Sorry I've been away so long; been busy with renovations.
@Ironwolf: if you want to be technical, drow are not the *only* option. But it'd be kind of like playing an outsider in a fascist/communist dictatorship, or a Mafia. At best, you're going to be considered inferior but tolerated for one reason or another.
@Zaer: Excellent, because what I have in mind is essentially just everyday life in a drow city. The interesting part is it being a *drow* city, because those dudes are just freaking nuts/awesome.
I'm going to set up a large and powerful drow city, where the political balance is essentially divided between a number of powerful Houses (pretty standard), and a mercenary-ish group led by yours truly (a little out there), along with the unified priesthood (again, natural). However, I don't plan on designing those Houses, per se. What I *would* like, however, is three to five people to volunteer to play as Matrons of their own Houses, and come up with a basic backstory and play style (Eg, merchant family, arcane specialists, slave traders, etc). I'll then design the city around those elements, and the Matrons can flesh out the details.
For Characters: the general abilities of the players in this are going to be based on D&D 3.0/3.5. I'm not going to run a true D&D game, with dice rolls and such, but the level of a character would have a lot of say in the ability of their gear, and the kinds of spells an arcane/divine spellcaster could use. So, if you know the D&D 3.0/3.5 system, it would do a lot of good to at least figure out the spell lists and equipment of your character (I did a full character sheet for mine, personally, but that's because I'm a little obsessive ^_^;). Character Wealth by Level can be found in the DM's Guide, along with lists of magic items, etc, of course. For players less acquainted with the system, try not to be too exotic, or message me or another player willing to help; I'm always glad to, personally.
To keep a form of balance among players, people acquainted with the system should keep their characters between the levels of 10-15 at the highest. Matrons would be higher, but no higher than level 20, please. [Sidenote: my dude personally is level 17, so better than your average Joe, but not as good as a Matron]
As a final note, players that aren't as obsessive as I am, and simply don't want to worry about all of this are welcome to, but don't get too out there with your abilities and equipment if that's the case; while PC-PC fighting isn't going to be a focus of this game, if it does come up I would prefer there to be a certain degree of balance between characters.