Well let me put my ideas down. So my character is entirely magic based and completely useless otherwise, unless it's in the bedroom..Heheheh. but anyways, his power I think is a bit stronger then the norm, well.. maybe. He will have full stats on magic but also be a bit young. He won't be that strong at first but grow and learn quickly.
Minor: Like the Dnd spell alter self. A real utility spell. If he needs to he can give himself gills, or anal wings enough to glide down from a fall. Maybe if he is quick enough strengthen his skin to reduce damage a bit. Or as simple as changing hair color, having a tall, or small cosmetic changes.
Minor: Not sure about these minors... maybe a small telekinesis?
Minor: A poket dimension. Basically a portable bag of holding. Unlimited storage space. Nothing huge, but for all those knickknacks he loves to collect. *demon voice* AND THE TROPHIES OF ALL THE FOOLS WHO DARED OPPOSE HIM! Just kidding lol.
Major:Crystal-mancy. Like the name, basically the manipulation and creation of diamonds like crystals. Able to manipulate they're deity and structure even maybe their refraction index to try and reflect things more. Is mostly going to be defensive like building walls around a campsite, armor for my dragon, a big sword, maybe be able to throw shards? Or for building decoys. Not game changing but would be semi permenant. Like after a battle the landscape would be covered with broken crystal pillars and shattered crystal statutes that will last for many years or until he dies. It's going to be his basic main power. It's really versatile so he could create a tiny necklace for someone with little drain or create a fortress and pass out for several days. Still trying to figure out the balance.
Major: Some sort of healing. Not sure if I want to do martyr heading where the wounds must go somewhere, or since this is a major slot, it could just be a really strong heal.
Supreme: not really sure... was thinking about maybe some he learns so well, use this as a kind of ability to learn others powers. Never as strong as the original but an ability to grow his arsenal. Not sure about this one, this is mostly what I had to ask about.
Or this supreme could be like animate life. In die situations be able to create a bunch of knight statutes with his crystal ability and then animate some of them to fight with his supreme.
So yeah, need to decide on the minors and supreme still. What do you guys think? My rational for the strong majors are because he has max in magic. So yeah... feel free to comment and give feedback.