GM wanted for system superhero game set in sexual aftermath

Started by TFcommando, April 18, 2019, 03:10:10 AM

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keyotess

bummer Jovial, maybe you can try again when the game gets going.
By accepting what is and making the best use of every situation, life can be fulfilled without a constant demand for more. --Wen Tzu

In writing, a flaw is not the interesting part of a character.  What is interesting is how a person overcomes a flaw.  I want to read how a person overcomes a flaw, not how the flaw overcomes the person.

My story contribution: FemFour: superheroine, Futa, NC-H

On/Offs: https://elliquiy.com/forums/index.php?topic=335439.0

Callie Del Noire

I REALLY want this to take off.

What do we have left to Do? Most of us have PCs, contributed EP and know where we are based now

Figure setting a time after the ‘kinkyaclypse’ and setting up an IC, OOC and Char Sheet threads would next

keyotess

Quote from: Callie Del Noire on May 05, 2019, 09:15:54 AM
I REALLY want this to take off.

What do we have left to Do? Most of us have PCs, contributed EP and know where we are based now

Figure setting a time after the ‘kinkyaclypse’ and setting up an IC, OOC and Char Sheet threads would next

Right now Autocad has to figure out the plot and several important NPCs. 

We need to design the base itself with the points we have allocated. 

And since our characters know each other, we can start figuring out our interactions.   Who was the first person on the team?  How did each of us join?  Who is the nominal leader?
By accepting what is and making the best use of every situation, life can be fulfilled without a constant demand for more. --Wen Tzu

In writing, a flaw is not the interesting part of a character.  What is interesting is how a person overcomes a flaw.  I want to read how a person overcomes a flaw, not how the flaw overcomes the person.

My story contribution: FemFour: superheroine, Futa, NC-H

On/Offs: https://elliquiy.com/forums/index.php?topic=335439.0

Callie Del Noire

Well Muse and I were talking like we were partners.

His PC has powers and mine was a ‘supernorm’ type prior to his change into Scandal. I figure we all came together at the event. Maybe got labeled as a team by the media.. Could be something heroic like the ‘Vegas (or region) Guardians’ or something sillyish like the ‘highrollers’

keyotess

Hmmm... lets collect all the info in one place.
Team:
Muse: Briar Rose: controls plants
Callie del Norie: Scandal: magic
TFCommander: Daibuster: techno-path
keyotess: Altima: brick

We are Avengers and cover the southwest of USA our bases in Las Vegas and San Diego and maybe some other cities.  Although Scandal and Rose spend more time in Las Vegas, while Daiblaster and Altima spend more time in San Diego.  They have weekly meetings to keep in touch and for group training.

We have just defeated Poly Amies, who released a chemical aphrodisiac into the air.  We stopped the mind control component of Poly Amies plan but the aphrodisiac was released and is spreading throughout the world.   We don't really know about the aphrodisiac.  We got a full exposure to the gas, so we are feeling hornier than normal but don't realize that the aphrodisiac is spreading outward.


From TFcommando: 
A binary agent, one part to reduce inhibitions and taboos, the other to control people affected by the first part.  We destroyed the second part but the first part got loose in the heat of battle.

The Wasp (Janet van Dyne, comic type) would be a fun NPC, she could be a roaming liaison with all of the Avengers teams, and is a friendly, open and partying sort of person.  She was already totally bisexual in the recent, late Avengers Academy game.  Plus her fashion design career would allow for people to get newer, sexier costumes.  She'd probably be contributing to widespread changes with her new fashion line too.

Hmm...is that everything we know?
By accepting what is and making the best use of every situation, life can be fulfilled without a constant demand for more. --Wen Tzu

In writing, a flaw is not the interesting part of a character.  What is interesting is how a person overcomes a flaw.  I want to read how a person overcomes a flaw, not how the flaw overcomes the person.

My story contribution: FemFour: superheroine, Futa, NC-H

On/Offs: https://elliquiy.com/forums/index.php?topic=335439.0

Callie Del Noire

Pretty much, I picture the compound as something like the Wild Card virus in the book series of the name. It’s a biologically active chemical that is spread thru the atmosphere and as folks get affected..it because a by product of their body? 

So in the ‘hot zone’ it’s very effective but it’s building up over time pretty much everywhere?

keyotess

Autocad:
QuoteAs for party background and plot, the player characters are part of a team of supers that took down an aphrodisiac-based supervillain recently. Said supervillain's plot was to take over the world by releasing airborne aphrodisiac-mind-control-agent into the atmosphere and turning everyone into sex-crazed sluts. Needless to say the supervillain was stopped, but not before the supers were exposed to dangerous doses of aphrodisiac and trace amounts leaked into the air from a damaged storage tank. The supers turn slutty in the aftermath, while the wider world gradually and unknowingly loses sexual inhibitions over time.

Thoughts and comments?

Thatabout describes it!

Which Canon character do we want to be part of our team?

Callie del Noire:  wanna design our base?  Since Scandal is apparently providing it?    I have set aside 7 EP to apply to a base, not sure how much other people have set aside.
By accepting what is and making the best use of every situation, life can be fulfilled without a constant demand for more. --Wen Tzu

In writing, a flaw is not the interesting part of a character.  What is interesting is how a person overcomes a flaw.  I want to read how a person overcomes a flaw, not how the flaw overcomes the person.

My story contribution: FemFour: superheroine, Futa, NC-H

On/Offs: https://elliquiy.com/forums/index.php?topic=335439.0

Callie Del Noire

I set aside 10. Several folks said they were putting aside at least 5 maybe we should take a tally?

Keyotess = 7
Callie del Noire = 10



I figure TFComanndo might be a better designer than me.

keyotess

Kewl, and she probably can, but that doesn't prevent someone else from doing it and then she can point out improvements.  I would do it, but I don't have time right now.
By accepting what is and making the best use of every situation, life can be fulfilled without a constant demand for more. --Wen Tzu

In writing, a flaw is not the interesting part of a character.  What is interesting is how a person overcomes a flaw.  I want to read how a person overcomes a flaw, not how the flaw overcomes the person.

My story contribution: FemFour: superheroine, Futa, NC-H

On/Offs: https://elliquiy.com/forums/index.php?topic=335439.0

Callie Del Noire

Well we need a lab, a ‘ritual room’ (pronounced ‘room with huge bed, silk sheets, oils an incense with a mirror on the cieling’) *).

I think he or Muse mentioned a vehicle or such and a few others. When it not thundering and raining sideways I’ll boot up my Mac and check out the boom

TFcommando

I've gotten mostly through Daibuster's origin.  The search for pics of amply-busted Japanese ladies to find a face claim was somewhat distracting though. :)

She's contributing 5 EP to the base for a total of 22 thus far, so that'll be plenty to buy one and have several alternates.  The alternates don't have to be the same either.  We could have a few floors of a skyscraper like the Baxter Building or Avengers Tower in Las Vegas, Phoenix and San Diego and a more low-key or even covert building in places like Reno and Santa Fe.

Callie, love the Wild Cards series and that makes a lot of sense for the nature of the agent.  I had pictured it as a binary agent, one part to reduce inhibitions and taboos, the other to control people affected by the first part.  We destroyed the second part but the first part got loose in the heat of battle.  In another Wild Cards tribute, the battle might have been on a high-altitude aircraft or floating fortress, insuring a wide spread of the agent.  Even the villain may not have a precise explanation for what's happening in the aftermath since we smashed up a lot of the gear and subjected it to all sorts of energies.

It's not a just simple aphrodisiac, but makes it easier for people to do (and enjoy!) things they've only thought about before by making them feel good when they do it.  Daibuster's giving into her exhibitionistic urges.  Scandal probably wouldn't have been so eager to try sex in her new body without it, Rose is definitely experimenting more sexually, etc.

The Wasp (Janet van Dyne, comic type) would be a fun NPC, she could be a roaming liaison with all of the Avengers teams, and is a friendly, open and partying sort of person.  She was already totally bisexual in the recent, late Avengers Academy game.  Plus her fashion design career would allow for people to get newer, sexier costumes.  She'd probably be contributing to widespread changes with her new fashion line too. :)

As mentioned above, Daibuster could have teamed up with Phantom Lady or Batgirl as they were both attending San Diego State at the same time and encountered each other in heroic ID around campus.  As more of the street level detective sorts, one might have asked for help with a case involving sin and vice, doing the "World's Finest" sort of team up.  Daibuster might have made an ultra-tech body paint costume for Batgirl.  Strip down (or don't and have the outfit shredded), press the button on the watch and she's instantly covered in a material as thin as body paint that corresponds to her costume.  No need to carry a second set of clothes around! :)

Actually, she could have made that for anyone on the team who needs an instant change device.  You could take Feature 1 Instant Change and two other things (Such as a Commlink, perhaps Diehard for emergency medical sealant, or a voice changer) and Removable for 2 power points (This is too sophisticated to be bought as equipment though). 
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Callie Del Noire

Body paint costumes make me think of the Empowered comic..which is at least partly a webcomic now

TFcommando

I'm a huge fan of Empowered and was probably thinking of that subconsciously. :)  Sistah Spooky is a big influence on sorceress type characters for me.

There are 10 volumes of the series to date, plus some one shots and limited series, and 5 have been uploaded free in the webcomic format.  http://www.empoweredcomic.com/comic/volume-1-page-1
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Callie Del Noire

Quote from: TFcommando on May 05, 2019, 02:10:54 PM
I'm a huge fan of Empowered and was probably thinking of that subconsciously. :)  Sistah Spooky is a big influence on sorceress type characters for me.

There are 10 volumes of the series to date, plus some one shots and limited series, and 5 have been uploaded free in the webcomic format.  http://www.empoweredcomic.com/comic/volume-1-page-1

Last thing I got thru the store was the soldier of  love episode on. Got them all on the dark horse app.  Definitely a good influence for this sort of setting

keyotess

Empowered is fun to read!  :)

I am all for having Wasp as being our Avenger's Liaison and I vote for She-Hulk coming around occasionally to train us on how to handle a super tough opponent. 

TFcommander, I was thinking of having Altima as have gone to college in San Diego, so maybe we can have Daibuster and Altima meeting there?

Altima would start wearing skimper clothing as well. :)  And be more open to ladies being rough with her, since it is unlikely for most people to be able to actually harm her.
By accepting what is and making the best use of every situation, life can be fulfilled without a constant demand for more. --Wen Tzu

In writing, a flaw is not the interesting part of a character.  What is interesting is how a person overcomes a flaw.  I want to read how a person overcomes a flaw, not how the flaw overcomes the person.

My story contribution: FemFour: superheroine, Futa, NC-H

On/Offs: https://elliquiy.com/forums/index.php?topic=335439.0

Callie Del Noire

Quote from: keyotess on May 05, 2019, 02:17:19 PM
Empowered is fun to read!  :)

I am all for having Wasp as being our Avenger's Liaison and I vote for She-Hulk coming around occasionally to train us on how to handle a super tough opponent. 

TFcommander, I was thinking of having Altima as have gone to college in San Diego, so maybe we can have Daibuster and Altima meeting there?

Altima would start wearing skimper clothing as well. :)  And be more open to ladies being rough with her, since it is unlikely for most people to be able to actually harm her.

You guys could be the San Diego team, Scandal and Rose are largely LV based but after the group could alternate between locations. 

The event could have been between the two cities and they got their first

TF didn’t you mention something about bases as ‘alternate powers’ or such.

TFcommando

Quote from: keyotess on May 05, 2019, 02:17:19 PM
Empowered is fun to read!  :)

I am all for having Wasp as being our Avenger's Liaison and I vote for She-Hulk coming around occasionally to train us on how to handle a super tough opponent. 

TFcommander, I was thinking of having Altima as have gone to college in San Diego, so maybe we can have Daibuster and Altima meeting there?

Altima would start wearing skimper clothing as well. :)  And be more open to ladies being rough with her, since it is unlikely for most people to be able to actually harm her.

That all sounds good!  I haven't pinned down Daibuster's exact age yet, but she hasn't gone to grad school yet (nor did she enter college before 18). 

Quote from: Callie Del Noire on May 05, 2019, 02:22:24 PM
You guys could be the San Diego team, Scandal and Rose are largely LV based but after the group could alternate between locations. 

The event could have been between the two cities and they got their first

TF didn’t you mention something about bases as ‘alternate powers’ or such.

Yes, alternate bases, vehicles, weapons or gear all work exactly the same was as alternate powers, on the same logic that if you can only use one at a time, there's no reason you should pay full price for having several.  So if you have a 17 point base, you can get another 17 point base for just one more point, two more for two points, etc. 
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Autocad

Quote from: keyotess on May 05, 2019, 10:12:54 AM
Hmmm... lets collect all the info in one place.
Team:
Muse: Briar Rose: controls plants
Callie del Norie: Scandal: magic
TFCommander: Daibuster: techno-path
keyotess: Altima: brick

We are based in San Diego, connected to the Avengers and cover the southwest of USA.  Bases in Vegas as well.

We have just defeated a villain that released a chemical aphrodisiac into the air.  We stopped the mind control component of villains plan but the aphrodisiac was released and is spreading throughout the world.   We don't really know about the aphrodisiac.  We got a full exposure to the gas, so we are feeling hornier than normal but don't realize that the aphrodisiac is spreading outward.


Hmm...is that everything we know?

I agree with the stuff we've got so far. A shame about the people who had to leave, though.

keyotess

Okay, I updated Altima with a rough background that is subject to change as needed. :) 

@TFcommando: I have only outlined a bare bones history between Altima and Daiblaster that can be added to. :)
By accepting what is and making the best use of every situation, life can be fulfilled without a constant demand for more. --Wen Tzu

In writing, a flaw is not the interesting part of a character.  What is interesting is how a person overcomes a flaw.  I want to read how a person overcomes a flaw, not how the flaw overcomes the person.

My story contribution: FemFour: superheroine, Futa, NC-H

On/Offs: https://elliquiy.com/forums/index.php?topic=335439.0

TFcommando

Quote from: keyotess on April 30, 2019, 04:26:52 PM

Martial Artist/Brick/Flyer: She has been teaching Martial arts for years and then got exposed to some cosmic event/Accident/explosion that gave her powers.
          Total: 150:  Abilities: 54,  Defenses: 10 Skills: 14,  Equipment: 2,  Advantages: 19,  Powers: 51

complication: Enemy/Rivalry: TBD
complication: Responsibility

Tohit: strike: +13, unarmed: +10   Damage: strikes: 7
Will Save: +8, Fort Save: +11
Toughness: 16 Parry 4, Toughness 16 Dodge 3,   Impervious: 15

Attributes 54 PP
Strength 4 (12) Extra Attack Modifier: +1/rank cost
Agility 3 (6)
Fighting 4 (8)
Awareness 3 (6)
Stamina 6 (12)
Dexterity 2 (4)
Intellect 1 (2)
Presence 2 (4)

Defenses 10 PP
4 Dodge
4 Parry 
11 Fort: 5
16 Tough: 0,  +10 w/ Impervious 15
8 Will: 5

Skills: 14 PP 28 points
Acrobatics: 4 (+8)
Athletics: 4 (+8)
Close Combat: Unarmed strikes: 3 (+7)
Expertise: Martial Artists: Krav Maga: 6 (+7)
Insight: 4 (+7)
Perception: 5 (+8)
Treatment: 1 (+2)
Vehicle: 1 (+4)

Equipment Pts: 2 PP  total: 10 EP
Base: 7 EP for now.
Cell Phone: Advanced: can act as computer and camera, 3 EP

Advantages 19 PP 
Attractive: 2 ranks
Close Attack: 6 ranks
All out Attack
Chokehold
Fast Grab
Improved Disarm
Improved Grab
Improved Hold
Improved Smash
Improved Trip
Power Attack
Takedown
Instant Up

Powers:  51 PP  Descriptors/Original exposed to a Cosmic event(still in consideration)
10: Immunity: Fatigue: 5 pp, Suffocation effects: 2 pp,  Sleep 2 pp, Starvation and Thirst: 1 pp
4: Flight: 2/rank: 2 ranks (30 ft/sec, 8 min mile, 8 miles per hour)
25: Protection: +10, Impervious: +15
6: Damage: close attack: increase str damage, invulnerable body allows her to hit harder: 1/rank, multiple attacks +1/rank; total: 2/rank: 3 ranks
6: Prehensile Hair: Extra Limbs: 4 ranks (Linked with Elongation)  Elongation: Ranks 2 (linked with Extra Limbs) 30 feet reach, can maintain 4 limbs of hair at max length of 30 feet.

On the background, I thought everyone were members of the Avengers team before the incident, so we all knew each other before and can play off of how things have changed.  Perhaps the two of them were recruited into the team by the Wasp at the same time though.

Stat-wise, Immunity to Sleep costs just one point, so you've got a spare there.

You could lower Dexterity and Presence to 0 and buy up the skills that play off of them for a cost savings.

The multi-attack Strength is a solid attack option.

I'm not sure you'll get a lot of value from Impervious against foes of the same or greater power level.  With Impervious 15, you ignore all attacks with damage 8 or less.  That's just about any hand-held weapon a normal person could use and light to middle-ranged military hardware.  But a +12 to hit/8 damage attacker can do a Power Attack that will overcome it.  That's why I suggested the Half Damage from Bludgeoning Immunity for 10 points (and if you could squeeze 5 more, perhaps to Energy too).  Or Regeneration 10 would recover a condition every turn, and you define that as being invulnerable. 

A little trick... if you can get two more points of Acrobatics for a total of +10, switch Instant Up for Skill Mastery: Acrobatics.  You can stand up instantly with an Acrobatics 20 check, and having that skill and that advantage lets you "take 10" under any circumstances.  It'd also let you balance on narrow surfaces while moving.
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keyotess

Quote from: TFcommando on May 07, 2019, 01:43:50 AM
On the background, I thought everyone were members of the Avengers team before the incident, so we all knew each other before and can play off of how things have changed.  Perhaps the two of them were recruited into the team by the Wasp at the same time though.

Stat-wise, Immunity to Sleep costs just one point, so you've got a spare there.

Thanks and made changes to her background!  I had forgotten that we were recruited into the Avengers before taking down the big villain. :)

QuoteYou could lower Dexterity and Presence to 0 and buy up the skills that play off of them for a cost savings.

I see what you are saying and I might do this if I need points, but for Altima I prefer the feel of high Abilities and not necessarily being trained in the skill. :)  Purely RP decision.

QuoteThe multi-attack Strength is a solid attack option.
Thanks! :)

QuoteI'm not sure you'll get a lot of value from Impervious against foes of the same or greater power level.  With Impervious 15, you ignore all attacks with damage 8 or less.  That's just about any hand-held weapon a normal person could use and light to middle-ranged military hardware.  But a +12 to hit/8 damage attacker can do a Power Attack that will overcome it.  That's why I suggested the Half Damage from Bludgeoning Immunity for 10 points (and if you could squeeze 5 more, perhaps to Energy too).  Or Regeneration 10 would recover a condition every turn, and you define that as being invulnerable. 

I see what you are saying and it really depends on what kind of campaign we are going to be in.  Are we going to run into minions or just fighting other supers. In my mind, I am seeing her able to wade through minions and ignore most Area of Effect attacks.  Only way to really make yourself invulnerable was to spend 80 Ranks of Immunity to Toughness checks and trust me I considered that!  Although getting the Limited to half the effect on the Immunity to Toughness is tempting, that would be 40 ranks!!

So I am going to put any changes here on hold for a bit and give it a think and get some info from Autocad.

QuoteA little trick... if you can get two more points of Acrobatics for a total of +10, switch Instant Up for Skill Mastery: Acrobatics.  You can stand up instantly with an Acrobatics 20 check, and having that skill and that advantage lets you "take 10" under any circumstances.  It'd also let you balance on narrow surfaces while moving.
Double upped on the idea! :)
By accepting what is and making the best use of every situation, life can be fulfilled without a constant demand for more. --Wen Tzu

In writing, a flaw is not the interesting part of a character.  What is interesting is how a person overcomes a flaw.  I want to read how a person overcomes a flaw, not how the flaw overcomes the person.

My story contribution: FemFour: superheroine, Futa, NC-H

On/Offs: https://elliquiy.com/forums/index.php?topic=335439.0

TFcommando

Quote from: keyotess on May 07, 2019, 03:44:18 PM

I see what you are saying and it really depends on what kind of campaign we are going to be in.  Are we going to run into minions or just fighting other supers. In my mind, I am seeing her able to wade through minions and ignore most Area of Effect attacks.  Only way to really make yourself invulnerable was to spend 80 Ranks of Immunity to Toughness checks and trust me I considered that!  Although getting the Limited to half the effect on the Immunity to Toughness is tempting, that would be 40 ranks!!


Minions alone aren't a serious threat to a hero, they're more like scene dressing or additional obstacles, an enhancement on a villain.  And with Takedown and the elongation from your hair, you could take down a large group of minions in a wide area (60 foot radius!) without much trouble.  And without having to worry about innocent bystanders the way Daibuster would if she used one of her area effect attacks! :)


For everyone, Minions work on slightly different rules to make sure they get defeated easily.  If you hit a Minion and do any degree damage/effect, they take the maximum three degrees of effect, KOed in one punch or controlled by pheromones.  A hero can attack a minion with a routine check (To hit +10) instead of rolling, making you unlikely to miss one.  Furthermore, Minions never score critical hits on heroes.
Behold!  My O&Os
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keyotess

Quote from: TFcommando on May 07, 2019, 05:11:39 PM
Minions alone aren't a serious threat to a hero, they're more like scene dressing or additional obstacles, an enhancement on a villain.  And with Takedown and the elongation from your hair, you could take down a large group of minions in a wide area (60 foot radius!) without much trouble.  And without having to worry about innocent bystanders the way Daibuster would if she used one of her area effect attacks! :)


For everyone, Minions work on slightly different rules to make sure they get defeated easily.  If you hit a Minion and do any degree damage/effect, they take the maximum three degrees of effect, KOed in one punch or controlled by pheromones.  A hero can attack a minion with a routine check (To hit +10) instead of rolling, making you unlikely to miss one.  Furthermore, Minions never score critical hits on heroes.

Hmm.m.. good to know!!  I will add that into my calculations!!
By accepting what is and making the best use of every situation, life can be fulfilled without a constant demand for more. --Wen Tzu

In writing, a flaw is not the interesting part of a character.  What is interesting is how a person overcomes a flaw.  I want to read how a person overcomes a flaw, not how the flaw overcomes the person.

My story contribution: FemFour: superheroine, Futa, NC-H

On/Offs: https://elliquiy.com/forums/index.php?topic=335439.0

Autocad

Btw if I missed any questions feel free to ask away.

Also, I need some ideas for a place on the california nevada border for the first supervillain event. Something that will draw out both the San Diego and Las Vegas teams.

Callie Del Noire

Quote from: Autocad on May 07, 2019, 08:42:10 PM
Btw if I missed any questions feel free to ask away.

Also, I need some ideas for a place on the california nevada border for the first supervillain event. Something that will draw out both the San Diego and Las Vegas teams.

Burning Man?