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Author Topic: Travellers on the Queen's Road - fairly gritty fantasy based RP  (Read 2298 times)

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Offline GremlynTopic starter



Travellers on the Queen’s Road

A fairly gritty fantasy setting. No overt character types. Magic takes great effort and is less impressive, magic items are few if at all and the emphasis is on character and storytelling. Influences: Patrick Rothfuss, Joe Abercrombie, Brent Weeks, Peter Brett, Brandon Sanderson et al.

I'm looking for maybe half a dozen solid writers who can work together and write a team who have known each other for years, they are a family.

A fantasy tale.

When the Empire of Caymar disintegrated after the Mad Emperor Jartok III, the land became rife with war, plundering reavers and lawless folk. The fierce Ogres of the north, the Svartalfheim and the Koboldin all ran rife and the world was a place of anarchy and ruin.

Out of the ashes of the north-eastern empire, Tir, one of the descendants of the old dukes managed to forge a small haven of peace and mutual protection far away on the eastern coast. Over time this grew into a small kingdom that came to be known as Tirland. The modern Kingdom of Tirland was formed from the amalgamation over many centuries of a number of city states and duchies which were all once part of the empire.

Now the realm extends a hundred miles north and south and four hundred miles westwards to beyond the Usk Mountains. But the kingdom is not without its troubles. The borders are dangerous palaces. Ogres and kobolds still raid from the northern Darkpeaks, Svartalfar from the Dimwoods attack unwary travellers and reavers and brigands plague the roads.

Beyond the borders, numerous small kingdoms, duchies and coalitions emerged. Many of them intent on plunder and conquest. Some attack overtly while others rely on stealth and cunning.
The armies of Tirland are strong, but are spread thinly. And sometimes subtlety and guile can succeed where force of arms would fail.

That’s where the Emera come in.

The Emera are wandering bands of minstrels, players, acrobats and more. They travel the Queen’s roads entertaining and enlightening wherever they go. But some are more than they seem.
Almost one hundred years ago the Queen’s Great grandfather did a great service to the Emera people. The Emera swore an oath of service to the crown and a deal was made. The Emera have the freedom of the Kingdom and, in return, they act as the eyes and ears of the crown, secretly watching, gathering, spying and, upon occasions acting as the hand of the Queen.

You will take the part of members of a band of Emera travellers. You are first and foremost entertainers, but when the Queen calls, you answer your life debt and act.

Notes:


Available Races

NOTE: The Emera is a way of life. A philosophy, as such Emera clans can be drawn from any race or stock. That said, many Emera travelling bands are literally an extended family. We’ll see how you choose and decide which pattern fits when you draw up your characters.

Tirlander – Basic human types with natural colourings form dark to pale skin, black to blond hair, brown to blue eyes.

Fey – At some point in the past, one of your ancestors was Ljósálfar. You may have some traits such as feline eyes, pointed ears or delicate fingers. You may be able to see better than most in the dark, or you may be able to move more stealthily than most. You will most likely be shorter and more slender than average.

Norlander – You are of the rugged, hardy northen stock. You will tend to fairer skin and fairer hair colours with piercing blue eyes. You will be slightly larger and more well-muscled than the average.

Typical Character Templates:
Acrobat: skilled in entertaining with tightrope. Expert at leaping, landing, balance and swinging. In your other role you are very useful at getting over walls, climbing etc.

Conjuror: Stage magician (no real magic in the act). Quick fingers and a sharp mind with a flair for the dramatic. In your other work though you may have some real magical talents. (think small scale effects like petty magic in many games. Small gusts of wind, lighting a candle, moving small objects etc.

Knife Thrower – skilled with blades, accurate to a fault. Could be with bow rather than knife.

Minstrel – musician and songsmith you are good at distractions. – could have some simple low key bardic magic such as inducing moods such as romance, tiredness or anger.

Strongman – incredible feats of strength and endurance – useful in a fight!

Actors – acting out scenes from famous plays or stories. – Acting skills, disguises, costumes and impersonation. (could be supplemented with magic from the conjeror?)

Prestidigitator – slight of hand, card tricks – thieving skills, pick pockets and locks.

Animal handler – trained birds, cats, dogs – could in actuality have minor beast mastery – telepathic linkage and control.

Feel free to come up with alternatives that would feet in this setting.

What you have to do:

Come up with a character concept and post it in your reply. I wont accept everyone I am afraid, so submitting a character is not a guarantee of a place in the game. Its my first ever GM role here, and I want it to work.

Minimum you need to submit

Name of Character
Race
Gender
Age
Physical Description
Typical attire
Role in the Troupe
skills and specialities
Background notes
At least two strengths
At least two weaknesses

I'll see how things go with applications, feel free to PM any questions.




Offline AndyZ

Re: Travellers on the Queen's Road - fairly gritty fantasy based RP
« Reply #1 on: February 24, 2017, 07:37:02 PM »
Going to keep an eye on this, but also wanted to tell you that your image isn't working.

https://elliquiy.com/wiki/Special:Upload is a great place to throw up pictures and have an easy link to them ^_^

Online Bekah Boo

Re: Travellers on the Queen's Road - fairly gritty fantasy based RP
« Reply #2 on: February 24, 2017, 09:32:44 PM »

Name: Nuelina Tasurite
Race: Fey
Gender: Female
Age: 20
Physical Description: Nuelina stands at 5'2 with a slim build making her appear much younger than she is. Her skin is a warm hue of caramel with striking blonde hair she wears to her shoulders and when performing ties up. Her most alluring trait however is her crimson eyes which are always wide with excitement, as a half fey herself her eyesight is quite above average allowing her to see in darkness as well as spot over great distances.
Typical attire: Black Leotard, Black and Gold arm warmers,Gold bands and black leg warmers, Trademark scarf
Role: Acrobat
Skills and Specialties: Nimble and flexible Nuelina is quite skilled on any surface whether it is on the ground or in the air, her balance almost unnatural as she has the uncanny ability to scale almost anything to make herself airborne. Using various flips and turns she can leap in extensive bounds over large areas of heights, which can also be used for hand to hand combat as she is masterful in disarming or dodging. Her fey heritage allows her to see great distances and in low/night environments, as in darkness they tend to give off an eerie glow which can be quite unnerving.
Background notes: Being half fey Nuelina struggles with a sense of belonging, though she feels the Emera is truly her family she lives with the troubling fear that they too will eventually leave her behind as well. Her previous life is as much as a mystery as her beginnings with the Emera, though normally carefree and spontanious Nuelina finds even now she can't reveal her past and does her up most to keep it that way. Also she loves flowers.
Strengths: Over energetic, Fiercely Loyal
Weaknesses: Can be seen as childish or not serious enough, Fears of being left behind

Offline yesiroleplay

Re: Travellers on the Queen's Road - fairly gritty fantasy based RP
« Reply #3 on: February 25, 2017, 04:49:55 AM »
This is a brilliant idea, somewhat reminiscent of the Family D'Alembert series by Goldin & Smith.
Anyway, count me as interested!  I'll have to think on a character.
 

Offline GremlynTopic starter

Re: Travellers on the Queen's Road - fairly gritty fantasy based RP
« Reply #4 on: February 25, 2017, 05:35:58 AM »
I must admit, this is part Name of the Wind and part Doc Smith. I do red those books. My dad had everything doc smith wrote I think from lensman to skylark of space.

Offline yesiroleplay

Re: Travellers on the Queen's Road - fairly gritty fantasy based RP
« Reply #5 on: February 25, 2017, 07:23:36 AM »
Tentatively, I'm considering playing a Conjuror.  A stage magician with very minor real magic - about on the level of a nerfed prestidigitation cantrip from D&D.  Very minor effects that take almost more effort to perform magically than doing whatever task you're attempting the normal way. 
She's in an act with her brother, who is the headliner even though she's better at the illusions than he is.  Only thing is, she is also much better at keeping everyone's eyes on her, so it's easier for him to do his slights of hand or other tricks while she distracts.  I doubt that long legs in fishnet stockings fits the setting, but a low-cut peasant dress and a pretty face still have power to distract.

Offline GremlynTopic starter

Re: Travellers on the Queen's Road - fairly gritty fantasy based RP
« Reply #6 on: February 25, 2017, 10:55:55 AM »
I'm aiming for  sort of late medieval vibe so you know what, a s GM, you want fishnets, you can have em.

Offline yesiroleplay

Re: Travellers on the Queen's Road - fairly gritty fantasy based RP
« Reply #7 on: February 25, 2017, 11:06:57 AM »
I'm aiming for  sort of late medieval vibe so you know what, a s GM, you want fishnets, you can have em.
LoL  - I just might!  But I wasn't seriously proposing it

Offline yesiroleplay

Re: Travellers on the Queen's Road - fairly gritty fantasy based RP
« Reply #8 on: February 25, 2017, 12:39:42 PM »

Offline BitterSweet

Re: Travellers on the Queen's Road - fairly gritty fantasy based RP
« Reply #9 on: February 25, 2017, 02:49:56 PM »
Tentative but significant interest!  Diego Luna play-by.

Likely character; a knife or bowman who sometimes sidelines in the acting troupe as the villain of the skit due to his looks and generally sullen expression.  Does a great mustache twirling villain at need ... and well, can do some of the needful things that get done in the bloody shadows.


Name:
Rui Tiago
Race: Fey-ish; underized and less than bulky, Rui is exceptionally quick and quiet on his feet when he wants to be.
Gender: Male
Age: late twenties
Physical Description: Rui is lean and undersized, with high cheekbones, deft hands and a tendency to scowl.  His dark hair is usually chin to shoulder length, accompanied by a short, often scruffy beard and dark, suspicious looking eyes.  He tans easily and hangs onto that tan through the year and has a few ritual tattoos hidden under his shirt, along with knife scars on his hands and arms.
Typical attire: Extremely casual, to the point of being scruffy and unkempt; brown shirt and padded leather jerkin, over the knee boots for a bit of protection, a canvas and leather padded coat which hides a disturbing number of knives.  During shows, of course, he has his costume: black velvet (less impressive close up when the wear can be seen), spangled in red and gold, a red cape, polished black high boots and a red leather bandolier of throwing knives.
Role in the Troupe: Knife artist and spy.
Specialties:  Not only can Rui throw knives, he can twirl, swallow, flip, and otherwise do a huge number of tricks involving them.  He can run and throw knives, dance and throw knives, eat knives (supposedly) and generally entertain the crowds with sharp pieces of metal.  Like most knife artists, he has an assistant - generally a lovely young, scantily dressed thing - that stands as a target for his work.  He does a ‘pauline in peril’ type show, dragging the woman on stage, tying her up, then ostentatiously throwing knives at her (which end up cutting the ropes binding her and freeing her to his melodramatic frustration).  Sometimes he’s a villain stand-in for the acting troupe, playing a one-note melodramatic villain, who usually faces defeat and death at the hands of the hero.
Background notes:  Rui was born and raised in the Emera.  His mother was a card reader and actor, his father ... well, there are a few options.  He was a child acrobat, but ended up apprenticing to the old knife thrower; a woman of prodigious size and talent.  She also taught him less savory skills when he showed an aptitude for working in the dark.  Both his mother and his teacher died when he was a teenager in a fire that nearly wiped out his troupe and the survivors were adopted into several other Emera groups.
He worships, fairly privately, Mother Death - an underworld figure that rules fate, prophecy, and death.  While not an ‘evil’ goddess per se, many are uncomfortable with a personal relationship to the end of their life and followers of the goddess face ... social challenges if their faith gets known.
Strengths: Markedly observant and a steady temperament, Rui rarely forgets even seemingly unimportant bits of information.
Weaknesses: Comes across as ‘suspicious looking’ with unfortunate frequency which makes him suspicious in turn, and reinforces the entire cycle.  Bright sunny days can leave him headache-y and nauseous, something that is soothed by smoking opiates, and when on them he sleeps very heavily and is not inclined to be adventurous.
« Last Edit: February 25, 2017, 07:31:08 PM by BitterSweet »

Online Bekah Boo

Re: Travellers on the Queen's Road - fairly gritty fantasy based RP
« Reply #10 on: February 25, 2017, 08:13:41 PM »
Oooo very nice choice for a play by ;3
Love me some Deigo Luna any day ;3

Offline BitterSweet

Re: Travellers on the Queen's Road - fairly gritty fantasy based RP
« Reply #11 on: February 25, 2017, 10:17:06 PM »
Oooo very nice choice for a play by ;3
Love me some Deigo Luna any day ;3

LOL - as do I.

Offline yesiroleplay

Re: Travellers on the Queen's Road - fairly gritty fantasy based RP
« Reply #12 on: February 25, 2017, 10:47:55 PM »
I really should put up a serious character (sans-fishnets) 
Given that most carnival/circus/small troupe ensembles play multiple roles, I think it would be fun for my Conjuror to also be the 'damsel' in Rui's act.  Would that be okay with you BitterSweet?

Offline BitterSweet

Re: Travellers on the Queen's Road - fairly gritty fantasy based RP
« Reply #13 on: February 26, 2017, 01:34:48 AM »
I really should put up a serious character (sans-fishnets) 
Given that most carnival/circus/small troupe ensembles play multiple roles, I think it would be fun for my Conjuror to also be the 'damsel' in Rui's act.  Would that be okay with you BitterSweet?

Yup, that would be great!  Lots of overwrought acting and eeeevil laughs from my character.  Heh, to be honest, I really like the idea that the characters are part of a carnival/traveling entertainer troupe -  those folks are pretty interesting even without a second career.

Offline GremlynTopic starter

Re: Travellers on the Queen's Road - fairly gritty fantasy based RP
« Reply #14 on: February 26, 2017, 01:44:31 AM »
I'm loving the interest levels. thank you so much. I am also working on some intersting game mechanics which I will reveal soon.

Hopefully we'll get around half a dozen players.


Offline TheBlackThrone

Re: Travellers on the Queen's Road - fairly gritty fantasy based RP
« Reply #15 on: February 26, 2017, 06:15:12 AM »
I like this idea. I am going to make a male Tirlander who is an actor. He plays a very convincing woman.  ::) I see him being an amazing conartist.

Offline TheBlackThrone

Re: Travellers on the Queen's Road - fairly gritty fantasy based RP
« Reply #16 on: February 26, 2017, 08:46:14 AM »
Name: Bando Marmond
Race: Tirlander
Gender: Male
Age: 25
Physical Description: Bando has a slim and lean figure with milk coffee skin. He maintains such a lean figure because he impersonates several characters to include women. His youthful appearance and gift with maquillage allows him to be almost whoever he wants to be: a painter, prince, guard, bellydancer, whore…His hair is dark brown and his eyes a honey hazel. He keeps his body hair to a minimum so that he can match the beauty of a lady—if not stereotypically so. Stereotypes made the best roles at times because they were what society always expected one to be. When Bando isn’t wearing one of his disguises, he’s a beautiful fair-skinned man. It is no wonder that even men tend to fall for his strange allure.

Typical Attire:

The actor wears a myriad of clothes and no one ever knows who or what he’ll show up as. He tends to catch his comrades by surprise, and he typically does it on purpose. He’s always testing himself to see if he’s still convincing. His con artist lifestyle has him wearing numerous and various hats, pants, skirts, and who knows what else.

Role in the Troupe: Actor and Conman

Skills and Specialties:

Costumes – They aren’t all costumes. They may mostly be stolen clothing. Who knows when Bando is ever out-of-character?

Impersonation – You want a prince? You got it. You want a fat bastard of a merchant, you got it? You want an exotic dancer? You got it. He is a man with many faces and voices. He never shows his true identity even after his shows. The audience departs believing him to either be the man or woman he was playing.

Persuasion – He is so believable. You never really know what is a lie or what is the truth until mistakes are made such as wardrobe malfunctions or, well, when they realize la-la-la-Lola is actually a man. You need to convince someone? Send the convincer! You need information, he’ll get it. You need an item and don’t want the city patrols to get involved? He’ll get it. He can talk his way in and out of nearly any situation.

Background and Notes:

Bando’s fascination with acting became an obsession at an early age. As a boy, born and raised to a noble name in Tirland, he always enjoyed racing into the markets to gather around the Emerian bards, dancers, actors, and performers. The stories! The fun! It was almost toxic to a child’s imagination. Bando would stay out late in the streets, playing with the other boys and girls—some who were nowhere near the status of his house. He was a warrior, he was a mage, he was a thief, he was a prince, and sometimes the princess. Back then, the boys teased him and said he looked like a girl and instead of cry about it, he actually decided to give it a try. He shocked the other children with how well he played a damsel in distress for the dragon slayer. When his parents learned of his activities, they immediately put him under house arrest. A noble playing with street urchins? It was absolutely disgusting. Who knows what diseases or vermin he might catch from them?

For a day, Bando was upset. He wasn’t allowed to play outside or see the Emerian plays. He was trapped…like…like a prisoner. Yes, and he needed to escape before they executed him in the morning! The boy never left his imagination. He continued to play and when he ran out of ideas, he would venture down to his father’s library and read stories, poems, and plays. He memorized them all!

As Bando grew older, his peculiar mannerisms were a hit at balls. He could recite sonnets to woo any crowd. He was well-spoken and the tales he wove were so convincing that other nobles started to believe them. His father, Angelo, abhorred the false reputation his son had built for himself. He had grown tired of other nobles praising him for raising a con artist; however, the nobles could not see the truth that his son was actually a nobody. He was mentally ill! Not even he knew who his son was anymore!

The frustration; the inevitable embarrassment, humiliation, destroyer of the Marmond name! What were they to do once the other houses discovered how big of a fool his son was? They would be ruined! Bando was 17 when his father in an exasperated fit over dinner demanded that he leave. He didn’t care where he went, he just wanted to take his lies with him. His mother, Livia, tried to convince his father to take back his words. But Angelo wanted desperately for Bando to be out of his life. Bando left his house with only a satchel full of clothes, his more expensive things he left behind and took only what he could use to make some money. Returning to the streets was like venturing into a foreign land. He could go as far as he wanted and stay out as long as he wanted. No one would demand that he return.

His story would have began how most stories did. Alone and not knowing where to go, boo hoo. No; Bando knew exactly where he wanted to go. He had been wanting to go to this place for years. He returned to the market and he never returned home.

Strengths:

Convincing – He is so convincing that people find him hard to disbelieve.

Confident – His confidence is what makes him believable.

Witty – He might be a little insane, but most geniuses are.

Gifted Actor – Bando really becomes his roles from the clothes, wigs, and makeup he wears to the voices he impersonates.

Weaknesses:

Schizophrenic – Bando finds himself losing touch with reality. He often doesn’t even remember if Bando is his actual name or if it is one of his many pseudonyms. It disturbs him at times. He actually fears losing himself entirely.

Blown Cover – If his cover is ever blown, then he’s screwed and will more than likely have to flee whatever situation he found himself in. There’s nothing more scarier than someone not believing his ruse.
« Last Edit: February 26, 2017, 08:59:51 AM by TheBlackThrone »

Offline AndyZ

Re: Travellers on the Queen's Road - fairly gritty fantasy based RP
« Reply #17 on: February 27, 2017, 12:32:58 PM »
I messed up my arm and the number of games I'm joining will be limited as a result.  Sorry to display interest only to leave but you know how it is.

Offline Elven Sex Goddess

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Re: Travellers on the Queen's Road - fairly gritty fantasy based RP
« Reply #18 on: February 27, 2017, 03:02:11 PM »
Here is a character for submitting for the game.

Name of Character  Tove Helgadóttir
Race  Norlander
Gender  Female
Age  28

Physical Description  Tove is of Norlander stock.   An she is no different then the usual other Norlanders.    She stands a full 6' in height.   Weights approximately 11 stones (154 pounds).   Long wavy strawberry blonde hair with deep blue eyes.   Her skin is of a fair complexion.    A gorgeous tall muscular curvy Norlander beauty.

Typical attire  Prefers to be dressed in leathers.   Usually with a lot of skin showing.   Such as in halter tops,  vests and usually a loincloth.   Leather knee high boots.    She also for traveling will be adorn in a hooded long bear full coat. 
 
Role in the Troupe  vǫlva of the galdrar  (Minstrel – musician and songsmith)

skills and specialities

Galdr  -  Singing incantations
  • Calm
  • Enthrall
  • Frenzy
  • Inspire
  • Lust
Knowledges - Lores
  • Heroic Norlander sagas
  • Tirlander Nobility
Lore of Steel - Proficient in swords.   

Background notes  Tove family has had numerous  members of the family in skaldic tradition in both as skalds and those of the vǫlva, singers of the galdrar.   Magical incantations through the harmonious of their voice.   Tove followed such ancestors with a musical sing song voice.   

With such a gift of her voice in song.    Tove can calm a angry crowd with the soothing melodies of her voice.   Enthrall them in a memorizing spellbinding fashion.   Or incite them into a frenzy of blood lust for war.   Inspire them to greatness or accomplishing the impossible task.  She can instill lustful urges upon her listeners with the sultry tones of her voice.  Driving the crowd into lust. 

Tove's   travels took her to the land of the Tirlander.   The kingdom of Tirland at the age of sixteen.   Through such had not been planned.   Her bad sense of direction would be the cause of such.  Already trained in the verses of Norlander epic sagas.   It was not long before her skill set found her joining a band of Emera.   For the next twelve years she has traveled with her band.   Which has become a extended family to her.   During that time she has gained the lore knowledge of Tirland nobility.   Yet her sense of direction has not improved

Her honor and sense of family obligation and loyalty to the Emera is unshakeable. 

Strengths

Animal Magetism -  A wild provocative untamed side from her Norlander blood.   That causes her to draw attraction in a room and stand out.

Enchanting Voice  -  A sing song  musical voice that has a wide range from soprano, mezzo soprano and contralto.  Allowing her to reach high notes and low sultry tones.

Edetic Memory -  Ability to learn and memorize something to memory.

Weaknesses

Wild - Despite having been traveling within the kingdom of Tirlander for a dozen years.   There is still a barbarian side to this woman.   An civilize customs are often overlooked. 

Dysorienta - Despite traveling with the troupe.   Tove has horrible sense of direction. 

Dyslexia - Just as Tove has a bad sense of direction.   She has never been able to learn to read and write.  The letters become garble when she looks at them.  To teach her a new song or verse.  It must be read to her.   
« Last Edit: February 27, 2017, 03:24:05 PM by Elven Sex Goddess »

Offline Cataclysmic Archangel

Re: Travellers on the Queen's Road - fairly gritty fantasy based RP
« Reply #19 on: February 27, 2017, 06:41:53 PM »
Hi there!  I find myself highly intrigued.  I need to sit down and put it all to paper, but I think I could easily put together a Norlander strongman... The brute force muscle of the group as needed.  6'6, maybe even taller and just tons of muscle... and perhaps an axe to match. :)  Would go nicely with ESG's character she just made. *winks*

Hopefully in the next day or two I can take this post and edit it to match.

Do you have any age limitations?  Could an older gentleman (ha!) find his way in?  Family needs uncles and father figures, after all...

Offline GremlynTopic starter

Re: Travellers on the Queen's Road - fairly gritty fantasy based RP
« Reply #20 on: February 28, 2017, 12:07:38 AM »
Loving the characters so far. This is working out nicely.

Older characters are fine.

Offline Cataclysmic Archangel

Re: Travellers on the Queen's Road - fairly gritty fantasy based RP
« Reply #21 on: February 28, 2017, 09:20:46 AM »
working on my character.  gratuitously stole ESG's template.  Should have something done in the next day or two.

Offline Kythia

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Re: Travellers on the Queen's Road - fairly gritty fantasy based RP
« Reply #22 on: February 28, 2017, 10:51:41 AM »
This is a lovely setting idea and I find myself returning to it.  How frequent is posting going to be?  I don't want to commit to anything more than 2 ish posts a week

Offline GremlynTopic starter

Re: Travellers on the Queen's Road - fairly gritty fantasy based RP
« Reply #23 on: February 28, 2017, 10:54:34 AM »
I can't imagine it being any faster than that to be honest due to my own commitments.

Offline Cataclysmic Archangel

Re: Travellers on the Queen's Road - fairly gritty fantasy based RP
« Reply #24 on: February 28, 2017, 06:50:58 PM »


Name of Character  Greven 'The Mountain' Drace
Race  Norlander
Gender  Male
Age  45

Physical Description  Greven is the quintessential Norlander, powerfully built.  He stands nearly 7 feet tall, and though he would claim he's still in the prime of his life, is starting show his age.  'Snow on the mountain' is the joke as people see his silver hair and beard, the former worn long over his shoulders and the latter trimmed short around his jaw.  Greven usually will wear servicable leathers that share similarities with old military garb, but he never talks about any military background.  He's also sporting quite a few scars, which are often seen when he performs (bare chested for the ladies).

 
Role in the Troupe  Strongman

skills and specialties  Greven is understandably, a powerful man, and well skilled in many forms of hand to hand combat.  When performing, Greven has been known to wrestle against large groups in an attempt to 'bring down the mountain'.  He's well skilled in blades, axes and staves, though in general he'd rather not kill a man if he doesn't have to.  He has a bit of an iron stomach, and is able to put away quite a few pints without really feeling a thing.  On a military level, he has a grasp of tactics, another part of his past that he dislikes mentioning.

Background notes  The parts of Greven's background that he discusses involves a wife and child that he lost nearly twenty years ago.  Bits and pieces put together suggest that he was in one war or another, and he has the garb, training and scars to prove it, but if pressed, he'll say that he left that life behind.  Before that, he's happy to discuss a time when he was a farmer, though admittedly, not a very good one.

Strengths

Strength, of course -   Strength and stamina as befitting his size.  He's experienced injuries in his past that would have killed others (at least one of those scars looks like a through-and-through from a spear.

Wolf in Sheep's Clothing - Considering that Greven is a towering brute-looking man, he tends to come off as very gentle.  Maybe it's the age, and he's also a handsome man, so he seems more of a 'gentle giant'.  This has come back often in a bar fight... especially if he needs to protect the 'family'.

Weaknesses

Ashamed - it's obvious when speaking to him that there's something in Greven's past that he does not like talking about.  While this isn't really a detriment to his activities, there is a weight there that no one can get out of him, that hinders him, especially when it comes to violence.  He is more than willing to defend the family, but it would take something terrible for him to bring lethal force to bare against someone.



((good?  bad?))