I'm looking for some kind of structure to be put in place, but I'm unsure exactly what right now. I'm doing a bit of research here and there, and looking over the Fate system, that might be something worth looking further into. Anyone who has suggestions, please speak up. I need all the help I can get.
Edit: I'm thinking that there will be enough interest for this, so I'll probably get a world building thread started so I can jot down at least the ideas for the system of how magic works.
Current thoughts on it:
- Each character will have a 'patron' element, but this will be more like your major in college rather or the house you were sorted in via the sorting hat for those who have seen or read harry potter. It will have no mechanical impact on how a character will cast their spells.
- To keep in theme with the board game, I'm thinking that characters will be limited to a number of spells they may know. However, I'm thinking that having enough study or talent in a particular element will offer passive bonuses of some sort. For example, an earth mage may have studied enough so that their affinity offers them the passive ability to never be knocked down with the exception of being physically forced to the ground. A player with a water mage may choose the ability to breathe underwater.
- The world in which the game is built is practically a blank canvas, so I'm hoping for collaboration for anyone willing to offer ideas of how the college will look and operate.
- I need to come up with some kind of loose character creation guidelines. The magic system will be more stringent, and I'm thinking of ways to incorporate spell diversity, resource generation, use and replenishment, and a fun & interesting way to practically implement this. I'd like to be able to take inspiration from the board game, the traditional qualities associated with the 4 elements, and player creative to create spells, so that, ideally, each player can come up with spells that best fit their character without being too powerful or being seldom used.
There will be more ideas to come.