Kendra, you get points for being at the top of my post a second time and the compliments. Though, I do have to subtract five of them for making up a word while simultaneously plagiarizing another writer.
Though you make up those points easily by getting your character sheet up first if it makes you feel better. I most definitely approve of Dr. Ferrah and I look forward to meeting her brother. The details are great the way they are- they give me enough to get a feel for her character but leave enough out to make me want to know her better.
Tydorie, Kendra was absolutely right in her point that there would be plenty of engineers within a terraforming colony. Ones that keeps eyes on the weather on the barely known planet, ones that watch space, ones trying to figure out how to produce plant life- not the mention the mechanical and computer engineers just to name a few. I thought a lot about Androids while writing my original post and decided to put them on the back burner until they were brought up- the original post was ridiculously detailed anyway. I do feel that there should be Andriods but I'll be particular about how they work into the story. One of the things I loved about the original Alien
movie is that they were *real* working people on a space ship. It was sweaty and ugly through most of the movie and that was great! (makes you wonder how different movies would have been if Alien
had preceded Star Wars
). Anyway, the Andriods in both movies are simply there to do a job- to work. I love the idea of a Sexdroid but it didn't seem plausible to the scenario at first glance. Those sent to LV-426 would only be those who were there to work and accomplish the terraforming of the planet and a already programmed sex driod seems too much of a luxury. However, since the idea is so appealing to me I thought of a compromise if you'd agree with it. She can be an Android that originally came to the colony with a particular job (feel free to pick one) however, someone altered her programming after they arrived to suit his needs or wants but she still completes whatever her job entails. Does that sound alright, I'm not going to lie, Con-man Marcus seems the type to alter expensive equipment to suit himself but that's between the two of you
Now to MarcothTalos, we've already talked at length about your characters and it seems you've already made the changes I requested but for anyone who is curious this is what was concluded: I by no means have any problem with a players desire to create siblings but I request that, if this is your choice, not all your characters work in the same area. Sibling characters would likely group together within the story and I would like to have interaction between the players not just interaction between a single player's characters. Also the idea of each person taking a "staff" as i] MarcothTalos suggested would not be a bad idea but if you choose to do this they cannot all be related (though at least two can
be) and need to be broken up and separated at some point or another to prevent the same type of anticipated grouping complication. In the end - you're edited characters are accepted MarcothTalos!
Wintercat, welcome to the ranks! We would be happy to have you. Though I hate to tell you I've already laid claim to that helpless first shmuck that gets facehugged, I thought it would be a good opening post for the game. I'm glad you like the all the idea's so well and I can't wait to see the characters you come up to...
Adonis, thanks for your interest and good luck with your research! If you need any help feel or have any questions feel free to ask. Most here seem like big fans of the series and they might know or have advice for you. (and thank you for like 9/10ths of my game though it makes me wonder what the last tenth is
Ironwolf85, I appreciate your... shall we say curiosity. I apologize you disagree with the rules that have been laid out but I had no intention of "controling" each Xenomorph. I merely wanted to point in a direction of a character and say have fun, which was clearly stated in the rules I put forth. As was the fact that players are allowed to tell me which characters they would like to attack. There are several plausible reasons for this: One, it keeps several different players from planning to attack the same character and causing a disruption between players. The ol' "I had them first". Two, it keeps the aliens unified in a tactful manner, that way they seem to be doing exactly what they should be doing, eradicating "pests" and reproducing not simply mindless killing. Three, it is actually believed that the Xenomorphs have a hive mind and it would be silly if that was not presented in some form or fashion within the game. Four, well... I don't really need more reasons I think three should be perfectly sufficient. If the idea of some one contributing to your thoughts, writings, characters, and plans bothers you- then I would suggest you seek another game elsewhere. I want this game to be a group effort. I want each person to be able to give their thoughts and have everyone else at least attempt to listen with an open mind. Ultimately the player's character and their decisions are up to the player as long as they stay within the perimeters of the game- but I've always believed two heads are better than one... but I think now the count is up to... 9 heads including myself and that's got to be better than two
Now on to my own two characters for the initial post- I'll post them here because it's in the rules... though I'm almost probably going to approve automatically. (though anyone feel free to speak up if you have a problem with one). Also free kudos points for anyone who can name the significance and connection of the names and pictures I've chosen! I'm also taking bets on who you think is the one that's the first victim...
Aliens - Hadley's Hope Character ApplicationCharacter Name:
Head Security OfficerPersonality:
Tough as nails and rough around the edges. Refuses to take anything but respect from those around her- male or female, the tiny ones or the giants. Straightforward and harsh to a brutal extent which causes her to have problems relating to people.Background:
Jessica's had a rough life between a mother that left her at three days and being raised by a military father who truly wanted a son. Not that the little fact of her being cockless made her father treat her any different than he would have a son. She was raised with guns and she could clean, maintain, and fire any weapon known to man. The military control that had ruled her life had sent her towards the marines and lead her to kill with the pull of a trigger or the slash of a weapon quickly and efficiently. Jessica had been at the top until she had killed the wrong general's son and they put her as far away as they could to hide their fallen star. It did not matter that they had assigned her the mark, the politics were all that mattered. And here on LV-426, where she played "security" with machine-heads and environmental thinkers... She had began to go soft within the first couple of months, in the lighter gravity and the lack of activity. The worse security problem that had been dealt with so far were the younger of the generation that was here moving around in the vents to rut between shifts. She had manage to hone her unpleasant disposition while become a shell of the person she had been as her skills slowly degraded due to non use.
Aliens - Hadley's Hope Character ApplicationCharacter Name:
Dark Brunette Eyes:
Tattoo on her left wrist of an old fashioned key.
Sweet, almost to a fault, to everyone she meets. She believes in giving everyone another chance no matter what has gone on in the past and that karma will always come back around. Anger rarely enters into her vocabulary and she tends to come of as condensing to those who first meet her because they cannot take her kindness as face value. Background:
No one understood how Linda had turned out so well adjusted with such a life. She had spent her early life playing Cinderella to her mother and finally jumped on a freight trade ship at nine to fend for herself. School continued sparingly at trade ports as she became involved in drugs and alcohol, remembering little of what went on, until she graduated with bare minimum requirements. A friend convinced her to apply as a simple survey scout and applied as well. Both were surprised in the end that Linda had been accepted when he had not. She cleaned up her act before the had left for Archeron and she had not taken up her old habits since making a home here. Her job was simple, to go out and scout the area before the less inclined of the colony were permitted into the area, and she loved it. It made her happy and kept her kind, even if others could not believe the truth of it.
I also edited my previous thread, answering some of QuestionMarks questions- "Gore-ratings" have been replaced with spoilers.Index of Threads:Aliens - Hadley's Hope (Interest Check)
- This just relinks to the top of the page Aliens - Hadley's Hope OOC
OOC speaks for itselfAliens - Hadley's Hope Colony Roster
- Character Sheets. Feel free to add yours if your character sheet has been approved.