Okay! This is the current list. Everybody, please let me know if you'd still like to play. Sixteen is rather a lot, but if everyone can be active early on, that can still work. But if anyone has to back out for any reason, let me know now. :)
Tentative roles and numbers:Seanacha (1)
(Historian) - A type of bard, the Seanacha specializes in tracking the lineage and loyalties of nobles and commoners alike. This player may learn another player's role once per night.Niadh Nask (1)
(Champion of the Golden Chain) - The Champion is a mighty warrior, trained in sword and spear, and fiercely loyal. This player may protect any player from the night attack.Druí (1)
(Druid) - Once during the game, this player may use the secret, mystical knowledge of the Druids to test a player about to be lynched. If innocent, that player is saved.Keltoi (9?)
(Celtic Villagers) - Through the power of their lynch votes, these players must try to save themselves and their homeland.Bean sídhe (4?)
(Banshee) - Though these spirits, who announce impending death, often show themselves in the shape of women -- young and beautiful or old and wizened -- in truth, they can show themselves in any form. Under the guidance of the Morrigan, the Phantom Queen, the spirit of battle, these spirits sometimes live as mortals and can wreak havoc among the villages. For they do not always merely announce death; they can also hasten it along...
This is terribly historically inaccurate, as I've borrowed from all sorts of legends from all different kinds of Celtic peoples and different time periods -- and the Celts never actually called themselves Celts -- but it's all in the name of fun!