Starfinder (NC/Ex) Interest Check

Started by PixelatedPixie, May 21, 2022, 03:34:38 PM

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Zaer Darkwail

Quote from: Hexed on May 26, 2022, 06:57:01 PM
Spoiler: Click to Show/Hide

She looks cute, whether human or goes as a very 'alive/fresh' undead who once was human. She may not be healslut but she can be slutty mechanic ;). TFcommando has an idea that can work for most slave candidates; a sort Pavlovian conditioning that 'rewards' obedience with pleasure response along with programming any weapons/tools not able turned against their captors. While disobedience brings discomfort/pain (shock slave collars).

Also ideally pirates do not mistreat slaves who behave; but rather fondly talk and treat them fairly if they obey and accept their place (once they start to obey willingly and they are treated well). Mistreatment or harmful abuse happens only as punishment.

Hexed

^^

Glad you like. The Borai are technically... mostly dead? Pale with black veins and they still eat, sleep, and drink. One way they come to be is someone dying but refusing to pass on...

while others were people who were simply too stubborn to fully die when their time came.


Lethally wounded during the attack but forcing herself to keep a damaged escape pod/shuttle working for other survivors on board. Not even realizing one of her catch a breath moments was supposed to have been a permanent stop.


And yeah, so many ways to enforce control. Hell there are collars, for animal companions, that use armor's force field effect to protect from environmental effects that could be used if one wanted their slave prancing about in the nude.

c0i9z

Oh, is this still open. I'd be interested in maybe something like this?

Spoiler: Click to Show/Hide

Zaer Darkwail

Quote from: c0i9z on May 26, 2022, 09:57:26 PM
Oh, is this still open. I'd be interested in maybe something like this?

Spoiler: Click to Show/Hide

She's cute alien, I think she would fit as kitsune (foxpeople, albeit they can do shapeshift to regular human form as well).

Quote from: Hexed on May 26, 2022, 09:51:50 PM
^^

Glad you like. The Borai are technically... mostly dead? Pale with black veins and they still eat, sleep, and drink. One way they come to be is someone dying but refusing to pass on...

while others were people who were simply too stubborn to fully die when their time came.


Lethally wounded during the attack but forcing herself to keep a damaged escape pod/shuttle working for other survivors on board. Not even realizing one of her catch a breath moments was supposed to have been a permanent stop.


And yeah, so many ways to enforce control. Hell there are collars, for animal companions, that use armor's force field effect to protect from environmental effects that could be used if one wanted their slave prancing about in the nude.

So she could technically be very fresh borai. So her skin is not pale (yet) and her black veins are not prominent.

Hexed

Also I think technically you could have an android look like that. Depends on exactly what your aiming for.



Zaer Darkwail

Quote from: Hexed on May 27, 2022, 07:54:40 AM
Also I think technically you could have an android look like that. Depends on exactly what your aiming for.

Indeed, albeit most androids have glowing tattoos in their bodies but it can easy imagine on hers how it could go (so no need find specific custom art for it).

c0i9z

Android was how I was thinking, yes, given how she's very.. glowy and mostly not furry.

Zaer Darkwail

Quote from: c0i9z on May 27, 2022, 10:34:47 AM
Android was how I was thinking, yes, given how she's very.. glowy and mostly not furry.

Alternatively, she could have been human/android which got then via baleful polymorph spell turned into foxgirl permanently. Or originally be a companion android with a customized frame to look like foxgirl. Anyways I recognized the foxgirl and thus below spoilers alternative arts for her (and she indeed fits for sci-fi setting very well);

Foxgirl pics

c0i9z

Yes, the companion android was the path I was thinking, too. Maybe as an envoy or something.

Hexed

Thought so. Is she from that series of pics involving ship ai in anthro android bodies?

Think one of the other ai is warning? Tons of pics of them and the crew?

Zaer Darkwail

Quote from: c0i9z on May 27, 2022, 10:48:11 AM
Yes, the companion android was the path I was thinking, too. Maybe as an envoy or something.

Envoy would be a good pick indeed, as Envoy can be built into good support for other team members.

Quote from: Hexed on May 27, 2022, 10:48:46 AM
Thought so. Is she from that series of pics involving ship ai in anthro android bodies?

Think one of the other ai is warning? Tons of pics of them and the crew?

There is some other sci-fi furries drawn by same artist I think. As above art is about Ara, drawn by fluff-kevlar.

Muse

Quote from: Hexed on May 26, 2022, 06:57:01 PM
Don't have everything set in stone but planning on offering up a captured mechanic from the Liner that the Dragon's Scourge got into a tussle with. Haven't had much luck with pictures that fit the Borais race that aren't fantasy so might go human. She's not exactly a healslut in any shape or form though. <.<  >.>
Spoiler: Click to Show/Hide

  I love her much, Hexed.  I'd prefer a living human, but I could handle Borais. 
A link for all of us who ever had a shouting match with our muse: http://www.ted.com/talks/elizabeth_gilbert_on_genius.html

How to set this Muse ablaze (O/Os)

When the little angel won't appear no matter how many plum blossoms you swirl:  https://elliquiy.com/forums/index.php?topic=135346.msg16474321#msg16474321 (Major update 5/10/2023)

PixelatedPixie

I am trying to figure out how to structure things, so have not made significant progress on getting this set-up.

I don't really want to designated a Captain before we start, so am debating a good way to sort that out.

A giant ship didn't make a huge amount of sense to me, so I was looking at a Bulk Freighter which would put the max crew at 50-60.  So large but not huge, many would likely be dead at game start.

A pirate streamer I am not certain would work, but a prisoner one might be an option.

I am not currently looking for characters, I want to sort out the structure of the game first.  Most races/species will be available for creation, so Borais and Goblins are likely fine, but I haven't sat down and figured out the creation rules yet.

Ship Thoughts
I played around a bit with a ship creator, intentionally coming from the angle of a broken/damaged ship.  The concept was a disguised freighter which relies on fighters for most combat, then closes to tether and board.  Due to the disastrous last battle the shields, computer, etc, are all destroyed and barely operational.  If we end up with a squadron I will likely treat them as a separate group, each with a max tier-5 ship small or smaller ship.

A Captain's Quarters + Guest Quarters (Good) would give 5 nicer quarters, while most of the rest of the crew would be in common quarters.
Dragon's Scourge (Damaged) (Tier 8)
Huge bulk freighter
Speed 11 (horacalcum thrusters); Maneuverability poor (turn 3); Drift 2
AC 11; TL 10
HP 200; DT 5; CT 40
Shields None (forward 0, port 0, starboard 0, aft 0)
Attack (Forward) heavy ship tether (4d8, n/a, anchoring)
Attack (Aft) heavy nuclear mines (10d8, n/a, irradiate medium, limited fire 3, mine 1)
Attack (Turret) light emp cannon (Special, 5 hexes, emp), light buster cannon (3d8, 5 hexes, buster)
Power Core(s) Abysium Nova Heavy (200 PCU); Drift Engine Signal Booster; Systems advanced long-range sensors, crew quarters (common), mk 2 armor, basic computer (tier 4); Expansion Bays brig, guest quarters (good), shuttle bay (4)
Modifiers +4 Computers, -1 Piloting; Complement 5
Build Points cost 204, max 205 Power Core Units non-essential 242, essential 200, max 250


I won't be doing much homebrewing, so don't want to add any bonus feats or similar.

I envision there being as many as four different types of characters, which does make it a struggle and I may need to pair down.  The Command Crew, the regular/squadron Crew (if desired), Healsluts and similar ('willing' slaves), and the unwilling slaves/prisoners.  So my current struggle as mentioned above is figuring out if and how that might work. 

The game will begin after the mutiny, a longer (early draft) blurb of the situation I am working on is:

Blurb
Captain Xandra built her fame and wealth serving aboard the legendary pirate Dariox’s ship.  She is one of only a few that were present during his legendary rampage across known space, and one of even fewer who accompanied him beyond Pact World space.  She returned, two years later, refusing to speak of what happened to the legendary Captain or his hoard.  With a small fortune of her own she purchased and retrofitted her own ship, the so called “Dragon’s Scourge”, and began to recruit across the Diaspora.

Captain Xandra and the Free Captains have a rocky relationship, and she is dismissive of them at best. 

The Dragon’s Scourge is disguised as a freighter.  The plan was to use it as a mothership, launching fighters to disable the enemy before swooping in to board.  The lack of cargo holds raised some questions, but to everyone on board it quickly became clear that the Captain was more interested in ransom and slavery than selling stolen goods.

The attack on the liner the “Voidmaid” went poorly from the start.  The liner should have been an easy target, at least according to Captain Xandra, but proved to have an impressive point defence system.  The initial fighter assault was largely repulsed, but the Captain insisted on pressing the attack.  The boarding did succeed, but only resulted in the Voidmaid’s core going critical.  The explosion destroyed the Voidmaid, save for a bit of debris and a few escape pods, and nearly destroyed the Scourge. 

The Scourge is in poor condition, many systems are heavily damaged or completely destroyed, and nearly half the crew was lost in the failed boarding action.  The Captain and a few loyalists are in the brig.


If I missed a comment/question, apologies. 

Zaer Darkwail

Both ship and the brief blurb look good in my book, need to nail down what four roles players are willing to play (both as PC and NPC) wise. My char is definitely part of the command crew, I am willing to play any pirates and any willing/unwilling NPC slaves.

c0i9z

As a diplomat, mine would probably be in the unwilling slaves/prisoners, at least at first, maybe shifting around as things happen.

Zaer Darkwail

Quote from: c0i9z on May 28, 2022, 03:37:56 PM
As a diplomat, mine would probably be in the unwilling slaves/prisoners, at least at first, maybe shifting around as things happen.

Yeah, which should be most cases of those who want to start in an unwilling slave area and form some connection with pirates and trust to pirates let you off the brig.

crabmouse

Quote from: PixelatedPixie on May 28, 2022, 02:50:42 PM
I am trying to figure out how to structure things, so have not made significant progress on getting this set-up.

I don't really want to designated a Captain before we start, so am debating a good way to sort that out.

A giant ship didn't make a huge amount of sense to me, so I was looking at a Bulk Freighter which would put the max crew at 50-60.  So large but not huge, many would likely be dead at game start.

A pirate streamer I am not certain would work, but a prisoner one might be an option.

I am not currently looking for characters, I want to sort out the structure of the game first.  Most races/species will be available for creation, so Borais and Goblins are likely fine, but I haven't sat down and figured out the creation rules yet.

Ship Thoughts
I played around a bit with a ship creator, intentionally coming from the angle of a broken/damaged ship.  The concept was a disguised freighter which relies on fighters for most combat, then closes to tether and board.  Due to the disastrous last battle the shields, computer, etc, are all destroyed and barely operational.  If we end up with a squadron I will likely treat them as a separate group, each with a max tier-5 ship small or smaller ship.

A Captain's Quarters + Guest Quarters (Good) would give 5 nicer quarters, while most of the rest of the crew would be in common quarters.
Dragon's Scourge (Damaged) (Tier 8)
Huge bulk freighter
Speed 11 (horacalcum thrusters); Maneuverability poor (turn 3); Drift 2
AC 11; TL 10
HP 200; DT 5; CT 40
Shields None (forward 0, port 0, starboard 0, aft 0)
Attack (Forward) heavy ship tether (4d8, n/a, anchoring)
Attack (Aft) heavy nuclear mines (10d8, n/a, irradiate medium, limited fire 3, mine 1)
Attack (Turret) light emp cannon (Special, 5 hexes, emp), light buster cannon (3d8, 5 hexes, buster)
Power Core(s) Abysium Nova Heavy (200 PCU); Drift Engine Signal Booster; Systems advanced long-range sensors, crew quarters (common), mk 2 armor, basic computer (tier 4); Expansion Bays brig, guest quarters (good), shuttle bay (4)
Modifiers +4 Computers, -1 Piloting; Complement 5
Build Points cost 204, max 205 Power Core Units non-essential 242, essential 200, max 250


I won't be doing much homebrewing, so don't want to add any bonus feats or similar.

I envision there being as many as four different types of characters, which does make it a struggle and I may need to pair down.  The Command Crew, the regular/squadron Crew (if desired), Healsluts and similar ('willing' slaves), and the unwilling slaves/prisoners.  So my current struggle as mentioned above is figuring out if and how that might work. 

The game will begin after the mutiny, a longer (early draft) blurb of the situation I am working on is:

Blurb
Captain Xandra built her fame and wealth serving aboard the legendary pirate Dariox’s ship.  She is one of only a few that were present during his legendary rampage across known space, and one of even fewer who accompanied him beyond Pact World space.  She returned, two years later, refusing to speak of what happened to the legendary Captain or his hoard.  With a small fortune of her own she purchased and retrofitted her own ship, the so called “Dragon’s Scourge”, and began to recruit across the Diaspora.

Captain Xandra and the Free Captains have a rocky relationship, and she is dismissive of them at best. 

The Dragon’s Scourge is disguised as a freighter.  The plan was to use it as a mothership, launching fighters to disable the enemy before swooping in to board.  The lack of cargo holds raised some questions, but to everyone on board it quickly became clear that the Captain was more interested in ransom and slavery than selling stolen goods.

The attack on the liner the “Voidmaid” went poorly from the start.  The liner should have been an easy target, at least according to Captain Xandra, but proved to have an impressive point defence system.  The initial fighter assault was largely repulsed, but the Captain insisted on pressing the attack.  The boarding did succeed, but only resulted in the Voidmaid’s core going critical.  The explosion destroyed the Voidmaid, save for a bit of debris and a few escape pods, and nearly destroyed the Scourge. 

The Scourge is in poor condition, many systems are heavily damaged or completely destroyed, and nearly half the crew was lost in the failed boarding action.  The Captain and a few loyalists are in the brig.


If I missed a comment/question, apologies.

Oh, I like the way this is shaping up!

TFcommando

Quote from: PixelatedPixie on May 28, 2022, 02:50:42 PM
I am trying to figure out how to structure things, so have not made significant progress on getting this set-up.

I don't really want to designated a Captain before we start, so am debating a good way to sort that out.

I envision there being as many as four different types of characters, which does make it a struggle and I may need to pair down.  The Command Crew, the regular/squadron Crew (if desired), Healsluts and similar ('willing' slaves), and the unwilling slaves/prisoners.  So my current struggle as mentioned above is figuring out if and how that might work. 

The game will begin after the mutiny, a longer (early draft) blurb of the situation I am working on is:[/spoiler]


If I missed a comment/question, apologies.

I like the setup and the ship.  Would mecha be an option instead of, or in addition to, fighters, out of curiosity?  Or on top of it?  In Star Blazers 2202, they have humanoid mecha clinging to a fighter to jump off and board enemy ships at one point.

The "Captain" in starship combat doesn't have to be the captain of the ship, they could be the "tactical commander" or something outside of it.  Playing on the "council" idea, EVERY command-level PC could be called a captain.  Each position in starship combat could be a department with the PC as the "captain" of it.  CJ Cherryh's Merchanter universe had multiple captains on each ship, each one commanding one of the duty shifts, working together as a council with the "first captain" being the overall leader.  Xandra had that role before and now that she's been locked up, no one has yet taken her place, the PCs are working together in an alliance for the moment.  Certainly for now, no one would want the job since they'd take all the blame for the state the ship is in and all the problems that arise from it, hence cooperation.   It can simply be put off until later, after the crisis. 

IE, I suspect the command players would all be on board with the "high captain" position not being filled for a while and acting together enough to keep the ship and the game moving in the same direction, per the GM's setup of the situation.

For an unwilling slave PC, there could be enough magic or technological safeguards in place that they can't slit their owner's throat or blow up the ship, providing enough "trust" to be out and around. 

All that said, I'm interested in playing one of the command crew.  Ideally owning a slave, what kind would depend on what the slave-playing PCs are interested in and available for.
Behold!  My O&Os
Highly interested in
Canon Character Roleplay and System-based Roleplay

Re Z L

Quote from: PixelatedPixie on May 28, 2022, 02:50:42 PM
I am trying to figure out how to structure things, so have not made significant progress on getting this set-up.

I don't really want to designated a Captain before we start, so am debating a good way to sort that out.

A giant ship didn't make a huge amount of sense to me, so I was looking at a Bulk Freighter which would put the max crew at 50-60.  So large but not huge, many would likely be dead at game start.

A pirate streamer I am not certain would work, but a prisoner one might be an option.

I am not currently looking for characters, I want to sort out the structure of the game first.  Most races/species will be available for creation, so Borais and Goblins are likely fine, but I haven't sat down and figured out the creation rules yet.

Ship Thoughts
I played around a bit with a ship creator, intentionally coming from the angle of a broken/damaged ship.  The concept was a disguised freighter which relies on fighters for most combat, then closes to tether and board.  Due to the disastrous last battle the shields, computer, etc, are all destroyed and barely operational.  If we end up with a squadron I will likely treat them as a separate group, each with a max tier-5 ship small or smaller ship.

A Captain's Quarters + Guest Quarters (Good) would give 5 nicer quarters, while most of the rest of the crew would be in common quarters.
Dragon's Scourge (Damaged) (Tier 8)
Huge bulk freighter
Speed 11 (horacalcum thrusters); Maneuverability poor (turn 3); Drift 2
AC 11; TL 10
HP 200; DT 5; CT 40
Shields None (forward 0, port 0, starboard 0, aft 0)
Attack (Forward) heavy ship tether (4d8, n/a, anchoring)
Attack (Aft) heavy nuclear mines (10d8, n/a, irradiate medium, limited fire 3, mine 1)
Attack (Turret) light emp cannon (Special, 5 hexes, emp), light buster cannon (3d8, 5 hexes, buster)
Power Core(s) Abysium Nova Heavy (200 PCU); Drift Engine Signal Booster; Systems advanced long-range sensors, crew quarters (common), mk 2 armor, basic computer (tier 4); Expansion Bays brig, guest quarters (good), shuttle bay (4)
Modifiers +4 Computers, -1 Piloting; Complement 5
Build Points cost 204, max 205 Power Core Units non-essential 242, essential 200, max 250


I won't be doing much homebrewing, so don't want to add any bonus feats or similar.

I envision there being as many as four different types of characters, which does make it a struggle and I may need to pair down.  The Command Crew, the regular/squadron Crew (if desired), Healsluts and similar ('willing' slaves), and the unwilling slaves/prisoners.  So my current struggle as mentioned above is figuring out if and how that might work. 

The game will begin after the mutiny, a longer (early draft) blurb of the situation I am working on is:

Blurb
Captain Xandra built her fame and wealth serving aboard the legendary pirate Dariox’s ship.  She is one of only a few that were present during his legendary rampage across known space, and one of even fewer who accompanied him beyond Pact World space.  She returned, two years later, refusing to speak of what happened to the legendary Captain or his hoard.  With a small fortune of her own she purchased and retrofitted her own ship, the so called “Dragon’s Scourge”, and began to recruit across the Diaspora.

Captain Xandra and the Free Captains have a rocky relationship, and she is dismissive of them at best. 

The Dragon’s Scourge is disguised as a freighter.  The plan was to use it as a mothership, launching fighters to disable the enemy before swooping in to board.  The lack of cargo holds raised some questions, but to everyone on board it quickly became clear that the Captain was more interested in ransom and slavery than selling stolen goods.

The attack on the liner the “Voidmaid” went poorly from the start.  The liner should have been an easy target, at least according to Captain Xandra, but proved to have an impressive point defence system.  The initial fighter assault was largely repulsed, but the Captain insisted on pressing the attack.  The boarding did succeed, but only resulted in the Voidmaid’s core going critical.  The explosion destroyed the Voidmaid, save for a bit of debris and a few escape pods, and nearly destroyed the Scourge. 

The Scourge is in poor condition, many systems are heavily damaged or completely destroyed, and nearly half the crew was lost in the failed boarding action.  The Captain and a few loyalists are in the brig.


If I missed a comment/question, apologies.

Just some random thoughts of my own:

Captain/Power structure:

  • Maybe Captain Xandra's first mate was the one that initiated the mutiny and takes over as the new captain and they could be a DM PC to give the group more direct guidance
  • Another option is the PCs, and whatever other NPCs on the ship, form a loose confederacy and they start making more group decisions, kind of like what's already been mentioned
  • Maybe the Free Captains "take over" in a sense, maybe they have something to hold over the group and force the new crew to work for them one way or another

Character Types:

  • Depends a bit on how many players you intend to have, I think
  • If it's large enough could have things split up frequently to keep groups manageable, multiple squadrons working on the same mission from different places or something
  • Probably don't want the Crew to Slave ratio to be any less than 1 to 1, technically any of the "enthusiastic" or "healslut" slaves could just be treated the same as regular crew--or just have regular crew that have the healslut kink
  • If the ship is big enough then any of the NPC crew could make for other slaves to write in any time if needed

Missions/Story Brainstorming:

  • Finding out whatever Xandra found on Dariox's ship? Or maybe Xandra never found Dariox's ship and has been racking up debt to pay for things and now the new crew has to pay them off (or actually go find Dariox's ship for real)
  • Free Captain's notice that the crew is a little weaker now after the mutiny and decides to take more control of them, maybe the crew works on getting out from under their thumb
  • Depending on what was originally on the Voidmaid maybe it's destruction has attracted the wrong attention and now the crew has to fight to survive
A&A

Zaer Darkwail

Quote from: Re Z L on May 29, 2022, 01:14:14 AM
Missions/Story Brainstorming:

  • Finding out whatever Xandra found on Dariox's ship? Or maybe Xandra never found Dariox's ship and has been racking up debt to pay for things and now the new crew has to pay them off (or actually go find Dariox's ship for real)
  • Free Captain's notice that the crew is a little weaker now after the mutiny and decides to take more control of them, maybe the crew works on getting out from under their thumb
  • Depending on what was originally on the Voidmaid maybe it's destruction has attracted the wrong attention and now the crew has to fight to survive

My own brainstorming is that because the ship is fucked up, the crew needs contact with Free Captains to get parts/supplies to repair their ship (besides what they can salvade from Voidmaid's remains). So thus leading owning a debt to some Free Captains and need actively do missions gain cash to pay debt in timely manner.

c0i9z

We could also have a Voyager-type situation, where the disaster was big enough that the crew now need the slaves to work with them just to keep the ship together.

Zaer Darkwail

Quote from: c0i9z on May 29, 2022, 08:19:56 AM
We could also have a Voyager-type situation, where the disaster was big enough that the crew now need the slaves to work with them just to keep the ship together.

I think that's the premise, half of the crew is gone but the surviving crew captures new slaves and recruits into the crew to fill empty spots.

crabmouse

I'm really excited for this to start. I think this would be a good first post for my character. I will change anything that doesn't fit the overall plot.



Ashley Belle sat on the bed her back against the wall as she ruminated over the past events that brought her locked inside the brig. The cell was cold and uncomfortable.Her wrists cuffed closely together in front of her. Her ankles were cuffed just a foot apart. She wore the humiliating black slip her master had her wear right before the mutiny had happened.
She was alone in her cell. Through the bars she could see other captives but they refused to make eye contact. Perhaps they feared she was a portent of things to come.
Ash wasn't sure how long it had been before the failed attack on the enemy ship. It seemed recent. Her master, the captain of the ship, had dressed Ash in her old armor along with a new blaster, programmed not to fire on the Captain or her allies.
The Captain had trained Ash well, and although she wanted to escape, she did not dare openly defy her master. So when the time came, Ash obediently joined the raid.
Her deepest hope was the raid would fail, Ash would explain her situation, and be freed from slavery.
So when the pirates finally boarded the ship, Ash did all she could to protect herself and make it seem as if she was fighting hard for the pirates. She would miss on purpose, she would fire warning shots aimed at looked like failed strikes.
There was one sailor who just didn't get it. Ash fired and missed, the soldier fired as Ash dodged out of the way. She pointed at her slave collar, and fired a shot clearly designed to miss. The soldier forced Ash to dodge again and she finally had to kill him.

Ash had gotten her wish at the end, the pirates had failed, but she was not saved. Ash along with the pirates had to flee the ship before it exploded.
The raid was a horrible failure: the pirate ship was damaged and many lives were lost. She was almost glad for it but looking back, she should have seen it as a bad omen.
The Captain wasn't happy. At the time Ash was fearful, many slaves start believing their angry masters can read minds. Did the Captain somehow know Ash was sabotaging the attack?? Ash wasn't foolish enough to think it was her fault they lost but that didn't mean the Captain wasn't looking for a scapegoat.

Luckily for Ash, the Captain only wanted someone to help take her mind off the defeat. So Ash's armor was removed, she was re-chained, and forced to wear the humiliating dress.
Ash was busy dancing for her owner the mutiny started. The door suddenly burst open and several pirates came rushing into the cabin. Ash leaped for her blaster and fired at the invaders but was met with an empty click. The program prevented her from fighting. Ash did not want to be the Captain's slave but she suspected the Captain was a kinder master than most, especially if she had to serve more than one.

The Captain did her best to fight the pirates off but was quickly overtaken. After he blaster failed, the helpless and chained Ash stayed out of the fight.
After the battle was over Ash's shackles were removed and replaced with more restrictive shackles and her and the former Captain were taken to the brig.

And here she sat, wondering what they had planned for her. She knew many of the pirates were jealous that the Captain had taken Ash for her own. She worried she would suddenly have to please multiple pirates. Or perhaps, because she was the Captain's slave, the new captain would claim ownership of her. Perhaps they would sell her? The ship was in horrible need of repair. If they wanted to keep a life of piracy they would need to pay for repairs. Ash took a deep breath. There was no use thinking over every horrible possibility. The only guarantee was that she'd remain a slave on this horrible ship.

Vreski

Is there still room in this? I tried to play some Starfinder a couple of months ago on rpol and the DM abandoned the game pretty quickly. They had a dual class rule too, that may have been home brew, so I was a Mechanic Soldier focusing on Mechanic. My character's name was Nessy and she was a big tiddy goblin:



Nessy is from Absalom Station. She has lived there her entire life, as an orphan, and has faced a ton of discrimination as a space goblin. She has survived by eating garbage in the worst of times and fixing and selling things she finds in the garbage, along with some other odd jobs. Unfortunately shae has also gotten mixed up with the Black Dragon Syndicate. Part of why she wanted to leave Absalom station was to get away from that gang.

Appearence wise, Nessy looks a bit more human than other goblins with purple eyes and red hair. One thing that stands out most about Nessy is that she has a ridiculously large bosom. This is the result of an incident with some sort of growth ray device that enlarged her chest. It was in the garbage behind a research facilty. She has been unable to get it to discharge again, in order to make herself taller. The Black Dragon Syndicate kindly enhanced her spine to get rid of her back pain and restore her movement, but ever since they have been extorting her. Her Exocortex is a pair of cool pointy red sunglasses and there are ports in her temples for it to connect to her brain. The A.I. inside it, is represented by a Minotaur with a voice sounding like a strong Austrian man.

Nessy once heard the saying, "Treat others the way you want to be treated." so she tries to be really nice. She can seem kind of ditzy at times, but when put to the test she is actually really smart. She also finds it hard to take anything seriously.


TFcommando

Quote from: Zaer Darkwail on May 29, 2022, 06:38:00 AM
My own brainstorming is that because the ship is fucked up, the crew needs contact with Free Captains to get parts/supplies to repair their ship (besides what they can salvade from Voidmaid's remains). So thus leading owning a debt to some Free Captains and need actively do missions gain cash to pay debt in timely manner.

I had been thinking that with the ship in such a state, it, and the crew, would be toast if other pirates found out about it.  They love to prey on weakness and there's no honor among thieves.  That would mean they'd have to hit targets or take jobs that they might not have preferred, things in a narrow and dangerous/interesting range, things that a GM might come up with, until, and so, they can get themselves in better shape.

Also, I can't believe I didn't think of this earlier... a TANKSLUT.  Exhibit A) Darkness from Konosuba.  An adoring slave would jump at the chance (literally) to take a hit for their owner and one being trained might have a forced orgasm when they do do it and a penalty when they don't.  Could be as simple as "Anything that happens to your owner happens to you too."
Behold!  My O&Os
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Canon Character Roleplay and System-based Roleplay