Sounds like my kind of game!Name:
A heavily armored truck from the days before the war, "Purgatory"
is Miria's pride and joy. It was this several ton beauty that cemented her place in the gang to begin with, as it served the dual purpose of intimidating enemies and providing a near impenetrable prison for the Raiders' "playthings". It is capable of extending parts of its armor plating from the sides for use as cover for the other Raiders during firefights, and is equipped with an armor-piercing assault rifle. Unfortunately the targeting systems were damaged by the time the truck was salvaged, so it must be aimed manually.Position in the gang:
Driver of Captive VehicleWeapons of Choice:
When not plowing headlong through people with Purgatory, Miria has several weapons at her disposal. Though not a bad shot with conventional firearms, she prefers the use of crossbows and a particularly nasty Harpoon Gun that she jerryrigged from the casing of an old Gauss Rifle; also handy for creating ziplines between buildings when the need arises. At close range she's pretty deft with a claw hammer, but seems to get an unnatural level of pleasure from cracking people in the skull with a metal baseball bat. The fact that said bat is now permanently bent at a 45 degree angle speaks volumes.Bio:
It was always a bit clear that Miria was born into the wrong era, though not simply by a few decades. She was a perpetually restless child that had the unfortunate habit of finding amusement in shocking others; whether that meant with curses or with a boot to the groin was decided on a case by case basis. It wasn't that she had any desire to be 'different', nor was she making an active attempt to 'rebel against conformists and society at large' or other such nonsense. It was simply in her nature to act this way, reveling in a barbarism that went out of fashion centuries ago.
Clearly it wasn't inherited from her parents, who were about as meek and mainstream as a young couple could be. They were distraught and at a total loss, and completely incapable of reigning in their only daughter. For quite some time she was placed in protective custody (more to protect her mother and father than anything else), prescribed medication, and enrolled in schools that could better accommodate such a clearly unstable individual.
Most of the things she learned were not from classes. If some train of thought fascinated her then she pursued it with an intensity that bordered on obsession. Miria had a bit of an unhealthy relationship with powertools, though an interest in mechanics and engineering ensured that she used them more on metal than on people. By her final year of high school she had built her own car and could both assemble and disassemble an existing one, though instead of attempting to put such knowledge to good use in college she immediately took this chance to make off with as much money as she could and escape for a little cross country adventure.
When the Apocalypse came, it was like an awakening. The world burned and people went absolutely crazy, if they didn't die when the bombs fell. For the first time in her entire life, Miria was in her element. There were no more laws to restrain her but the laws she made for herself, and no shortage of like-minded people willing to accept someone that could improvise weapons on the fly and drive a vehicle as though it were an extension of her own body. The world had ended, but her life was finally beginning.Player's Limits:
No toiletplay or extreme mutilation. Some Bloodplay on the other hand is perfectly fine.