For those unfamiliar, Shadowrun is a magical cyberpunk game set in the year 2075. Megacorporations run everything, and the PCs are independent contractors called Shadowrunners who perform illegal missions for under-the-table cash.
Pages 354-355 in the Core book have what's called the High Life alternate. These are the characters that have built themselves up and enjoy the good life. "Private jets, real food and custom-ordered companionship" is how the book puts it.
I want both system-generated Shadowrunners for this and freeformers who enjoy the Shadowrun setting who are interested in making some of the NPCs. Initial suggestions would be for high-class escorts, fixers and the like, or whatever might help flesh out the game more between missions.
System-wise, characters can either be AABCC or AAABE, to allow for mundane characters with lots of augmentations. Clarification: I figured that the only real reason to go AAABE is to put the E in Magic/Resonance if you want to be heavily cybered up, though if someone really wanted to go that route for another reason, we can discuss it.
Initial skills cap at 8 instead of 6. Each character will begin with 50 karma but negative qualities will not give any points. Allowing betaware and deltaware at chargen. Prime Runner nuyen table as per page 64 of the Core.
For Attributes, C ranks can have 1 attribute at max, B ranks can have 2 attributes at max, and A ranks can have 3 attributes at max.
Each individual mission will probably only have 3 or so runners, keeping groups down and stopping a particular mission from getting overwhelmed.
Questions are welcome if I forgot anything.