"Some say that not everything has a price. Others proclaim that which has been lost cannot be reclaim. The more foolhardy state we cannot obtain everything we want. I love to prove them all wrong by making the impossible, possible." -XanderTHIEFPlayer: Drake Valentine
Name: Xander Estavian
Level: 1
XP: 0
Race: Half-Elf
Alignment: Evil - Shift danger or blame from yourself to someone else.
Eyes: Criminal Pale Eyes
Face: Masked, Scarred.
Hair: Hooded Head, Short White Hair
Attire: Fancy Dark Clothes
Body: Lithe Body
STATS: STR: 11 (+1)
DEX: 16+2 (+3)
CON: 13 (+1)
INT: 9 (+0)
WIS: 8 (-1)
CHA: 15 (+1)
HP: 6 + 13 = 19
Damage: d8
SKILLS:Trap Expert:When you spend a moment to survey a dangerous area, roll+DEX. ✴On a 10+, hold 3. ✴On a 7–9, hold 1. Spend your hold as you walk through the area to ask these questions:
Is there a trap here and if so, what activates it?
What does the trap do when activated?
What else is hidden here?
Tricks of the Trade:When you pick locks or pockets or disable traps, roll+DEX. ✴On a 10+, you do it, no problem. ✴On a 7–9, you still do it, but the GM will offer you two options between suspicion, danger, or cost.
BackstabWhen you attack a surprised or defenseless enemy with a melee weapon, you can choose to deal your damage or roll+DEX. ✴On a 10+ choose two. ✴On a 7–9 choose one.
You don’t get into melee with them
You deal your damage+1d6
You create an advantage, +1 forward to you or an ally acting on it
Reduce their armor by 1 until they repair it
Flexible Morals:When someone tries to detect your alignment you can tell them any alignment you like.
Poisoner: Goldenroot (applied): The target treats the next creature they see as a trusted ally, until proved otherwise
You’ve mastered the care and use of a poison. Choose a poison from the list below; that poison is no longer dangerous for you to use. You also start with three uses of the poison you choose. Whenever you have time to gather materials and a safe place to brew you can make three uses of the poison you choose for free. Note that some poisons are applied, meaning you have to carefully apply it to the target or something they eat or drink. Touch poisons just need to touch the target, they can even be used on the blade of a weapon.
GEAR:Your load is 9+Str. You start with dungeon rations (5 uses, 1 weight), leather armor (1 armor, 1 weight), 3 uses of your chosen poison, and 10 coins.
Choose your arms: Dagger (hand, 1 weight) and short sword (close, 1 weight)
Choose a ranged weapon: 3 throwing daggers (thrown, near, 0 weight)
Choose one: Adventuring gear (1 weight)
DRIVES:-Make the women of the last adventure party(the turned good guys that were swayed by demon lord) into his personal harem.
-Kill the Demon Lord for his betrayal.
-Reclaim his soul that was bargain. Everything has a price.
-Collect all legendary treasures in the realm for his own.
MOTIVATIONS:- Riches; gold, jewels, artifacts, rare items of value.
- Women; the harder and more impossible to get, the better in the end, hence his past eye on adventurers.
PARAGRAPH ABOUT CHARACTER:HISTORY:Xander was not brought into the most lavish of lifestyles. Fate and divinity alike were cruel to him, the first of ordeals was being born a half breed. This was not the greatest of insults he would suffer, potentially he could of had a well off life, probably one devoid of hardship if his father was not such a lecherous man who did not wish for his business to be ruined by a bastard. It was dangerous enough that someone from the merchant guild would go behind his wife's back with the whores within the city of High Haven; a nigh lawless town where one's birth would determined their civility and standing in society. For Xander, it was dirt bottom, and worse yet he was a burden to the business man who aimed to 'pimp' his exotic Elf mother off.
Being a lad, he never understood the love of a mother. He even sought after his father, but he would never know the truth. "A whore spreads her legs for many men, you might as well call half the ones here your father." His biological one would tell him, before neglecting him to reunite with his mother in their sinful couplings. Staying with her, he realize that he might end up dead; although the brothel was in the common's district, it ws still a dangerous gamble for living.
Fortunately he was 'adopted' by some kind gents stating to be from the thieves guild. They were always on the outlook for children as they made the best subjects for earning money, and even their upkeep was low in being fed. Xander was offer food and shelter as long as he could continue to be useful and pick others pockets. It was not the greatest of livings, the food was never great, the shelter could vaguely be called such within the slums, but it was better than starving to death or dying from being beaten by his mother's 'pimp.'
He rose through years of experience, his adulthood allowed him more freedom within the thieves guild. His longevity to life thanks to his blood offered him to further excel as the human flock of members became too old and feeble. He learned most of the tricks of the trade, using them to come closer to being the rightful leader; that would change in time with the Demon Lord. A being whom offered Xander greater riches for his service, a fiend whom had told him that he had been watching him for some time. Still wet behind the ears, he believed the beast. The services in return did not seem that far fetched at times, spy on some people, provide suitable information, lead a band of adventurers into a death maze. Just simple tasks like that.
Not everything went to plan, even after befriending the adventurers and promising to lead them through the ruins of Kalditear. There were perils at ever corner, dangerous beasts, traps; although none seem to expect his deceit. The fools all believed there was salvation to weaken the demon lord, but in turn death- ideally- awaited them. One of the men fell victim to the traps, a delicious sight it was. The women, oh how Xander lusted after them, a few he managed to capture. His tricks may of paid off if he didn't get too greedy and shabby in his work, if he did well in separating them further apart.
His negligence lead to his downfall, his betrayal brought his death. Not a beautiful one, a spiteful and grim outcome. Little can he recall, although he was positive that it was caused mostly by magic.