メカ対怪獣 Into The Breach: RP with Mechs, Kaiju and Time Loops (Seeking 3-6 players)

Started by Mediocre Author, June 01, 2025, 05:00:18 AM

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Mediocre Author

Quote from: xPeachyPuff on June 03, 2025, 04:33:40 PMI'm unsure what kind of mech archetype I want to fit into 🤔 I was gonna go with Science at first, but now I'm unsure. I want a fast, close-range attacker-type. Any advice?
That could be Brute or Prime, depending on how you style them. Brutes have 2 ✪ in range by default, but that's just range potential. Nothing would prevent you from attacking at close range and then slipping out of the fight.

That is to say, just because you use weapons with some distance potential, doesn't mean you can't choose to do most/all your damage up close. (A Shotgun style weapon could absolutely have ✪✪ Range and benefits from a fast, maneuverable mech.)

The main difference between Brutes and Primes is primary their method of movement. Brutes mostly use wheels, treads, or wings while most Primes walk on legs.
(just as most Artillery Mechs have 4 legs and most Science Mechs hover)

But these are not immutable laws. Some Brutes have legs, and while there are no Primes with wheels in the original game, there is nothing inherently preventing it.

(Picture a giant mech designed like the sentry bot from Fallout... in my game, if that thing has a sword, I'd class it as a Prime, but if it used a Gatling gun, I'd class it as a Brute.)

It's all about archetypes.

For the record, most Primes have high health... But it isn't required. They start with ✪✪ health, but that's still pretty low, all things considered.

Quote from: Juggtacular on June 03, 2025, 05:09:04 PMSo it'd be something like 5 damage, 4 speed, 1 health and 0 range.

So officially, a Prime with 1 health is non-standard, and would require special GM approval. That's said:

Quote from: Mediocre AuthorI can make allowances, if you have an interesting idea, but ... the further it strays from the set design, the more likely it is to be disallowed.
A Prime with 1 health instead of 2 is a pretty small change, and I would gladly allow that.

Characters in the world will probably remark at how strange your Mech is, and the repair Techs might grumble... But personally, I love it 😁

Mediocre Author

Quote from: xPeachyPuff on June 03, 2025, 04:52:53 PMYou think so? I don't want a brute/tough-sort of mech though, which is the vibe I get from Prime. I want more of a slender, glass-cannon. Heavy damage, high speed but low health and defence.
So on second thought, I really am going to double down and say that Prime would indeed suit this better than Brute, because of the desire for high damage. 

Brutes start out capped at 3 damage, and I feel it's be easier to make a glass cannon out of a Prime than a Brute. 

But tinker around with it, and I'm sure we can work out something that we'll both love. 

ThisOneGal

Full Name: Raiya Valeir
Age: 27
Race: Human
Gender: Female
Sexuality: Demisexual
Height: 168 cm (5'6")
Weight: 56 kg (123 lbs)
Hair Color: White
Eye Color: Purple
Home Island: Pinnacle
Personality: Reserved and enigmatic, Raiya speaks with deliberate calm, often mistaken for apathy. But beneath her stillness is a storm of grief and fierce determination. She feels things deeply, but time has taught her that emotion is a luxury she cannot always afford. She’s relentlessly strategic, grimly empathetic, and sometimes frighteningly willing to sacrifice herself to save others.
General Description: Raiya’s pilot suit is a fusion of stormproof armor and temporal insulation—scarred from multiple loops. She has a major scar over her sternum from her first temporal jump, and extensive scarring over the rest of her body from combat. Raiya herself is lean and well muscled.
History: Raiya was once an engineer stationed at Pinnacle. When the first Vek surge overwhelmed her home island, she and her twin brother Lenn were part of the emergency temporal jump project. The jump succeeded—but only she survived. Since then, she has been jumping from timeline to timeline. She has fought beside dozens of pilots, saved thousands, and failed just as many. She’s watched children grow into soldiers, seen cities fall again and again. She's lost her brother in seventeen timelines. She's fallen in love and developed a relationship with Mei Tanaka in the last two timelines.
Personal Motto: "If I can't save them all, I'll save you—no matter how many times it takes."
Pilot Ability Name: Blitz
Pilot Ability Description: Add ✪ to damage if the mech does not move this turn, or add ✪ to movement if it does not attack.

Mech Name: Thunder Child
Mech Class: Prime
Mech Description: A variant pattern of the 'standard' Prime chassis (if such a thing can be said to exist), Thunder Child is engineered around an over-tuned reactor core designed to generate and channel vast amounts of electrical energy. The system constantly pushes its limits, resulting in an unstable but devastating powerhouse. Thunder Child’s volatile reactor demands a pilot with steady nerves and tactical finesse to maximize its raw destructive potential without succumbing to reactor overload.
Weapon: Stormcallers
Weapon Description: Excess power generated by the overclocked reactor is funneled into arc generators integrated within Thunder Child’s fists. When striking an enemy, electrical energy erupts in a gout of blue-white lightning that leaps from the initial target to nearby foes. This chaining effect electrifies multiple enemies at once, disrupting enemy formations and applying sustained electrical damage.
Status Effect/Elemental: Lightning

𝔻𝔸𝕄𝔸𝔾𝔼: ✪✪✪
ℍ𝔼𝔸𝕃𝕋ℍ: ✪✪✪
𝕊ℙ𝔼𝔼𝔻: ✪✪✪
ℝ𝔸ℕ𝔾𝔼: ✪

Mediocre Author

Quote from: Juggtacular on June 03, 2025, 03:57:34 PM
Full Name: Vega Delgado Benjamin
Age: 18 3⁄4
Race: Human
Gender: Male
Sexuality: Heterosexual
Height: 6'6
Weight: 240lbs
Hair Color: Black/Blond
Eye Color: Gold(Surgically Modified)
Home Island: Pinnacle
Personality: Laid-Back, Easy-Going, Driven, Charismatic
General Description: Vega is as powerfully built as his mech. Standing at six feet, six inches and being a lifelong fan of exercise and martial arts, he is muscular and well-defined. He has caramel-brown skin, with a large majority of it covered in tattoos and scars (primarily gained from roughhousing with his android buddies). Despite being only eighteen, his strong facial features and facial hair give him a more mature appearance than his age suggests. His dreadlocks are streaked with blond and they hang down to shoulder length. Perhaps his most striking and noticeable feature is his piercing golden eyes.
History: Vega had a great life growing up. A loving family. Plenty of friends both human and android. The choice to do and be whatever he wanted. So why would he decide to become a Pilot? He wanted to make sure that type of life was available for others. In his own timeline or another. Besides, with him in the cockpit, he knows for a fact he has the best chance of making sure his own timeline doesn't get left to the mindless slaughter of the Vek horde. He has trained from a very young age and despite still being young, his skill is undeniable and combined with his natural confidence, that makes him a very dangerous weapon against those buggy bastards.
Personal Motto: Don't take life so serious...nobody gets out alive.
Pilot Ability Name: Dig Deep
Pilot Ability Description: Vega can swap a ✪ of Health to increase either his Damage or Speed. Should he not take damage or perform a Hollywood-worthy fight move, the ✪ is refunded and the increased stat returns to normal. If he takes damage or doesn't pull off the stunt, the increased stat remains, but his health is also reduced for(insert GM-approved number of rounds here).


Mech Name: Heretic
Mech Class: Prime
Mech Description: Heretic is built like a world class fighter. With a powerful core, thick neck and shoulders, as well as long, muscular limbs and clawed hands and feet, it cuts a figure of a raging demon. As a Prime, Heretic has increased armor around the shoulders, torso, head, and joints to allow it to operate at maximum capacity while retaining full mobility. Heretic is bulkiest on his arms and legs, as that's where his weapon systems are housed. The cockpit is contained in a neural-linked bubble of sorts that allows Heretic to move in sync with Vega. While he appears primarily humanoid, Heretic's skull resembles that of a smiling horror in the dark. If the Veks can understand fear, Vega wants his evil grin to be the last thing they ever see.
Weapon: Extreme Prejudice
Weapon Description: Extreme Prejudice is the collective name of the pistons housed in Heretic's arms and legs. The pistons retract, then pressurize while the attacking limb simultaneously charges with superheated plasma so that upon release they multiply the kinetic impact of Heretic's punches, kicks, and knees to literal explosive levels. A clean punch can leave a fist-sized hole right out the other side of a Vek, and a piston kick can shear them in half if delivered correctly. While primarily used in combat, the pistons can be "fired" with precise timing to increase Heretic's speed and leaping capability.
Status Effect/Elemental: Plasma
 
𝔻𝔸𝕄𝔸𝔾𝔼: ✪✪✪✪
ℍ𝔼𝔸𝕃𝕋ℍ: ✪✪✪
 𝕊ℙ𝔼𝔼𝔻: ✪✪✪
ℝ𝔸ℕ𝔾𝔼: -


Lovely design!
I love both the characters and the Mech!

You do indeed have a type, but you write them well, so you won't catch me complaining.

So for the Spent vs Unused ✪ Health point for bonus damage/speed, I'd like to run it this way, if you don't mind.

If you spend a ✪ Health point, and then take damage, you the point is wasted... However, rather than lasting a certain number of rounds, the point comes back when and if your Mech repairs himself. So instead of healing for normal ✪ HP, he would be able to heal both the wasted point, and the gained point, for a total of ✪✪ HP (not to exceed max HP though).

There is precedence for that in the original game, where characters trade bonus damage for bonus healing. In your case, it is repairing self damage, which is also a feature in the source material.

How does that sound?

PS: I imagine you may have picked plasma element as a bit of design flavor, but it will have an rather important role in combat going forward... both for unintended bonus and challenges for your character. I am SUPER excited by that. 😁😁😁😁

If you concur with my slight addendum, then I will create a thread later tonight as let you add your character as the first approved Character sheet! 🥳

Mediocre Author

Quote from: ThisOneGal on June 03, 2025, 07:53:09 PM
RAIYA TSURO
Full Name: Raiya Tsuro
Age: 27
Race: Human
Gender: Female
Sexuality: Demisexual
Height: 168 cm (5'6")
Weight: 56 kg (123 lbs)
Hair Color: White
Eye Color: Purple
Home Island: Pinnacle
Personality: Reserved and enigmatic, Raiya speaks with deliberate calm, often mistaken for apathy. But beneath her stillness is a storm of grief and fierce determination. She feels things deeply, but time has taught her that emotion is a luxury she cannot always afford. She’s relentlessly strategic, grimly empathetic, and sometimes frighteningly willing to sacrifice herself to save others.
General Description: Raiya’s pilot suit is a fusion of stormproof armor and temporal insulation—scarred from multiple loops. A cracked chronotether is fused to the back of her neck, its exposed wires glowing faintly. Thunderborn's neural link has left faint geometric burns on her chest. Raiya herself is lean and well muscled.
History: Raiya was once an engineer stationed at Pinnacle. When the first Vek surge overwhelmed her home island, she and her twin brother Lenn were part of the emergency temporal jump project. The jump succeeded—but only she survived. Since then, she has been trapped in the Breach. She has fought beside dozens of pilots, saved thousands, and failed just as many. She’s watched children grow into soldiers, seen cities rebuilt only to fall again. She’s saved her brother in 3 timelines. She’s lost him in 47.
Personal Motto: "If I can't save them all, I'll save you—no matter how many times it takes."
Pilot Ability Name: Still as the Storm
Pilot Ability Description: Add ✪ to damage if the mech does not move this turn, or add ✪ to movement if it does not attack.

THUNDERBORN
Mech Name: Thunderborn
Mech Class: Prime
Mech Description: A variant pattern of the 'stock' Prime chassis (if such a thing can be said to exist), Thunderborn is engineered around an over-tuned reactor core designed to generate and channel vast amounts of electrical energy. The system constantly pushes its limits, resulting in an unstable but devastating powerhouse. Thunderborn’s volatile reactor demands a pilot with steady nerves and tactical finesse to maximize its raw destructive potential without succumbing to reactor overload.
Weapon: Arc Fists
Weapon Description: Excess power generated by the overclocked reactor is funneled into arc generators integrated within the Thunderborn’s fists. When striking an enemy, electrical energy erupts in a gout of blue-white lightning that leaps from the initial target to nearby foes. This chaining effect electrifies multiple enemies at once, disrupting enemy formations and applying sustained electrical damage.
Status Effect/Elemental: Lightning
 
𝔻𝔸𝕄𝔸𝔾𝔼: ✪✪✪✪
ℍ𝔼𝔸𝕃𝕋ℍ: ✪✪✪
𝕊ℙ𝔼𝔼𝔻: ✪✪✪
ℝ𝔸ℕ𝔾𝔼: -

Excellent work! I like both the character and her mech!

There were only 2 tiny questions I had. I think I know the answer to one, but we'll see 

When you say Raiya was "trapped in the Breach" I'm not sure exactly what you mean. The Breach is something like a door, or a gateway which opens, allows pilots through, and then closes behind them. 

Do you just mean that she's been trapped hopping from timeline to timeline? I was a little confused on your exact meaning there, but I think you're on the right track. 

Second... and let me get this out of the way ... I LOVE the Arc Fists. Lightning is a style of weapon in the original game and while it is a difficult one to utilize sometimes, it can set up some of the coolest mass executions of Veck possible. SUPER fun. 

That said, because of its ability to chain from one for to another, I'm gonna be a stickler and say that it would require at least 1 ✪ in range in order to hit an additional target. 

Don't fret though... As your weapon is at least partially represented in the source material, I have an amazing upgrade planned for you to take as the story progresses (if you want it, of course.) 

Anyway, get back to me about those 2 questions, and we may have our second confirmed character on our hands! 

ThisOneGal

>  Do you just mean that she's been trapped hopping from timeline to timeline?

Yeah, basically. 

>  That said, because of its ability to chain from one for to another, I'm gonna be a stickler and say that it would require at least 1 ✪ in range in order to hit an additional target. 

I'm fine with that. I'm capped at 0 range though cause Prime, so it'll have to wait for a level up, I guess? In the interim it can just do cool, non-arcing lightning stuff.

>  Don't fret though... As your weapon is at least partially represented in the source material, I have an amazing upgrade planned for you to take as the story progresses (if you want it, of course.) 

Absolutely.

Mediocre Author

Quote from: ThisOneGal on June 03, 2025, 10:15:12 PMI'm fine with that. I'm capped at 0 range though cause Prime, so it'll have to wait for a level up, I guess? In the interim it can just do cool, non-arcing lightning stuff.
At character creation, a Prime's range caps at 1 ✪, not 0.

Currently, your stats are:

𝔻𝔸𝕄𝔸𝔾𝔼: ✪✪✪✪ 4

ℍ𝔼𝔸𝕃𝕋ℍ: ✪✪✪ 3
𝕊ℙ𝔼𝔼𝔻: ✪✪✪ 3
ℝ𝔸ℕ𝔾𝔼: - 0

If you'd like to take one point from any of the other 3 stats and add it to range, then you are more than welcome to use the chained lightning feature. 

Or you can keep your current stats and save the chaining lightning ability for later.

It's entirely up to you! 😁

ThisOneGal

Oh, sweet.

𝔻𝔸𝕄𝔸𝔾𝔼: ✪✪✪ 3
ℍ𝔼𝔸𝕃𝕋ℍ: ✪✪✪ 3
𝕊ℙ𝔼𝔼𝔻: ✪✪✪ 3
ℝ𝔸ℕ𝔾𝔼:  ✪ 1

It is then.

Mediocre Author

Quote from: ThisOneGal on June 03, 2025, 10:23:11 PMOh, sweet.

𝔻𝔸𝕄𝔸𝔾𝔼: ✪✪✪ 3
ℍ𝔼𝔸𝕃𝕋ℍ: ✪✪✪ 3
𝕊ℙ𝔼𝔼𝔻: ✪✪✪ 3
ℝ𝔸ℕ𝔾𝔼:  ✪ 1

It is then.
Excellent!

This is getting more exciting to me by the minute!

Juggtacular

Quote from: Mediocre Author on June 03, 2025, 08:13:44 PMLovely design!
I love both the characters and the Mech!

You do indeed have a type, but you write them well, so you won't catch me complaining.

So for the Spent vs Unused ✪ Health point for bonus damage/speed, I'd like to run it this way, if you don't mind.

If you spend a ✪ Health point, and then take damage, you the point is wasted... However, rather than lasting a certain number of rounds, the point comes back when and if your Mech repairs himself. So instead of healing for normal ✪ HP, he would be able to heal both the wasted point, and the gained point, for a total of ✪✪ HP (not to exceed max HP though).

There is precedence for that in the original game, where characters trade bonus damage for bonus healing. In your case, it is repairing self damage, which is also a feature in the source material.

How does that sound?

PS: I imagine you may have picked plasma element as a bit of design flavor, but it will have an rather important role in combat going forward... both for unintended bonus and challenges for your character. I am SUPER excited by that. 😁😁😁😁

If you concur with my slight addendum, then I will create a thread later tonight as let you add your character as the first approved Character sheet! 🥳


Marie Reynolds

So are the Androids  made by Zenith? If so  I take it they are  built  with a fully developed adult body?

Outcast

Sadly, I have nowhere near enough spoons to sign up for this... but I wanted to poke my nose in and say that it looks great.  ;D



Juggtacular

Full Name: Vega Delgado Benjamin
Age: 18 3⁄4
Race: Human
Gender: Male
Sexuality: Heterosexual
Height: 6'6
Weight: 240lbs
Hair Color: Black/Blond
Eye Color: Gold(Surgically Modified)
Home Island: Pinnacle
Personality: Laid-Back, Easy-Going, Driven, Charismatic
General Description: Vega is as powerfully built as his mech. Standing at six feet, six inches and being a lifelong fan of exercise and martial arts, he is muscular and well-defined. He has caramel-brown skin, with a large majority of it covered in tattoos and scars (primarily gained from roughhousing with his android buddies). Despite being only eighteen, his strong facial features and facial hair give him a more mature appearance than his age suggests. His dreadlocks are streaked with blond and they hang down to shoulder length. Perhaps his most striking and noticeable feature is his piercing golden eyes.
History: Vega had a great life growing up. A loving family. Plenty of friends both human and android. The choice to do and be whatever he wanted. So why would he decide to become a Pilot? He wanted to make sure that type of life was available for others. In his own timeline or another. Besides, with him in the cockpit, he knows for a fact he has the best chance of making sure his own timeline doesn't get left to the mindless slaughter of the Vek horde. He has trained from a very young age and despite still being young, his skill is undeniable and combined with his natural confidence, that makes him a very dangerous weapon against those buggy bastards.
Personal Motto: Don't take life so serious...nobody gets out alive.
Pilot Ability Name: Dig Deep
Pilot Ability Description: Vega can swap a ✪ of Health to increase either his Damage or Speed. Should he not take damage or perform a Hollywood-worthy fight move, the ✪ is refunded and the increased stat returns to normal. If he takes damage, the swapped point is wasted and can only be regenerated during a self-repair action. Until then it is considered non-existant.


Mech Name: Heretic
Mech Class: Prime
Mech Description: Heretic is built like a world class fighter. With a powerful core, thick neck and shoulders, as well as long, muscular limbs and clawed hands and feet, it cuts a figure of a raging demon. As a Prime, Heretic has increased armor around the shoulders, torso, head, and joints to allow it to operate at maximum capacity while retaining full mobility. Heretic is bulkiest on his arms and legs, as that's where his weapon systems are housed. The cockpit is contained in a neural-linked bubble of sorts that allows Heretic to move in sync with Vega. While he appears primarily humanoid, Heretic's skull resembles that of a smiling horror in the dark. If the Veks can understand fear, Vega wants his evil grin to be the last thing they ever see.
Weapon: Extreme Prejudice
Weapon Description: Extreme Prejudice is the collective name of the pistons housed in Heretic's arms and legs. The pistons retract, then pressurize while the attacking limb simultaneously charges with superheated plasma so that upon release they multiply the kinetic impact of Heretic's punches, kicks, and knees to literal explosive levels. A clean punch can leave a fist-sized hole right out the other side of a Vek, and a piston kick can shear them in half if delivered correctly. While primarily used in combat, the pistons can be "fired" with precise timing to increase Heretic's speed and leaping capability.
Status Effect/Elemental: Plasma

𝔻𝔸𝕄𝔸𝔾𝔼: ✪✪✪✪
ℍ𝔼𝔸𝕃𝕋ℍ: ✪✪✪
𝕊ℙ𝔼𝔼𝔻: ✪✪✪
ℝ𝔸ℕ𝔾𝔼: -


Mediocre Author

Quote from: Marie Reynolds on June 04, 2025, 07:53:05 AMSo are the Androids  made by Zenith? If so  I take it they are  built  with a fully developed adult body?
Yes. Androids are designed and built with in forms which resemble fully grown adults.

Some use advanced bio-synthetic skin to replicate the look of humans, while some more closely resemble their robotic "ancestors", considering their synthetic design superior to human flesh.

It is a bit of a "pineapple on pizza" sort of debate within Pinnacle as to which style is superior.

Interestingly, many androids actually opt for semi-mundane, average human names, ("Clare" "Penny" etc) even when they choose a robotic chassis. I have no idea why this is lol

But a notable point about androids is that they rarely have surnames. Again, no idea why ¯⁠\⁠_⁠(⁠ツ⁠)⁠_⁠/⁠¯

(If I had to guess, I'd say it's a throwback to human naming conventions for robot assistants. I mean, I named my Roomba "Pablo" but I didn't give him a surname lol)

Marie Reynolds

Thanks Mediocre! This will help me get  a better idea of  the Pilot. About the Mechs do  they come with support weapons like machine guns and etc aside from their main flashy  weapon? Since I am leaning towards the healing ideas you suggested earlier. I have one point left to assign to mech stats and  I am trying to debate if I  should put one in  damage on a healing science mech.

ThisOneGal

They're designed to fight the Vek, which are giant kaiju monsters, so they probably don't have secondary anti-personnel weapons.

Mediocre Author

Quote from: Marie Reynolds on June 04, 2025, 08:57:49 PMThanks Mediocre! This will help me get  a better idea of  the Pilot. About the Mechs do  they come with support weapons like machine guns and etc aside from their main flashy  weapon? Since I am leaning towards the healing ideas you suggested earlier. I have one point left to assign to mech stats and  I am trying to debate if I  should put one in  damage on a healing science mech.
At Character Creation, the Mechs only have one primary weapon, but if yours is a healing one, then I feel it would be easy to turn that healing/repairing ability into damage against the Vek. (anti-healing etc)

In the original game, the same clouds which damage the Vek (Storm Generator) can heal your Mechs (Nano-filter Mending).

So if your main abilities heals, I would be fine with it dealing 1 damage to enemies, if you can create a plausible way for it to do so. (BTW, 1 damage is nothing to sneeze at! In the original game, most Mechs start with 1 damage or less)

I would also not be against the idea that your Mech could get other weapons added later in game, but at the start, they only have the one.

EDIT: OH I forgot! One of my favorite Science Mechs uses a teleporting ability (Force Swap) to trade the places of 2 units on the field (friend or foe). This weapon can heal friendlies as they pass through the warp, and damage enemies as well... for 1 HP lol

Mediocre Author

@Akagi
@xPeachyPuff
@Kadigan
@Metraxa
@Marie Reynolds
@AmandaShow
@greypsychman

So I am still looking for those Character Sheets, dearies!

If you're actively working on them, just let me know.

We've picked up more potential players than there are spots in the game, and while it is ultimately not first come first serve, I will most likely give a slight edge to the early birds, so to speak. The trick is to get me excited with your character design!

Thank you @Juggtacular and @ThisOneGal for turning yours in already, I owe you both a platonic kiss on the forehead. lol


Also, I was trying to decide exactly which category to put this game in. I don't have any plans for stuff that couldn't easily fit into "Light"... or at least I don't think so... Although there will likely be some gore, it won't be sexualized gore, so I don't know how exactly the rulings on that work.

I could just as easily stick it into "Extreme" so that we'd have do risk of inadvertently violating site rules... I don't know what the standards are in such cases.

Any thoughts?

greypsychman


Mediocre Author

Quote from: greypsychman on June 05, 2025, 08:53:11 AMI think I am going to have to bow out.
I'm sorry to hear that. But thank you for letting me know.
Perhaps we can play together in the future 

ThisOneGal

@Juggtacular 
What software did you use to generate those images and that text? They look really cool.

Juggtacular

Quote from: ThisOneGal on June 05, 2025, 11:32:13 AM@Juggtacular
What software did you use to generate those images and that text? They look really cool.

I wish I could take credit for creativity. But the text is a font from 1001fonts(you find a font you like, write down the "sample words" i.e. your name and your mech's name, then copy the image link and paste it on here as a picture) and the pictures are from Pinterest.

Marie Reynolds

I am going to have to bow out. I just  have not been able to lock down a personality for this character.