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Author Topic: Murder on the Elliquiy Express (Mafia-esque game) [Full]  (Read 2295 times)

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Offline KipTopic starter

Murder on the Elliquiy Express (Mafia-esque game) [Full]
« on: March 25, 2010, 06:26:12 AM »

The Elliquiy Express was one of the world's most luxurious trains.  Each year, it offered an opportunity for people to travel the world in unsurpassed opulence with all their wants and needs taken care - even those that they weren't aware of.  People traveled from all over the world to enjoy the once in a lifetime experience the journey offered.

Aware of the demand, the owners could decide who they invited onboard and, as a result, only the lucky or obscenely rich were lucky enough to board the train each year.  With only four sleeping cars, berths were extremely limited - particularly given the spaciousness of each suite. 

You are one of the lucky few to board this journey.  You may not know it now but it will be one of the most unique trips you will ever experience.  Two (or more) of the passengers are pathological murderers picking off the innocent night by night.  Will you survive and even enjoy the trip?

This is a game loosely based on the mafia style of gaming but with unique twists.

Post here or PM me with interest.






Day/Night Cycle
It will run on a day/night cycle with the following schedule :

Day

Each day (except for day one), the passengers will decide who amongst them will be forcefully disembarked at the station the train is stopping at that day. 
Will they remove the murderer, the innocent or even one of their protectors?

After the daily stop, passengers will decide which carriage (1, 2 or 3) they are sleeping in that night and will PM this decision to the GM. 
Only once all decisions have been made and are final will this information be released in a collated post and the night cycle will begin.

Night

Each night, the GM will randomly choose (through a dice roll) which murderer will be active (unless one has been disembarked) and advise them that they have to make a choice of person in their car to kill.
 Once that decision has been made and other special roles taken into account, the GM will post the results and the next day cycle will commence. 

Players in the same carriage as the murderer will be informed after the murder victim has been decided and before the day cycle commences.

Special Roles

Passenger
Collectively vote to disembark one passenger each day.

Murderer (x3)
Chooses one passenger to murder each night - which murder occurs is randomly decided by the GM (dice roll).  The murderer may only choose to murder someone who is in the same carriage they are.

Security Guard
Passive.  Their presence will stop any murders happening in the same carriage.

Engineer
Passive.  Can be utterly trusted but is not immediately identifiable.  Passengers in the same carriage as the Engineer will notice a faint odour of coal and know that they are in the presence of one they can trust... they just won't know who it is.

Train Conductor
One time during the game, the Conductor may choose to be told which carriages held murderers the previous night.  They will not be told how many murderers were in each carriage - the result will appear as "Murderers were in Carriages 1 and 3". 

The Mad Passenger
The mad passenger is not that strong psychologically but is very strong physically.  Should someone attempt to murder them, their tenuous grasp on reality will be broken and they will fight back.  Should this happen, the murderer will instead be killed and the mad passenger, in their unhinged state, will take over the role of Murderer.  Until this happens (if it happens at all), the Mad Passenger is stable and 'good'.

Accomplice
Passive.  Should the accomplice be in the same carriage when the murderer tries to attack the security guard or mad passenger (only these two roles), the murderer will succeed.  The identity of the accomplice will not be revealed at this time.

Other Rules
Passengers should not discuss which carriage they are going into (either privately or publicly) until such information is revealed by the GM.
Roles should remain secret and not shared with other players as to do otherwise would spoil the strategy and fun that comes with the game.
All PM communication should be CC'd to Kip so that he can be entertained as well!

People interested in playing should post here or PM me and I will start up a list.
« Last Edit: March 26, 2010, 01:42:53 AM by Kip »

Offline KipTopic starter

Re: Murder on the Elliquiy Express (Mafia-esque game)
« Reply #1 on: March 25, 2010, 06:32:16 AM »
Interest List

Aiden
Beguile's Mistress
Caeli
Cardwolf
Eden
Imogen
Izu
Kyrsa
Ladysky
Marguerite
Mitholmwen
Pixilicious
Remiel
Ryven
Saffron
ScorpioQueen
Sinera
Spell
Trieste
Valerian
Xandi
« Last Edit: March 26, 2010, 02:11:20 AM by Kip »

Offline Ryven

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Re: Murder on the Elliquiy Express (Mafia-esque game)
« Reply #2 on: March 25, 2010, 09:34:58 AM »
Me!  Dear god, me!

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Re: Murder on the Elliquiy Express (Mafia-esque game)
« Reply #3 on: March 25, 2010, 11:14:05 AM »
MEEEEEEEEEEEEEEEEEEEEEEEMEMEMEMEME

Offline Izu

Re: Murder on the Elliquiy Express (Mafia-esque game)
« Reply #4 on: March 25, 2010, 11:21:15 AM »
Me too! Me too!

Offline Beguile's Mistress

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Re: Murder on the Elliquiy Express (Mafia-esque game)
« Reply #5 on: March 25, 2010, 11:27:10 AM »
I'd like to play too.

Offline Remiel

Re: Murder on the Elliquiy Express (Mafia-esque game)
« Reply #6 on: March 25, 2010, 12:08:34 PM »
I've got my train ticket right here!

Offline Aiden

Re: Murder on the Elliquiy Express (Mafia-esque game)
« Reply #7 on: March 25, 2010, 04:46:38 PM »
Sign me up

Offline Spell

Re: Murder on the Elliquiy Express (Mafia-esque game)
« Reply #8 on: March 25, 2010, 04:48:30 PM »
*Would love to go and board the Elliquiy Express!*

Offline LadySky

Re: Murder on the Elliquiy Express (Mafia-esque game)
« Reply #9 on: March 25, 2010, 05:54:13 PM »
*buys a ticket and starts packing* ME!

Offline Cardwolf

Re: Murder on the Elliquiy Express (Mafia-esque game)
« Reply #10 on: March 25, 2010, 06:07:07 PM »
I'm in

Offline KipTopic starter

Re: Murder on the Elliquiy Express (Mafia-esque game)
« Reply #11 on: March 25, 2010, 06:16:28 PM »
Updated to this point -

We'll start in 24 hours and I can take 5 more people.

If five more people sign up before then, I'll close the game off and send out information and roles asap after.

Offline Ryven

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Re: Murder on the Elliquiy Express (Mafia-esque game)
« Reply #12 on: March 25, 2010, 06:17:41 PM »
Wooooooot!  The train leaves in 24 hours!  *begins packing*

Offline Spell

Re: Murder on the Elliquiy Express (Mafia-esque game)
« Reply #13 on: March 25, 2010, 06:26:59 PM »

Offline Saffron

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Re: Murder on the Elliquiy Express (Mafia-esque game)
« Reply #14 on: March 25, 2010, 06:36:50 PM »
Sure, I'll play.

Offline KipTopic starter

Re: Murder on the Elliquiy Express (Mafia-esque game)
« Reply #15 on: March 25, 2010, 07:02:05 PM »
Updated the list and made some changes due to the interest level -

Added a 'Train Conductor' special role.
Increased the train carriage numbers to four.
Increased the murderer numbers to three.

Some notes -

Remember that in this game, the murderers will not know the identity of the other murderers.  They could well try and kill each other - paranoia will exist for all sides.  If they can work out the identity of the other murderers and communicate with them, it could become messy for the passengers.... but will the murderers be able to do this before the passengers turn on them?

Only one murder will happen per night - each murderer will provide me a choice of victim and a random dice roll will determine which choice occurs.

There will be a limit on how many people each carriage can hold - there will be four carriages that can hold up to five passengers each.  I will ask for carriage choices to be PM'd to me with a preference list and it will be first come first served.  There should be no communication amongst players about this choice - randomness is the key and it will allow you to narrow down the potential murderers just like in a game of Cluedo. 

"He was there both times there was a murder but so was she...  hmm *takes notes*"

Offline sinera

Re: Murder on the Elliquiy Express (Mafia-esque game) [Three Spots Left]
« Reply #16 on: March 26, 2010, 12:09:58 AM »
I just got the PM about this game - is it too late to join? If not, please add me!

Offline KipTopic starter

Re: Murder on the Elliquiy Express (Mafia-esque game) [Three Spots Left]
« Reply #17 on: March 26, 2010, 01:04:55 AM »
Updated :)

Offline ScorpioQueen

Re: Murder on the Elliquiy Express (Mafia-esque game) [Two Spots Left]
« Reply #18 on: March 26, 2010, 01:34:52 AM »
oh darn. is it too late? I have just found my ticket sir.  :'(

Offline KipTopic starter

Re: Murder on the Elliquiy Express (Mafia-esque game) [Full]
« Reply #19 on: March 26, 2010, 02:13:56 AM »
Thank you everyone for your interest.  I have no closed off the game as I've hit (exceeded!) my quota.

If you want to play in the next version, please feel free to post here or PM me!

Offline Caeli

Re: Murder on the Elliquiy Express (Mafia-esque game) [Full]
« Reply #20 on: March 26, 2010, 02:32:17 AM »
Yay Elliquiy Express. <3

Offline Esoteric Myobi

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Re: Murder on the Elliquiy Express (Mafia-esque game) [Full]
« Reply #21 on: March 26, 2010, 05:18:01 PM »
-sniffles-

Oh no, I missed the train! :'(

Offline Jecht

Re: Murder on the Elliquiy Express (Mafia-esque game) [Full]
« Reply #22 on: March 26, 2010, 08:07:15 PM »
I'll play in the next game! Sounds like Mafia or Werewolf which is hella fun

Offline KipTopic starter

Re: Murder on the Elliquiy Express (Mafia-esque game) [Full]
« Reply #23 on: March 26, 2010, 08:55:20 PM »
I'll put you both down on the next passenger manifest!

Offline country

Re: Murder on the Elliquiy Express (Mafia-esque game) [Full]
« Reply #24 on: March 27, 2010, 07:25:49 PM »
Bugger me Kip.  I missed the train.  I reckon you've prepared a good one.  Have fun all!