It was the coup everyone expected but nobody could believe. In less than a day the most powerful woman on the planet was deposed, replaced by a collection of nobles whose new plan for the nation was entirely unknown. Outside the city walls, the horde of angry peasants, disillusioned shopkeepers and starving slaves cried for the blood of their Monarch as she narrowly escaped the sack of her own palace. It was a scene from Dante. Portraits hundreds of years old laid burnt to a cinder while half-armed milita sat in the Royal chambers sipping wine while other parts of the lavish palace burned to the ground. The former beacon of human civilization was consumed by the hunger of the rabble.
Thank God for her friends. The Palace Guard, the military's elite, stood in a staunch semi-circle as the head of the guard took the Queen by the shoulder and ran with her to the ship. Following closely was the Prime Minister and Secretary of State, both men every bit as wanted as their Monarch. Behind them, the Minister of Defense lay with a bullet in his head, his own gun, still smoking, not far from his hand. Their escape would need to be swift now, in a boat that would only probably take them to safety. The Queen of Humanity would go into hiding.
I recently decided that if I saw one more one-dimensional, uncreative Master/Slave game, I would blow my brains out with the aforementioned Minister. I am looking for a game that makes me think and take into account not just the characters around me, but the world as a whole. An elaborate chess game, with the players its pieces. The game will start with the already-written coup d'etat, and center around the Queen's flight from her palace and her journey to unite factions within the country to seat her back in power. Along the way of course, she will discover the true makeup of her people and the real impact of not only her policies, but policies set into motion hundreds of years ago.
I anticipate a long, long OOC discussion establishing important players within the kingdom. Guilds, relevant nobles, the standing of various cities outlined in a map, other nations and their attitudes toward this nation, and other internal drama. This will involve a lot of politics!
Warning - if politics aren't your thing, turn back now! If thinking beyond the next post isn't something that enters your fancy, there are other games for you! But if you crave a mental challenge, realistic, human responses and a plot of desperation and sorrow, you may just be in the right place.
Setting - This will take place on a fictitious planet that will have the same 'makeup' as Earth. Ie, there will be continents and oceans, but they will not be the continents and oceans we have here on Earth. My idea was to create a map of the planet with some 'dummy continents' simply to illustrate where the nation in question lies. One more map would then outline the physical features of that nation, and it's neighbors. For added spice, I thought it would be interesting to include other races, such as Elves, Dwarves, Fairies, etc. More on that can be decided as we obtain players.
Time Period - My initial thought was a more medieval feel, and that's how the introduction was written. This is far from set in stone, though. More to the point, this does not take place on Earth, and not all technology flows at the same pace. Perhaps we can bend the rules a tad.
Fantasy Level - As has already been mentioned, this will most likely include beings of several mythic races. Beyond that, I think the inclusion of magic and other fairy tale elements could add quite a bit to the plot and characters. The specifics of how magic works and the use of it can be determined later.
Characters - I'd like to keep this somewhat small, but I'm not adverse to adding on other characters than the positions listed if more than anticipated interest is shown. I am looking for a Queen, a Head of the Palace Guard, and a Secretary of State (the title to be changed as the player wills) and one more character of any rank or class to begin the discussion.
Queen - I'd like her to be a pampered noble. Someone who's never had to work for anything in her life and expects happiness to come to her. She rarely is told 'no.'
Head of Palace Guard - I will be playing either this character or the Secretary of State. He should be every bit a soldier and loyal to the Queen, but have a firm understanding of the Kingdom's affairs and be able to advise the Queen not only on her own immediate safety, but of possible courses of action.
Secretary of State - This character should be a plotting, scheming politician. While he is completely patriotic, he is cold and cynical. His loyalty to the Queen was born into him and while he will stay loyal to her at first, the plot may turn in such a way that drives his goals to a more self-centered area. Hopefully his disdain for the common man should spark some lovely arguments between him and the Head of the Guard.
Other - This can be a character they find on the way, another advisor, or anything the player chooses.
Please PM me with your character sheets for approval. I will post them here!
Character Sheets (feel free to add relevant fields)
Head of Palace Guard:
Played by: Bradten (but we'll keep it open for a bit)
Secretary of State
Please do not post character sheets here! PM me first!
If you've gotten this far, thank you! I hope we can all have some fun together.