She's not really an alcoholic, but she did used to binge a lot, and it's kinda easy to end up drinking more when you're too drunk to know how drunk you are.
Yup, clearly I mean that you must write two hundred sentences per post. Any less and you bring shame upon yourself and your ancestors.
It's just about giving and taking. If I write five long paragraphs about the army of were-tigers that have besieged Seattle and you respond with nothing but, " She grabs her gun and starts shooting." Then not only do I feel like I've put in a lot of work for nothing, but you've given me barely anything to work with for my next post. Does that make sense?
I've actually had games where people had a hard, set limit and would start poking me when I didn't follow it. Often I would just end up repeating myself for things I'd explained not three posts ago in order to fill that void.
Dialogue can be the worst for this, where Jim Butcher writes dialogue out rapidly from one character to another with minimal description, but forum conversations either devolve into splitting topics or large amounts of prose and exposition.
Then again, authors are also capable of having characters interrupt each other and pick up on body language even if it isn't explicitly stated.
Mostly I just request a notice if I upset folks in that regard because I want to be open to such notices. When I wrote up the ideas for all the character connections, I was a bit concerned that folks might see it as pushing myself on others or such, but this seems to be a pretty decent group.
Regarding locations, I believe Ms. Swan has a beauty salon which might work well as a well-frequented spot with so many female characters. I'm not sure the church would come up a lot in actual IC, but Charity would want to bring people there if a big emergency kicked in.
In my experience, having big but out of the way places like "The Nevernever" can work well as its own thread as well.