OK! I have a concept, and is as follows:
My character is born of no noble house, but from a young age, he found himself as a talented sailor. Through the years, he progressed and eventually became captain of his own ship. He took to learning archery early as well, and he excelled in that as well. He was not only a competent leader, but when it came time to fight, he proved to be a deadly opponent from afar. He earned the title Piercer of Hearts after word spread that he killed a rival pirate captain straight through the heart with an arrow from his own ship. Of course, if asked, he will always explain it that he was given the title because of his flirtatious nature. He left many women wanting even though he'd court them to other ends.
There was a turning point a few years back when he decided to shift from simple cargo and merchant transport to smuggling. This change lead him into piracy. He reaped the rewards for a while until he was cornered by the King's Navy. The hand of the king, seeing a man of his accord useful, gave him a choice: trial for crimes he'd committed, or being allowed to continue his ventures under a few conditions, those being that if his services were needed in any way, he'd align with the king and his illegal acts would not affect the king in any way. Naturally, he chose the latter, and has thus far, kept his end of the bargain. It was not explicit, but he was sure that the king himself was kept in the dark to this deal.
Ship Name: The Arrow
Sigil (non-noble): A heart pierced by an arrow diagonally
Connections: Hand of the king or some other lord in King's Landing, Probably Locke's character since he runs in the smuggling underground
Faceclaim: David Gandy
What do the GMs think?