Ahem. If you don't like Transformation, Torture, Rape, Pregnancy, and potential death in a game, you may want to leave the page now. I'm not certain what all is going to be in any given game as of yet, but these are all highly likely.
Now that that's taken care of, the basics. I'm running a game, loosely patterned off the Dungeons of Doom, which are much more tame. If you don't like the tone of this game, you might want to look into them in NC:E Large Groups, with Jeramiahh as the GM.
This game is going to use the Pathfinder Roleplaying Game ruleset, ranging from 1st through 10th level to begin with. A word of warning: The dungeon is not going to care what level you happen to be. If you run into a Pit Fiend, you run into a Pit Fiend.
I will try to always have a way to get out of the situation, but it won't always be obvious. I'm a ruthless bitch sometimes.
The game is set in the nation of Telvarth, a primarily human nation that holds the southern border of a massive wasteland filled with monsters that was created 200 years earlier when an empire had a massive magical disaster. As such, people come there from all over, and no other nation dares go to war with them, in spite of the fact that they're ruthless in some ways, and permit slavery. Underneath the Capital of Telvarth is the entrance to the Dungeon of Bvan’Telvarth. This dungeon was originally created by the archmage King Bvan Denvelmont, a man who has long since had his flaws erased by his legend. The fact was that he was a lecherous old man, who was probably the father of a good tenth of the children born during his reign. But he designed the dungeon with the idea of it being the perfect, impartial judge. Unfortunately, several deities took interest in his final work, including Calistria, whom he had spited one time too many. The elven Goddess of Lust, Trickery, and Vengeance chose to make things...interesting for him. Add to that the interest of Zon-Kuthon, God of Envy, Pain, Darkness, and Loss, Lamashtu, the so-called Mother of Monsters, and Nocticula, Demon Lord of Darkness and Lust, and the intent of his dungeon was warped horribly. With his death within, the Dungeon became it's own demi-plane, and has an incredible spell wrapped around it that prevents any that have entered it from communicating what happened inside in any way. Not even effects to read the mind, or a Wish will work.
Now the dungeon punishes those it sees fit, and changes those who irritate it. Many of those who are allowed to leave are given great rewards, reflecting the strange nature of the structure, though some are allowed to leave with literally nothing remaining. The dungeon enjoys populating itself through the impregnation of challengers with a variety of creatures, and using magic to ensure that they don't die easily. The children are often born quickly, though many would call them horrific spawn or such, as many of the creatures are unpleasant in the extreme.
To clarify, unless you die outright from an attack, you will
survive the experience. How long the dungeon is varies based on the circumstances, and additional adventures are still possible. The Wastes have many creatures within them, after all.Link to the OOC Thread.Link to the Character Thread.
Character creation is here.