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Author Topic: OOC: City of Magic  (Read 2976 times)

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Offline lollipopTopic starter

Re: OOC: City of Magic
« Reply #25 on: September 08, 2009, 04:30:06 PM »
:-) Okay, got my character up. Im quite new to rp, so  don't hesitate to pm me if anything I say bothers you or with suggestions.

Just one suggestion ... in a group thread setting, if you want to interact with characters and not just post alone, you need to interact with them. Which is why I mentioned ninnyblack's character, who is standing at the doors to the school. Otherwise, you kinda defeat the purpose of roleplay.

Offline Byakuya23

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Re: OOC: City of Magic
« Reply #26 on: September 08, 2009, 06:13:18 PM »
 :-[ Point taken.

Offline Beautiful Poison

Re: OOC: City of Magic
« Reply #27 on: September 09, 2009, 02:38:02 PM »
Byakuya You're fine! You can simply have your character walking around in your next post. It's all about set up.  :-) Sometimes I don't get to interact with another character for a post or two when I'm starting out.

But let us know if you've got any questions. I'll try and be helpful.  ;D

~ Sal

Offline BigBadWolf

Re: OOC: City of Magic
« Reply #28 on: September 09, 2009, 04:06:40 PM »
I agree with Salice. You did it just fine. I was happy when I've seen your post. I was afraid you dissapeared, and I will be the only instructor.

Offline lollipopTopic starter

Re: OOC: City of Magic
« Reply #29 on: September 10, 2009, 04:03:56 PM »
Since we're getting more players and I've had a few questions raised to me privately about the direction of the thread and what is going on ... I'm going to give a rough outline (and will do so as needed in the future) of characters and what is going on.

This is a free form type of roleplay, there aren't any rules to where you can go and who you may talk to. Though, seeing as we have several players (characters), I will from time to time let you guys know when large things are going to happen. Changes in the weather, time, and large scale issues that will effect every character or most characters (such as issues with the ruling family).

The ruling family will remain NPCs. As, I don't want any "competitive" type of roleplay (people telling others what to do, etc) ... this is free form. If something happens it'll be passed on through the OOC thread (this thread) before it happens in the actual thread.

So far:

Characters ... Sarai (lollipop); Sil (Salice Ronsharii); Damona (ninnyblack); Revnen (Byakuya23); Norticon (BigBadWolf). 


Activity ... Sarai, Sil, and now Damona are currently conversing on the Main street of the city, near the city gates where people gather.

Revnen and Noticon are currently within the walls of one of the schools.

If anyone has any questions, let me know.

Offline lollipopTopic starter

Re: OOC: City of Magic
« Reply #30 on: September 10, 2009, 04:12:25 PM »
Also, gentleman (Revnen and Norticon) ... a note, since it appears I wasn't clear. The ban on magic in The City lasted for at least (by my estimate) forty or fifty years. Starting when Sarai's grandmother was rather young. So, if your characters were battle mages (and are human) then at this point they would be old men. Or as immortals old men that appear to be young.


Just a note, to keep things running on the same page.

Offline BigBadWolf

Re: OOC: City of Magic
« Reply #31 on: September 10, 2009, 04:41:10 PM »
It's not a problem for Norticon because he is undead approximately for a 100 years. As an undead he don't ageing.

But I have a few questions.

You said our characters are one of the schools. I've believed the city has one giant Mage school. But it's not a problem. My question is: are our characters in the main school? That belongs to the king? I suppose we are.

The school has rooms for the students, or they are going there just learning and live elsewere? (I preffer they live in the school, I think it's better for the teaching, and our characters easily can find each other and make conversations.)

And finally, how do you imagine the teaching? It will be a master apprentice relationship or a class and teacher type?

Offline lollipopTopic starter

Re: OOC: City of Magic
« Reply #32 on: September 10, 2009, 05:15:54 PM »
It's not a problem for Norticon because he is undead approximately for a 100 years. As an undead he don't ageing.

But I have a few questions.

You said our characters are one of the schools. I've believed the city has one giant Mage school. But it's not a problem. My question is: are our characters in the main school? That belongs to the king? I suppose we are.

This is a medieval fantasy setting, so for the most part the entire city belongs to the king ... as well as the kingdom. I would assume, that there would be multiple schools for multiple uses ... just as in a real city. 

The school has rooms for the students, or they are going there just learning and live elsewere? (I preffer they live in the school, I think it's better for the teaching, and our characters easily can find each other and make conversations.)

I would imagine the school itself would have places for the students to reside, though by no means would they be made to. If the player decides they would like to live there, then that is just fine. If not, that is fine as well.

And finally, how do you imagine the teaching? It will be a master apprentice relationship or a class and teacher type?

It's a school, so therefor it would be a multiple person class type setting as there are multiple players and I wouldn't want anyone to be excluded.

Offline Beautiful Poison

Re: OOC: City of Magic
« Reply #33 on: September 10, 2009, 11:37:50 PM »
Oh wow. I need to get typin'  I probably won't be able to do much of it tonight. I'm currently on the phone for most of the evening and there for, all my RPing will be put on hold until tomorrow. However I've got something lined up if I wasn't on a stupid, international call. =P

Thanks for your patience everyone!

~ Sal

Offline BigBadWolf

Re: OOC: City of Magic
« Reply #34 on: September 12, 2009, 07:47:42 AM »
Another question.

What do we know about other kingdoms? Are they exist?

Offline lollipopTopic starter

Re: OOC: City of Magic
« Reply #35 on: September 14, 2009, 02:59:36 PM »
Other kingdoms do exist and will perhaps come into play in the future. For now, the focus of the thread is the city itself and the happenings within.

Offline BigBadWolf

Re: OOC: City of Magic
« Reply #36 on: September 14, 2009, 05:28:07 PM »
Okay.

Lately I've been thinking about the magic in our game. I just wondering how exactly it works? I have a lot of ideas about it, but if you have a concept too, I would love to hear it.
I think it's an important issue, so I think we should discuss it.

Offline lollipopTopic starter

Re: OOC: City of Magic
« Reply #37 on: September 14, 2009, 06:51:24 PM »
Okay.

Lately I've been thinking about the magic in our game. I just wondering how exactly it works? I have a lot of ideas about it, but if you have a concept too, I would love to hear it.
I think it's an important issue, so I think we should discuss it.

What are your ideas?

Offline BigBadWolf

Re: OOC: City of Magic
« Reply #38 on: September 15, 2009, 12:18:09 PM »
What are your ideas?

Before I start, I want to say all of these are just ideas, even if I write fact like. It's just easier for me this way. Some idea maybe familiar from different movies or rpg-s I just tried to put together as many as I can, so everyone can find (I hope) something to like.

So we play in a big fantasy world with a lot of species and kingdoms. I imagined they have different relationship with magic, everybody can have their own traditions. As the time passed the traditions met and mixed up. There is now different ways to cast a spell and differnet views of the magic.

Casting a spell

Motion: Usually requires hand and finger gestures, but some tradition it could be dancing (like shamanic traditions). Or I also could imagine motionless, like meditation, but the key here is the body, not the meditating mind.
Words: You have to at least whisper magical verbs, if you want to cast a spell. It could be a singing to.
Motion and Words: You have to do both of the things above.
Mind: You can cast only to think about the spell. It's harder then the other ways, because the motions and words can help your mind to concentrate the energy.

Traditions

Spellcasters: This is what most of the magicians and beginner students do. Learn an exact spell, and they can cast it. They can change the spell, but just much as the learnt spell allows them. For example if you learn the fireball spell, you can only choose the target, and the fireball power.

True names: This tradition belive everything has a true name. When you learn the true name of an item or a person, you gain power over it. The followers of this tradition has great libraries, where they store the true names of a lot of thing. The first problem (beside you have to learn a lot of words) is you can't learn the true name of a tree. You can learn the true name of the pine tree, the oak tree etc. You also have to learn some verbs. If you know the true name of the iron and you also know the word: melt, then you can melt iron. Because of this, the followers of this tradition usually use words to cast a spell. It's like they just giving instructions in a magical language. However very difficult to find out a person or an intelligent lifeform (count in orcs, dragons, demons etc.) true name. So these mages I usually operate with objects and materials.(Note: healers can learn the true names of organs or body parts to heal them, if the target isn't resisting. Unconsciousness always means no resist.)

Mosaic Magic: In this tradition you can build up your spell from pieces. You know a lot of small spells or spell parts, what you can combine the way you like. For example you want to enchant a sword's blade with flames. You do this the following way: a, summon the fire b, form it to a blade shape, c, decided how long will it last. You put together this from three parts: material, shape, time. In this tradition you can affect an another person. I mean you don't require his true name to cast a mind controlling spell on her/him. However every person has some level of resistance what basically depends on the person's willpower. But that can be increased through practice.

Adepts: This tradition only cast spells that affects their own body. In this way, they can be strong, quick or the fire don't burn them etc. It doesn't mean other tradition can't do this, it means the Adepts are the specialist in it. They usually cast their spells with only using their minds.

The price of spellcasting:

In every table top or computer rpg the spells have a price. It' usually mana (or mana point). I don't think we need this, because it's a free form rp. So I simply suggest, every spell drains some lifeforce from the caster. This amount is depends things like how strong is the spell, how quick you cast it, and how complicated it is. In time the mage gain power, so she/he can cast more and more spells.
Okay now you think I cheating. You think I play an undead mage how can cast spells, and above I told that spells require lifeforce. I assure there is no cheat, because I haven't explain to you the what I mean under lifeforce. When a mage cast a spell, the spell drains energy from her/him and weakens the bond between spirit and body. It could have physical symptoms, like bleeding nose or ears. My character has also this bond, the only difference it's an artificial bond, not a natural one. That's why he can cast spells harder.

So these my point of view about magic. I'm looking forward to your opinions. :)

Offline lollipopTopic starter

Re: OOC: City of Magic
« Reply #39 on: September 15, 2009, 01:24:43 PM »
You ideas have a lot of thought in them, I'd just like to keep this pretty free form as I'm sure not everyone is going to be so detailed. I'd like to stay away from some of the restrictive nature in it.

Offline lollipopTopic starter

Re: OOC: City of Magic
« Reply #40 on: September 15, 2009, 01:25:29 PM »
This is mainly for Sal, as I don't think Sarai is currently in contact with anyone but Sil. I've been pretty busy in the past few days. But, hopefully I'll get something up today. :)

Offline BigBadWolf

Re: OOC: City of Magic
« Reply #41 on: September 15, 2009, 03:15:26 PM »
Alright, it's just some ideas. However I want to use some of them, because my character is a teacher, and he has to say intresting things in the class. I don't want to play out all the classes but some of them would be fun.

Offline lollipopTopic starter

Re: OOC: City of Magic
« Reply #42 on: September 15, 2009, 03:57:32 PM »
Alright, it's just some ideas. However I want to use some of them, because my character is a teacher, and he has to say intresting things in the class. I don't want to play out all the classes but some of them would be fun.

Don't expect the classroom setting to happen right away, as we've not many players.

Offline lollipopTopic starter

Re: OOC: City of Magic
« Reply #43 on: September 15, 2009, 03:59:37 PM »
Also, everyone. If any of us create NPCs ... we should post them in the OOC thread. That way, everyone will know where this NPC is and the part they play in the City.

I have a feeling Sil and Sarai will be in contact with one at the Inn. The Inn keeper will be listed on the OOC thread once he's been introduced in the game thread.

Offline BigBadWolf

Re: OOC: City of Magic
« Reply #44 on: September 16, 2009, 06:28:04 AM »
Don't expect the classroom setting to happen right away, as we've not many players.

Yeah, I've figured it out. That's why my character leave the school. It seems to me Byakuya23 have disappeared lately.

Offline BigBadWolf

Re: OOC: City of Magic
« Reply #45 on: September 26, 2009, 04:25:38 AM »
Besides ninnyblack where everybody have gone?