The Princess Escort [D&D 5e][NC / EX]

Started by snowdrop, January 29, 2021, 02:47:16 PM

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snowdrop




“Thank you for coming, my friends”, King Leo welcomes you to his chambers. Twenty years older and a good thirty pounds heavier than when he was the strong and brilliant conqueror-king some of you still remember him as, King Leo is older, more comfortable and possibly somewhat slower than once upon a time, but the old intelligence and determination that once helped him unite the land of Eboria has not disappeared from behind his eyes.

“I’m afraid I must ask all of you for a favor. My daughter, your princess Cliara... it appears she has silently left the castle last night.”

A deep sigh, perhaps a sign of weariness and annoyance; but his voice has a tense tone.

“Now, you all know how... lively Cliara can be, and this is hardly the first time she has run off on her own. Usually, I would simply send some of my guard to fetch her; I would not waste your time on something this trivial. However, right now...”

A pause. Is King Leo searching for the right words?

“Cliara’s eighteenth birthday is a mere three days away. When she comes of age, her...”

Another pause.

“Princess Cliara has been granted a gift of power, which she will inherit on her eighteenth birthday. It is imperative she is here, with us, when this happens, so she can learn what this power means.”

“This is your mission, my friends: track down Cliara, and bring her safely back to the castle. Do not let any harm come to her. And if her powers do awaken before she gets here... I trust you to help her understand them, and if possible, start her training. She needs to learn how to use her powers as fast as possible.”

“Thank you, my friends. I know I can count on you. Best of luck.”





The Princess Escort will be a smut-heavy game of D&D 5th Edition, for players who are at least a little dom- or switch-minded.

Princess Cliara is your princess, your weakest party member, both your weakest link and your win condition.

She is also your plaything, your party slut, your little royal whore whom you must tame, debase, abuse and torment in any way you feel appropriate. Whether she likes it or not.

As you will early on learn, the princess has immensely strong powers; but these powers can only be accessed via sexual domination. And it is very important that you use these powers of hers, or else the kingdom may be doomed – and, more urgently, it may be the only way you yourselves can live through the adventure!

Princess Cliara starts off very weak compared to all of you, and will definitely you’re your protection from the enemies you're about to face; but the more you sexually dominate her, the more different ways you come up with to toy with her, the more deviant experiences you put her through; all of this will unlock more and more of her powers and build her into your true trump card. The intention is that she is sort of a living magic item you can use: what powers she gains improves is purely up to the kinds of experiences you put her through.

Make the princess wear slutty clothing, or go naked? That will surely teach her something. Gangbang her as a form of stress relief? That will have a completely different effect. Tie her up, humiliate her, share her body in exchange for a room at the inn? Yet more different powers are sure to be unleashed...!




Game Themes
  • The game will be heavy on the smut.
A willingness to take part in the princess’ corruption is pretty much required for the game theme to make sense. However, you’re encouraged to think of your character’s motivation to do so: you can absolutely just be a dirty scoundrel who has always lusted for the beautiful princess and will jump at the chance to take advantage of her, but you can also be anything from a priest of a sex god who considers all of this as being a good part of her education to a loyal knight who feels a bit guilty, but considers fucking the princess as part of her royal duty!
  • Other smut is available!
The princess’ corruption will obviously be a focal point in the game, but you’re free to seek out other smut elsewhere... be it with other NPCs, or other player characters. However:
  • No PvP of any kind, unless specifically agreed OOC by both players.
The overarching theme of the game is very non-con/dub-con-heavy, but if you want to start dominating each other, both players must specifically consent to anything of the like.
  • The game will be placed in the Extreme section.
Extreme mainly in order to cover all our bases mainly for possible gory combat descriptions; I don't expect the sexual aspects to reach much beyond "NC: Exotic".
All personal ons&offs will of course absolutely be respected – however, as a heads-up, if you struggle with a lot of kinks that would usually fit under “NC: Exotic”, this may not be the right game for you. (For the record, my personal offs include any kind of bathroom play, plus any kind of blood or serious injury in a sexual context.)
  • The game will actually be a very proper game of D&D!
What this means is, I intend to give you all a good amount of combat, dungeon-crawling, puzzles, adventuring; all that good stuff! It's a good old regular game of D&D -- only you have a certain princess slut to use and abuse in your party...
  • The players are the heroes of the story.
Yes, the theme kind of forces you to pair up long-term with an NPC; some might describe her as a bit of a DMPC in that sense. However, how exactly you go about with the quest is completely up to you. The princess will not be ordering you around, or at least you have no obligation to listen to her. Quite the contrary -- she's at your mercy, in more ways than one! I'd be thrilled if we can incorporate side-stories and side-quests around your characters and your backgrounds, as well.
  • I do not plan to railroad your party much at all.
Of course, the overarching theme of escorting and exploiting the princess is there and it’s expected that you buy in to that main theme, but I want to give you a lot of room to choose your path and go through your adventure the way you all want to. As I mentioned, I do want this to be a proper game of D&D!
  • I intend to make the game quite challenging!
I think this needs to be mentioned right of the bat so that everyone understands the deal. You’re all going to be strong and experienced adventurers, and I won’t be pulling any punches: sometimes, the enemies you meet are well more than a match for you, and retreat may well be the best option! I want all the players to take the adventuring seriously: The dangers you face will be very real for your character. My goal is to push you to think outside the box, and especially think how you can use the princess, your “living magic item”, to help you in tough situations – both using her powers, but also possibly helping your cause with her body...?
  • Player character death will be possible.
It's absolutely not something that I want to happen or intend to happen, but I believe the danger of it must be real. If the death saving rolls don't go your way, that's just the way it goes sometimes... Of course, all usual D&D ways of resurrection apply; and even if your character does die permanently, you can of course bring in a new character. Like in any good D&D game, death only means the end for the character, not the game!

(Also, the princess will quite likely have some amount of plot armor; meaning, she's more likely to be captured than killed. Which, of course, will mean a lengthy and dangerous rescue operation for you...!)[/font]

snowdrop


GAME RULES


Game Pace

I believe the biggest challenge in making a forum group game like this work long-term is to constantly keep the momentum rolling and have the game moving forward at a quick enough pace. Therefore, I'd like to keep a fairly quick pace going for this game. Meaning:

Normal posts will have a soft deadline of three days after the last DM post. After that time has passed, I may post a new DM post even if your character has not said anything. Everyone should aspire to post at least once every three days![/color]

During combat, there will be a hard deadline of two days after the last DM post. After that time has passed, unless you have specifically stated you will be late, I WILL post a new DM post and move on to the next combat round, with me using my best judgment to guess what your character would have done the previous round.

(If we find out it’s too harsh in practice, we can obviously adjust as we go, but I'm really concerned about the game bogging down way too easily in combat!)

What this means is: I’ll give everyone at least this much time to post before I may nudge the game forward with a DM post. If you didn't manage to write anything or just missed the soft deadline, it's not a huge deal -- there is just a good chance time rolls forward, and your character just didn't happen to do or say anything meaningful in that time. Although, it's much more appreciated if you at least toss a quick message in OOC instead of just staying quiet for the whole period!

Now, I completely understand that writing a super long and detailed post every other day is tough, and I wouldn’t expect a 2000-word novel three times a week. But even if you have some really busy days or just don’t have it in you to write a lot, just throw in a quick line or two letting everyone know what your character does. For instance:

Orcboy grunts and nods. “Good plan. I’ll break the door now.” OOC: Orcboy tries to break the door.

It’s short, it's to the point, it's not pretty, but it's the bare minimum needed to keep momentum rolling and the game going. It shouldn't be your every day go-to type of post, but in a pinch it's perfectly fine! You can always edit in more flowery descriptions later, if you'd like.

In addition to the post deadlines:

If a week passes without any kind of a message from the player, I might temporarily take over your character if it’s necessary to keep the game moving forward. I’ll only do so if absolutely necessary; but if, say, everyone agrees the rogue player should try to pick a lock, and everyone is waiting for the rogue to pick the lock, but the rogue player is nowhere to be found... after a week of silence, I may very well just rule that the rogue does attempt to pick said lock. I'll do my best not to make anyone do anything out of character! Of course, the best way to avoid this happening is to just write something every week :)

If two weeks pass without message, I may look at replacing the player. I really don't want to, though, so just let us know what's going on and everything is fine!


Dice-Rolling

Players should always use E's Dicebot for their rolls. I'll probably use both the Dicebot and sometimes just roll my physical dice. No, it's not so I can fudge dice, I don't believe in fudging dice; but it just saves time if I have a whole lot of dice-rolls to make, and sometimes I'd rather you not know the exact number I rolled, just the outcome. :-)

You’re welcome to roll unprompted skill checks if you feel they might be necessary. I’ll take those rolls into account if they are relevant, or I’ll ignore them if I don’t think they actually fit the situation.

If I feel like your post should have included some kind of a skill check that you didn’t account for, I'll likely just roll for you, to save time. I want to avoid an extra “please roll for perception” – “okay, I rolled 16” – “okay, here’s the results” exchange if at all possible; in the slow-paced nature of forum games, that's easily two days wasted for something I could have done myself in ten seconds.


Combat rules

Combat is the easiest way to grind the game pace to a crawl and kill all enthusiasm for the game. Still, it’s a game of D&D, and I think a good amount of combat is pretty much required for a game of D&D. Therefore, I’m planning to use the following house rules for combat:
  • There will be a hard deadline of two days per round in combat. If you never made a post to say what you'd like to do in that time, I'll use my best judgment to give you conservative but sensical actions. I'll gladly extend this deadline if there is a pressing need at any time -- let's just communicate and keep each other in the loop!
  • All players move at the same time, all enemies (and NPCs) move at the same time.You can decide the exact order you do things in among yourselves, and it does not need to be the same order every round. Note that enemies get the same benefit on their turn!
  • I’ll roll only one set of initiative rolls to see who gets the first go, using the players’ average initiative bonus, and the enemies’ average initiative bonus.
  • In the players’ go, describe all the actions you want to take, as well as any possible reactions you might want to take on the enemies' turn.
  • You can use as many conditionals as you like to take into account all possibilities. “I’ll shoot a firebolt at the goblin, unless he’s already dead when it's my turn, in which case I’ll shoot a firebolt at whichever big orc looks the most hurt”. “I’ll hit the wolf if I estimate I might be able to finish him in one blow. If not, I’ll disengage and back off instead.” “As my reaction, if the wizard looks like it’s casting an offensive spell, I’ll try to counterspell it.” ...and so forth. I’ll do my very best to interpret everything in the way you intended it!
  • You are free to plan your actions in OOC as you like during your turn. I'm not too fussed about the metagaming aspect of "you wouldn't be able to say all that" and whatnot; what with having to move at the same time, I think it's only fair you get to communicate freely!

Now, this is all subject to change as we see it in action and see how it works. I'm more than happy to hear any comments and suggestions!

snowdrop


GAME WORLD & THE ROYAL FAMILY



Eboria


The land of Eboria is a land of magic, wonder and dangers. Closely connected to the Elemental Planes, the elemental energies leaking through to the Material Plane have always caused many mysterious effects and brought plenty of abnormalities and monsters into the land.

Almost twenty years ago, King Leo unified Eboria into one kingdom and took Queen Eriphise as his wife. Eriphise was a beautiful woman with immense power and, as the stories go, authority over nature itself in Eboria. Some said she was an Archfey of some description; most seemed to believe she had nymph blood running through her veins. Be that as it may, Queen Eriphise sealed the elemental portals and enveloped Eboria in her protection.

The kingdom saw an unprecedented period of peace and prosperity as elemental storms, mystical monsters and sudden outbursts of wild magic were for the first time subdued. The land remains visibly magical and full of wonders, but much safer, much more habitable, and much more prosperous than before.

The Royal Family

For some, King Leo was a conqueror and a despot. For others, he was a protector and guardian of peace.

Be that as it may, ever since King Leo united the land of Eboria in a series of offensive wars and became the sole sovereign of entire Eboria, the kingdom enjoyed the longest period of peace and prosperity in centuries. With all minor lords and ladies united under a single King, there was little need for wars of conquest; and with the power of Queen Eriphise, the ancient powers that resided in the land were kept at bay.

See, defeating other mortal lords had been the easy part for King Leo. Much more difficult had been subjucating the land itself. Eboria was a land closely connected to the Elemental Planes, and the elemental powers leaking in from those Planes had always caused all kinds of dangers and abnormalities. The land was filled with magic, which created great wonders, but also great dangers.

King Leo's solution to taming the land was, in the end, a simple one. He took the one who could control the land as his wife.


Few knew for certain who Queen Eriphise had been before King Leo brought her to his castle in a majestic ceremony. Stunningly beautiful and strangely wild in her majestic presence, Queen Eriphise looked part mortal, part something much more powerful. Some said she was an Archfey, most seemed to believe she had nymph blood running through her veins. A few claimed she must be an evil succubus, but those voices were few.

In any case, it was clear the Queen held great power in the land: when she asked nature itself to leave the kingdom in peace, nature followed her request. No more did people need to live in constant fear of mystical monsters attacking them: Queen Eriphise's protection kept them all safe.

Soon after their marriage, Queen Eriphise bore a child; a girl. The Queen named the little princess Cliara, and announced that the future of the kingdom would rest in her.


What exactly the Queen meant by that proclamation was a mystery. After all, the King already had two heirs from his first marriage: the Twin Princes, Lionel and Lucian. The two were two decades older than the little princess, and had already proven their mettle fighting alongside their father. While some were worried that the king having two sons born on the same day could cause succession troubles in the future, the princes had always jubilantly promised that they would inherit the throne together, ruling as they came into this world, as one.

With the future of the kingdom seemingly secure, the people could follow princess Cliara’s growth with love and admiration, and very few expectations. The little princess grew up as a charming and beloved character. She had definitely inherited both her mother’s beauty and her father’s fiery soul, and she would make it a habit to run off to the town to mingle with the townsfolk. The people absolutely loved the bright little princess who was always all smiles and brought light and joy everywhere she ran. In the people’s eyes, princess Cliara represented the new age of the Kingdom: peaceful, bright, beautiful, full of promise for the future.

And yet, as the princess grew up and matured into a beautiful young woman, as bright and energetic as ever, but now almost an adult... would it be time for the kingdom to mature as well, and would the carefree days of childhood be soon a memory of the past?

snowdrop

#3

PLAYER CHARACTERS


  • I’m looking for, optimally, exactly four players. I believe that’s the best number both for game balance, and also for the players to have not-too-few-but-not-too-many other players to interact with. I might slide from this number of four, but I'd really rather not to!
  • This will NOT be first come, first serve. Deadline for character concepts is Sunday 7th of February, and I'll choose the party on Monday 8th!

Guidelines for the characters:

  • You’re all experienced veteran adventurers, some of the strongest in the whole Kingdom in what you do.
  • You all must have earned the King’s trust in some fashion. Maybe you know him from way back; maybe you fought by his side in his wars of occupation; maybe you have just managed to impres him with your abilities; maybe someone else in the party has vouched for you. Whatever the reason, King Leo has trusted you enough to hire you for his personal adventurer agent team, and I'd like you all to think what this reason could be.
  • Feel free to create lands, families, tribes, villages, cities, and people for your backstory. Eboria consists of all kinds of wildly different lands which King Leo has conquered and united into one kingdom. I have very intentionally not described exactly what these lands are like, so you are very welcome to populate it with whatever fits your character!

  • You will start at 6th level, with the expectation that you may level up to 7th quite early on.
  • 27 point point buy, please.
  • All official sourcebooks are allowed. Unearthed Arcana content may be allowed on a case-by-case basis, please ask and I’ll consider it -- no promises though!
  • For starting gear: all gear and equipment worth 100gp or less are free, you can pick from these as you like. (In good faith, mind you: no trying to hoard a thousand magnifying glasses so you can sell them for cash!)
  • In addition, you can purchase up to 3000gp worth of more expensive items and magic items. For magic items, use the prices on the Sane Magical Prices pdf. You can also use this money to purchase reagents for spells that carry a material cost.
    • For magical weapons and armor, if the mundane version of the same item would be worth 100gp or less, you can simply use the list price on the pdf; but for more expensive armor, add the mundane item cost to the magic item cost. (In other words, a +1 scale mail would cost just the 1500gp, but a +1 half plate would be 1500 + 750 = 2250gp total!)
    • You can’t keep any excess of this 3000gp, so might as well stock up on cheap consumable items at least. You may not be getting many more... or maybe you will? ;)
  • For your actual starting money, roll 10d100. This is your starting money in copper pieces; so, if you roll 569, you’ll have 5 gold, 6 silver and 9 copper to start with. You’re well equipped, but not particularly rich – at least, you didn’t happen to have a fortune in your purse when the King sent you out on this mission!




Interested in joining?

Wonderful! <3

If you’re interested, please reply in this thread with your broad character concept. No character sheets necessary yet, I’m more interested in:

Who is your character? Where are they from? What are they like? Do they have friends, family, relatives, connections?
Why has King Leo decided to trust them enough to hire you for his elite group of adventurers? How long have you been with the group?
What is your preconception of Princess Cliara?
What are your ons/offs? What are your character’s ons/offs?

I'll be more than happy to answer any questions, or if you have any suggestions, I'm all ears!

Doomblade403xxx

#4
VERY detailed and entertaining idea Snowdrop. Colour me interested. I'm thinking maybe a Barbarian....I need a little time to fill out a missive for you, but I'll work on it.

Laughing Hyena

#5
Who is your character? Mortimer Blackthorn, Tiefling, Cleric of A'nora

Where are they from? They are from nowhere and everywhere. The race of tieflings are nomadic gypsies. Their wares and services are welcomed but they are never truly accepted. Their primary goddess is called the Red Mother, a maternal figure that adopted the tieflings as her children. His personal clan is the Blackthorn clan.

What are they like? Do they have friends, family, relatives, connections? Mortimer is a pragmatic soul, willing to take a practical solution over a righteous one. He holds a strong loyalty to his clan as they raised him and gave him the skills needed to survive. They are his family.

Every clan of gypsies knows the other and some do feud with the other. The Silverdale Clan are one such but it is also the Clan of an old flame named Lynette. Star crossed lovers in their youth this experience has jaded Mortimer. Neither clan accepted the pairs attractions when it was discovered. Unfortunately Lynette's suitor was injured in the duel for her hand and he had to flee lest he be drawn and quartered by the Silverdale.

Why has King Leo decided to trust them enough to hire you for his elite group of adventurers? How long have you been with the group?

Serving as a mercenary to make ends meet after fleeing his clan, he made a new life by sheer chance as he spotted a request for adventurers. That was how he met his fellow comrades. Through death defying deeds he watched their back and they fid in turn. He considers his party his new clan.

As for how he drew the kings favor it was when they routed a bunch of griffins whom were making meals out of horses. It just so happened to be horses meant for the royal family. It was good money so he hunted the feathered predators down and quelled their numbers before making a gift of the eggs to the king.

What is your preconception of Princess Cliara? A beauty that is too rebellious in his eyes. She knows nothing of the harshness that awaits beyond the castle. One that he quietly lusts after one that he wishes to indulge his darker fantasies in.

What are your ons/offs? What are your character’s ons/offs? My on are exhibitionism, receiving cock worship, titfucking, bondage, breaking the haughty. Mortimer shares those ons but also has ons concernin power perversion, corrupting and is a dominant lover to the point he seeks to be called a master. Offs are shared. No bathroom, sexualizing of gore (aka guro), cucking.

Vreski

Who is your character?
Victoria Silverhoof
She is a Tiefling and a Mercenary Fighter for higher.
NSFW Pics of futa Victoria


Where are they from?
Victoria is from the far North, from a small village of hunters and trappers. Seeking Adventure and warmer climates, she left home at the age of 18. She started out with a bow, but over time learned to use a sword and shield thanks to the help of other adventurers. In the warmer climates, she liked to dress very skimpy, but after getting into trouble numerous times she started wearing armor.

What are they like? Do they have friends, family, relatives, connections?
Victoria has her parents, a few siblings, and a few other relatives back home in the far North where they are continuing to be hunters and trappers. On her adventures, she has made many allies who she has helped with various jobs. Some she went on numerous adventures with. Possibly she has been adventuring with this current group for a good amount of time. By spending a lot of time in taverns, she has made a lot of friends and fuck buddies.

Victoria loves violence, drinking, making friends, treasure, adventuring, and fucking. When she's not adventuring, she can usually be found in a tavern. She loves to take it easy and is usually very chill. She very rarely ever gets mad and is usually in a good mood. She'll go after just about any woman, but she's picky about her men. There's also a few monsters she'd love to fuck or get fucked by. One of her life goals is to have sex with a dragon.

Why has King Leo decided to trust them enough to hire you for his elite group of adventurers? How long have you been with the group?
Victoria has made a bit of a name for herself as an Adventurer. One thing she has earned a lot of renown for, is taking down a Deepsea Beholder that was corrupting the minds of a coastal village. She almost died and wouldn't have made it out alive if her friends hadn't dragged her out of its collapsing lair.

What is your preconception of Princess Cliara?
Victoria figures she is probably a spoiled brat and that she probably wouldn't get along with her. However, she does like to fantasize about the princess falling madly in love with her and that they will get married and Victoria will suddenly be royalty with all the wealth and power she could ever want. That sure would be nice. It would also be amazing to get the opportunity to fuck a princess.

What are your ons/offs? What are your character’s ons/offs?
Ons & Offs
My preferences have changed a little bit since I last edited my ons and offs.

Doomblade403xxx


Who is your character? Cedevax {Human Barbarian}

Where are they from? The far northern province of Syndalia near the Crystal Sea.

What are they like? Do they have friends, family, relatives, connections? Cedevax comes from the Wolf Clan of Barbarians. He was a warrior among his people and something of a raid leader. The clan is very reclusive and lives by an odd code of family and kinship. Marriage does not exist and the men and women of the clan are free to pursue romantic relations with whomever they choose and whenever they choose. Children call all men father or grandfather, and all women mother or grandmother. It is not taboo nor uncommon for sex to be public in their camp which would lead most normal citizens to view them as uncultured or crude, but it does keep the population of the tribe booming.

Cedevax is easy to smile and drink. Off the adventure task he likes to party.

When he last saw the clan, his parents Moira and Galen, as well as his sister Ahsha were still alive and well. He may very well have a child or two among the tribes young that he sired, but it would be difficult to determine the actual lineage.

Why has King Leo decided to trust them enough to hire you for his elite group of adventurers? How long have you been with the group? Cedevax was barely 18 when the king found the tribe. The tribes loyalty to the crown was decided on a fight between champions. The champion of the kingdom was a skilled warrior and cunning, but he couldn't compete with the predatory fighting style of Cedevax. All on hand were certain Cedevax would kill the fighter, but instead he helped him to his feet. The barbarian was wise enough to know if the king wanted his people, or the land he would take it, and winning in such a matter would cause the king to look weak. He offered himself to the kings army as one who would be an ally and representative of his people.

The king was impressed with the offer and allowed Cedevax a very loose leash in civilzation. He travels with other heroes and they have had fear and glory heaped upon their name.


What is your preconception of Princess Cliara? He has seen her from afar a few times but has never spoke with or approached her. He is used to a far more boisterous and vocal woman. The princess is beautiful, but far too regal for a lowborn barbarian like himself.

What are your ons/offs? What are your character’s ons/offs? Character wise Cedevax would be very comfortable with most anything thrown at him. The bathroom variety stuff or gore is a no, but anything else would be greeted with a wide smile and a pulsing hard cock.

ElayneTrakand

#8
I have two character ideas and which one I want to go with kinda depends on how much we are willing/want PCs to be abused in addition to the princess. If we want more strict doms I will go with the rouge, if we want more of a switch I will go with the bard. Or of course whatever one you prefer!

DM questions: Would Tallia have known Cliara directly? I had an idea that she might have been a tutor in dance, music or other things, but I am unsure if the king would have employed her as such.

(I just thought of a really fun use of my college of creation bard! While we are camping Tallia could sing up a Saint Andrew's Cross or a pillary or what have you.)

Who is your character? Tallia Faerun
Half Elf College of Creation Bard
Potential Art


Where are they from? Tallia is from a small town that no longer exists. She is from the southern side of the kingdom in an area that mostly wears sheer clothing. During King Leo's campaign, Tallia was taken as a captive during the battle that destroyed her town and served the army camp as an exotic dancer, performer and sexual release for horny soldiers.

Since the country has settled down Tallia has been serving in the capital itself and her role has changed a bit. Tallia still is serving as a performer, but now in the setting of the court and her responsibilities have grown considerably. In addition to keeping guests entertained with music and dance, she is supposed to listen in on conversations and spy on the audience. After the party concludes she is frequently given specific people to try and get information from and to go bed to do so.


What are they like? Do they have friends, family, relatives, connections? Tallia's relatives are to the best of her knowledge all killed during the war. However, she had developed a name for herself among the palace staff and is well-liked. There are rumours about her strange relation with the king, many of the palace staff whisper of an affair, although the truth is much stranger. Tallia's old town had an oral tradition of songs and rituals to call objects into existence and Tallia revealed this talent to the king early on in her capture not quite realizing the rarity and value of her talent. Because of this the king ordered her to try and keep the talent hidden but used her during the war to create useful supplies to get the king out of tight spots in battle and more recently used her skill to create intricate and ornate structures out of wood and then cast them in metal or other ways of putting on a show of wealth.

Why has King Leo decided to trust them enough to hire you for his elite group of adventurers? How long have you been with the group? King Leo has slowly come to trust Tallia as a way of keeping an eye on those around him as she tends to be noticed, but ignored as a threat by palace guests. As Cliara grew up the queen had Tallia teach Cliara in dance and music and made sure that they became close. The queen insisted on sending Tallia with the group as a safeguard, to ensure that the group stayed on task and that someone on the mission had an idea of what to do with her magic should it begin to manifest. Before sending the group left the queen pulled Tallia aside and gave her some hurried instructions about how the magic worked and why she had insisted that Tallia teach Cliara all these years.

What is your preconception of Princess Cliara? Tallia has always liked Cliara, having been around for her entire childhood and seeing her grow into a kind young woman that truely did care for those she interacted with. Tallia and Cliara consider each other as friends and equals after a fashion, as while Cliara vastly outranks Tallia, Tallia has long served as one of Cliara's instructors.

What are your ons/offs? What are your character’s ons/offs? I love bondage and exhibitionism with a passion. I am not a fan of real torcher, things that leave permanent markings or inflict permanent damage on the character, otherwise, I am pretty open. Tallia is very skilled at this point and can fake being into literally anything. She enjoys flipping the role she normally fulfils and taking the dominant role when she gets a chance, but is also quite happy to be chained up naked and thrown into a crowded room.





Alt

Who is your character? Evilin Trustin
Mark of Shadow Elf Soul Knife Rogue
Potential Art

Where are they from? Evilin is from the large city of Kerfast, the seat of the political power on the western seaboard of the country. The people of Kerfast are a loud rambunctious lot, prone to drinking and challenging each other feats of physical, mental and magical prowess. Caber toss, dance competitions, mathematics competitions and magical duels are commonplace on the sprawling fields of buildings, with towering stone buildings in the centre, with small thatched cottages as you make your way out.

What are they like? Do they have friends, family, relatives, connections? Evilin's parents and two sisters run an inn near the Kerfast Library, which catered to travelling magicians that came there to study the scrolls contained within. Evilin learned some minor magic tricks from the wizards as they stayed in the inn. Evilin was a bit of a rebellious teen and wound up in a fight club. During the initial occupation during the war, Evilin joined in a resistance force that was stealing from the army to fight against the tyrannical king's conquest. Evilin still holds a grudge against the king for casually decapitating her father as he ran out to protect their city.

More recently Evilin has taken the skills learned during the war and become a fairly well known as someone available to hire to retrieve anything you might want, be that stolen jewels or people.

Why has King Leo decided to trust them enough to hire you for his elite group of adventurers? How long have you been with the group? She has a reputation to always follow through on her contracts. It is well known that so long as she gets paid, Evelin always delivers on what she is hired to do, and so the king grudgingly sent a missive seeking to hire her to retrieve his daughter alive.

What is your preconception of Princess Cliara? Evilin is predisposed to think the worse of Cliara. Whatever Cliara does Evilin will see in the worst possible way, give money to farmers? A simple ploy to gain public support while gathering debts. Going in, Evilin assumes that Cliara is a spoiled brat that is just out to serve her own interests with no regard for those she affects.

What are your ons/offs? What are your character’s ons/offs? Specifically towards Cliara, Evilin is a bit of a sadist as she views it as a form of vengeance for her father's death
A&A's

"When at 15, my girlfriends started dropping out of their beloved sports teams, because they didn't want to appear muscle-y, when at 18, my male friends were unable to express their feelings, I decided that I was a feminist." - Emma Watson

euanthe

#9
Potential Art

Who is your character? Erkhardt of Eboria {Half-elf Paladin}, mid-thirties.

Where are they from? Born in the rich uplands near to the northern feyforests within what is now Dacre territory, the capital has become his home, quartered amongst the King’s other knights (albeit not without luxury).

What are they like? Do they have friends, family, relatives, connections? Erkhardt’s family were nobles who were brutally slain by their rivals the Dacre’s in one of the myriad minor conflicts that pre-dated King Leo’s conquest. The young Erkhardt joined King Leo, forsaking his family name and birthright, both for revenge and the promise of peace that King Leo’s success brought. A skilled and loyal warrior, he earned King Leo’s admiration by slaying the prince-consort (husband) of the Dacre Queen Arwen in battle, and King Leo’s respect by acquiescing to the King’s decision to spare Lady Arwen’s life (and that of her unborn daughter Arianwen) when she bent the knee and swore loyalty to the King. As a result, Erkhardt became one of King Leo’s paladin-knights, and had a hand in the training of the young twin Princes. Though both Erkhardt’s family and the Dacre’s are half-elvish, Erkhardt’s were more connected to humanity and the Dacre’s to the fey, and for this reason his loyalty is more to King Leo than Queen Eriphase. Whilst he has occasional dalliances with unwed noblewomen and the occasional serving girl, he’s never sought family that might divert his focus from serving his King and his nation.

Why has King Leo decided to trust them enough to hire you for his elite group of adventurers? How long have you been with the group? As the young twin Princes have grown into their adulthood, the kingdom has prospered, and King Leo’s rule has grown more secure, and Cliara began to prove a diffident student in swordsmanship, Erkhardt has spent less time as bodyguard and more as a roving adventurer dealing with further-flung problems for the king. For her part, she respects his skill and focus, the moreso for it being one she was never able to acquire, and still thinks of him as something of a authority, if not quite an authority figure.

What is your preconception of Princess Cliara? Erkhardt trained the Princess's brothers in swordsmanship, and, when she grew old enough, Cliara herself as well. Cliara was a talented but flighty student, making great strides for some weeks, until the next fascination captured her attention and the progress was lost. The King and Queen's focus for Cliara was on magic, and Erkhardt was never able to impose the discipline swordsmanship requires and Cliara lacked. As Cliara grew, and grew more wilful, her studies focused elsewhere and Erkhardt's interactions with her reduced - not entirely unwillingly on his part, as her burgeoning beauty had begun to stir inappropriate thoughts in him.

Due to his slightly strained relationship with the Queen, and history with the Dacre family, the itch to abuse, degrade and torment a young woman very much like Cliara has spent decades being deeply buried. In contrast to the twin Princes, the Princess has only grown wilder and more wilful - and more beautiful - with his every infrequent return to the capital. He may feel slightly guilty, and moreso for enjoying it, but if a little royal whore is what the nation needs Princess Cliara to become then that is exactly what he’ll help to do.

What are your ons/offs? What are your character’s ons/offs? https://elliquiy.com/forums/index.php?topic=272664.0
I’m very open to the dominant side of bondage, exhibitionism, and sharing the Princess’s sexual services amongst the party (even if Erkhardt slides towards dominating women, I’m more than happy for this not to apply to any dominant women within the party). I particularly enjoy worldbuilding and how having a little royal whore as a Princess will affect the nation and the character of its citizens.

NB: I'm not adverse to the idea of playing this character as a female, in which case she'd have a closer relationship to the Princess and there would be themes of betrayal (and I'd buy myself a really good magical strap-on). The issue with that is that whilst she'd understand the necessity of turning the Princess into the nations little royal whore, it wouldn't apply to any other female NPCs unless she could be convinced they really deserved it. Which really goes towards what the party wants to do and what kinds of elements will be included in the RP.

snowdrop

Thank you everyone for the interest, and the lovely character concepts so far!

I'll see if I have any follow-up questions for you all, and also look to answer some of the questions you've had for me; but I think at this time I'll announce that deadline for character concepts will be Sunday 7th of February, so just over a week from now. I'll choose the party on Monday 8th, and hopefully we can get rolling a week or so after that, once people have finalized their characters!

Laughing Hyena

#11
My follow up questions are on the pantheon and religion if any within the Kings domains. Are any outlawed, or deemed heresy? Is there any god or goddess deemed a true divine for the kingdom?

indarkestknight

Oh, damn, snowdrop, this is tempting. Tempting enough that I may have to finally take the dive and start playing 5e.

Okay, gonna be honest here. I have more than a decade of Pathfinder 1e under my belt, and years of 3.5 before that. I've never actually played 5e, though I've listened to the whole 1st campaign of Critical Role and a decent chunk of campaign 2 so I have a very general grasp of the rules (especially since CR, like most tables, uses some houserules). Will inexperience in 5e be a mark against me here, especially given this will be starting at above level 6?

Zaer Darkwail

#13

Who is your character? Baerdur {satyr monk/drunken master}

Where are they from? Baerdur was part of small wandering satyr communities in the deep wilderness, growing up among them until they broke up as usually happens in such temporal gatherings and he then independently started to wander the world. He especially liked physical contests and games, eventually, get into a fistfight which awakened his love for unarmed combat and violence. Mixing drinking, revelry, and tavern brawls; it did not take him long to seek various taverns, start random fights whether it was just for fun or over sake argument which booze was better or for sake of affection for a young maiden or woman. Then his drinking habits drove him to start his own brewing experiments, eventual goal start his own tavern, run it, serve good booze, and have epic fights in bar or arena in his own tavern! Perhaps even good lay or two with drunken women who are easier fall to his charms (or lack of them as he is cruder than most satyrs). Once he encountered King Leo, his wish came true.

What are they like? Do they have friends, family, relatives, connections? He was born to a satyr woman, his father one just a random man whom mother had seduced and had a one-night stand and then forgot his name. As he was born, a couple of other satyr kids were born as well and they were 'pack siblings' whom he grew up with. He was not as seductive or charming as most satyrs, more contemplative sort, but he was swift and had a resilient body outlast even best among them (he for reason has nickname 'stag' or 'tireless buck' among ladies). But once the community split up he had not kept contact, any random encounters being a blessing of the gods and the source of great revelry whenever it happens. He is good friends with most soldiers who serve King Leo and of course King Leo himself. Overall having more connections to humans than to other feys or satyrs and he does not mind it. Of course, he likes to think he has bonded with all regulars coming to drink in his tavern where he listens to their worries.

Why has King Leo decided to trust them enough to hire you for his elite group of adventurers? How long have you been with the group? Baerdur met King Leo when he was a new conqueror, seeking to unite the lands. He had made a brew and put barrels rest and cool down in river, some king Leo's men found barrels and enjoyed on his fine brew without him! Unforgivable! So when he found out, he rams head but each and every soldier out as lesson taking his booze without him tasting it!

King Leo then found his entire unit knocked out and he then accused me of assault and I told his soldiers were petty booze thieves! So I challenged the king on duel on head hammering! We hammered for while, albeit the king got knocked out few times, he did not stay down. Standing up and ram his head on mine! Even if I was much less hurt by his efforts, but I started to suffer a headache and did not want to get worse so I yielded for defeat. King then collapsed and once giving a taste of my blueberry moonshine his headache was gone when waking up he then offered work for his army and demanded me yielding to accept it. So I took it, after all, head pouting was honored combat tradition among satyr men so I had to comply.

I was a good scout in the army, knew the terrain, where sneak, track, and what keep eyes out for. As king conquered, he saw his biggest challenge was not human opposition but land itself. So I told him; "Make the lands your bitch, but cannot fuck something with no hole. So get a hoe who can command the land." As king asked where to find such 'hoe' I told about a woman what I had heard talked about in the community before my community had split up. Then he sought the woman and the said woman was queen he found! So I perhaps indirectly influenced him to get an idea and where to go looking for his wife.

After the war, the king then gave me finances to start my tavern which I named 'Horny Goat', with my own brand of ale and whiskey which locals loved. I made a fighting pit, which was mostly illegal in most of the country but the king gave me a pass to run it with terms that nobody must die in the ring. So I ran a simple setup of tavern with good food, good looking waitresses, fighting pit with bit gambling on side and rooms (albeit all guests complain the noise but they cannot blame for sensitive ears as it's three-story tall tavern!). I was having a good life, excellent life telling wild stories, having good fights....until my distillery then exploded. When I was experimenting on a new booze recipe it blew up, set the tavern on fire. Thankfully none died, but my tavern was gone and so I became a wandering drunkard once more.

Then king's messenger found him, asking me to an audience with my old friend which I graciously accepted. Get at least tell straight to his face he had grown fat and old! Pity humans live only one-fifth lifespan of a satyr!

What is your preconception of Princess Cliara? Definitely better that she came more after mother in looks than her father! Would love to rail her royal booty but would expect her father to be protective as he was protective of his wife as he kept giving me subtle threats in the wedding with his queen 'not screw anything' in there. But she is definitely a wild one and Baerdur likes to tame a wild stallion whenever he can!

What are your ons/offs? What are your character’s ons/offs? Easier list offs as ons would be a longer list (and offs apply both me and char); Guro, Vore, Bloody/Mutilations, Urine/Body Wastes besides cum/sweat. Mention any offs if come any across which aren't on the list. Top six favorite ons; Dominance, Roughhousing/Rough sex, NC, Bondage, Sexual Marathons (gangbang/exhaustion), Corruption

Thoughts about others
Mortimer - "Tiefling gypsies are fun folks revere with, but poor Mortimer here seem have forgot do it! Perhaps he should had chased the flame and given no fuck anybody else." {A drunken big bro sort feelings for him}
Victoria - "Frigging love her, sad though my satyr sense of honor (bullshit, satyrs never marry) forbids marry woman with equally big or bigger brick than myself are carrying." {close friends/comrades, fuck buddies for sure, share many things together}
Cedevax - "I like him, knows drink, fuck and fight! Also his clan sounds fun, could visit sometime." {potential rivalry for princess attentions but otherwise comrades in arms}
Tallia - "Pity her family died and home town torched, but was a good fuck during the war and sadly not kept in touch with her." {Fairly neutral attitude minus one past encounter as no doubt a horny satyr scout would had got round with her for sexual relief during the war, is one leaning towards king having affair with her}
Evilin - "Don't know her but know her people, would be fun either as shag or contest buddy!" {Fairly neutral, albeit if learn her past would be wary for princess safety in her presence}
Erkhardt - "Bit stiff stick in arse in sticking on honor and rules and such, but good fighter albeit bit shy courting ladies more often." {Teasing/Playful brother in arms towards him, if her, then flirty interest as well}
Baerdur - "Irresistable wild party animal and best friend of everyone!" {This is me, and I think I am great and chill guy!}
Lilianne - "Bit stuck up, arrogant lil magician. But pretty and has a great ass, wonder has she taste for drinks?" {Baerdur would view her as a pretty if a bit annoying woman and hopes trick her get drunk so she would show her real emotions instead of hide them beneath polite mask}
Delona - "Bit too prideful and arrogant, beyond Lilianne. But if could gag her could tolerate her while taking a blowjob from her." {Not personally fond of her and her attitude, just way different wavelengths but would fuck her if given chance}
Jokull - "Guy is a mystery, feels like someone from fey realm. Could be fun and games, but among feys the fun and games can differ a lot by the taste of them." {Sort semi-familiar feeling of the fellow fey, cautious but welcoming, may have even idea of his homeland through tales he heard while growing up}
Winona - "Wild, beautiful, sexy and dangerous?! My kind of woman! Would have loved to face her in a fight and fuck afterwards hard enough ground tremble pounding her! Pity, she's married...but then again that haven't stopped me before but her steel does whenever I tried to approach her with the subject." {Admire her, lust her, but also view her in pity as he notices she is not entirely happy with her husband and he had tried to give hints to her husband but it has fallen deaf ears. Overall would have liked to duel her before the war with the north ended just to see who would have won and would have claimed her as his prize.}
Nuneyd - "Dangerous man, saw how he wielded magic. He hated magic he wielded more than he hated enemies. Dumb human, stuck up with his hatred. Could understand him being free, but should had waited till war over as those war time martial laws are harsh." {Overally cautious but also pities him somewhat)}
Beldon/Belle - "Hahaa! A good trick and a joke!" {Baerdur would find Beldon/Belle's situation amusing, also pretty, and loves to tease her, especially knowing he is a guy in a woman's body and makes crude jokes about it.}
Melanthe - "Beautiful girl, made bargain with feys and embrace our ways. Like her." {Overall like her, also may had bed her once or twice and curious of her folks/people culturally speaking.}
Arg'hash - "Druid? Interesting has lots of potentials to be a good buck in fucking but he feels awkward with his inner instincts. I shall help him." {Would take drunken senpai sort approach, be chill cool guy show ropes how to be properly man and be one with instincts and perhaps let go seeking approval from civilized folks and try to be something for them what he's not; overall be more honest with himself and try care fewer others opinions}
Carlness - "Weird man, seems have got interesting life." {Curious and cautious about him and the tentacle stuff}
Abigail - "Awww, what a cute lil steel lady....*bong*! Damn you punch well woman! Do it again!" {Taunts her non-stop, enjoys thrill riling her up, and try murder him while he does best stay alive}
Roland Ebonhawke - "Haven't met the man before, but heard he had bed many princesses. Could ask perhaps tips." {Fairly neutral but would give bro-fist about bedding women in general but his category dealing more finer breeds}
Cassian O'Cuinn - "Clever and nice man, he was regular at my tavern (at least before it blew up)." {Share some things in common with nature and enjoying life in general, but also has king's gratitude saving his sons so grateful for that as otherwise king would have asked him to do it}
Zerran the Black - "Damn, man braver than I as king would have beheaded me attempting the same stunt and I damn almost tried it!" {Admire him for bravado with attempt fuck the queen}
Logan K'tra - "He had wise father, you don't fuck with elements and this is likely temporal cease-fire solution. Peace that is." {Respect for man who dares face the elemental fury and ready fight it}

Vreski

Quote from: Zaer Darkwail on January 30, 2021, 10:36:06 PM
After the war, the king then gave me finances to start my tavern which I named 'Horny Goat', with my own brand of ale and whiskey which locals loved. I made a fighting pit, which was mostly illegal in most of the country but the king gave me a pass to run it with terms that nobody must die in the ring. So I ran a simple setup of tavern with good food, good looking waitresses, fighting pit with bit gambling on side and rooms (albeit all guests complain the noise but they cannot blame for sensitive ears as it's three-story tall tavern!). I was having a good life, excellent life telling wild stories, having good fights....until my distillery then exploded. When I was experimenting on a new booze recipe it blew up, set the tavern on fire. Thankfully none died, but my tavern was gone and so I became a wandering drunkard once more.

Victoria is probably a regular at the Horny Goat and her and Baerdur can probably have gone on some adventures together. Like the one with the Deepsea Beholder.  ;)
If you're interested Zaer.

snowdrop

Quote from: ElayneTrakand on January 29, 2021, 11:31:38 PM
I have two character ideas and which one I want to go with kinda depends on how much we are willing/want PCs to be abused in addition to the princess. If we want more strict doms I will go with the rouge, if we want more of a switch I will go with the bard. Or of course whatever one you prefer!

DM questions: Would Tallia have known Cliara directly? I had an idea that she might have been a tutor in dance, music or other things, but I am unsure if the king would have employed her as such.

Well, I would never want to try and dictate which kind of a character you should play -- definitely go with the one you think you'd enjoy playing the most! It's unclear to me how much other PCs might end up getting abused, it's not something I've been particularly planning; but, of course, everything depends on the decisions the PCs make. Perhaps in general a character like Tallia might be a better fit for the theme if she plans to teach the princess everything she knows, rather than the player counting on there being lots of opportunities for Tallia herself to get abused by monsters and NPCs, if that makes sense. Everything can happen, of course.

It's definitely possible to have a personal relationship with the princess, absolutely! King Leo would no doubt have wanted to get her daughter the best possible tutors growing up, and as a quite social and outgoing girl, she'd have been easy to make friends with.

Quote from: Laughing Hyena on January 30, 2021, 05:28:52 PM
My follow up questions are on the pantheon and religion if any within the Kings domains. Are any outlawed, or deemed heresy? Is there any god or goddess deemed a true divine for the kingdom?

Ah, great question. I think in general, deities in the world will follow quite standard D&D tropes: the gods are very real and they exist, but their physical selves are somewhere on distant, far-away planes, and they can only communicate directly to their devout followers, each in their own specific way.

There wouldn't be any overarching national deity, nor would the King have outlawed any deities, other than those of very chaotic evil nature that might undermine his rule and the prosperity of the kingdom. King Leo is very lawful neutral in his rule: he has conquered and united all kinds of vastly different realms, but as long as they remain peaceful, lawful and under his rule, he has no desire to try and change their nature or force them to integrate them under his own culture. As such, there will be all kinds of local minor deities worshiped in different corners of his kingdom, and the capital itself, as well as all major cities would have a wide assortment of different temples and shrines.

Anyone wishing to play a more devout character can pretty much freely choose a deity that might fit the world from any campaign setting, or design their own.

Quote from: indarkestknight on January 30, 2021, 10:20:12 PMOkay, gonna be honest here. I have more than a decade of Pathfinder 1e under my belt, and years of 3.5 before that. I've never actually played 5e, though I've listened to the whole 1st campaign of Critical Role and a decent chunk of campaign 2 so I have a very general grasp of the rules (especially since CR, like most tables, uses some houserules). Will inexperience in 5e be a mark against me here, especially given this will be starting at above level 6?

Definitely not! 5e is really easy to get into, honestly, and I'll be trying to make things as smooth as possible, anyway. I mean, I jumped into my first D&D game after watching some Critical Role back in the day, and I was more or less fine :-)

6th level shouldn't be too complicated at all yet; in my opinion, it's kind of that sweet spot where characters are already really strong and have access to all their classes' most fundamental and fun toys, but things are still overall very straightforward and there isn't a MASSIVE amount of craziness that everyone is capable of doing.

Tavarokk

Wow, this is a really nice premise. I'll need to think on details some, but I'm definitely applying.

Although, a question: how is the party to resolve conflicting orders for the princess? Like if someone wants to forbid her to wear clothing while another - to put her in a specific outfit, or, say, if one player were to ban her from getting off and another suggested a gangbang?

snowdrop

Quote from: Tavarokk on January 31, 2021, 05:35:07 AM
Wow, this is a really nice premise. I'll need to think on details some, but I'm definitely applying.

Although, a question: how is the party to resolve conflicting orders for the princess? Like if someone wants to forbid her to wear clothing while another - to put her in a specific outfit, or, say, if one player were to ban her from getting off and another suggested a gangbang?

Well, optimally that'd be something the characters (and players) would realize they need to figure out among themselves, and come up with a solution... I can ultimately set up some ground rules if I really must, of course, but I'd like to think it's just another challenge the PCs can overcome :-) I am also trying to keep the details of how exactly her powers work a bit vague for now, since it's something the PCs would need to experiment with and figure out. In a way, it's a similar problem to when the PCs acquire a powerful magic item and need to decide who gets to use it and how!

It's also part of the reason I think I do want to limit the party size to 4 + princess; there's only so much of one princess to go around!

Tavarokk

"Everyone gets a day in turn with an option to swap turns or share" would probably work or something along those lines.

Also, how do you feel about the houserule of getting both ability score upgrade and a feat rather than either one or the other? Such that there's no need to pick between customization and performance?

firepyre

Quote from: ElayneTrakand on January 29, 2021, 11:31:38 PM
I have two character ideas and which one I want to go with kinda depends on how much we are willing/want PCs to be abused in addition to the princess. If we want more strict doms I will go with the rouge, if we want more of a switch I will go with the bard. Or of course whatever one you prefer!

If you fancy a switch role, I'm sure there'll be no shortage of players willing to indulge you...

I'd certainly like a toy to play with while the princess is otherwise occupied... the issue might more likely be that you get very little opportunity to play with our little princess yourself(under your own volition, anyway)... XD




I've barely dabbled in 5e but I am pretty interested in playing one of the boys. I've found two images I quite like, just trying to decide which one I want to flesh out - so GM input much appreciated!^^

The first, I'm thinking is perhaps from the same mysterious race as the queen, here to oversee the princess's coming of age. Naturally, that means he has a pretty good idea of what's going on, and a vested interest in seeing the princess properly tamed. Perhaps he's even somewhat bitter about having to personally oversee the princess's breaking, rather than focusing on his own pets back home. He'd be naturally voyeuristic, happy to sit back and watch as others do the fucking, as long as the girl isn't given an instant of respite, and even less opportunity to escape. Even better if he can find another woman to bury her head in his crotch as he watches. Obviously this concept is dependent on how much you are willing to elaborate on the mother's race. In my mind, they're a sort of highly reclusive druidic/fey people, few and far between, whose women gain magical power from submission and their men physical prowess from dominance.

The second concept is a warlock prince from a neighboring kingdom(or just a high ranking family). He was planning on formally requesting the princess as his wife upon her coming of age, something that has been in the works for a long time, an open secret at court. He's already dreamed of tormenting that wilful spirit into submission since they first met as children, but imagine his reaction when he finds out what kind of creature his intended really is... Something only fit to be humiliated and abused. Wielded... and then debased all over again.



So, any preferences on which one I write up?

Zaer Darkwail

Quote from: Vreski on January 31, 2021, 01:45:49 AM
Victoria is probably a regular at the Horny Goat and her and Baerdur can probably have gone on some adventures together. Like the one with the Deepsea Beholder.  ;)
If you're interested Zaer.

Would be interested make a background connection :). Hopefully, we get picked together so can make it.

snowdrop

Quote from: Tavarokk on January 31, 2021, 07:00:34 AMAlso, how do you feel about the houserule of getting both ability score upgrade and a feat rather than either one or the other? Such that there's no need to pick between customization and performance?

I think I'd rather just go with the normal rules on this one. I actually like the fact that you need to decide between ability scores and feats, and I feel like it helps classes like Fighters stand out a bit more, when they have access to clearly more feats than most other classes do.

If players strongly wish for it, I'm more open to an "everyone gets one free feat at 1st level" houserule (in which case I would say that variant humans are not allowed, and all humans should go for the +1 to all attributes route instead).

Quote from: firepyre on January 31, 2021, 07:12:22 AMThe first, I'm thinking is perhaps from the same mysterious race as the queen, here to oversee the princess's coming of age.

It's an interesting idea for sure! I'd have to do a bit of thinking as to how it might relate and how much your character would already know of what's going on, but it's not a bad idea at all to have someone along who understands what's happening and why, to help convince the party that they're all doing the right thing. I'm not sure if he'd be the exact same race as the Queen, but something closely related at very least is definitely possible.

I like both of your concepts; I'll just say what I keep telling everyone else, whichever is the one you think you'd enjoy playing the most is what you should go with! :-)

Zaer Darkwail

snowdrop, is it okay that my char Baerdur knew king Leo while he was conquered and was part of his army (as a scout, albeit plan taking outlander background indicate more his origin and he having woodsman skills). Also that he gave king Leo the idea to marry a woman who can control the land (and sort give hint where to find her based on rumors/tales he heard as a child). Also some point my char had (in)famous tavern called Horny Goat, but it got burned down thanks to his distiller blowing up (as he was experimenting with new brew/spirits).

Kathyan

I noticed this before but didn't have the time to come up with an idea until today.

Who is your character?
Lady Lilianne
Still undecided if going with an eladrin or a human with the fey touched feat but either way I plan to go with the noble background. Haven't decided either about what class to go, bard or artificer so consider my character a sort of dilettante so far.

Tentative portraits:


Where are they from? Do they have friends, family, relatives, connections?
Lady Lilianne comes from one of the minor noble families on Eboria that were united by King Leo and is the first in the succession line to the rights of her family. Her parents enjoy good health though so it is unlikely that Lilianne takes care of the noble house anytime soon. In spite of this her parents are quite protective with and have not allowed to adventure on her, she compensates this with being what some would say a genius on training, she ended up becoming quite conceited and arrogant in result.

Why has King Leo decided to trust them enough to hire you for his elite group of adventurers? How long have you been with the group?
Knowing the King for a long time Lilianne's family enjoys benefits that are beyond those of a minor noble house, perhaps they do know the truth of how he meet his queen, as such Lilianne has already met him and his sons. As a matter of fact it was the King himself who showed interested in her and summoned the heiress of this noble family into his castle. Liliane had been instructed in history, politics, swordplay, magic, arts and other disciplines she would be assigned the task of educating the princess.

Given the location of her family lands and their link to the feywild Lilianne would also supporting the princess on learning how to use her gift. If Liliane didn't know the real truth behind queen Eriphise she would teach her the version the King supports.

Lilianne has always been very aware of Cliara's escapades but she never stopped since that was not part of her duties, at least not until now when she is to track her and bring her safe and sound with a group of other adventurers. Lilianne would make to discipline Cliara once she found her so this situation didn't repeated itself although Lilianne was grateful that she was able to embark herself on an adventure that her parents would not be able to stop her from going.

What is your preconception of Princess Cliara?
Lilianne sees Cliara as naive and innocent, someone eager to see the world with her own eyes instead of learning from others. She still has lots to learn but it seems that she just wont listen to anything told to her although harsher methods seems to work fine with her.

What are your ons/offs? What are your character’s ons/offs?
My Ons/Offs are on my signature. Some might have changed since update
Ons: everything on my list but particularly looking at sexual toys, bondage, rough sex (hair pulling, spanking, choking,etc), humiliation, sexual training(pet, anal,etc), receiving worship
Offs: scat, piss, non sentient partners, extreme pain, sexuallized gore

My character would strictly be a domme but since I'm a switch I'm up for having her on the receiving end as well, in a dub-con or non-con way of course. Considere everything on my character's on to go both ends. ^^

Laughing Hyena

#24
Quote from: snowdrop on January 31, 2021, 05:10:34 AM
Ah, great question. I think in general, deities in the world will follow quite standard D&D tropes: the gods are very real and they exist, but their physical selves are somewhere on distant, far-away planes, and they can only communicate directly to their devout followers, each in their own specific way.

There wouldn't be any overarching national deity, nor would the King have outlawed any deities, other than those of very chaotic evil nature that might undermine his rule and the prosperity of the kingdom. King Leo is very lawful neutral in his rule: he has conquered and united all kinds of vastly different realms, but as long as they remain peaceful, lawful and under his rule, he has no desire to try and change their nature or force them to integrate them under his own culture. As such, there will be all kinds of local minor deities worshiped in different corners of his kingdom, and the capital itself, as well as all major cities would have a wide assortment of different temples and shrines.

Anyone wishing to play a more devout character can pretty much freely choose a deity that might fit the world from any campaign.

Speaking of religion, I used search fu to find my notes on the forementioned (my homebrewed) goddess of tieflings. Lemme know if it clicks with your world and grand designs.

A'nora - Neutral Good, Lesser Goddess
Domains: Life, Light, Twilight
Titles: "The Red Goddess of the Road", "The Horned Mother", "The Inner Light"

Origins: "They are my children and I will never abandon them" It is said that the tieflings were born of the unholy union of a demon and a human. Many can point the finger to the Abyssal Lord Grazzt (common misconception) as the one who sowed the first seed but there was never a face for the mother. Whether she is the one that truly gave birth to the first mortal Tiefling, or is merely the one to find the wayward child abandoned on the road, A'nora is the deity that claims all tieflings as hers. Where one sees but a monster she sees a child with infinite roads ahead of them. Bestowing the tieflings with their wanderlust and adventurous spirits, she is their patron goddess. Shrines to A'nora often can be found amongst merchant roads and some less traveled paths. And for as much as humans and other demi-races scorn them, they can often find sanctuary at these shrines.

Dogma: "My children, show the world they are wrong about you." "Never be quick to judge. You know what this feels like." "Extend your aid to those whom ask you of it." "Tolerate no malice in your home" "But already be ready to forgive one whom seeks it."

The Horned Mother asks a lot of her children but only because she knows they are greater than what the world believes them to be. If none of the others shall have you in their home then your home shall be found on all roads. Travel with your brothers and sisters, your own family. She wants her tieflings to extend a hand to those that would've cast them out. Show compassion to the good but give no ground to the wicked. Never turn away ones whom seek to become better people.

Worshippers: Many of the wayward Tiefling Clans will welcome outsiders with the greeting "A'nora welcomes you" which is a common oath of hospitality and invoke the Goddess in enforcing it. Woe often finds its way quickly to one whom breaks the hospitality of the Horned Mother and a mothers wrath is one few dare to cross. A Priest or Priestess of A'nora is rarely anything but a Tiefling but as a goddess of redemption she can find worshippers from other unique walks of life. A Paladin of A'nora also comes with this distinction and the Oaths available to one of A'nora's Knights are Devotion and Redemption. Most worshippers of A'nora are of Neutral Good or Chaotic Good Alignement.

The Holy Symbol of A'nora is a Lantern held within a Silver Circle. The Holy Weapon of A'nora is a Warhammer.