Interest check: Mind Control University (Female chars only)

Started by Sethala, July 29, 2017, 01:20:20 AM

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Sethala

I'm making a thread for this now just because I'd like to see how many people would be interested in this idea.  I'm not sure if I'll actually run a game like this (been rather busy lately, and it's been sometimes hard to sit down and write posts), but I wanted to toss it out there anyway.

This is a roleplay based entirely on a short story that can be read here: https://fiction.live/stories/Mind-Control-University/uScpa3Z6TKhEjYhta/home  The story has spawned quite a few similar stories on the site, though reading them to completion isn't necessary.  (Reading the first chapter of the linked one, at least through the school's orientation, may not be a bad idea.)

The short version, however: Mind Control University (or MCU) is a multi-dimensional school run by the Goddess of mind control herself, Dean Mesmerra.  The school welcomes students from many different worlds and parallel universes, and offers them the best training in various methods of using and resisting mind control (whether through hypnosis, magic, chemicals, telepathy, technology, or even manipulating chi).  There is a catch, however: the school allows, and highly encourages, students to use their lessons against each other.  One of the surest ways to graduate is to brainwash another student into becoming your slave.  Meanwhile, the school has no guarantees for those who become brainwashed themselves, and such students will likely find themselves as a slave even after school has ended.

If that sounds interesting, read on.  I'll post a bit about students and the school:

The school exists across several dimensions and parallel universes, and students from many different worlds are brought in for each class.  Some may be brought in from modern day Earth, others from parallel versions of it (perhaps one world had Japan and the US fighting most of Europe during WW2, another version had people discovering magic in the 12th century, another is a world conquered by a Roman Empire that persisted into modern day, another is what modern day Earth might be if elves, dwarves, and orcs lived with humans...), and still others from entirely different worlds and universes.  Sometimes multiple students are from the same world (or universe, if space travel has been invented), other times all of them are from different worlds entirely.  Classes are usually around 40 students each, and all the students for the same class share the same copy of the university, the same teachers and class schedule, and don't interact with any other classes.

Not every student is there to become a dominating mind controller, of course.  All attendees are chosen because they have the potential to learn mind control, but the desire to do so is a secondary concern.  Not every student receives the same introduction letter as well; some are told up front about the risks (and rewards) the school has, while others are only told about the school being a multi-dimensional facility that promises the best possible education.

However, to keep things interesting (and because many times mind control leads to rather intimate scenarios), Dean Mesmerra has separated different classes (and different versions of the school) based on the attendees' preferences.  Some are co-ed with straight guys and girls together (or bisexual leaning towards straight), and some are entirely a single sex where everyone is attracted to that sex.  Admittedly, I would be running an all-female game due to my own preferences, but anyone else is free to run their own version of the game (though I would recommend going to the story link above to message the original author for permission, as a courtesy).

The school itself has quite a few interesting quirks, as well.  The surrounding city for each version of the school consists of neighborhoods pulled from each student's home world, with the inhabitants enchanted to not notice anything out of the ordinary.  The school itself is very large, featuring a cafeteria filled with incredible food from across the multiverse, and massive dorm rooms with queen-size beds, large screen TVs, and a full bathroom complete with Jacuzzi.  Since the school promotes a significant amount of treachery among its students, the dorm rooms are magically locked to only allow the owner or those they've personally authorized to enter (though anyone can open the door from inside).  However, once the door is open, anyone can enter or leave freely until it closes.  The rooms are also soundproofed to any remote listening devices, and any attempts to magically scry or teleport into the room are blocked unless the caster has permission from one of the room's owners.  Teacher's offices and classrooms are similarly protected.  The library is massive, holding books for almost every possible subject, and is enchanted to automatically replace any book checked out by a student.  Finally, the entire campus is under spells to allow anyone to understand any language being spoken as if it were their own, and another spell to prevent any death and speed up healing from any fighting that breaks out.

Anyway, if this sounds interesting, let me know.  If there's enough interest I'll probably give it a shot.

Pretty in Pink

Raucous Kink Trigger Alert sounding  Welp, you had me at Mind Control.  I'm in!
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Kokaine

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Request Thread

Hobbes1266

I don't have the biggest hypno kink (though it's definitely there) but the contest aspect of this (students competing to mind rape and enslave other students while trying not to get mind raped and enslaved) is mind numbingly exciting. I'm starting to get an idea for a character, assuming using a musical instrument to manipulate people would be acceptable. Would there be a system for resolving conflicts between characters (like rolling dice to resist/inflict mind control, possibly modified by character stats) if not how would this handle that?

Sethala

Quote from: Hobbes1266 on July 29, 2017, 10:26:30 AM
I don't have the biggest hypno kink (though it's definitely there) but the contest aspect of this (students competing to mind rape and enslave other students while trying not to get mind raped and enslaved) is mind numbingly exciting. I'm starting to get an idea for a character, assuming using a musical instrument to manipulate people would be acceptable. Would there be a system for resolving conflicts between characters (like rolling dice to resist/inflict mind control, possibly modified by character stats) if not how would this handle that?

The idea of the school is that it teaches the six main "disciplines" for mind controlling someone (hypnosis, technology, magic, psionic, chemical, and chi).  A mind-controlling instrument could easily fall under one of those (perhaps it's enchanted to be magical, perhaps it's high-tech and can play subliminal messages, perhaps the sound is just simply hypnotic).  So yeah, that would easily work.

As for conflicts... I was debating a "system-optional" game.  You have the option of picking stats for your character and using die rolls for any sort of contested action, but anyone that wants a systemless game can just ignore stats and roleplay as they wish.  The character stats would be pretty simple, something along the lines of, pick your character's ability in each of the fields (ranging from 1 to 10), opposed checks would have each player roll 1d6 and add to their score.  Characters could also have a few traits that let them break the rules (an implanted chip that lets them use technology instead of psionic when resisting mind control, a magical amulet that gives a higher defense against magic, etc), but the overall idea would be "an RP game with a bit of dice for uncertainty", not a rules-heavy system.

Hobbes1266

Quote from: Sethala on July 29, 2017, 11:40:45 AM
The idea of the school is that it teaches the six main "disciplines" for mind controlling someone (hypnosis, technology, magic, psionic, chemical, and chi).  A mind-controlling instrument could easily fall under one of those (perhaps it's enchanted to be magical, perhaps it's high-tech and can play subliminal messages, perhaps the sound is just simply hypnotic).  So yeah, that would easily work.

As for conflicts... I was debating a "system-optional" game.  You have the option of picking stats for your character and using die rolls for any sort of contested action, but anyone that wants a systemless game can just ignore stats and roleplay as they wish.  The character stats would be pretty simple, something along the lines of, pick your character's ability in each of the fields (ranging from 1 to 10), opposed checks would have each player roll 1d6 and add to their score.  Characters could also have a few traits that let them break the rules (an implanted chip that lets them use technology instead of psionic when resisting mind control, a magical amulet that gives a higher defense against magic, etc), but the overall idea would be "an RP game with a bit of dice for uncertainty", not a rules-heavy system.
Okay thanks for clarifying. That take on system play would make sense I would think. If this system idea were to be apart of this, would it be alright to have the stats as seperate defense and attack for the disciplines? For example a character could be very skilled at using chemicals but weak if chemicals were used on them.

Neo In Matrix

Tentatively interested. Main interest of mine is to be enslaved though. :-).

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Sethala

Quote from: neoextra1 on July 29, 2017, 09:39:25 PM
Tentatively interested. Main interest of mine is to be enslaved though. :-).

Certainly a possibility.  Mesmerra tends to pick a few students that she thinks would be interesting to watch them submit.  And it's possible your character didn't know about the school's competitive and dangerous nature until she arrived.  (Or maybe she did know, and came hoping to find a new Mistress?)

Velatha

I too am somewhat interested... at least enough to bookmark this thread.
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Neo In Matrix

Quote from: Sethala on July 29, 2017, 09:55:02 PM
Certainly a possibility.  Mesmerra tends to pick a few students that she thinks would be interesting to watch them submit.  And it's possible your character didn't know about the school's competitive and dangerous nature until she arrived.  (Or maybe she did know, and came hoping to find a new Mistress?)

Oh no. She didn't know about it at all. She is a rookie reporter and want to learn mind control techniquea to become the best in her game and have exclusive stories and what not. Poor girl. Doesn't get to get a single story. Instead, she becomes plaything of many students and teachers there. And finally someone claims her permanently.

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Apologies. Slow posting due to workload. But trying to match uo will quickly do. Thanks for your patience. .!!! :)

Sethala

Well, I think I've got enough interest to go into more details about the school's rules.  Note that I'm looking for players to be students, as well as teachers.  Teachers are likely going to be more of an NPC role; they are significantly more powerful than the students, being true masters of their craft, but they're also not part of the competition between students are generally aren't allowed to use their techniques on the students outside of class demonstrations.  I'm figuring if someone plays as one of the teachers, they'd also play a student in the game at the same time.

Anyway, the rules students have to follow:

-Students are allowed and encouraged to practice mind control techniques on other students, including attempting to permanently enslave them.  The only limitation is that the student must still be able to attend classes. 
-Students that enslave another student must report to Dean Mesmerra's office for review and confirmation.
-Mind control is intended to be subtle.  Any student catching another student in the act of mind control can report it to Dean Mesmerra.  Doing so will have the Dean dispel any mind control that took place, as well as punish the offender.  Note that students are expected to learn to defend themselves, and repeatedly relying on the Dean to intervene may leave her ignoring such reports.
-While some minor violence is expected as part of a mind control attempt, outright attacking another student is frowned upon.  There are wards around the school to rapidly heal students and prevent death, but it is wise to not test their limits.
-Students are not allowed to drug food in the cafeteria.  Show some originality.
-Students are allowed to go into the surrounding city, and may do as they please, including using the residents for practicing techniques.  However, students are not allowed to bring bystanders from the city into the school itself.
-Students are expected to stay within the university campus and surrounding city, except during the holiday break.  Requests to return home may be reviewed by the Dean.
-Students are not allowed to plant any listening or recording device in classrooms, teachers' offices, or other staff areas.
-Students are heavily advised against attempting to mind control or enslave teachers.  While successfully enslaving a teacher will allow the student to immediately graduate, failing an attempt to do so will cause the student to become the teacher's permanent slave.  To date, there have not been any successful attempts to enslave a teacher in any class at MCU.

(I may have forgotten one or two, I'll edit if I have.)

As for making a character for the game, the only rule is that the character is a female* humanoid (so other races such as elves, catgirls, and so on are allowed) that is attracted to other females, and that the character has at least some potential to learn how to control others.  Whether they wish to use that potential or not is irrelevant.  Characters can come from any sort of world, whether modern day Earth, alternate timeline Earth, or any sort of fantasy or sci-fi world.  Though on a personal note, I'd prefer to avoid specific fandoms and universes in the game.  For example, I'm fine if your character wants to be a member of a secret school for wizards, and if you want to draw ideas from Harry Potter for your character that's fine, so long as they aren't actually from the Harry Potter world.  Additionally, characters that aren't humanoid but are able to shapeshift into a humanoid form are perfectly fine (for example, a cat that's able to turn into a human or catgirl form).

*I decided to expand on this a bit for the trans- and non-binary crowd.  Basically, the character should be female biologically, and at least comfortable with identifying as female.  As mentioned above, shapeshifting characters are allowed, as long as they're able to "default" to female when in public.  Basically, if you've got an idea for a character that doesn't fall into the normal gender binary, feel free to ask about it.


Hobbes1266

I'm planning on my character being from a steampunk world, what about other peoples characters?

pdragon

I'm probably gonna have a girl from a modern fantasy world (perhaps Final fantasy esque in terms of magic mixing with technology). And as her attempt to be clever and tactical she wears a blindfold around school to try to avoid visual hypnosis attempts.
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Kokaine

Thinking of some sort of Unseelie Sidhe (dark faerie) or a female shifter of some sort.
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Hadn't firmed everything up with mine, but apparently I'm not the only one that absolutely adores Steampunk and Magepunk settings.  :P
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Velatha

I keep going back and forth in my head between a nymph, succubus, and kitsune.  Tomorrow I'll go looking for some pics and make up my mind.
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Re Z L

My two main ideas thusfar are (in no particular order)

Alraune (plant-lady specializing in pollen/pheromone-based control and other various chemicals)

Succubus (masquerading as an angel; specializing in traditional hypnosis/magic based effects)

Still considering some other possibilities too.

In terms of a "system" you could have a variety of categories:







CategoryAptitudeResistance
Magic/CharmXY
HypnosisXY
TechnologicalXY
ChemicalXY

Then, the person using the skill rolls X dice to "attack" and the defender rolls "Y" dice to resist, the person with the best result wins.

Easiest is something like X d6, getting a 4, 5, or 6 is a "success", then just compare who has the most to see who wins/loses.  Or other various iterations.
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Hexed

How furry are you allowing in regards to the characters?

Like only cat ears/tail or further formed? Asking cause I've got some nice pics of Katt/rinpu? from breath of fire 2.

Velatha

I agree that a simple dice system would likely be about ideal for a game such as this, and something along the lines of what Re Z L mentioned would be fairly effective at simulating the 'combat'.

edit: I also had time to look at a few pictures ahead of schedule and definitely plan on playing a kitsune who would naturally use magic based powers.
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Sethala

Quote from: Hexed on July 30, 2017, 06:46:10 PM
How furry are you allowing in regards to the characters?

Like only cat ears/tail or further formed? Asking cause I've got some nice pics of Katt/rinpu? from breath of fire 2.

Furry is fine (although admittedly, not my personal preference).

Quote from: Re Z L on July 30, 2017, 06:41:26 PM
My two main ideas thusfar are (in no particular order)

Alraune (plant-lady specializing in pollen/pheromone-based control and other various chemicals)

I'm assuming her "normal" self would be half-plant?  If so, are you fine with her being a shapeshifter and being fully humanoid (green skinned, possibly vines for hair, plant motif for her outfit, but otherwise walking around on two legs) when out in public?

QuoteIn terms of a "system" you could have a variety of categories:







CategoryAptitudeResistance
Magic/CharmXY
HypnosisXY
TechnologicalXY
ChemicalXY

Then, the person using the skill rolls X dice to "attack" and the defender rolls "Y" dice to resist, the person with the best result wins.

Easiest is something like X d6, getting a 4, 5, or 6 is a "success", then just compare who has the most to see who wins/loses.  Or other various iterations.

That wouldn't be a bad idea.  Could go with Exalted rules (7-9 is one success, 10 is two successes).  As for value, I'm thinking everyone has the same number of points for both offense and defense, and offense and defense in one category have to be close (someone with a 1 in magic offense probably shouldn't have max magic defense)

Hobbes1266

After reading a bit more on the story this is based on, it talks about roommates, would our characters have roommates?
Quote from: Sethala on July 30, 2017, 11:32:41 PM
That wouldn't be a bad idea.  Could go with Exalted rules (7-9 is one success, 10 is two successes).  As for value, I'm thinking everyone has the same number of points for both offense and defense, and offense and defense in one category have to be close (someone with a 1 in magic offense probably shouldn't have max magic defense)
Just my personal thoughts but I don't know if the offense and defense should be so closely linked,  you could have a character with no skill with using chemicals but a natural tolerance against them at least I think. It would limit the possibilities for characters if such restrictions were put in place.

Re Z L

Quote from: Sethala on July 30, 2017, 11:32:41 PM
I'm assuming her "normal" self would be half-plant?  If so, are you fine with her being a shapeshifter and being fully humanoid (green skinned, possibly vines for hair, plant motif for her outfit, but otherwise walking around on two legs) when out in public?

That's the plant!

Basically Poison Ivy-like.
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