We Could Be Heroes; A Sexy Superhero RP 2nd Arc Recruitment! MALES NEEDED!

Started by Vergil Tanner, May 10, 2017, 09:00:45 AM

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Vergil Tanner

We're always recruiting new characters! :D

As far as the concepts go, either one would work! We have a State Shifter and a Pyromancer, so nothing to do with manipulating fabric just yet...as for the first concept, we do have a "Software Based" character already, so you'd need to differentiate him enough from Callum to avoid stepping on peoples toes (Maybe make him more hardware rather than software?) but that could also be worked on. Either way, whichever one you feel like you'd have the most fun with is A-OK with us in regards to working out a way to make it work :D
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Men in general judge more by the sense of sight than by that of touch, because everyone can see but few can test by feeling. Everyone sees what you seem to be, few know what you really are; and those few do not dare take a stand against the general opinion. Therefore it is unnecessary to have all the qualities I have enumerated, but it is very necessary to appear to have them. And I shall dare to say this also, that to have them and always observe them is injurious, and that to appear to have them is useful; to appear merciful, faithful, humane, religious, upright, and be so, but with a mind so framed that should you require not to be so, you may be able and know how to change to the opposite.

Dubbed the "Oath of Drake,"
A noble philosophy; I adhere...for now.

Chajesdad

Ok, after much consideration, I was advised that I would have more fun with Bin, so for differentiation, the semi-sentient data programs are just that, all I can do is ask them to do things, and the tech genius side can easily run more to the mechanical engineering side of life. Perhaps Callum can train my "Friends" as more skilled programs.

That said, if this is ok, there was a step 2, where I would begin a more concerted interview process?
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Vergil Tanner

Honestly, that still feels like more of a Software kind of thing; complicated AI programs and viruses feel more like something Callum could eventually do, and I'm deliberately trying to avoid two characters who can do close to the same thing. I mean, being able to create programs that can do things like fuck with software basically means that your character can make programs that do Callum's job for him. :P

So I would have to say, if you want to go in that direction, go all-in on the mechanical side of things rather than virus and AI creation.
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Men in general judge more by the sense of sight than by that of touch, because everyone can see but few can test by feeling. Everyone sees what you seem to be, few know what you really are; and those few do not dare take a stand against the general opinion. Therefore it is unnecessary to have all the qualities I have enumerated, but it is very necessary to appear to have them. And I shall dare to say this also, that to have them and always observe them is injurious, and that to appear to have them is useful; to appear merciful, faithful, humane, religious, upright, and be so, but with a mind so framed that should you require not to be so, you may be able and know how to change to the opposite.

Dubbed the "Oath of Drake,"
A noble philosophy; I adhere...for now.

Chajesdad

      Ok, now, I have gone over the idea a bit, and tried to cut his idea out a bit. And it feels too bald from Bin, so Megan is a country bred girl, she may have been here a year or two, but is still new to the scene.

     "Now go, fight, win! And call me when you get back, dahling, I love these little conversations. Let's do lunch." Her main understanding of fashion industry comes from her research of Edna from The Incredibles.
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PentheWonderful

Hello there, lovely. As Vergil is currently asleep at this time, I will be taking over for him momentarily ;)

So from my understanding, you're going with Megan instead of Bin?

From what you've described about her so far, I have to say, I'm very excited and intrigued. XD
So tell me more about her power!
"The secret behind every genius is a heart full of sadness, a mind laced with madness, and just a little bit of magic."

Chajesdad

      Megan is a manipulator, she can animate, and modify the properties of cotton, turning a cotton shirt into kevlar resistance, creating tentacles that are stronger than her personal strength out of ace bandages, increasing fire resistance, shaping, cutting and weaving the material without tools. Causing living cotton plants to grow healthier or faster, not dramatically but reaching harvest time a month in advance. She cannot affect other plants, for animation of dead material she has to be in contact with the material, though she can bolster living plants for the time of say a week.
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PentheWonderful

Okey dokey!

So, a few questions:
1. Can you divide those abilities into phases as to when she would get them? For instance, a Beginner Phase (when she first gets her powers), Intermediate (upon moderate control), and Mastery (upon full control).
2. Give me some ranges within those ranges. For instance, at beginner phase, how far can she manipulate the cotton's resistance? Perhaps not up to kevlar resistance yet, but more of a denim consistency/thickness?
3. What are some drawbacks to the powers? Does she get tired, headaches, etc? How much does it take out of her?
"The secret behind every genius is a heart full of sadness, a mind laced with madness, and just a little bit of magic."

Chajesdad

     Absolutely, let us go with the manipulation and animation: 1 Current Able to manipulate up to four additional appendages out to about 15 feet and strong enough to lift 60 lbs or 300 with combined effort and heavy strain. each. Able to perform fine tasks such as putting on makeup and getting dressed, though not able to go as fine detail as writing or typing. The more tasks she tries, the harder she has to concentrate, except makeup, this is second nature for her. This is by far the most trained skill she has with her power.
                                2 Development I see her strength, reach and number increasing as she grows with this ability.
                                3 Drawbacks Contact She must be in contact, anything cut or torn free loses all animation and added properties (armoring, resistance, etc) until it can be spliced back into an existing contacting cloth, this takes an action.
                                   Fatigue she is fatigued as if she were performing the task at half the weight, or had been working for a multiple of time equal to (half the actions +1) duration.
                                   Energy she must eat more to replenish her reserves.

     Resistance 1 Current Resistance, through manipulation of properties, she can cause the cotton to be fire retardant to the point of being able to be used for putting out small (campfire/ kitchen fires), be knife resistant, and absorb collisions from falls and even fist, chains or bats not full protection, think football gear. Still working on piercing since haven't really needed this kind of training. Sheds liquid on demand, stain resistant.
                                2 Development I see kevlar and stronger resistances, by weaving additional materials and learning new weaving patterns for the cotton. Eventually reaching a super-class body armor, though she should be able to manufacture armors for others, her power will allow her to bolster any cotton based armors. Resistances to energies will be something she will have to work on as this is truly the weakness of her power. Nothing to stop say electricity or acid. Also being able to use the material as a filter for various non corrosive substances both airborne and liquid in nature.
                                Drawbacks Sickness Using her power to give the Cotton properties it does not naturally have; added armoring, resistances beyond the weave (cut, fire, cold, etc) use her health and she becomes heavily nauseated over time. 

     Cosmetic adjsutments 1 Current Shaping, hemming and alterations can be made as if she had a personal sewing machine.
                                2 Development I see her being able to change costume in a round including color, pattern, and size to fit.
     
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Chajesdad

Ok, sorry just reread the premise, and am starting to notice that there is a mortal moment before it all goes haywire. Let me adjust the above for such understanding.

Quote from: Chajesdad on August 04, 2018, 01:38:45 PM
     Absolutely, let us go with the manipulation and animation: 1 First Manifestation Able to manipulate up to two additional appendages out to about 10 feet and strong enough to lift 10 lbs or 30 with combined effort and heavy strain. Able to perform fine tasks such as putting on makeup and getting dressed, though not able to go as fine detail as writing or typing. The more tasks she tries, the harder she has to concentrate, except makeup, this is second nature for her.
                                2 Development I see her strength, reach and number increasing as she grows with this ability.
                                3 Drawbacks Contact She must be in contact, anything cut or torn free loses all animation and added properties (armoring, resistance, etc) until it can be spliced back into an existing contacting cloth, this takes an full minute and her full attention.
                                   Fatigue she is fatigued as if she were performing the task at half the weight, or had been working for a multiple of time equal to (half the actions +1) duration.
                                   Energy she must eat more to replenish her reserves.

     Resistance 1 First Manifestations Light protection, able to take falls easier and absorb cheerleader punches (don't get offended using the sterotype), not ready for football players yet. Mid range Resistance, through manipulation of properties, she can cause the cotton to be fire retardant to the point of being able to be used for putting out small (campfire/ kitchen fires), be knife resistant, and absorb collisions from falls and even fist, chains or bats not full protection, think football gear. Still working on piercing since haven't really needed this kind of training. Sheds liquid on demand, stain resistant.
                                2 Development I see kevlar and stronger resistances, by weaving additional materials and learning new weaving patterns for the cotton. Eventually reaching a super-class body armor, though she should be able to manufacture armors for others, her power will allow her to bolster any cotton based armors. Resistances to energies will be something she will have to work on as this is truly the weakness of her power. Nothing to stop say electricity or acid. Also being able to use the material as a filter for various non corrosive substances both airborne and liquid in nature.
                                Drawbacks Sickness Using her power to give the Cotton properties it does not naturally have; added armoring, resistances beyond the weave (cut, fire, cold, etc) use her health and she becomes heavily nauseated over time. 

     Cosmetic adjustments 1 First Manifestations Shaping, hemming and alterations can be made as if she had a personal sewing machine or professional loom.
                                2 Development I see her being able to change costume in a round including color, pattern, and size to fit.

     Living plants First Manifestation Won't see progress till her first trip home as such not sure how that will be seen since I doubt she will see any living plants of cotton on campus.
     
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PentheWonderful

Alright, I was writing this as you posted that update, and I see you've already addressed most of my concerns on it, so, here are my suggestions. XD

Beginner phase: 1-2 appendages max. reaching up to 5-10 feet capable of only lifting 10-30 lbs (with strain at 30 lbs) each, but fully capable of performing fine tasks. Resistance only to fire, stains, light blows (punches, kicks, and falls from a short or moderate height) and sheds liquid on demand. No cosmetic adjustments yet.
Intermediate phase: 2-4 appendages max. reaching up to 10-12 feet capable of lifting 50-150 lbs (with strain at 150 lbs) each with football gear resistance, able to absorb heavier blows such as from bats, chains, and other blunt weapons, but can't protect from sharp weapons and bullets. She starts developing cosmetic adjustments of shaping, hemming, and sewing machine alterations.
Mastery phase: 4-6 appendages on normal energy and 8 with strain, reaching up to 20 feet and capable of lifting 200-250 lbs (300 lbs with strain) each with kevlar/super-class body armor with additional materials weaved in, capable of stopping bullets but still weak to sharp weapons (as real kevlar isn't able to stop stabs or cuts either) and energies. She will also be able to manipulate the cotton in regards to color, pattern, and size to fit.

But outside of that, I'm happy with the drawbacks you've listed. :-)
"The secret behind every genius is a heart full of sadness, a mind laced with madness, and just a little bit of magic."

Chajesdad

I can back everything noted previously with one exception that will have its own restriction, there is both ballistic weave (bullet resistant) and knife weave (designed to stop slashing and piercing weapons). Neither works well against the other, yet, with the restriction that it must be clarified before hand which weave used, once she starts researching bullet-proof weave she will also discover knife weave. Is this reasonable? Both are types of tactical armor and used here in the states for various policing agencies. Prison guards more commonly wear knife weave due to the low chance that a prisoner will have a gun versus the much higher chance they will have something sharp and pointy.
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PentheWonderful

Aah, I see. Well, that sounds good to me. :-)

Do you have any questions for me?
"The secret behind every genius is a heart full of sadness, a mind laced with madness, and just a little bit of magic."

Chajesdad

Do we have a preferred character sheet format? I was also needing to review the picture gallery for the right pic for her, but that will go as I set the character sheet up. Hmmmm, well as far as a niche in the world/school she is all about the fashion, having researched fashion trends through the ages (Art History), making her critical eye perfect in costuming for the theater group. Her flare for the dramatic also fits in to the theater group (Public Speaking/Communications credit). She would be in a dance program (for grace and the PE credit) though she is not a dancer. Photography is also a must for she needs to know how to pose and capture the right lighting. Business Math for Mathematics credit, Astronomy for a science credit(didn't know the difference between Astronomy and Astrology though she has developed an interest), English for Professionals for the Language Arts credit. Both Theater and Astronomy have after school activities, though rarely do they overlap as Astronomy is after dark. That would be a class schedule, now added bits.

Personal bits, is this a boarding school? If not, I need to make living arrangements as there is not a very prolific cotton industry near the school.
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PentheWonderful

For your questions!

1. We do have a character sheet format! Once you've successfully moved on from this phase, you go into Phase 2 where the real character development (and fun) begins! Essentially you'll be building the character (including their backstory and flaws, personality, appearance, which clubs they're a part of, which social circles their in, etc) and their pre-established relationships with the other characters already in the game. So, basically don't worry too much about setting a character sheet up, we'll provide you with one. :P
2. I love your enthusiasm! Already picking classes for your girl. ;)
3. Malcolm Wheeler High is not a boarding school, unfortunately. It's a public school, so students from out of town generally have to make personal living arrangements, yes.

Any other questions? :-)
"The secret behind every genius is a heart full of sadness, a mind laced with madness, and just a little bit of magic."

Chajesdad

That answers that as far as questions go for me. I think I am ready for the next phase.
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Vergil Tanner

Ok, so! Before we move on to Phase 2, I'm just gonna double check some bits and pieces. I trust Pen, so this should be a formality, nothing more.

The first thing I'd like you to do is fill out this basic concept bio:

[b]Name:[/b]
[b]Sex:[/b]
[b]Position:[/b]
[b]Archetype:[/b] (Where your character fits in the social hierarchy and structure. EG, "Goth Girl," "Jock," "Nerd," "Vampire Kid," Etc.

[b]Power Theme:[/b]



In the "Power Theme," please basically put in a finished write up of how the power works, which is what you've been working on with Pen. Once I've double checked everything there to make sure it lines up, we'll be moving on to Phase 2 :D
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Men in general judge more by the sense of sight than by that of touch, because everyone can see but few can test by feeling. Everyone sees what you seem to be, few know what you really are; and those few do not dare take a stand against the general opinion. Therefore it is unnecessary to have all the qualities I have enumerated, but it is very necessary to appear to have them. And I shall dare to say this also, that to have them and always observe them is injurious, and that to appear to have them is useful; to appear merciful, faithful, humane, religious, upright, and be so, but with a mind so framed that should you require not to be so, you may be able and know how to change to the opposite.

Dubbed the "Oath of Drake,"
A noble philosophy; I adhere...for now.

Chajesdad

Name: Megan Reese
Sex: Female
Position: Student
Archetype: La Fashionista

Power Theme:

Beginner phase: 1-2 appendages max. reaching up to 5-10 feet capable of only lifting 10-30 lbs (with strain at 30 lbs) each, but fully capable of performing fine tasks. Resistance only to fire, stains, light blows (punches, kicks, and falls from a short or moderate height) and sheds liquid on demand. No cosmetic adjustments yet.
Intermediate phase: 2-4 appendages max. reaching up to 10-12 feet capable of lifting 50-150 lbs (with strain at 150 lbs) each with football gear resistance, able to absorb heavier blows such as from bats, chains, and other blunt weapons, but can't protect from sharp weapons and bullets. She starts developing cosmetic adjustments of shaping, hemming, and sewing machine alterations.
Mastery phase: 4-6 appendages on normal energy and 8 with strain, reaching up to 20 feet and capable of lifting 200-250 lbs (300 lbs with strain) each with kevlar/super-class body armor with additional materials weaved in, capable of stopping bullets but still weak to sharp weapons (as real kevlar isn't able to stop stabs or cuts either) and energies. She will also be able to manipulate the cotton in regards to color, pattern, and size to fit.

Drawbacks Contact She must be in contact, anything cut or torn free loses all animation and added properties (armoring, resistance, etc) until it
                                                         can be spliced back into an existing contacting cloth, this takes an full minute and her full attention.
                                   Fatigue she is fatigued as if she were performing the task at half the weight, or had been working for a multiple of time
                                                         equal to (half the actions +1) duration.
                                   Energy she must eat more to replenish her reserves.
                                   Sickness Using her power to give the Cotton properties it does not naturally have; added armoring, resistances beyond the
                                                         weave (cut, fire, cold, etc) use her health and she becomes heavily nauseated over time.

She also has some power over the living cotton plant, but as it will be in short supply at the school it will be difficult to identify for a while.
Causing living cotton plants to grow healthier or faster, not dramatically but reaching harvest time a month in advance. So 20% growth increase, give-or-take.
Living plants First Manifestation Won't see progress till her first trip home as such not sure how that will be seen since I doubt she will see any living plants of cotton on campus.
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Vergil Tanner

Ok, so, what I need is a full write up of your powers. The above limitations are great and all, but I need you to begin the section with explaining what it is that the power actually does. :P It was...cotton manipulation, right? I just need you to basically describe precisely what the powers *do,* y'know? That way I know I'm not missing anything, or assuming things incorrectly :P
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Men in general judge more by the sense of sight than by that of touch, because everyone can see but few can test by feeling. Everyone sees what you seem to be, few know what you really are; and those few do not dare take a stand against the general opinion. Therefore it is unnecessary to have all the qualities I have enumerated, but it is very necessary to appear to have them. And I shall dare to say this also, that to have them and always observe them is injurious, and that to appear to have them is useful; to appear merciful, faithful, humane, religious, upright, and be so, but with a mind so framed that should you require not to be so, you may be able and know how to change to the opposite.

Dubbed the "Oath of Drake,"
A noble philosophy; I adhere...for now.

Chajesdad

Adjustments are in blue if that will clarify.

Name: Megan Reese
Sex: Female
Position: Student
Archetype: La Fashionista

Power Theme:      Megan will be a material manipulator, she can animate, and modify the properties of cotton, bolstering a cotton shirt into kevlar resistance, creating tentacles that are stronger than her personal strength out of ace bandages, increasing fire resistance, shaping, cutting and weaving the material without tools. Through force of will she can weave, thread, bind patterns, animate the cloth to act as she wills it. She cannot make more than is there, though she can cause it to unravel and take on a different shape. As she grows she can weave in threads of steel or other materials to strengthen what she can manipulate, she doesn't control the steel, just the cotton around it, but the steel threads would make it more cut resistant. Also if she threads steel through the tentacle she can make it more electrical resistant by grounding out the charge, etc. Perhaps adding (not-asbestos) fore-resistant materials to diminish how much of herself she has to put into the material for resistances and such.

"Cotton blends for all occasions, and stylish too!"


Causing living cotton plants to grow healthier or faster, not dramatically but reaching harvest time a month in advance. She cannot affect other plants, for animation of dead material she has to be in contact with the material, though she can bolster living plants for the time of say a week.

Beginner phase: 1-2 appendages max. reaching up to 5-10 feet capable of only lifting 10-30 lbs (with strain at 30 lbs) each, but fully capable of performing fine tasks. Resistance only to fire, stains, light blows (punches, kicks, and falls from a short or moderate height) and sheds liquid on demand. No cosmetic adjustments yet.
Intermediate phase: 2-4 appendages max. reaching up to 10-12 feet capable of lifting 50-150 lbs (with strain at 150 lbs) each with football gear resistance, able to absorb heavier blows such as from bats, chains, and other blunt weapons, but can't protect from sharp weapons and bullets. She starts developing cosmetic adjustments of shaping, hemming, and sewing machine alterations.
Mastery phase: 4-6 appendages on normal energy and 8 with strain, reaching up to 20 feet and capable of lifting 200-250 lbs (300 lbs with strain) each with kevlar/super-class body armor with additional materials weaved in, capable of stopping bullets but still weak to sharp weapons (as real kevlar isn't able to stop stabs or cuts either) and energies. She will also be able to manipulate the cotton in regards to color, pattern, and size to fit.

Drawbacks Contact She must be in contact, anything cut or torn free loses all animation and added properties (armoring, resistance, etc) until it
                                                         can be spliced back into an existing contacting cloth, this takes an full minute and her full attention.
                                   Fatigue she is fatigued as if she were performing the task at half the weight, or had been working for a multiple of time
                                                         equal to (half the actions +1) duration.
                                   Energy she must eat more to replenish her reserves.
                                   Sickness Using her power to give the Cotton properties it does not naturally have; added armoring, resistances beyond the
                                                         weave (cut, fire, cold, etc) use her health and she becomes heavily nauseated over time.

She also has some power over the living cotton plant, but as it will be in short supply at the school it will be difficult to identify for a while.
Causing living cotton plants to grow healthier or faster, not dramatically but reaching harvest time a month in advance. So 20% growth increase, give-or-take.
Living plants First Manifestation Won't see progress till her first trip home as such not sure how that will be seen since I doubt she will see any living plants of cotton on campus.
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Vergil Tanner

Ok, so! A few questions.

1) Blending steel and other materials? How would that work, if she cannot control the metal? Surely that would be more trouble than it was worth, since...well, she'd have to take the time to bend those fibers of steel with the cotton, which would slow down the movement of the cotton in general. Right?

2) Is cotton fire resistant? That's a genuine question, I'm not sure :P

3) In the Mastery Phase, how does adjusting the "size to fit" interact with the whole "Cannot increase the amount of cotton actually there?"

4) Is it possible to tear as well as cut the cotton appendages?

5) Why does the cotton get super durable when under her control? Does it retain the "weaknesses" of cotton, or get supercharged by her powers?
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Men in general judge more by the sense of sight than by that of touch, because everyone can see but few can test by feeling. Everyone sees what you seem to be, few know what you really are; and those few do not dare take a stand against the general opinion. Therefore it is unnecessary to have all the qualities I have enumerated, but it is very necessary to appear to have them. And I shall dare to say this also, that to have them and always observe them is injurious, and that to appear to have them is useful; to appear merciful, faithful, humane, religious, upright, and be so, but with a mind so framed that should you require not to be so, you may be able and know how to change to the opposite.

Dubbed the "Oath of Drake,"
A noble philosophy; I adhere...for now.

Chajesdad

1) Blending steel and other materials? How would that work, if she cannot control the metal? Surely that would be more trouble than it was worth, since...well, she'd have to take the time to bend those fibers of steel with the cotton, which would slow down the movement of the cotton in general. Right?

The difficulty comes with how much is used, and truthfully we already use cotton wraps to reinforce cables, hoses, and piping. And many climbing ropes incorporate metal threads for reinforcement and resistance to tearing on sharp rocks. And working in pockets for small armor plates or such wouldn't be as difficult as one might think. Leather is also a good go between, as you can see there are options.

2) Is cotton fire resistant? That's a genuine question, I'm not sure :P  Cotton is a primary material used in firemen's gear, and truthfully until I decided that this was the direction I wanted to carry the character I had little idea of the true versatility of this material. Cotton, depending on the weave and layering can be fire resistant, or a wick for lighting and holding fire, can be water resistant, or used to pull moisture away from the skin, can be an insulator from the cold, or breathable in the heat. Cotton is used in most filtration systems from air-borne to liquid.

3) In the Mastery Phase, how does adjusting the "size to fit" interact with the whole "Cannot increase the amount of cotton actually there?"

I would of course have to start with an ample amount of cloth, but would be able to trim down, not up, though with a looser weave cotton can cover an incredible amount of coverage. An expensive full size bed sheet has enough cotton in it to make 6 cotton outfits for a XXL man, that includes beach shorts and loose knit shirt for hot weather, socks, and undergarments. As a reference. All of this information I am getting from the cotton industry websites and textile companies.

4) Is it possible to tear as well as cut the cotton appendages? 

Cotton is resilient though it can be torn with enough force, we see that holes wear through cotton material far more often than cotton tears though, think of the knees of your blue jeans.

5) Why does the cotton get super durable when under her control? Does it retain the "weaknesses" of cotton, or get supercharged by her powers?

By force of will she can manipulate the weave to bind and loosen, animated to flex back against a true attack, and mend itself while in contact, only when something is truly separated from the whole cloth does she lose control. When she asks it to do things beyond cotton, such as a loose weave to be fire resistant, she must infuse it with herself.

Megan infuses her life energy into the material to offer it more than it is, this is what causes the nausea when she has to truly tax the materials and herself. She literally damages herself, this shows through the weakening of her immune system and endurance issues. This only happens when she gives the material more than it already is.

If Megan makes armor for someone else, she will not be in contact with it to cause these alterations, strengthenings, or resistances.
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Chajesdad

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Vergil Tanner

Quote from: Chajesdad on August 05, 2018, 09:59:10 AM
The difficulty comes with how much is used, and truthfully we already use cotton wraps to reinforce cables, hoses, and piping. And many climbing ropes incorporate metal threads for reinforcement and resistance to tearing on sharp rocks. And working in pockets for small armor plates or such wouldn't be as difficult as one might think. Leather is also a good go between, as you can see there are options.

I think you missed the point xD I was asking "How would she mesh cotton and metal?" How would she splice the metal in, how would she wrap them up? Would she have to find these strands of metal elsewhere and carry them with her?
And what would that do to her overall control and flexibility and how much tougher would it be for her to exert her will over it?


Quote from: Chajesdad on August 05, 2018, 09:59:10 AMCotton is a primary material used in firemen's gear, and truthfully until I decided that this was the direction I wanted to carry the character I had little idea of the true versatility of this material. Cotton, depending on the weave and layering can be fire resistant, or a wick for lighting and holding fire, can be water resistant, or used to pull moisture away from the skin, can be an insulator from the cold, or breathable in the heat. Cotton is used in most filtration systems from air-borne to liquid. [/color]

In which case, I would suggest that what she can do in regards to Cotton - at least to start with - depends entirely on the weave that she has access to at the time. At the beginning, at least, she can't change the properties at will since it would have to be processed differently to have different abilities, no?


Quote from: Chajesdad on August 05, 2018, 09:59:10 AMI would of course have to start with an ample amount of cloth, but would be able to trim down, not up, though with a looser weave cotton can cover an incredible amount of coverage. An expensive full size bed sheet has enough cotton in it to make 6 cotton outfits for a XXL man, that includes beach shorts and loose knit shirt for hot weather, socks, and undergarments. As a reference. All of this information I am getting from the cotton industry websites and textile companies.

That doesn't quite answer the question, though :P
How would it work in practice? Give me an in game example of what you're talking about :-)


Quote from: Chajesdad on August 05, 2018, 09:59:10 AMBy force of will she can manipulate the weave to bind and loosen, animated to flex back against a true attack, and mend itself while in contact, only when something is truly separated from the whole cloth does she lose control. When she asks it to do things beyond cotton, such as a loose weave to be fire resistant, she must infuse it with herself.

Megan infuses her life energy into the material to offer it more than it is, this is what causes the nausea when she has to truly tax the materials and herself. She literally damages herself, this shows through the weakening of her immune system and endurance issues. This only happens when she gives the material more than it already is.

Ok...and how far can she push the cotton past "Normal Cotton?" And how much further past its "Base form," as it were, can she push it at Beginner Level?


Quote from: Chajesdad on August 05, 2018, 09:59:10 AMIf Megan makes armor for someone else, she will not be in contact with it to cause these alterations, strengthenings, or resistances. [/color]

So these changes persist after she stops touching it? Not sure how I feel about that. What's stopping the cotton from losing its new shape as soon as she loses contact with it?
Vergil's Faceclaim Archive; For All Your Character Model Seeking Needs!


Men in general judge more by the sense of sight than by that of touch, because everyone can see but few can test by feeling. Everyone sees what you seem to be, few know what you really are; and those few do not dare take a stand against the general opinion. Therefore it is unnecessary to have all the qualities I have enumerated, but it is very necessary to appear to have them. And I shall dare to say this also, that to have them and always observe them is injurious, and that to appear to have them is useful; to appear merciful, faithful, humane, religious, upright, and be so, but with a mind so framed that should you require not to be so, you may be able and know how to change to the opposite.

Dubbed the "Oath of Drake,"
A noble philosophy; I adhere...for now.

Chajesdad

Quote from: Vergil Tanner on August 05, 2018, 02:22:54 PM
I think you missed the point xD I was asking "How would she mesh cotton and metal?" How would she splice the metal in, how would she wrap them up? Would she have to find these strands of metal elsewhere and carry them with her?
And what would that do to her overall control and flexibility and how much tougher would it be for her to exert her will over it?

     Once a need is established, for this is not truly the way she thinks to start the game, there are several metallic threads available of differing gauges the heavier the gauge the less flexible. Heavier gauges would be stiffer. To start with she may wrap a light metal bar into the sleeve of her arm as a parry brace. Or carry a jump rope with wooden handles. She carries a sewing kit already, for those fashion faux pas corrections. Complete with 40 rolls of thread and a few swatches of cloth for patching or fixing. She wouldn't be affecting the metal with her power, just the cotton though the metals in the thread would have to come out of the lifting capability. Yes, she would have to bring those into the material, though there are many metallic threads that would not look out of place in fabric.


In which case, I would suggest that what she can do in regards to Cotton - at least to start with - depends entirely on the weave that she has access to at the time. At the beginning, at least, she can't change the properties at will since it would have to be processed differently to have different abilities, no?

Beginner phase: 1-2 appendages max. reaching up to 5-10 feet capable of only lifting 10-30 lbs (with strain at 30 lbs) each, but fully capable of performing fine tasks. Resistance only to fire, stains, light blows (punches, kicks, and falls from a short or moderate height) and sheds liquid on demand. No cosmetic adjustments yet.

This would take time correct, each change takes time, but once the new weave is established it would have the natural properties there of in a permanent fashion. Any enhancements beyond its natural state end when she loses contact with it.

That doesn't quite answer the question, though :P
How would it work in practice? Give me an in game example of what you're talking about :-)

Ok, leaving a funeral, black dress, formal gown, cloth hat and veil, canvas shoes with leather soles. Megan ducks into a bathroom, fifteen minutes later, she steps out, black bikini, gauzy little shoulder throw, calf-length black canvas sandals, and black canvas wide brimmed hat, ready for the beach.  This is of course simplest costume change idea, though given time, skill, and creativity she will be able to, with only a few rounds of privacy change the outfits color, style, and usability. Another example once she reaches mastery, full-body cotton stocking toe to full head covering, swim aboard a boat, wick the water from her hair, purge all the wet over the edge before climbing over the rail, redesign the stocking while it is on her to a fine gown and hair ribbons, and join the party on the boat, no wetsuit to find, no wet footprints to a bathroom where she would have changed.


Ok...and how far can she push the cotton past "Normal Cotton?" And how much further past its "Base form," as it were, can she push it at Beginner Level?
Ok, to start, she can add martial arts padding to resilience of a basic shirt. Stackable with more resilient forms. She could make actual cotton martial arts padding as resilient as say football padding. Able to take falls easier, and soak a bit of a punch. A minor resistance to flame, minor resistance to acids, minor resistance to cutting.


So these changes persist after she stops touching it? Not sure how I feel about that. What's stopping the cotton from losing its new shape as soon as she loses contact with it?

No, once she loses contact, any changes that are supernatural would leave it, no animation, no resistances that are beyond the norm. Only changes that would persist would be the natural state of the new design. plates within the armor would act as metal plates, it would cut tear and burn according to its design. Nothing beyond the natural persists when she is no longer in contact.
What were you thinking just now?

https://elliquiy.com/forums/onsoffs.php?u=31109 Ons and Offs

Vergil Tanner

QuoteOnce a need is established, for this is not truly the way she thinks to start the game, there are several metallic threads available of differing gauges the heavier the gauge the less flexible. Heavier gauges would be stiffer. To start with she may wrap a light metal bar into the sleeve of her arm as a parry brace. Or carry a jump rope with wooden handles. She carries a sewing kit already, for those fashion faux pas corrections. Complete with 40 rolls of thread and a few swatches of cloth for patching or fixing. She wouldn't be affecting the metal with her power, just the cotton though the metals in the thread would have to come out of the lifting capability. Yes, she would have to bring those into the material, though there are many metallic threads that would not look out of place in fabric.

So long as they behave like resistant materials rather than equally pliable materials, we should be fine. Just so you know, obviously, if she's walking around with bars of steel in her clothes, she isn't going to be as agile or as fast. :P


QuoteOk, leaving a funeral, black dress, formal gown, cloth hat and veil, canvas shoes with leather soles. Megan ducks into a bathroom, fifteen minutes later, she steps out, black bikini, gauzy little shoulder throw, calf-length black canvas sandals, and black canvas wide brimmed hat, ready for the beach.  This is of course simplest costume change idea, though given time, skill, and creativity she will be able to, with only a few rounds of privacy change the outfits color, style, and usability. Another example once she reaches mastery, full-body cotton stocking toe to full head covering, swim aboard a boat, wick the water from her hair, purge all the wet over the edge before climbing over the rail, redesign the stocking while it is on her to a fine gown and hair ribbons, and join the party on the boat, no wetsuit to find, no wet footprints to a bathroom where she would have changed.

What happens to any excess cotton? Are you saying, then, that any changes she makes - EG, changing the weave - is permanent when she stops focusing on it? That sounds like an Intermediary ability to me, since I imagine at the beginning that it falls apart as soon as she stops focusing on it. Gives her a learning curve, y'know?


QuoteOk, to start, she can add martial arts padding to resilience of a basic shirt. Stackable with more resilient forms. She could make actual cotton martial arts padding as resilient as say football padding. Able to take falls easier, and soak a bit of a punch. A minor resistance to flame, minor resistance to acids, minor resistance to cutting.

Obviously adding padding to one area reduces its overall measurable size in terms of actual coverage, right? So a normal shirt that gets padding added to it would decrease to maybe navel-level?


QuoteNo, once she loses contact, any changes that are supernatural would leave it, no animation, no resistances that are beyond the norm. Only changes that would persist would be the natural state of the new design. plates within the armor would act as metal plates, it would cut tear and burn according to its design. Nothing beyond the natural persists when she is no longer in contact.

Hmmm....I would say, at beginner level when she stops touching it, it loses its form. That is, if she's completely unwoven it and rewoven it, it would slowly degrade proportional to how different its new form is, perhaps as her power is "Imperfect" at knitting it together. That gives her a tangable achievement to succeed at to mark her transition to "Intermediary" power.
Vergil's Faceclaim Archive; For All Your Character Model Seeking Needs!


Men in general judge more by the sense of sight than by that of touch, because everyone can see but few can test by feeling. Everyone sees what you seem to be, few know what you really are; and those few do not dare take a stand against the general opinion. Therefore it is unnecessary to have all the qualities I have enumerated, but it is very necessary to appear to have them. And I shall dare to say this also, that to have them and always observe them is injurious, and that to appear to have them is useful; to appear merciful, faithful, humane, religious, upright, and be so, but with a mind so framed that should you require not to be so, you may be able and know how to change to the opposite.

Dubbed the "Oath of Drake,"
A noble philosophy; I adhere...for now.