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Author Topic: SHADOWRUN - Seattle 2070 (Semi-Freeform Game Now Recruiting!)  (Read 25218 times)

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Offline Ciosa

Re: SHADOWRUN - Seattle 2070 (Semi-Freeform Game Now Recruiting!)
« Reply #125 on: January 01, 2013, 11:55:36 PM »
Or two sexy mechanics could pool their money and co-own a shop.  :D

Needs a cool name, though.  Something double entende-ish.  :D

Offline Josietta

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Re: SHADOWRUN - Seattle 2070 (Semi-Freeform Game Now Recruiting!)
« Reply #126 on: January 01, 2013, 11:56:33 PM »
This is true!

Offline Dhi

Re: SHADOWRUN - Seattle 2070 (Semi-Freeform Game Now Recruiting!)
« Reply #127 on: January 02, 2013, 12:07:41 AM »
Some questions about cyberware:

Are Wired Reflexes 3 still insanely dangerous in 2070, or has the technology become safer?

How exactly do the ranks of cybereyes/ears and the Essence cost of eyeware work? There's a mention of Capacity, but I couldn't find how that number is determined.
Quote from: Wiki
Eyeware subsystems either take up Capacity in a cybereye or Essence in a natural eye (not both).

Otherwise the wiki is super helpful and answers almost all of my questions. Thank you so much for putting it together.

Offline Pumpkin Seeds

Re: SHADOWRUN - Seattle 2070 (Semi-Freeform Game Now Recruiting!)
« Reply #128 on: January 02, 2013, 12:12:07 AM »
Double D's Lube Shop?


Offline Josietta

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Re: SHADOWRUN - Seattle 2070 (Semi-Freeform Game Now Recruiting!)
« Reply #129 on: January 02, 2013, 12:12:56 AM »
Some questions about cyberware:

Are Wired Reflexes 3 still insanely dangerous in 2070, or has the technology become safer?

How exactly do the ranks of cybereyes/ears and the Essence cost of eyeware work? There's a mention of Capacity, but I couldn't find how that number is determined.
Otherwise the wiki is super helpful and answers almost all of my questions. Thank you so much for putting it together.

I think Lunar didnt' set that capacity or rather forgot that bit.  There will be little kinks to work out like that in the info. If you can bring it to their attention they can get it fixed. I didn't even notice that myself!  and I did the wiki coding! of course I was more absorbed in the coding rather than the exact info that I was coding.. >.<

Offline Pumpkin Seeds

Re: SHADOWRUN - Seattle 2070 (Semi-Freeform Game Now Recruiting!)
« Reply #130 on: January 02, 2013, 12:18:02 AM »
Oh!  If I bring in a rigger or decker..could I be part of the mechanic shop as like..the electronics person doing all the weird "extra" stuff to the cars?

Offline Josietta

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Re: SHADOWRUN - Seattle 2070 (Semi-Freeform Game Now Recruiting!)
« Reply #131 on: January 02, 2013, 12:20:06 AM »
Sure! You can be part of my shop if you want :)

Offline Pumpkin Seeds

Re: SHADOWRUN - Seattle 2070 (Semi-Freeform Game Now Recruiting!)
« Reply #132 on: January 02, 2013, 12:23:44 AM »
If we get a driver we could have like..a little crew and do adventures with that story idea.  Kind of Fast and the Furious just without the whole undercover cop thing.  Our intrepid girls navigating the seedy underworld of high risk street racing.

Offline Callie Del Noire

Re: SHADOWRUN - Seattle 2070 (Semi-Freeform Game Now Recruiting!)
« Reply #133 on: January 02, 2013, 12:30:10 AM »
If we get a driver we could have like..a little crew and do adventures with that story idea.  Kind of Fast and the Furious just without the whole undercover cop thing.  Our intrepid girls navigating the seedy underworld of high risk street racing.

Well if my SURGE Face doesn't make the cut.. i mgiht think up a driver. :D

Offline Ciosa

Re: SHADOWRUN - Seattle 2070 (Semi-Freeform Game Now Recruiting!)
« Reply #134 on: January 02, 2013, 12:32:24 AM »
Quote
If we get a driver we could have like..a little crew and do adventures with that story idea.  Kind of Fast and the Furious just without the whole undercover cop thing.  Our intrepid girls navigating the seedy underworld of high risk street racing.

Or just sell sexy calenders.  >:)

Offline Pumpkin Seeds

Re: SHADOWRUN - Seattle 2070 (Semi-Freeform Game Now Recruiting!)
« Reply #135 on: January 02, 2013, 12:32:57 AM »
Can do a carwash too.  Girls gotta eat.

Offline Kuroneko

Re: SHADOWRUN - Seattle 2070 (Semi-Freeform Game Now Recruiting!)
« Reply #136 on: January 02, 2013, 12:42:38 AM »
Ciosa, I'm making my Elf weapons specialist fairly old and with a good number of contacts.  I was wondering if you'd be interested in having a working relationship with my character.  She has some fairly specialized equipment that might need a medical tune up now and again, and though completely into weapons, she's also rather spiritual in nature.  The two of them might enjoy talking over the old days over soykafe or playing chess, lol.

Offline Ciosa

Re: SHADOWRUN - Seattle 2070 (Semi-Freeform Game Now Recruiting!)
« Reply #137 on: January 02, 2013, 12:45:03 AM »
It's not a dual meaning, but 'Gearhead Girls' has a nice ring to it. 

Koru, certainly!  The Doc doesn't have much use for weapons, but he does have B/r Cybertech, so he can look at malfunctioning cyber no problem.  And while he doesn't believe in weapons, he never minds someone with guns hanging out in the clinic, keeping the local hoppers civil.  Cuts down on theft from junkies.

Offline Michael Corvus

Re: SHADOWRUN - Seattle 2070 (Semi-Freeform Game Now Recruiting!)
« Reply #138 on: January 02, 2013, 12:46:04 AM »
Some questions about cyberware:

Are Wired Reflexes 3 still insanely dangerous in 2070, or has the technology become safer?

How exactly do the ranks of cybereyes/ears and the Essence cost of eyeware work? There's a mention of Capacity, but I couldn't find how that number is determined.
Otherwise the wiki is super helpful and answers almost all of my questions. Thank you so much for putting it together.

Not sure on the safety of Wired Reflexes 3 in 2070 just yet. We'll get back to you on that.

As far as the Cybereyes/ears with regards to Essence and Capacity... if you buy Cybereyes Rating 1, it costs 0.2 essence. This means that you will get 0.2 essence worth of "free" cybereye enhancements. If you buy Rating 4, it costs 0.5 Essence, so you get 0.5 essence worth of "free" cybereye enhancements.

Same goes for ears. There is no actual capacity rating on cyber equipment for this game.

Does that make sense?

As for the name of an a mechanic shop jointly owned by two female mechanics, with a third female techie...

How about "The G-Spot?" "G" for girl or.. garage.  ;D
« Last Edit: January 02, 2013, 12:48:39 AM by Michael Corvus »

Offline Kuroneko

Re: SHADOWRUN - Seattle 2070 (Semi-Freeform Game Now Recruiting!)
« Reply #139 on: January 02, 2013, 12:49:14 AM »
It's not a dual meaning, but 'Gearhead Girls' has a nice ring to it. 

Koru, certainly!  The Doc doesn't have much use for weapons, but he does have B/r Cybertech, so he can look at malfunctioning cyber no problem.  And while he doesn't believe in weapons, he never minds someone with guns hanging out in the clinic, keeping the local hoppers civil.  Cuts down on theft from junkies.

Awesome! I'm just working on the history now, so maybe after I get it finished I could send you a PM and we could talk about how they met? Would that be okay?

Offline Dhi

Re: SHADOWRUN - Seattle 2070 (Semi-Freeform Game Now Recruiting!)
« Reply #140 on: January 02, 2013, 01:04:42 AM »
Not sure on the safety of Wired Reflexes 3 in 2070 just yet. We'll get back to you on that.

As far as the Cybereyes/ears with regards to Essence and Capacity... if you buy Cybereyes Rating 1, it costs 0.2 essence. This means that you will get 0.2 essence worth of "free" cybereye enhancements. If you buy Rating 4, it costs 0.5 Essence, so you get 0.5 essence worth of "free" cybereye enhancements.

Same goes for ears. There is no actual capacity rating on cyber equipment for this game.

Does that make sense?
Yep, that makes sense. Thanks!

I'm working on my character's personality so I can hopefully sync up my background with some of the other characters. Build a little history.

Offline Ciosa

Re: SHADOWRUN - Seattle 2070 (Semi-Freeform Game Now Recruiting!)
« Reply #141 on: January 02, 2013, 01:09:37 AM »
Awesome! I'm just working on the history now, so maybe after I get it finished I could send you a PM and we could talk about how they met? Would that be okay?

Go right ahead!

Offline Michael Corvus

Re: SHADOWRUN - Seattle 2070 (Semi-Freeform Game Now Recruiting!)
« Reply #142 on: January 02, 2013, 01:27:07 AM »
With Dr. Pence being an older cat who's lived in Seattle all his life, I imagine there's not many folks around these parts he don't know.

My guy, Devil, has only been in Seattle for a few years, working as an independent "Bount" (Bounty Hunter) and has recently started dabbling in running the shadows. I'm sure he and "Doc" would have bumped into each other a few times, yes?

Offline Ciosa

Re: SHADOWRUN - Seattle 2070 (Semi-Freeform Game Now Recruiting!)
« Reply #143 on: January 02, 2013, 01:35:17 AM »
Michael:

Sure!  Doc's been in Seattle for his entire life, and running his clinic for 21 years.  He's definitely not a runner, by any stretch, but anyone who gets beat up regularly or shot at or chases people into the z-Zone might stumble across his clinic.

As an OOC note, I'm really hoping Doc's clinic can be something of a social hub.  He's a very good doctor, highly ethical, and will never refuse a patient.  Refusing patients is actually why he left DocWagon.  That said - if your character is a sociopath, or a psycho thrill killer, Doc's going to tret your wounds, take your money, and very politely ask you to leave, making it clear you're welcome back the next time you're injured.  If your character has a conscience, feels any kind of remorse, or is basically a good person stuck in a crap situation - he's pretty much sure that's just the state of life in 2070.  He'll be happy to be a friend, a conscience, a shoulder.  He doesn't offer advice unless he really thinks someone needs it, he tries very hard not to judge, and he never turns anyone away.  I would really love to develop backstory of some kind with anyone who's interested, so feel free to send me PMs.  That said he's not a shadowrunner - has no intention of being a shadowrunner, so my participation inthe game sort of lives or dies by others taking an interest and hanging around, wanting to RP getting patched up.  :D


Editing:
« Last Edit: January 02, 2013, 01:48:08 AM by Ciosa »

Offline Kuroneko

Re: SHADOWRUN - Seattle 2070 (Semi-Freeform Game Now Recruiting!)
« Reply #144 on: January 02, 2013, 01:53:06 AM »
Just a question… If Pence is such a staple in the city, and our characters have most likely run into him when they've been injured in the past, do we have to use contacts points in order to know him?
« Last Edit: January 02, 2013, 02:00:08 AM by Kuroneko »

Offline Ciosa

Re: SHADOWRUN - Seattle 2070 (Semi-Freeform Game Now Recruiting!)
« Reply #145 on: January 02, 2013, 02:00:26 AM »
Hehe, I don't think so!  I'm a PC!

Be Michael and Lunar's call.  I don't have a real rep - that's an effect of street cred, I believe.  And Seattle's a huge city, and there's body shops and what not all over the place.  I'm by no means a staple or runner lore, beknown to everyone, though it's my eventual OOC goal.  ;)

Offline Kuroneko

Re: SHADOWRUN - Seattle 2070 (Semi-Freeform Game Now Recruiting!)
« Reply #146 on: January 02, 2013, 02:01:30 AM »
I didn't think so either, but I just wanted to be sure ;).

Offline LunarSageTopic starter

Re: SHADOWRUN - Seattle 2070 (Semi-Freeform Game Now Recruiting!)
« Reply #147 on: January 02, 2013, 07:03:57 AM »
Working on a few character ideas, the skills section are we limited to the skills you listed? Or can we add some as long as we spend the points correctly? Things like performance, crafts and the like?

We are restricted to what's on the wiki. That being said, if you want to say that your character can sing or dance or something like that, that should be fine, it will just be your regular, run of the mill singing and dancing and won't infer any strengths, just character.

Correct me if I'm out of place here, Lunar.

The skills we have listed on the Wiki are all skills that would be useful to Shadowrunners in particular.  There will undoubtedly be skills that we just spaced on adding, so let us know what you have in mind and we can add them.  Forgery is a skill that we can add to the wiki, but singing, dancing, or anything like that wouldn't necessarily fall under skills that we need to add. 

That said, you can certainly take "Performance" as a skill if you would like.  The main thing we wanted to avoid as far as players not using things that aren't on the Wiki is gear from other books.  If it isn't gear, you can always ask... we may say no, but asking isn't a crime.  Curvy, the only thing about your concept is that we haven't figured out a way to figure out how much nuyen characters can make with "day jobs" and how they may interfere with shadowrunning.  Feel free to use that concept, but we would prefer that she was a local sensation rather than someone famous across the nations.

DO you allow Surge Victims? (figured I should ask now)

No, sorry.

Some questions about cyberware:

Are Wired Reflexes 3 still insanely dangerous in 2070, or has the technology become safer?

Otherwise the wiki is super helpful and answers almost all of my questions. Thank you so much for putting it together.

Thank you for the compliment!  :-)

Wired reflexes dangerous?  I'm not sure what you mean.  There was an alternate and very new technology that was similar to Wired Reflexes called Move-by-Wire that was very dangerous and unstable.  Is that what you meant?

As far as the Cybereyes/ears with regards to Essence and Capacity... if you buy Cybereyes Rating 1, it costs 0.2 essence. This means that you will get 0.2 essence worth of "free" cybereye enhancements. If you buy Rating 4, it costs 0.5 Essence, so you get 0.5 essence worth of "free" cybereye enhancements.

Same goes for ears. There is no actual capacity rating on cyber equipment for this game.

Does that make sense?

Don't forget that though the essence cost is "free" up to the original essence capacity of the cybereyes/ears, you still have to pay the nuyen for the enhancements.

Just a question… If Pence is such a staple in the city, and our characters have most likely run into him when they've been injured in the past, do we have to use contacts points in order to know him?

Nope, he's a PC so knowing him is free.  Knowing an NPC like Desperado would require contacts.  Otherwise you have to make contacts in game (GMs may award contacts after sufficient RP has proved that the contact knows and trusts your character).

Offline Dhi

Re: SHADOWRUN - Seattle 2070 (Semi-Freeform Game Now Recruiting!)
« Reply #148 on: January 02, 2013, 07:15:16 AM »
Wired reflexes dangerous?  I'm not sure what you mean.  There was an alternate and very new technology that was similar to Wired Reflexes called Move-by-Wire that was very dangerous and unstable.  Is that what you meant?
Yes that's the one, move-by-wire. I plum mixed them up. But since move-by-wire isn't on the wiki, I suppose there's no sense worrying about whether it's still dangerous!

Offline Dhi

Re: SHADOWRUN - Seattle 2070 (Semi-Freeform Game Now Recruiting!)
« Reply #149 on: January 02, 2013, 09:03:05 AM »
Actual character sheet pending, but here is an outline:

Charlotte Ingólfsdóttir, Lottie to her friends, Blacksand to her teammates, was a sweet girl with simple beginnings in the village of Vík í Mýrda, Iceland. After seeing her childhood home despoiled by dirty industry, her town privatized, her only future as an asset of the Shiawase energy empire, a tech-savvy young Lottie stole a tidy sum of Shiawase money and fled the country in a freight container bound for Russia. An education under hackers, scammers, and blackmailers gave Lottie's talents a keen focus and a means for making money.

When she had saved enough, Lottie relocated to Seattle- where nuyen talked and a woman could carve a niche playing one corp against the next. But all is not forgotten, and Shiawase still haunts her, as does the image of her namesake- a black sand beach, the pristine beach of Vík í Mýrda, which she tries to recreate with the elusive perfect simsense experience. In constant pursuit of the hottest technology to complete her black sand masterpiece, pursued in turn by Shiawase hitmen and Russian turncoats for her white collar crime, Lottie is running in the shadows until the sands run out.