguing about the meaning of the things I say, where I can really only say "this is what I mean when I say this" and either you can believe me, or you can tell me that I have ulterior motives, which is I guess where we are. And, being really honest, it's a place to be that feels personally insulting. "Easier access to gigantic doom horde by ally building with npcs" is to me a pretty good counter to "can lobby a guy who we are bound to obey to maybe give us crap, but there's a lot of crap he can give." If neither are a thing anyway, then neither are a thing anyway and apparently neither are a thing anyway. Honestly, considering I was certainly picturing crazy gigantic orc hordes, I'm sort of having to ponder the dissonance there.
If nothing else, there's an entire pantheon of which we are three representatives of three gods, I presume there are other representatives doing... something out there, simply for, as you say, consistency of setting, which is where I am approaching these things from, yes.
At least twice you have pointed out that I am Set and en enemy to the other Mulhorandi gods.
That's just the setting. That's really just the setting. But you're Set's representative, not Set. And I'm not the only one who's said that as far as Set. At absolute best there's a brief note in Old Empires that Set had a tower in Skuld that Horus Re destroyed and banned his worship after the whole Osiris mess that got changed over in later stuff to "Set was chased back into the Raurin and his tower is there".
Beyond that no, I'm the guy asking Zaer "we're not actually the gods though, yes?" and noting based on his reply that indeed thus, we're not. Set himself, who is not you, doesn't go at Re directly because Re's a god, Set's a god, Re has more gods in his pocket, and also out there in the outer planes somewhere where they truly exist, Set and Re are kinda sorta allies against more or less Apophis/Chaos (if you're wanting sources again, that's from On Hallowed Ground). That doesn't really have anything to do with your character as I would see it. Re has a bunch of people who would get in Set's face. I'm not Re, you're not Set.
I would imagine though again that pharaoh, who is clarified as a background element anyway, has people guarding him as far as "well we can now just wax pharaoh or mind slave him". That has nothing to do with some idea of "you can be summarily killed whenever".
My interest in playing a thing where Mulhorand is a big option, is clarifying for myself how much of it still feels like the thing I'm interested as far as scope and possibility and structure and surrounding events.
Zaer noting that he was ditching the whole incarnation/manifestation system anyway as far as the questions you're asking about it, making all that moot, but it goes like this, as far as a very detailed bit from Old Empires, that was later slightly retconned in other books (mostly for the incarnations being somewhat less human and something the gods can just remake when needed in human bodies, and also that the gods were not on the prime by choice, but were stuck and sealed from their outer planar selves, but also to the point that the incarnations were aspects of the gods such that during the time of troubles, they went into comas), but this is close enough:
However, this pantheon prefers to
dwell physically at a holy place within
this plane. This physical form of the deity
is called a manifestation. It is immortal,
very powerful (sometimes of
Greater Power status), and is the master
of that deity’s affairs on the plane.
For most purposes, the manifestation
of a deity can be considered to be the
deity, with one essential difference. A
deity who leaves the plane may pass on
the power of his manifestation to another;
when the manifestation of Re
(also known as Ra) was slain during the
Orcgate Wars, he passed on his power
to the manifestation of Horus, who took
the name Horus-Re.
In more extreme circumstances, a deity
who clashes with another deity and
who has a greater following among
mortals may demand that the rival
manifestation surrender his power; if a
war deity who had a greater number of
worshipers than Anhur arose, he might
force Anhur to surrender the power of
his manifestation. When a manifestation
is successfully challenged for his
worshipers or destroyed in combat, he
is forever banished from the plane,
though a gate spell might summon the
deity’s true form.
Another important concept is that of
an incarnation. The incarnation is a
mortal form of a deity. An incarnation is
very powerful, equal to a high-level
character, occasionally possessing minor
divine powers, but still capable of
being slain (Tholaunt, an incarnation of
Anhur, was slain 30 years ago by Valerios
of Pyardos, one of the Tharchions
of Thay). Incarnations compose most of
a pharaoh’s royal family, but the eldest
is always an incarnation of Horus-Re.
An incarnation has the general temperament
of a manifestation, but it is not
under the direct control of the deity
and can be affected by mortal weaknesses
A third term that is used in Mulhorand
is the cult of a god. A cult is a
group of worshipers devoted to a single
god within a pantheon of deities. Thus a
cult of Isis recognizes all deities of the
pantheon but focuses devotion on the
Mulhorand is an absolute theocracy.
The priests are the instruments of the
government of the pharaoh, who is responsible
only to the gods for his action.
All land that is not privately owned belongs
to the god-kings. All slaves are the
property of the god-kings and must be
rented from the church of Horus. They
must be treated well, for they are the
property of the gods. All commands of
the god-kings must be obeyed. This arrangement
gives great power to the
There's a follow up paragraph about how the gods prefer to be hands off, but it got a bunch of retcons and later things even in the rest of the book pretty much ignore it. Also replace "horus" with Re as needs be, since Horus is just Horus right now, and in charge of eff all, and not merged with Re.
There's also some stuff on countermeasures within the system that make it more benign and good to the people in it, slaves being given various legal protections, etc., but that's not really relevant to what you're asking on.
We're not incarnations or manifestations, going by Zaer. We're dudes, favoured by the gods, who represent their interests and have been touched by them a bit. I would imagine in this version of things the gods actually are off in the outer planes somewhere, since they only created that whole system because they had to in the breach.
If we were incarnations, our stats would be crazypants, and, for instance, you would be a level 17 fighter, level 18 illusionist, and level 12 priest. Also, you'd have skin of scales and have several divine special abilities amd immunities.
As far as what you've said thats aggravating me beyond that, i'll concede that I was perhaps reading to much into certain things you said.