Pathfinder SKYRIM: Land of the Linnorm Kings (CLOSED)

Started by Quasar, May 20, 2017, 05:58:35 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Bibliophilia

I fixed Elisa's thing so her sheet is actually linked now.  -snickers.-  I thought I'd done it already.

National Acrobat


Quasar

Quote from: ChaoticSky on May 21, 2017, 03:11:30 PMQuestion! Are we allowed to submit multiple characters?
For now, I would prefer 1 per person.

Quote from: Bibliophilia on May 21, 2017, 06:20:38 PMI fixed Elisa's thing so her sheet is actually linked now.  -snickers.-  I thought I'd done it already.
Quote from: National Acrobat on May 21, 2017, 08:29:12 PMAdded a CS link to Zoe's description.
Awesome! Will take a peek at it now.
Quasar's Bangs (Requests; Updated 2017.08.25)
Quasar's A/As (Updated 2017.08.12)

Snake

I'm interested and will have a char sheet tomorrow at the latest..

Chulanowa

All done, except for equipment and maybe some feat tinkering.




NSFW

Also this
Name: Velta Baradin of the Shundar-Quah
Age: 19
Gender: Female
Alignment: Chaotic Good
Race: Half-Orc
Class: Skald (Battle Scion)
Sexual Orientation: Not picky
Deity: Cayden Cailean

Physical: Velta is towering for most women, standing just over six feet, though lean and muscular. Her skin is an olive brown hue, decorated with scars and small tattoos. She wears her coarse black hair in a style traditional for Shoanti, women, cropped close on the sides, shaved to the skin in swirling patterns, and leaving a crest of thick, long hair over the top of her head. Most would say she's pretty... for a half orc. Bright brown eyes and a face that mostly borrows from her human parentage... save for the irregular, sharply-pointed ears and sharp teeth. She moves with a steady grace often missing from civilized people, even when clad in armor. When nude, there is little fat to her; her breasts are pleasant, though her hips are slim and her muscles stand out clearly; where her skin is shaded by clothing it has more of a greenish tinge. She does not trim  between her legs, but otherwise has little body hair; even that much is short and sparse. on her back is the tattoo of her Quah's totem, the Storm Roc - though the tattoo is poor quality and clearly done through primitive means.
Personality: She's boisterous; she seeks to prove her Quah wrong, to show them and the world that an orcish bastard can do good things and make a great name for herself. Some people would say "reckless" rather than boisterous, and unkind wags might call her barbaric or warlike - she's not turned down a bard brawl yet, at least. If she can't partake in the adventure herself, she'll demand to hear the story about it; so far she's collected a good collection of stories, most of which are at least somewhat true. She has only recently taken on worship of Cayden Cailean, after her time in Magnimar; abandoning the totems of her people has caused some small crisis of identity for her, even if her Shoanti relatives treated her worse than dirt.

In 2 Sentences: Half-exile, half-runaway, Velta has left her birth people on the storval Plateau to seek not only her own fortunes, but also her father; a half-orc warrior whom she has learned now lived in the town of Averaka on Flintyreach. She wants to prove herself in the crucible of the world - she says it's to show her ancestors and the people who raised her what she's capable of, but it's just as much to prove that to herself.

Ons: High adventure, good stories, alcohol, and lost secrets of yore; Sexually she's not very experienced, having been with just one woman for a time, and a male prostitute she hired in magnimar. She appreciates both an agile tongue and a hard cock, but has not gotten to explore much past that.
Offs: She's quite racist against Chelaxians and - surprisingly - orcs. Including other half-orcs. Including herself, to some degree. She dislikes urban living, where "urban" is "anywhere with more than ten stone buildings." Oathbreakers and liars piss her off. Sexually, she would be put off by restraints - it's just not fun without a little wrestling. She wouldn't even conceive of effluvia being sexual. belittling, degrading, or otherwise abusing a partner is not just something she's not into, but something that would raise her ire against others - that's what orcs do!

Angie

I see Velta would work well in Shadowrun if we ever decide to go that route  ;D
Avatar is by Lemonfont. Will remove it if he asks me to.

Come check the Cyberpunk Images Thread!

clonkertink




Chulanowa

...Yes? I mean yes! Yes of course it was! Lutes and left hooks all the day long!

Prosak


clonkertink




Grizzly

A viking themed Pathfinder game?  I'm in.

Now I just need to submit something...
We few, we happy few, we band of writers;
For they this day that share words with me
Shall be my fellow; be they ne'er so vile,

Quasar

Quote from: Chulanowa on May 22, 2017, 03:05:48 PM
All done, except for equipment and maybe some feat tinkering.




NSFW

Also this
Name: Velta Baradin of the Shundar-Quah
Age: 19
Gender: Female
Alignment: Chaotic Good
Race: Half-Orc
Class: Skald (Battle Scion)
Sexual Orientation: Not picky
Deity: Cayden Cailean
Had to laugh at that animation, but it was cute!

Quote from: Grizzly on May 22, 2017, 09:59:02 PM
A viking themed Pathfinder game?  I'm in.

Now I just need to submit something...
Welcome Grizzly!  Look forward to it.
Quasar's Bangs (Requests; Updated 2017.08.25)
Quasar's A/As (Updated 2017.08.12)

Snake

Name: Calder
Age: 30
Gender: Male
Alignment: Chaotic Good
Race: Snowborn Half-elf
Sexual Orientation: Heterosexual
Deity: Yuelral

Physical: Calder is fairly tall as a half-elf and with a muscular build, but noticeably; he has a natural birthmark resembling the holy symbol of Yuelral; one of the elven deities.  It's on the back of his hand though he usually keeps it covered with fingerless gloves. And he doesn't have the markings seen in the pic.
Personality: Calder doesn't value much in the ways of social niceties. He's not a bad guy but he thinks that you'd be better served in trying new things yourself instead of just talking about what you want to do. One thing he can do well and knows exceptionally well is the nature of the world around him and enjoys teaching others about it and how to live within it instead of just tearing it down to force it to make way. He does enjoy the fairer sex, even if he lacks the social grace to be truly charming; he has an innate roguish charm about him though.

In 2 Sentences: Calder is the son of a Jarl ( a minor Ulfen clan leader) and a snowcaster elf missionary, he has a goal to prove to his hereditary elven clan that mixing blood isn't always a bad thing by trying to live by their ways of life modified by human sensibilities. His dream is to gain a noble title to try to unite that clan of elves with his human family.

Ons: Tall women, strong personalities, respect for the land.  Physical fitness, big boobs (sexually he's got no experience but Ulfen women are naturally...busty so he's developed an attraction to that.)
Offs: watersports, gore, vore, scat, the normal stuff people usually don't go for. Non-sexual: racism against elves, pointless killing, Jadwiga (Winter witches)


Prosak


Snake


Prosak

All good, just thought id mention it in case people were wondering why just the picture lol.

Quasar

Quote from: Snake on May 23, 2017, 04:27:41 PM
Name: Calder
Age: 30
Gender: Male
Alignment: Chaotic Good
Race: Snowborn Half-elf
Sexual Orientation: Heterosexual
Deity: Yuelral

Physical: Calder is fairly tall as a half-elf and with a muscular build, but noticeably; he has a natural birthmark resembling the holy symbol of Yuelral; one of the elven deities.  It's on the back of his hand though he usually keeps it covered with fingerless gloves.
Personality: Calder doesn't value much in the ways of social niceties. He's not a bad guy but he thinks that you'd be better served in trying new things youself instead of just talking about what you want to do.

In 2 Sentences: Summarize your character's identity, goals, and dreams in two sentences (approx. 40 words).  Basically, this is your sales pitch.

Ons: Sexual and non-sexual.  Let others know what you want.
Offs: Sexual and non-sexual.  Let others know where to draw the line.

(Have to go atm will finish a bit later.)
Awesome!  Keep 'em coming.
Quasar's Bangs (Requests; Updated 2017.08.25)
Quasar's A/As (Updated 2017.08.12)

Vreski

Made some revisions to Vera's physical description based off of some PMs with Quasar.

Krys

Ah true that. :D Eirians background and such is linked here. The sheet needs to be worked out, as said, much depends on if I have to increase her survivability, or if a pure merchant-princess  in the making will suffice.

Any help on the mechanism side is VERY welcome. If you like to build chars, feel free to contact me. :D
Disclaimer (WIP)
English isn't my native language. I'm deeply rooted in a culture with significantly different (much more direct) communcation strategies than typical for the extremely polite british or canadian cultures, or the "optimistic" approach often used in the USA. Additionally, I'm not neurotypical in several ways, warping my perception and communication to an even further degree.

But: my english is JUST good enough to lull many readers into a false sense of security. Think of it as the communicative equivalent to "false friends words" which, while extremely similar in outward appearance in two languages, mean something slightly but importantly different. Like "I want to become a steak" makes perfect sense to a german... that still would prefer not to be butchered.

So please, if you perceive my words as rude, my intentions as unemotional or just weird: ask me. I'm not always successful in my attempts to correctly guess the fluff and embellishments needed for successful communication. Not in my native german tongue, much less so in english. Please do not interpret them as bad intent, but feel free to ask for clarifications. I'll try my best to solve such misunderstandings, and learn to prevent them.

Quasar

Feel free to ask questions Krys!  Usually I'd offer more extensive help with character building, but I've been a tad busy over the past couple of days and am likely to be so until the weekend.
Quasar's Bangs (Requests; Updated 2017.08.25)
Quasar's A/As (Updated 2017.08.12)

Krys

As said, I'm thinking about a character that would be rather well adapted to the social role. Strong in skills, specializing in merchant and maybe artificing (dependent if that works). My first approach is an empiricist Investigator, as it allows a lot of the things that would help. But I'm not sure if there is no better way to do it.
Disclaimer (WIP)
English isn't my native language. I'm deeply rooted in a culture with significantly different (much more direct) communcation strategies than typical for the extremely polite british or canadian cultures, or the "optimistic" approach often used in the USA. Additionally, I'm not neurotypical in several ways, warping my perception and communication to an even further degree.

But: my english is JUST good enough to lull many readers into a false sense of security. Think of it as the communicative equivalent to "false friends words" which, while extremely similar in outward appearance in two languages, mean something slightly but importantly different. Like "I want to become a steak" makes perfect sense to a german... that still would prefer not to be butchered.

So please, if you perceive my words as rude, my intentions as unemotional or just weird: ask me. I'm not always successful in my attempts to correctly guess the fluff and embellishments needed for successful communication. Not in my native german tongue, much less so in english. Please do not interpret them as bad intent, but feel free to ask for clarifications. I'll try my best to solve such misunderstandings, and learn to prevent them.

Chulanowa

Well, if by "artificer" you mean "making mechanical doodads," then there's the Scavenger Investigator, in addition to the Tinkerer and Construct Rider Alchemist archetypes. If you're wanting to make magical doodads, more similar to the eberron artificer? Well... that's not really a thing in pathfinder classes. You've gotta be a spellcaster, and buy the item crafting feats (neither Alchemist or Investigators are spellcasters, so, no luck there.)

clonkertink

Alchemists not counting as spellcasters for the purpose of crafting always bugged me. I feel like that ruling that unduly splits hair over rules, rather than being in the spirit of the class.



Krys

I'm playing an eberron artificer in my PnP group, but was thinking to go a different way with Eirian here. Place more emphasize on her social skills, and thus might even go a totally different route. I'm not knowledgable enough in Pathfinder though,  to decide on how to do so.
Disclaimer (WIP)
English isn't my native language. I'm deeply rooted in a culture with significantly different (much more direct) communcation strategies than typical for the extremely polite british or canadian cultures, or the "optimistic" approach often used in the USA. Additionally, I'm not neurotypical in several ways, warping my perception and communication to an even further degree.

But: my english is JUST good enough to lull many readers into a false sense of security. Think of it as the communicative equivalent to "false friends words" which, while extremely similar in outward appearance in two languages, mean something slightly but importantly different. Like "I want to become a steak" makes perfect sense to a german... that still would prefer not to be butchered.

So please, if you perceive my words as rude, my intentions as unemotional or just weird: ask me. I'm not always successful in my attempts to correctly guess the fluff and embellishments needed for successful communication. Not in my native german tongue, much less so in english. Please do not interpret them as bad intent, but feel free to ask for clarifications. I'll try my best to solve such misunderstandings, and learn to prevent them.

Chulanowa

Well, thus far we've got a few "social skills" characters... I mean no harm in putting in another, who knows who Qasar will pick  ;D But what we seem to be lacking is a character who's heavy on skills in general, social and otherwise. An investigator or rogue would be really good for that. So would an Inquisitor or a Ninja (and the crazy thing? Ninja actually get an archetype for this exact setting; the Frozen Shadow) If you're really set on social skills? Rogue and Bard are the strong contenders, with Mesmerist and Inquisitor in there too (Inquisitor can key some social skills off Wisdom.) Vigilante is also awesome, but god DAMN that class has a ton of moving parts.

Pathfinder is really just an updated version of 3.5. Some key differences....

• You get a feat every other level, instead of every three levels, so 1, 3, 5, 7, etc.
• You get the same number of skill points every level, and can only have a number of ranks equal to your hit dice. If you have ranks in a skill you are proficient in, you get a +3 bonus to it. There are no skill Synergy bonuses.
• Archetypes are class variants that trade out core class abilities for new ones; not too different from 3.5's variant classes. Some Archetypes stack, so long as they do not replace the same class abilities.
• Dodge and Toughness are actually okay feats now.

Anything else is probably class-specific, but I'm happy to help - as are other poeple here, I'm sure  ;D