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Author Topic: DnD 3.5 Group Roleplay (Closed to new players)  (Read 14496 times)

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Offline Vergil1989

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Re: DnD 3.5 Group Roleplay (Closed to new players)
« Reply #200 on: June 28, 2010, 12:34:32 AM »
I didn't make that part actually.  Most of the stuff on there was Jerahmaihh's when I asked for help to get her up to a level 6.  The first half or so is my own along with the spells and some of the feats.  I had a lot of issues getting that much, having never done a CS Sheet of that size before.

Offline WyzardWhately

Re: DnD 3.5 Group Roleplay (Closed to new players)
« Reply #201 on: June 28, 2010, 12:37:34 AM »
I didn't make that part actually.  Most of the stuff on there was Jerahmaihh's when I asked for help to get her up to a level 6.  The first half or so is my own along with the spells and some of the feats.  I had a lot of issues getting that much, having never done a CS Sheet of that size before.

Well, that would explain why you have two different sets of attributes.  :P

Offline Vergil1989

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Re: DnD 3.5 Group Roleplay (Closed to new players)
« Reply #202 on: June 28, 2010, 12:39:21 AM »
Yeah, but it stretched my brain in ways I didn't know it could be stretched, but it was fun at the same time getting it together or at least trying to anyway lol.

Offline WyzardWhately

Re: DnD 3.5 Group Roleplay (Closed to new players)
« Reply #203 on: June 28, 2010, 12:40:45 AM »
Well, if you need help getting your sheet straightened out, you can always ask one of the more experienced players here.  I'm sure most of us would be glad to help.

Offline Vergil1989

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Re: DnD 3.5 Group Roleplay (Closed to new players)
« Reply #204 on: June 28, 2010, 12:44:34 AM »
I need all the help I can get to make sure it's put together the right way.  I don't want to find out later I had a major issue and have to hold up everyone else.  I hate asking for help but I do when I have no other choice.

Offline WyzardWhately

Re: DnD 3.5 Group Roleplay (Closed to new players)
« Reply #205 on: June 28, 2010, 12:47:10 AM »
Well, myself and the DM are both available via the yellow IM program right now, so there you go.

Offline Vergil1989

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Re: DnD 3.5 Group Roleplay (Closed to new players)
« Reply #206 on: June 28, 2010, 12:49:28 AM »
You mean AIM?  I have an AIM as well and I'm already talking to Decrepitdan but we aren't talking DnD at the moment lol.

Offline WyzardWhately

Re: DnD 3.5 Group Roleplay (Closed to new players)
« Reply #207 on: June 28, 2010, 12:53:14 AM »
You mean AIM?  I have an AIM as well and I'm already talking to Decrepitdan but we aren't talking DnD at the moment lol.

That's right.  Aim is the yellow one.

Offline Vergil1989

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Re: DnD 3.5 Group Roleplay (Closed to new players)
« Reply #208 on: June 28, 2010, 12:56:40 AM »
Ok, so call it that instead of the big yellow one then lol.

Offline WyzardWhately

Re: DnD 3.5 Group Roleplay (Closed to new players)
« Reply #209 on: June 28, 2010, 12:58:11 AM »
Ok, so call it that instead of the big yellow one then lol.

I use Trillian, and usually have four or five IM programs going at once.  I get them mixed up easily, since some but not all of my contact lists are all merged. 

Offline Vergil1989

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Re: DnD 3.5 Group Roleplay (Closed to new players)
« Reply #210 on: June 28, 2010, 12:59:02 AM »
I see I see lol.  I usually stick to one at a time, mostly because my little brother bitches at me if I have a ton of stuff opened up at the same time.

Offline ff

Re: DnD 3.5 Group Roleplay (Closed to new players)
« Reply #211 on: June 28, 2010, 01:29:26 AM »
What I find helpful for char sheet generation:

1. SRD. Googling "d20 anything" like "d20 cleric" will usually get you the page you want as the first result - like the Cleric progression, so you can easily see the BAB, saves, spells per day etc. of a 6th level cleric. To pick spells, "d20 cleric spells", and so on.

2. myth-weavers.com char sheets will help some, like automatically adding the ability mods to your skills, once you type in the ability scores and ranks. It doesn't automatically do everything thugh (like it doesn't have the 'classes' built in). There are probably other sites that do even more for you, like if you choose 'cleric 6' they automatically fill in your bab, saves, hit dice, total skill points, etc.

3. There are tons of char sheets on the web. Googling around you could probably find another level 6 cleric out there. 

4. IIRC Neira's sheet just said 'prestige cleric', maybe knowing the particular name of that prestige class, and what the Aura of Sexual Ease does, etc. would be nice. I don't need to know since I'm not the DM, but I like to glance over the other PC sheets to think about party strategy.

Offline WyzardWhately

Re: DnD 3.5 Group Roleplay (Closed to new players)
« Reply #212 on: June 28, 2010, 01:32:37 AM »
I see I see lol.  I usually stick to one at a time, mostly because my little brother bitches at me if I have a ton of stuff opened up at the same time.

That's terrible.  If someone insisted on looking over my shoulder while I was using my computer, I'd seriously consider gutting them like a carp.

Of course, I live on my own and consider the contents of my laptop very private.  Along with the rest of my life.

Offline ff

Re: DnD 3.5 Group Roleplay (Closed to new players)
« Reply #213 on: June 28, 2010, 01:33:20 AM »
In general I like deprec's suggestion about some PCs knowing each other. It's a refreshing alternative to '4-6 strangers meet in a tavern on the same evening'.

Kate and I have spoken some about our PCs knowing each other (it's how I thought to give mine a horse, since hers does and if they were traveling together, well..), and I'm fine with Nyx and mine knowing each other too.

One thing I might be doing is portraying my char is not knowing much about 'the human world', both b/c it's consistent with her backstory [and copper elves aka wood elves tend to live in smaller, more isolated groups than moon elves aka silver elves aka high elves, unless of course deprec says otherwise for this campaign world].

Offline Vergil1989

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Re: DnD 3.5 Group Roleplay (Closed to new players)
« Reply #214 on: June 28, 2010, 01:43:21 AM »
It's in the Book of E Fantasy.  She's a sacred prostitute but I'll post the thing up if I can copy and paste it real fast.  If not tonight I'll get it up tomorrow sometime.

Offline WyzardWhately

Re: DnD 3.5 Group Roleplay (Closed to new players)
« Reply #215 on: June 28, 2010, 01:52:59 AM »
One thing I might be doing is portraying my char is not knowing much about 'the human world', both b/c it's consistent with her backstory [and copper elves aka wood elves tend to live in smaller, more isolated groups than moon elves aka silver elves aka high elves, unless of course deprec says otherwise for this campaign world].

I think that's pretty cool.

Offline ff

Re: DnD 3.5 Group Roleplay (Closed to new players)
« Reply #216 on: June 28, 2010, 01:53:32 AM »
If you'd like a diety suggestion for your cleric, then, if deprec's using the usual elven pantheon, the canonical choice is probably Hanali Celanil, the elven love and beauty goddess.

Offline Vergil1989

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Re: DnD 3.5 Group Roleplay (Closed to new players)
« Reply #217 on: June 28, 2010, 01:54:18 AM »
I already have an elven patron my friend.  Corellan Larathain, the elven god of War and Protection.

Offline ff

Re: DnD 3.5 Group Roleplay (Closed to new players)
« Reply #218 on: June 28, 2010, 01:54:48 AM »
I think that's pretty cool.

Thanks. It's always fun to think of abilities/knowledge my char *doesn't* already have; I also find it fun to write allusions to them working on their next level's abilities (Woodland Stride in her case).

Offline ff

Re: DnD 3.5 Group Roleplay (Closed to new players)
« Reply #219 on: June 28, 2010, 01:56:37 AM »
I already have an elven patron my friend.  Corellan Larathain, the elven god of War and Protection.

Ah yes, I see now. I'll admit I didn't parse your char sheet thoroughly, since I wasn't sure if it was two char sheets and it's easier to miss bits of it when scrolling (part of why I try to make mine less 'vertical'.) And after your comment one page back about 'time in a temple to a goddess of love and beauty' I thought you might even have Hanali in mind already.
« Last Edit: June 28, 2010, 02:33:50 AM by ff »

Offline WyzardWhately

Re: DnD 3.5 Group Roleplay (Closed to new players)
« Reply #220 on: June 28, 2010, 02:15:15 AM »
Thanks. It's always fun to think of abilities/knowledge my char *doesn't* already have; I also find it fun to write allusions to them working on their next level's abilities (Woodland Stride in her case).

Yeah, I get what you mean.  Frex, I think my character is probably not good at basic adventuring.  He knows how to go on hikes and travel by foot, and I suspect that Dungeoneering means he's better than a novice spelunker, but if you told him to go delve into a dungeon and go room to room clearing monsters and picking up treasure, he'd be flabbergasted by the notion.  He's way more likely to take on discrete (if dangerous) tasks, and complete them in the most precise way possible.

The genre-conventions of door spikes and fifty-foot ropes and so on and so forth would be pretty alien to him.  You'll note that he isn't even carrying an actual weapon, I only added the notation that his walking stick could probably function as a club as an afterthought.  His psionic powers give him adequate means of self-defense, but he doesn't usually expect trouble unless he goes looking for it.

He's also got some other deficiencies I've discussed with the DM; the more fantastic elements of the world are still likely to surprise him, or at least be unfamiliar.
« Last Edit: June 28, 2010, 02:17:46 AM by WyzardWhately »

Offline Kate

Re: DnD 3.5 Group Roleplay (Closed to new players)
« Reply #221 on: June 28, 2010, 04:51:00 AM »
i think its time for the IC thread to start.

Offline Delta Echo

Re: DnD 3.5 Group Roleplay (Closed to new players)
« Reply #222 on: June 28, 2010, 09:54:13 AM »
Alright, here's Katarina's sheet. Sorry for the delay. :)
http://www.myth-weavers.com/sheetview.php?sheetid=92170

...I'm hoping it's OK, if I use the Hidden Talent alternate class feature?

Offline fallensaviour

Re: DnD 3.5 Group Roleplay (Closed to new players)
« Reply #223 on: June 28, 2010, 10:35:22 AM »
question for when it comes up later... does a necropolitan that was a human lose that extra skill point at each level?

oh wait...A necropolitan speaks any languages it knew in life, and it
has all the base creature’s statistics and special abilities except
as noted here. that means that they're still getting it right?
« Last Edit: June 28, 2010, 10:52:02 AM by fallensaviour »

Offline WyzardWhately

Re: DnD 3.5 Group Roleplay (Closed to new players)
« Reply #224 on: June 28, 2010, 12:09:26 PM »
question for when it comes up later... does a necropolitan that was a human lose that extra skill point at each level?

oh wait...A necropolitan speaks any languages it knew in life, and it
has all the base creature’s statistics and special abilities except
as noted here. that means that they're still getting it right?

That's my understanding, yes.