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Lets see. Scion, Changeling, Earthdawn (played it years and years ago, and still love the setting), and probably Cyberpunk. Oh, and oWoD Demon, which was an awesome game with a lot of promise that hit just before they nuked oWoD.
Ditto to Demon. I just got the book and players guide a few weeks ago and it looks fascinating.
Just being curious here, but why do you want to try Palladium and Rifts?
Still want very much to try out an Eclipse Phase game or a CthulhuTech game
I'm not certain. They were talked up by a couple internet friends of mine, and so I got my hands on a PDF for rifts which seemed somewhat interesting. Same with Palladium, and after I read through a game, I like to try it out to have a more clear opinion of it. Not sure if it'd be any good, they both are d20 3rd edition based after all, but it'd be worth a try if it turned out to be something fun.
Actually, I'm pretty sure they predate d20 3e by a decade or two. Also, AFAIK, their age shows .Still, curiosity is a pretty valid reason to try it, and even if it ends with a trainwreck campaign, you can at least laugh at the memory !
Kinda how I figured it. And does the age show in a good or bad way? Also, it looks like you might be right since Palladium is popping on a web search as being based off AD&D second edition. So, my friend was completely wrong. >_> Not even sure if that web check was correct or not.
With the right group, even AD&D 2e can be a rollicking good time. If you've got min-maxers and rules-lawyers, any game can be turned into a grind.
The right group can make or break any game.
I am too much of a system snob. Excessive perceived flaws ruin game flow for me. I keep thinking this would be so much better in [Game X].
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