Just some random thoughts and opinions...
I like this! Although hopefully a better name can be found than "Purple Steel"? Sounds like heavy metal cover band for Prince songs.
Yeah, I just didn't want to innundate you guys with proper nouns. I'm also doing lots of work on the history of the Human nations and how they spent the last few centuries (at the least) all on their lonesome.
(Laughing to myself) I just had this image in my head of the hunters pushing along a trebuchet... But to the topic, the tech level as you described it would be roughly 15th Century, yes?
Roughly, with a cho-ku-no analogue invented by not!HRE-if-it-were-way-multicultural. Your pioneer huntsmen are probably using bows with tri-shots (the cho-ku-no analogue) in a defensive arsenal for if shit ever hits the fan.
I intend to fluff it as Humans generally prefer pole-arms or spears on this continent, because monsterboys/girls have things like claws and natural armour that make closer combat riskier in general, but honour\profession\tradition\unique circumstances\personal skill all factor in to that.
*weeps for ever having mentioned dragons to begin with*
If\when mega-beasts come in, they probably wouldn't be Dragons. I have some plans for that I've discussed with Karma, but to hit things off the most imposing threat around will probably be yours hunstmen tbqh.
Magic breaks the fundamental principle of physics.
Technology reinforces the fundamentals of physics.
Obviously the both of them would be yin and yang.
This isn't to say magic is completely outclassed, but I do not see a magical beast having much power or influence in a city of humans given the obvious amount of technology would downgrade actual power/make magic fizzle or not even work at all.
I think as far as the "but-who-would-win?" argument is concerned, the fact that there are neither TOTAL-warlike entities nor civilizations to speak of on the Halmons continent.
In fact, the best hope for Halmon "civilization" is probably the fact that if they don't get organized they'll be domesticated by Humans. As for Elves, various Human colonizing factions will have different ideas about them... but mostly... they'd either be taken as prized fuck slaves and "civilized," tortured and experimented upon, or written off as vile barbarians told to keep clear at best. I don't know if this has been said in-thread but Karma clarified Elf-Human comms are possible at present, but that doesn't fix Halmon-Human-Elf comms because, well:
Think about it as a dirty caveman with pointy ears and a sexy face explaining to you that the cows have feelings, thoughts, and communicate with him--and you should set them all free, not kill them for beef or milk them. Does BigAgri stop for those folks in `Murika? Naw. Neither would these colonizing powers.
Ehhhhh. I'd need a bit more solid of a reason as to why technology and magic clash in that manner to accept it, admittedly. I don't see magic fizzling in a tech area just because there's tech in the vicinity (unless it's designed particularly for the sole purpose of countering magic) and vice versa. Both things would need to have logical explanations as to why they counteract each other. IE, a machine that emits wavelengths that screws with the flow of magic or a brand of probably trickster magic that causes mishaps and such preventing mechanical stuff from working properly. I'm sorry, but I personally can't buy into the whole 'it happens because they're opposites' bit, and would have to bow out if it were implemented.
Tech v Magic would be more like "oh fuck, that Elf in the cells performed a ritual of Sprout Tree on a seed he planted in the jail wall last night and the partial collapse allowed some prisoners to escape.
Go break his fucking arms so he can't do it again. Yes, Dave, for the third time."
Elves don't summon down meteorites or cause wild fires or shred souls with their magic--they've never wanted to develop in that direction. Magic simply isn't tapped for its great warfare capabilities. Magic's roof is higher than tech's, I grant you, but one has been progressing and the other hasn't.
Maybe think of it like D&D Martials v Casters. Casters (Elf\Halmons with an Elf-ish understanding of their magic) are stuck playing with cantrips and some nature\sex magick whereas the Martials (Humans) have all been gaining eXP and phat lewt.
AndyZ also makes some good points, although I don't want to comment to heavily on the nature of magic or/And the spread of magical spells between casters.
And to what extent have humans domesticated halmon? Are there monsters who have basically been bred into captivity for generations?
I've right now tentatively got not!HRE breeding ride-able Centaur-ish and similar "mountable" monsterboys\girls as Destriders for use by Knights. They have a system of
, selective breeding, extensive training, and good mount-rider partnering to make this highly effective and prevent 'defections' back to their natural Halmon existence.
Generations? For the rather short lived sure. For the longer lived? Hmmm. Would need Karma's ruling there, Humans have been here long enough to set up shoppe but not long enough to suss out everything formerly unknown\map the whole place\tread all the land there is to be trod, is the general sense I'm getting, so if there are they'd probably be first-contact coastal races.