[Recruitment] Gunsmoke Golarion a Gestalt Mythic 6 Pathfinder Adventure

Started by Re Z L, June 11, 2021, 03:19:16 PM

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Re Z L

Just a reminder, closing in on about 4 hours until I pick people :)
A&A

Muse

Quote from: Re Z L on June 19, 2021, 04:54:01 PM
Just a reminder, closing in on about 4 hours until I pick people :)

Anything else I can add/share about my character? 

Addressing an earlier question in my next post. 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Muse

   Nothing about Kotone's character pushes her towards a specific heroic act.  That's the reason i noted that she had not yet "earned" a good alingment.  (I'm probbably being too hard on her.  I certainly tell plenty of people that just because their character "isn't good enouhg" doesn't make them "not good"--aka neutral.)

   So, please feel free to create a story where she could find any worthy crusade  and become a passionate promoter of it. 

   But if you're asking so that I can potentially offer a direction to your story? 

   Hmmm...

   Kotone's clan of traveling players basically want to make their living entertaining people and it's easier to do that by traveling from place to place because it takes a huge community to support full time entertainers.  They have the desire to do so.  They have a few powerful protectors--who share the knowledge of how to protect with younger people in the troupe--which gives them the ability to do so.

   This has given them the perspective that people from different places and of different 'races' aren't that different, and what differences we do have make us interesting and distinctive.  They like to facility communication between cultures.  Maybe Kotone could become involved in brokering an great alliance?  Or setting up a peaceful trade network? 

   The incan empire must surely have have had ways of defending themselves militarily--even expanding their empire--but they didn't generally hold their empire together by military might. They held their empire together throuhg trade--a way of linking nations together that ideally improves everyone's quality of life--and with a sport.  I believe it was an ancestor of the same basketball-like game the Aztec's later played, and that some people still play today in parts of central America.  Small nations would send their teams to other nations in the empire to play before the crowd.  We have found statues--bas reliefs I think--in different cities depicting the same athlete--suggesting that this guy was so popular that the cities of rival teams put up a statue in his honor. 

   Kotone could do something like that?  Establish a series of carnivals where artists and athletes go to different cities to perform and compete. 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

Re Z L

Quote from: Muse on June 19, 2021, 05:07:39 PM
Anything else I can add/share about my character? 

Addressing an earlier question in my next post.

Nope, you don't need to add anything, and thanks for the other post it's helpful :)
A&A

AribethAmkiir

I removed the "Guiding Blade" from Rowena.  Couldn't find many teamwork feats that I liked for the build.

She'll still be mostly focused on team buffs and enemy debuffs.

Re Z L

And without further ado...

The selections for the game are:


Player            Character         Classes                 Alignment
Changingsaint     Ana Field         Rogue/Aegis             NG
Muse              Kotone            Samurai/Psion           TN
AribethAmkiir     Aeleth Artorle    Sorcerer/Swashbuckler   LN
Mister Ugly       Pukamum Mawgson   Witch/Hunter            CN
Ixy               Aphashe           Barbarian/Bard          CG
Latooni Subota    Urd Alvasdottir   Cleric/Ranger           CN
indarkestknight   Safir             Cleric/Omdura           LN


I'm sorry to those that didn't make it, but I thank you for showing your interest and submitting something for consideration, this definitely wasn't a super easy decision for me

For those I've picked feel free to begin posting in the OOC thread here: https://elliquiy.com/forums/index.php?topic=333665.0

And please post your character sheets in the characters thread here:  https://elliquiy.com/forums/index.php?topic=333666.0
A&A

Annaamarth

Knowing that the is a full game and there is likely to be a waitlist, I'd like to submit interest for the future - or alternatively, give you some character concepts to tinker with, since I am totally late to the dance.

These concepts rely heavily on Dreamscarred content, which I saw had been approved.  In all cases, there is an intersection of Firearms and the Path of War; two cases also use Psionics.  In no particular order, and at a very rough-draft level:

1) Kasdain the Black Culverin - Human male, a Marksman (Cannoneer)-Stalker for smacking people with a goddamned cannon (and also shooting a goddamned cannon) - build would be very much a skirmisher/sniper with a side of area control.  With a culverin.  Which is a cannon.  Covering Fire affecting an area of effect would allow for solid close support and for melee allies to reposition easily.  Stalker enables stealth, shoot-and-scoot bonus damage play, and an endless supply of basic ammunition through the Phantom Sun Stance.  Suffers a bit of multi-ability dependency for carrying a 40lb greatclub/cannon and having some abilities that rely on Strength.  Marksman Sniper style can re-roll misses a few times a day, so Kasdain does a few things really well.  Most of them violent.  Kasdain wants to prove his strength, and the might of his cannon.  He wants to be legendary and life a big life - if not a long one.  Probably Chaotic Good or Chaotic Neutral - he's more interested in the fighting and contests than actually doing any good in the world.
Note: This could instead be a Marksman (Cannoneer)-Gunslinger without adding additional ability dependencies, since the Marksman uses Wisdom, but the Maneuvers and Stances opened up by Stalker give some excellent options that I think are worth the loss of Grit.

2) Nasenia - Human female, a Warder (Hawkguard)-Cryptic (Grammaton) for sweet, sweet dual revolver gun-fu and ranged attacks of opportunity, for something like a ... well, a Grammaton Cleric.  Or Revolver Ocelot.  Fast stealth means she can reposition in a skirmish or get into pistol-whipping range - or use something like Oil of Silencing to go John Wick. Warder gives solid reaction, ranged attacks of opportunity and a passive AOE buff to AC and will saves centered on her, so the Hawkguard/Grammaton is less likely to engage in shoot-and-scoot play, and more likely to be a part of The Line, supporting her allies with a barrage of fire.  Nasenia is just trying to get by and not die in the world of Gunslinger Golarion - but she'd love to try to make the world a little better along the way, restore some proper civilization, as Abadar intended.

3)  Nemo (Nameless, No-one, The Wanderer) - Human*, currently female, a Gunsmoke Mystic/ Reincarnated Druid.  Gunsmoke Mystic gives her access to overtly-magical disciplines as well as the ranged-specialist disciplines, letting her dip into Riven Hourglass along - I'm not sure yet whether she has an animal companion (a horse would be a little on the nose, but appropriate) or if she makes herbal concoctions for flexibility, but either way, this is a more fragile class combination and build than the others - but more flexible in that it doesn't specialize in culverins or pistol specifically, and she can get herself a repeating rifle.  Nemo has been around a very long time, and every time Nemo dies, Nemo reincarnates.  In a better world, she'd take advantage of the good folk around her - and once upon a time, she did, she thinks.  That was ... before the Wasting? Perhaps?  But the he (because she was a he, then, she thinks she recalls) became ... a part of the fabric of the world, and she had to watch as things got worse.  Now, she doesn't even remember her (his?) name, and the pointlessness of her existence has rendered her a bit nihilistic - but she strives anyway, because the struggle is in her bones - her very soul - in ways her memories aren't.  She's struggled for lifetimes.  She's been wandering so long she's forgotten why- but if she finds a way to fix this damned world and effect some real change, she'd jump at the opportunity.  Hell, she's a bit curious about why the Wasting got started to begin with, and where the Gods went, why the Dwarves retreated ... the works.
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My sins are pride, wrath and lust.