Interest check. Slavers. Tranceptor. Goblin-Riders. Harems. Demons.

Started by Haibane, August 22, 2020, 09:38:15 AM

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Haibane

Yesterday I was browsing around DeviantArt chasing up some character inspiration images but came across a slew of 3D CGI bondage art by 4 different artists and it got me thinking about a group RP. Here are the galleries:

WARNING, ALL LINKS ARE EXTREMELY NSFW

https://www.deviantart.com/horpheu/gallery/all

https://www.deviantart.com/ironhawk-r/gallery

https://www.deviantart.com/emarukk/gallery/all

https://www.deviantart.com/gaffthehorse/gallery/all

We have some classic late medieval/renaissance fantasy going on, lots of slave girls, some Sultan's harem style stuff, some large creatures like demonic werewolves, small goblin-like creatures who ride naked slave women like they are horses (which just looks like such an awesome deal), and some Tranceptor style carts pulled by naked slave girls (anyone who knows Tranceptor gets ten points for Gryffindor). A bit of a mish-mash but I think there's a lot there that's common ground that could provide an RP setting.

Trading in slave girls is the obvious theme here with some adventurer types who seem to be abducting them, transporting them and selling them on. The harem scenes are an end product of course and the goblins riding women and women riding on carts might be two other different factions.

The setting seems to be low-fantasy but some of the girls wear modern high heels and such so we can cherry pick things from all sources to assemble a world we like. For me modern lingerie, stockings and heels are a big turn on, as are piercings (nipples and genitals mainly) and all-over body hair removal from EVERYONE is a must (other than scalp, eyebrows and lashes of course). I'm also a fan of a drug, or magic that changes the human digestive system so that stools are no longer the waste product but a clean clear lube-like gel is. It can be eaten and is completely clean so as to facilitate anal sex 24/7 without the need for enemas or encountering icky stuff while you're happily rutting away. If we create a whole new world we can say this is simply the normal way the body gets rid of waste products. Clean, pre-lubed anal sex is always fun.

So I'm thinking our story is set after some war or other calamity, man-made or natural, where there has been either an economic collapse or a large enforced migration of people have been driven from one region into another. There are four groups we are interested in:

1) The Masters and Mistresses. These are the princes and princesses, sultans, dukes, duchesses, other nobles, leaders and generally rich bastards who live in comfort in palaces or large villas, either in towns or more rural. The images depicting the eastern harem styled settings show these people. They would be effectively robber barons and have their own private armies and would collect and live off taxes in their immediate regions. They'd owe a feudal allegiance to their king or queen. They would have deals with the religious houses (to take a cut of tithes in return for allowing them to preach and have the rights to religious community trades such as scribes, fish farms, beer brewing, etc) and with merchants (sales taxes) and would really be a kind of exotic well-established crime lord, but with class.

2) The Traders. These are the adventurer combines that might vary from lone wolves to very large corporations who sub-contract. The Traders are mostly (but not exclusively) males and they go out into the wild lands facing all the hardships and dangers and seek out women and men to capture and bring back to the slave markets. As this is a fantasy there are no children, aged, obese or ugly captives. Everyone is smoking hot and legal. Minimum age complies with E's rules at 16 but appearance and character must be mature and match at least 18.

3) The Riders. These are goblin-like creatures about 2 to 3 feet tall and weighing only about 20 to 30 pounds. They do have huge cocks though, obviously. They capture the females, enslave and train them as though they were horses, riding on their shoulders on special saddles. They might breed the slaves as well with the Rider genes making the human/rider half breeds extremely hardy, supple and fast. The Riders are in conflict with the Traders and they are a nomadic plains type race which is also nibbling away at the edges of the civilised world where the Masters and Mistresses live. So think Mongol hordes and border tensions.

4) The Couriers. Death Stranding meets Tranceptor is the theme here. Couriers are almost exclusively dominant females though there are some males as well. Their ponies are almost exclusively female too but males are sometimes found, most fequently on the bigger wagons that haul heavier loads. Some 4- or 6-wheeled wagons with a large cargo capacity can have teams of up to a dozen or more big muscular slave men as the pulling power. Couriers must be members of the guild in order to undertake their job and they are the only people with a legal right to convey messages or carry cargoes on the roads. They transit from town to town carrying messages such as diplomatic mail or haul parcels and bigger cargoes as needed. They rely on a network of Outposts which are a combined inn, stables and military compound where they can stop for the night, water and rest their ponies and which supply security along the highways.

BTW there's no horses in this world. Sheep, goats, dogs, cats, chickens, ducks, geese, yes. But no horses. Or cattle. A Master or Mistress would ride in a litter carried by 4 or more slaves, or in a cart or buggy usually driven by a chauffeur and hauled by 2 to 6 slaves. A farmer will plough his land using a plough hauled by 2 or more slaves, males if he can get them or girls if he's a perv.

There is a fifth group of people known as the NPCs. These tend to stay in the background and are often seen in crowd scenes, battles, market places and inns. They make up by far the vast bulk of the people of the world but hardly anyone cares unless there needs to be a pub brawl, a stranger to give guidance along the road or a character needs to buy a new pair of boots. The NPCs can be soldiers, sailors, guards, customers, farmers, travellers, artizans, merchants, workers, religious zealots, nuns, half-crazed hermits and indeed any random person out in the wilds for no apparent reason.

The land we are going to be in will be hot, but not a desert. Warm enough to comfortably go around nude but not so hot that people are dying of thirst or pretty plants cannot grow. Think maybe a temperate Mediterranean climate such as southern Spain or Italy, Greece or Turkey. There will be lush vegetation and cute whitewashed houses with red terracotta tiled roofs, citrus fruits and palms grow plentifully, dogs doze in the shade and there's probably a crystal clear azure sea with a bustling trading port full of dodgy inns, drunken sailors and all the other tropes.

I haven't mentioned the demons. There is a really nice one that looks like a cross between Tim Curry and a werewolf shown in some of Horpheu's work along with a ritualistic setting that has tentacle-phallus-rocks (I can't think of another description!) so that all looks very interesting. Perhaps he has a deal going with the Riders, or on a darker more dystopian note he might have a deal going with the Masters and Mistresses.

WARNING, LINKS NSFW

https://www.deviantart.com/horpheu/art/Slave-Marquise-and-Scrat-808243771

Tentacle-phallus-rocks. No, I don't know what's going on either but it looks like it could get messy.

https://www.deviantart.com/horpheu/art/slave-ward-room-of-the-big-feeders-809685397

Probably no magic. Sorry but it tends to be quite hard to work into a system-less RPG. I could be persuaded though, it depends on the what, why, where, who and how.

There's a HUGE amount here so we could go on just one theme and not die bravely trying to encompass it all.

Open to discussion!

Zenkai

You had me at Tranceptor. Manning's works are one of my unholy trinity of guilty reading along with Ferres' "Naked Earth" and "Requiem: Vampire Knight".

No mention of mermaids, horsemen or spider queens, hehe. I'll steal the bit about stool lube. That is just too nice not to use.

Suggestions:
* going with a post-apoc wildly anachronistic vibe dialed to slight optimism would be nice, and rationalize "magic" via Clarke's third law
* using a light system such as The Pool or RISUS

ElayneTrakand

I am definitely interested!

Although, there is one obvious group that was left out. The slaves! I would be interested in playing a slave girl, preferably starting just before she was captured.
A&A's

"When at 15, my girlfriends started dropping out of their beloved sports teams, because they didn't want to appear muscle-y, when at 18, my male friends were unable to express their feelings, I decided that I was a feminist." - Emma Watson

Yukina

Depending the f/f potential, I'd also love to play a slave girl :)


Captain America

Discord captainamerica_

Feel free to pester me.

vin26m

I'd love to play masters, traders and riders.

Maybe some traders and riders surround some potential slaves.  Instead of fighting, they agree to split the slaves up, with the traders wanting the prettier ones and the riders going for the ones that would make better mounts.

Might be fun to have some goblins capture some mistresses or female traders too.

Metro Mech

Currently looking for a RP? Why not give my Thread a little look see, see if you can't find something you like?
A/A <- check here if I haven't replied in some time
I have taken the Oath of the Drake
Behold my O/O

Haibane

Thanks for the interest everyone. At first this idea got little response but a few people are coming out of the woodwork now.

The interest check is really about the structure and focus of the game. As my opening post says I randomly came across the work of four artists on DeviantArt and just liked what I saw. Their work is variable but all seems like it could fit into a pre-gunpowder era set in about our late medieval to Renaissance times, so around 1350 to 1500 Europe or so. Your basic D&D/Tolkienian setting.

I identified several social groups but was particularly struck my the freelancers/slavers/trader types who go out into the wilds to capture young women and men to be sold into slavery as well as perhaps do some trading with whatever cultures are out there. This whole deal is quite Gor-like. The second group that really grabbed my attention was IronHawk's goblin riders which are really neat and not something I've come across before so some kind of setting where these two groups clash or interact appeals. The third feature of the art I found was pony girl style stuff with carts, buggies and so on. This fits well with the goblin rider culture (women as draft animals/ridden animals in effect replacing horses) and made me think of a Tranceptor-style concept where the people who drive the carts are messengers or couriers operating within a protected guild. Then there's the upper class barons and lords types who'd live in big houses and have harems of slave girls (or boys, I'm happy to have all interests catered for).

This of course creates a simply vast setting and is maybe too much to encompass in one RP so we either need to focus on one or two of these groups at the expense of the others, or players need to be willing to play multiple characters, that is either a character from each group, or be able to represent many people in one group.

@ Metro Mech: I want to limit the types of characters to humans, the goblins (they have a particular visual style and are not at all Peter Jackson's goblins) and "dark" creatures. The Dark creatures will be wild animals and monsters of various types - I am open to almost anything from the linked art work here, and demons, again I am inspired particularly by the art of these artists, so that is where the limits lie. If its been drawn or rendered by one of the artists I linked to, its almost certainly okay. If its not in that library of images its not in the game.

If we get further interest I will spend some time putting up a selection of images on my bdsmlr account and will give links.

@ Vin26m: I recall you are good at playing multiple characters and remember an orc invasion game many years ago where you just played a random selection of orcs, so that kind of concept works for this although I'd want each one to be an individual. I would not want Goblin #7, Goblin #22 and Trader #453 and so on, but actual names, images and characters, so a bit more work than you did before, but that is the kind of playing I think a world of this scope needs.

That sort of RPing isn't to everyone's taste but recently I've wanted to push the envelope of RPing a bit and multiple characters is one way to build a much bigger feel to a game rather than 5 or 6 players each playing 1 character with every character needing equal screen time. That's an old school recipe that I've used dozens, if not hundreds of times and it rarely works so I'm trying a different approach.

Or, as I said, our other option is to limit ourselves to one cultural group and go small and focussed.

@ ElayneTrakand: About playing slaves. This is a tricky one. I have played in more slave training games than I can remember and every single one of them failed. I can guess at the reasons but really its about the fact that in this RP I don't want the lives of the slaves to be the focus, or indeed any focus at all. To me slaves were and should be disposable. I don't mean that they are killed and disposed of in that sense but that a slave can be present for a scene such as sex, punishment, entertainment or whatever and should then drop out of the story. She or he might never be seen again in the RP or they might reappear in another scene later, but the training of slaves as a storyline is not a subject I want the game to cover because due to many attempts at RPing it I have realised it doesn't work. However - and here's the flip side of that coin - scenes involving slaves are needed and in fact will be essential. Whether we need a player to actually write such scenes from the slaves POV I am not sure. I think slaves can best be represented in the RP by someone doing a similar job in that they write ALL the slave scenes with all the different slaves. This would get a writer a lot more subby-BDSM-suffering action/fun than just playing one character. Slaves (and in fact several other types of character) can be treated like Red Shirts; in the action for a scene then not used again.

Playing one of the ponies on a Tranceptor cart or a goblin mount would be a no-no as they'd have no action at all most of the time. Think how much fun role-playing a cart horse would be. Its that level of action I'd be aiming for (well, okay a cart horse where at the end of the working shift the washing down and playing with and masturbating takes place, but that's the only really kinky aspect).

Right now I'm leaning towards a game where the goblin riders and the traders/slavers collide, probably at a small town near the borderlands. Whether that's on a friendly, co-operative basis or otherwise I'm open to input. A courier person on a cart might fit into the setting too, but probably not more than one of them. There could also be scope for a town mayor or other noble person of rank who runs the place.

vin26m

Quote from: Haibane on August 26, 2020, 07:44:48 AM
Thanks for the interest everyone. At first this idea got little response but a few people are coming out of the woodwork now.

This idea took time to grow on me.  At first I thought it was cool and I put it on the back burner.  Then I spent time looking at those images and re-reading your descriptions and now it's like, wow, this setting is awesome.

Quote
@ Vin26m: I recall you are good at playing multiple characters and remember an orc invasion game many years ago where you just played a random selection of orcs, so that kind of concept works for this although I'd want each one to be an individual. I would not want Goblin #7, Goblin #22 and Trader #453 and so on, but actual names, images and characters, so a bit more work than you did before, but that is the kind of playing I think a world of this scope needs.

Thank you!  At the time I think there was a lot of active humans and not enough active orcs.  I filled in the best I could, but I couldn't get too detailed with the orcs' uniqueness.

For this one, each character would definitely be unique (images, names, backgrounds).

Quote
That sort of RPing isn't to everyone's taste but recently I've wanted to push the envelope of RPing a bit and multiple characters is one way to build a much bigger feel to a game rather than 5 or 6 players each playing 1 character with every character needing equal screen time. That's an old school recipe that I've used dozens, if not hundreds of times and it rarely works so I'm trying a different approach.

Yes!  I feel games should be centered on active players instead of characters. 

It's disappointing when there is something like 6 players, 1 character each, and 3 players aren't posting, so the game is just not fun for the other 3 players through no fault of their own.

On the other hand, if there are 6 players with multiple characters each, if 3 players are inactive, the 3 active players will have their characters find each other and the game will be fun for them.

As an aside, I'm playing a one-on-one game where each player has 3-4 characters and that's been fun so far.

Another thing I like, which I think I first saw from you, Haibane, was the use of "fuzzy time."  It was something that allowed a character to be in multiple scenes in real time (player time), while kind of ignoring game time (character time).


Haibane

I don't know if that was my idea or not. I can't recall. I've been doing this since about 2005 or so now and since 2008 on E so it might have been! If it was me then I didn't give it that name, I came across the term elsewhere. Maybe I used the term "rubber time" but whatever it is I'm sure many RPers have come up with it independently. I probably used it first in my Maid Mansion game which although stupidly simple ran and ran for ages.

Yep, I feel your pain. The posting frequency issue is always a thing in group games. Its such a pity because I much prefer the dynamics and flow of group games over 1-on-1s but like you, I've seen most group games fail because of a minority of players but then again we are all human and none of us can know what is around the corner to come along and wreck our availability or kill our muse. It's happened to me.

One of the comics or series of art works in that bunch of stuff was the "Little Questor" story by IronHawk. I would link to it specifically but the female lead in it looks a bit young. She could actually be anything up to about age 20 because you see her build in mature females but she might also be as young as 14 or so. Its not specified in the art and therefore I can't link to it, but her physical appearance aside that whole story is so very hot, both the artwork and the monsters (which are especially awesome). I think a character based on that setting would fit into this storyline, or we could even have a small group of them, doing a kind of Aboriginal "Walkabout" coming-of-age ritual in which the virgins are sent out from the tribe and must return as women (i.e. not virgins any more and their virginity not taken by a human ;) )

Some of the women depicted in the goblin rider series are not to my taste; too chunky and hairy some of them, but the general concept is as hot as hell. We can always endow the little goblins with enormous cocks, that's not a problem.

So currently my leanings are towards something involving the goblin riders, the little quester concept and the pony girls/tranceptor thing. Its a horrible mish-mash but all three will fit well into a setting of a fairly hot climate, perhaps like Morocco with some coastal areas, palm trees, lush jungly bits and some deserts and hills. A place with a of Raiders of the Lost Ark feel.


Vostroya

Im a huge fan of Michael Mannings art and comics. So im definitely interested in this! Quick question I had about the world as it is so far. What is the level of technology you were envisioning? Would it be mostly feudal/dark ages tech? How about magic? There at all? Some? Lots?

As for character roles I think I'd like to play one of the Kings. One where people pay lip service of fealty but are mostly independent. MC would of course want to change the status quo through whatever means possible. I like the archetype of the Naive Fool on the outside but cunning mastermind on the inside.

helvorn

I'm interested in the ideas but not quite sure where I might fit in.

Haibane

Would you be looking for a submissive role?

Slaves are good as long as writers are happy to play multiple ones, almost NPCs. I feel that gives a writer of submissive scenes and action more options than just playing one slave character which experience has shown me is too limiting for reasons I've outlined above. I'm also keen to insert the "Little Questor" concept by IronHawk. You can see the artwork on his Rendererotica gallery for which you'll need a free account. So that could provide an ongoing character story. Lots of rape and abuse adventures :P

https://www.renderotica.com/

vin26m

Quote from: Haibane on August 26, 2020, 10:32:30 AM
So... what's not to like here?

https://bdsmlr.com/blog/Haibane

Lots to love there!

Quote from: Haibane on August 26, 2020, 10:03:34 AM
I don't know if that was my idea or not. I can't recall. I've been doing this since about 2005 or so now and since 2008 on E so it might have been! If it was me then I didn't give it that name, I came across the term elsewhere. Maybe I used the term "rubber time" but whatever it is I'm sure many RPers have come up with it independently. I probably used it first in my Maid Mansion game which although stupidly simple ran and ran for ages.

Yep, I feel your pain. The posting frequency issue is always a thing in group games. Its such a pity because I much prefer the dynamics and flow of group games over 1-on-1s but like you, I've seen most group games fail because of a minority of players but then again we are all human and none of us can know what is around the corner to come along and wreck our availability or kill our muse. It's happened to me.

We just have to accept, even assume, that a group game can lose a player at any time and without warning.  There could be guidelines around it.  Each player being able to play multiple characters is one way around it.

Quote from: Haibane on August 26, 2020, 10:03:34 AM
One of the comics or series of art works in that bunch of stuff was the "Little Questor" story by IronHawk. I would link to it specifically but the female lead in it looks a bit young. She could actually be anything up to about age 20 because you see her build in mature females but she might also be as young as 14 or so. Its not specified in the art and therefore I can't link to it, but her physical appearance aside that whole story is so very hot, both the artwork and the monsters (which are especially awesome). I think a character based on that setting would fit into this storyline, or we could even have a small group of them, doing a kind of Aboriginal "Walkabout" coming-of-age ritual in which the virgins are sent out from the tribe and must return as women (i.e. not virgins any more and their virginity not taken by a human ;) )

The post on bdsmlr has a link to the deviant art stuff, too.

Quote from: Haibane on August 26, 2020, 10:03:34 AM
Some of the women depicted in the goblin rider series are not to my taste; too chunky and hairy some of them, but the general concept is as hot as hell. We can always endow the little goblins with enormous cocks, that's not a problem.

Yeah, hotties only please.  Maybe pony girls are thicker in the ass and on the thighs, but that's it.  Also +1 on the big-dicked goblins.

Quote from: Haibane on August 26, 2020, 10:03:34 AM
So currently my leanings are towards something involving the goblin riders, the little quester concept and the pony girls/tranceptor thing. Its a horrible mish-mash but all three will fit well into a setting of a fairly hot climate, perhaps like Morocco with some coastal areas, palm trees, lush jungly bits and some deserts and hills. A place with a of Raiders of the Lost Ark feel.

Count me in as well-endowed goblins hunting/raping little virgin questors, thick ponygirls and their sexy female couriers due a comeuppance.


Captain America

Goblins/Humans were mentioned as perhaps working together on things which is interesting. I would also point out that conflict over a resource is easy as well. After all, they who amass the largest labor/breeding/transport/whatever pool generally are the ones who come out on top from a societal standpoint. A stray thought even hit me of almost Alternate Post Apoc Earth or some such. All sorts of weird worlds in my head now. :D

As a side issue if @ElayneTrakand or another was looking to not play too many roles, I could always find away to employ someone as a "regular" resource. A scout, or errand runner, lure, whatever. Maybe. Not sure, but figured I'd put the idea seed out there if someone can develop that into a viable story device. If not, then ....sorry Elayne, tried to help. lol ;)
Discord captainamerica_

Feel free to pester me.

DinaFlower


Haibane

As I mentioned before, slaves are not playable characters in the game. Or at least in the traditional sense of 1 writer = 1 slave character format. If 1 writer wanted to play ALL the slave NPCs in the game that would work well.

I am going to close this interest check now. A small game has been spawned off one of the sub-plot ideas it generated but I think the world I set out here is too vast to work and/or my world-building ideas were too vague. My current preferences on how players would need to all play multiple characters in order to represent a large culture of unfolding events is not to everyone's taste and I respect other's preferences.

Thanks for your interest everyone, another time perhaps.