In other news: Finally got my best recollection of events loaded up, so I'm happy. Also I'm not sick so it's not annoying me as much as yesterday. :|
I just went with default events. xD
Guys - how do you feel about the open world? I really love the design of the world and the massive open areas. But they are kinda empty. There's quest markers everywhere, sure, but most of it is just collectibles. It's been hours and hours since I got any meaningful dialog options in a quest ( probably my single biggest complaint, really ). And a lot of the world isn't even rewarding. Sure, you occasionally come across a tower or something like that, but they don't even always have anything useful or exciting in them. A few areas have really stood out, but mostly it's just caves full of spiders and mushrooms.
I've been avoiding story quests again, but ... I'm actually worried at this point. All too often, games with this much side content are really lacking in the main story department. I read in a review something along the lines of there being no real separation between main and story quests. Well, that's not my experience. If anything, that comment seems like a thinly veiled way of saying "not so much story in this one". Like Skyrim, you know? If you just did the main story, you could breeze through in a few hours. And when the side content isn't really very exciting ( "Hey! Let's take that keep for the Inquisition!" - Okay, does it give me any neat options, some cool dialog, some good reward? Nah! )
That said, at least Bioware have done a better job of pacing this game. Instead of rushing to reveal the main antagonist and put the character in charge of the super elite organization right away ( DA:O, Mass Effect ), they took it easy, letting the story and world build up first instead.