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Author Topic: Star Wars Legacy Era Saga Edition - Hidden Coils (Looking for one or two Jedi)  (Read 9302 times)

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Offline IdejTopic starter

STAR WARS - HIDDEN COILS

OOC

IC

Seen Episode VII and well it is a good movie I figured I would like to run a Star Wars Game in the Legacy Era as a last hoorah to the old Expanded Universe.

And so I would like to do a Star Wars game in Saga Edition during the Legacy Era.

GAME INTRO!

The general premise of this game is that your characters will be selected or have been selected to join a special task force made by the Galactic Triumvirate meant to fight this new evil.  Your characters have been evaluated by whoever is in charge of this task force and will be getting things in place to recruit you in the first part of this game.  So this leaves things open for whatever you want to be, well, minus a Sith. :P  This also means that your characters are unique in what they do, they have skills and talents that are desirable for this task force, whether it be a smooth talker, a sniper, a black ops guy, a vehicles expert, it don't matter as long as you have something to bring to the table!  Think of like making the A-Team but they are government sanctioned and not fugitives. :P

Just make your character how you want it.  Since the Triumvirate is a combined Galactic Alliance, Fel Empire, and Jedi Order government, all things are pretty much possible!  Wanna be a Stormtrooper that is working alongside a Smuggler, and a Jedi Knight, you can do it!  Just make a good character backstory and why your character is being evaluated and whether they know they are being evaluated or not, or heck maybe they are already part of this task force to begin with!

We are all starting at level 7

36-point buy
Starting credits will be 50,000(will be negotiable if someone wants to own a ship)
All Saga Edition books are available for use but will need explaining if you want to use talents, feats, or equipment that are long forgotten in this era.

Hit Points:  Roll them but PM me your results on the dice roller

Athletics will be a compressed skill of Swim, Climb, and Jump.  However the skill can only be trained if and only if your starting class (or the combined classes if you have skill training as a feat) possesses two of the three skills in it.

BAB is fractional BAB

PM ME SHEETS WHEN DONE :D

HISTORY AND OTHER SPECIFICS

This is mainly meant to be filler material that is left from the holes in Legacy Era.  If you desire to know more about Legacy Era please consult wookiepedia for more information.

THE GALACTIC TRIUMVIRATE

The Galactic Triumvirate is a ruling council which has a member of the Galactic Alliance, the Galactic Empire, and the Jedi Order.  The Triumvirate is mostly meant as a way for the three powers to cooperate with each other in a peaceful and unified way.

While the Triumvirate has the power to dictate across the three powers at large, they usually do not unless it is for grand scale projects, such as coordinating the various repair projects and rebuilding the infrastructure of galactic trading and economic functions.

For the most part each power governs itself how they should and only create laws when there is a conflict with laws between the three powers.  Think like the Council in Mass Effect.  The Council has members of the three (or four if you count after ME 1) major players within their sphere of influence.  While the Council is able to make decisions across the board in their realm, the governments that make up the entirety of it all still have their autonomy and can govern how they see fit as long as it does not interfere with the other government.

For the most part the three powers are like a salad, different ingredients in one bowl that still retain their uniqueness and individuality but still make a meal together.

Whoever is head of their respective government is whoever holds a seat on the Triumvirate.  There is a special case with the Jedi since there is no current Grand Master at the time, the Jedi Order rotates whoever sits on the Triumvirate with their Council members every two years until a Grand Master is selected once more.

The current members of the Triumvirate is Chief of State Gar Stazi of the Galactic Alliance, Empress Marasiah Fel of the Galactic Empire, and Jedi Master Kruhkk of the Jedi Order.

CAPITALS OF THE TRIUMVIRATE

Since Coruscant is the seat of who will govern most of the civilized galaxy, the Triumvirate decided to make Coruscant their new capital, with the planet separated into multiple districts for the Alliance and Empire to govern with the Jedi Order having a Temple on the planet but and some minor holdings throughout the planet.

Due to this the Triumvirate's individual pieces have capitals of their own.  With the Jedi Order having Ossus and the Empire having Bastion were obvious decisions for the both of them.  However, due to Coruscant being the seat of power for the Triumvirate the Alliance decided to move their to Empress Teta-also known as Cinnagar and Koros.

THE TRIUMVIRATE AND THE JEDI ORDER

As mentioned earlier, the Triumvirate governs itself through the powers that create it; the Fel Empire, the Galactic Alliance, and the Jedi Order.

While this looks good on paper there is one hiccup to this and that is the Jedi Order.  The Jedi Order as whole never really commanded large swaths of territory in the past and were generally used as the peacekeepers of the Old Republic, the New Republic and until recently the Galactic Alliance in exchange for having small holdings throughout their territories.  But since the Order is now a separate entity from the Alliance, things got complicated.

In order to solve this issue and due to the fact that the Jedi Order is mostly neutral in terms between the Empire and the Alliance, the Triumvirate decided to allow the Jedi Order to remain as peacekeepers between both governments-much to the chagrin of the Imperial Knights and Empress Fel herself.  In exchange for receiving 1.5% of the Imperial and Alliance National Budgets and having small holdings in both governments, the Jedi Order is to serve as an international peacekeeping force in the Triumvirate and an intermediary for international disputes that does not require the Triumvirate to get involved.

In order to keep the past relationship with the Alliance from interfering with their current duties as peacekeepers of the Triumvirate, the Jedi Council selected a handful of Jedi that are known for being mostly unbiased (or apathetic of both the Empire and the Alliance) to serve as the leaders of the peacekeeping taskforce the Council created.

Since the Jedi also need additional support, the Peacekeeping Taskforce is supplemented with Antarian Rangers who assist the Jedi should things get...hairy.

While it is not a perfect arrangement in the Triumvirate, it is agreed that there is no better option at the time-being and that the Jedi were the best choice to serve as the peacekeepers that could be thought of.

THE JEDI ORDER AND OTHER FORCE-TRADITIONS

The Jedi Order has suffered many losses, from the devastation at Ossus, the Hidden Temple being well, not hidden, and the loss of most of the Jedi Council, the Order right now is rebuilding just as much as the Alliance and the Empire are.

With only Master K'Kruhk and Tili Qua being the only two surviving members of the Jedi Council, there were to be major revisions to what would happen to the Jedi Council and the Order as a whole. 

With K'Kruhk nearing the end of his own long life and Tili Qua being what would be next of the Council, it was agreed upon to allow leaders of other Force-Using Sects that are not openly allied with the Alliance or the Empire to join the Council.  Afterall to paraphrase Luke Skywalker, to welcome these other traditions into the greater Jedi tradition of service so that all of their ways, woven together, will make the Order so strong we can never again be torn apart.  And this was the perfect opportunity to allow these traditions greater recognition and to expand upon the knowledge of the Force so long as it did not consist teachings of the Dark Side.

Due to the different hierarchies of these different orders, and how things were different in how one progressed in these different different traditions it was also decided to allow these different traditions to keep their hierarchies the same with the one caveat is if their tradition joined the Jedi Order wholly that each member would have to pass two tests in order to be able to serve in the Jedi Order as peacekeepers of the Galactic Triumvirate.  These two tests are the Knighthood and Master Tests.  While these tests do represent the hierarchy of the Jedi Order itself, these tests were made to be generalized in terms of skills, wisdom, and their walk in the Light-side of the Force.  While there is a written portion the main portion of each test is an observation test from three other Knights or Masters with one of them being from the tradition that the applicant is from in order to provide the other two observers insight into the applicant's world of view.  Those who pass each test are recognized by the Order and the affiliated traditions as Knights or Masters and are given the respect wholesale by each tradition that is deserved for an equivalent place in their tradition respectfully.  While it has flaws, so far the system has been running smoothly and those traditions who have joined the Jedi Order have integrated relatively easily into this system.  The main reason for these tests is to provide some semblance of order and stability in the Jedi Order and a sense of accountability in their role as peacekeepers.

The first tradition to be wholly accepted into the Jedi Order were the Jensaarai.  Their teachings being nearly parallel to the Jedi Order made adapting the armored defenders of the Suarbi system an easy transition, with the current and unnamed Saarai-kar holding a seat on the new Jedi Council.

The next in line to join were the Iron Knights of Dweem, being another offshoot of the Jedi Order from long ago, the droid/crystal symbiosis that is an Iron Knight were another easy choice for the Order to adapt into their own.

Other traditions that joined the Order were the the the Matukai Monks, Jal Shey Scholars the Baran Do Sages, and the Killian Rangers

There are others that have not joined the Order wholesale but are in the discussions of joining are the Keetael Hunters, the Luka Sene, the Order of Shasa, the Wardens of the Sky, the Tyia, the Fallanassi and the Zeison Sha are to name a few.  Each of these traditions are having varying degrees of success in discussions.  For example the Jedi Order has approached the Zeison Sha, but have been turned down due to the still longstanding embitterment the Zeison Sha have towards the Jedi.

The biggest group being discussed at the moment are the Witches of Dathomir, their primitive culture and clan like structure has prevented the Jedi Order from working with the Witches heavily and only gaining the support of a few clans.  To make matters worse the Imperial Knights who are not happy about the Jedi Order being the big boys at the moment are trying to bolster their own ranks and see the Force enriched natives of Dathomir as prospective candidates as well.  In addition with Marasiah Fel holding the throne as a strong female leader, this appeals to the matriarchal society of Dathomir greatly.  There are a few Witches who have joined the Jedi Order and have earned the rank of Knighthood, but there are no Masters at the moment.

The ideas presented were actually proposed by a Jedi Knight now turned Master from Serenno, by the name of Isandril Dooku.  Just like his ancestor, Dooku had a way with words but unlike his ancestor he shined in the Light brightly and earned a reputation as an inspirational leader during the latter days of the Sith-Imperial War.  This accepted idea put Dooku on the new Jedi Council that would have nine seats based upon the merits and wisdom gained by each seat holder.

Dooku proposed nine seats as it allowed an odd number of seatings to prevent any even splits in the Council should there be any issue that would cause the Council divided and require a vote to decide which direction to go to.  As of now, there are only five members on the Council while the other four seats are open with prospective candidates being looked to join their ranks.

THE JEDI ORDER AND THE ANTARIAN RANGERS

The Antarian Rangers during the days of the Old Republic was used as a means to assist the Jedi in matters and manners that they may or may not excel in.  These-usually-non Force-Sensitive members would provide a multitude of roles for the Jedi Order such as piloting ships for Jedi who may not excel as pilots, extra fire support, being a guide in areas unfamiliar to Jedi going to a region they are not familiar with, to even being something as simple as a translator.  The Rangers were there to support the Jedi Order and are now doing so again in the days of the Triumvirate.  The Rangers main base is the same as the Jedi Order that being on Ossus and sharing bases with the Jedi Order spread across Triumvirate borders and stationed at the home of the traditions that have joined the Order wholly as a sign of goodwill and support.

Joining the Rangers is not an easy decision to make, as per the rulings of the Triumvirate, those who do join the Rangers are afforded the same privileges of the Jedi Order as peacekeepers but they have to forego any prior allegiances just like the Jedi Order.  Additionally to prevent anyone from just wearing a blue bomber jacket that the Rangers wear and pretending they are a Ranger and to prevent vigilante justice, the Jedi Order is held responsible for anything the Rangers do.

The Rangers are led by Ranger General Boris Navesk, a human hailing from Ord Mantell.
« Last Edit: February 22, 2016, 04:06:08 AM by Idej »

Offline Fallenpaladin7

Re: Star Wars Legacy Era Saga Edition - Hidden Coils
« Reply #1 on: December 27, 2015, 10:07:43 PM »
  I am so  interest and excited about a saga edition game. i have been wanting one for a while. ill start cooking up some characters.

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Re: Star Wars Legacy Era Saga Edition - Hidden Coils
« Reply #2 on: December 28, 2015, 07:50:37 AM »
oH1  Oh oh o h!  M y i play?  :) 

Online Landshark

Re: Star Wars Legacy Era Saga Edition - Hidden Coils
« Reply #3 on: December 28, 2015, 09:05:36 AM »
hmmm seriously thinking about this one. I had a Codru-ji worked up for a table top game that never happened. Might break her out.

Offline kckolbe

Re: Star Wars Legacy Era Saga Edition - Hidden Coils
« Reply #4 on: December 28, 2015, 09:13:25 AM »
Tentatively interested, but no immediate char ideas yet.

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Re: Star Wars Legacy Era Saga Edition - Hidden Coils
« Reply #5 on: December 28, 2015, 11:36:10 AM »
i like the crawl.  :) 

Hm...  Decisions decisions... 

Yuzhan Vong guy?  Or a girl who has mastered shock boxing and other martial arts? 

Online Orange Marmalade

Re: Star Wars Legacy Era Saga Edition - Hidden Coils
« Reply #6 on: December 28, 2015, 02:47:36 PM »
Potentially interested... been a long time since I've looked at Saga stuff, need to do a quick brush up. Probably a force user of some sort...
« Last Edit: December 28, 2015, 03:15:17 PM by Orange Marmalade »

Offline wigglebiscuit

Re: Star Wars Legacy Era Saga Edition - Hidden Coils
« Reply #7 on: December 29, 2015, 09:51:03 PM »
Any room for an ex-Twi'lek pleasure slave turned spy/infiltrator?

Offline MasterOfMyFate

Re: Star Wars Legacy Era Saga Edition - Hidden Coils
« Reply #8 on: December 30, 2015, 12:08:41 AM »
So this is system base? Where can I find the source materiel? I'm really interested in a star wars game right now.

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Re: Star Wars Legacy Era Saga Edition - Hidden Coils
« Reply #9 on: December 30, 2015, 02:13:24 AM »
  Star Wars Saga Edition is out of print now, but I'm sure you can find legal PDFs somewhere at a reasonable price, like maybe Drive Thru RPG. 

  Let me k now if I can help you with it any. 

  If you know D20 it's fairly intutive. 

Offline TFcommando

Re: Star Wars Legacy Era Saga Edition - Hidden Coils
« Reply #10 on: December 30, 2015, 02:49:06 AM »
I do love Legacy!

I have two concepts, both human pilots.  One a smuggler who worked with the Alliance fleet out of principle during the war, keeping them supplied with goods and intelligence, picking up and dropping off personnel.  The other a fighter pilot.  Or maybe it's the same character... a pilot whose smuggler/free trader background was more valuable than one more Crossfire pilot.  Scoundrel or Soldier, for different takes on things. 

There are a few common house rules to improve the Saga edition... one is combining Jump, Swim and Climb into a single Athletics skill, since many of the other skills are very broad by comparison.

Another is the "fractional BAB," letting multi-classing characters advance their Basic Attack Bonus in line with non multi-class ones.  Any class that gives you +0 BAB at first level is counted as .75 BAB instead, rounded down.  So if you had a level 2 character who was Scout 1 and Noble 1, you'd have .75 + .75 = 1.5, or +1 BAB, instead of zero.  Another way of putting it is "Each level in a +0 BAB class counts as any other BAB 0 class for BAB advancement."

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Re: Star Wars Legacy Era Saga Edition - Hidden Coils
« Reply #11 on: December 30, 2015, 03:40:59 AM »
I'm offering up a tech spcialist/boxer.  So if you can pilot oru ship, and I cna fix it up, we're getting closer ot a serious crew.  Gunners, doctors, slicers. 

All of whom of course benefit from something to do in a straight up fight.  :) 

https://docs.google.com/document/d/113enTKIS9fCnl5kZiTUMw5BVHexu1SaINNH5ThawqG4/edit
« Last Edit: December 30, 2015, 03:46:37 AM by Muse »

Online Landshark

Re: Star Wars Legacy Era Saga Edition - Hidden Coils
« Reply #12 on: December 30, 2015, 08:12:11 AM »
My original idea is a codru-ji that's a melee specialist. Not sure what other skills will bubble to the surface. Other idea is my go to squib noble :D

Offline AndyZ

Re: Star Wars Legacy Era Saga Edition - Hidden Coils
« Reply #13 on: December 30, 2015, 09:53:09 AM »

Current plan was for a Dual-Pistoled droid, but I might go for a Jedi since we don't seem to have one yet.  Unless I missed someone...

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Re: Star Wars Legacy Era Saga Edition - Hidden Coils
« Reply #14 on: December 30, 2015, 03:34:06 PM »
   So far, Orange Marmalade is the only one to speak of  a force user nad yuor'e the only one to speak of a ranged expert. 

  Wow, this is diferent.  *grins* 

Online Orange Marmalade

Re: Star Wars Legacy Era Saga Edition - Hidden Coils
« Reply #15 on: December 30, 2015, 05:58:29 PM »
   So far, Orange Marmalade is the only one to speak of  a force user nad yuor'e the only one to speak of a ranged expert. 

  Wow, this is diferent.  *grins*

Definitely is an usual mix for once!

Offline Florence

Re: Star Wars Legacy Era Saga Edition - Hidden Coils
« Reply #16 on: December 30, 2015, 08:34:42 PM »
 If there's still room, I might be interested!

Offline TFcommando

Re: Star Wars Legacy Era Saga Edition - Hidden Coils
« Reply #17 on: December 30, 2015, 09:00:05 PM »
Well, a pilot has a lot of room for another speciality, since it only takes two feats and high Dex to be a top pilot.  Gunslinging is a popular choice!

Offline Tackyhillbilly

Re: Star Wars Legacy Era Saga Edition - Hidden Coils
« Reply #18 on: December 30, 2015, 09:40:42 PM »
I have a love of Star Wars, but I'm a bit late to the party. Is there any room?

Offline Florence

Re: Star Wars Legacy Era Saga Edition - Hidden Coils
« Reply #19 on: December 30, 2015, 11:01:27 PM »
I've been bouncing ideas since my last post, and if there is indeed still room and such a character would be welcome, I'm thinking I'd make a Human Replica Droid (designed female) bounty hunter/assassin.

Offline TFcommando

Re: Star Wars Legacy Era Saga Edition - Hidden Coils
« Reply #20 on: December 30, 2015, 11:28:30 PM »
What's the sex content of the game, if any?

Offline IdejTopic starter

Re: Star Wars Legacy Era Saga Edition - Hidden Coils
« Reply #21 on: December 31, 2015, 01:23:07 AM »
I'm going to be taking the best 4 or 5 submissions to be in the game.  This isn't first come and first serve.  I want good content out of your backstories and am willing to work with any of you in making a good backstory.  I also want characters and players working good in a team.  You can have your character be the solo lonewolf but I do desire that the character won't be going off and not listening and what not.  Those characters would not be seen desirable in the Task Force unless they are really good at what they do and there are no other good options (ie, you would have to really wow me with that sort of character).

Anyhoo, onto some backstory material since there are a lot of holes left in Legacy Era in how the Triumvirate governs and runs the galaxy at large so anything written is what I am interpreting and filling the holes that are there.  This material will be moved to the first post as well for those who are new.

THE GALACTIC TRIUMVIRATE

The Galactic Triumvirate is a ruling council which has a member of the Galactic Alliance, the Galactic Empire, and the Jedi Order.  The Triumvirate is mostly meant as a way for the three powers to cooperate with each other in a peaceful and unified way.

While the Triumvirate has the power to dictate across the three powers at large, they usually do not unless it is for grand scale projects, such as coordinating the various repair projects and rebuilding the infrastructure of galactic trading and economic functions.

For the most part each power governs itself how they should and only create laws when there is a conflict with laws between the three powers.  Think like the Council in Mass Effect.  The Council has members of the three (or four if you count after ME 1) major players within their sphere of influence.  While the Council is able to make decisions across the board in their realm, the governments that make up the entirety of it all still have their autonomy and can govern how they see fit as long as it does not interfere with the other government.

For the most part the three powers are like a salad, different ingredients in one bowl that still retain their uniqueness and individuality but still make a meal together.

Whoever is head of their respective government is whoever holds a seat on the Triumvirate.  There is a special case with the Jedi since there is no current Grand Master at the time, the Jedi Order rotates whoever sits on the Triumvirate with their Council members every two years until a Grand Master is selected once more.

The current members of the Triumvirate is Chief of State Gar Stazi of the Galactic Alliance, Empress Marasiah Fel of the Galactic Empire, and Jedi Master Kruhkk of the Jedi Order.

CAPITALS OF THE TRIUMVIRATE

Since Coruscant is the seat of who will govern most of the civilized galaxy, the Triumvirate decided to make Coruscant their new capital, with the planet separated into multiple districts for the Alliance and Empire to govern with the Jedi Order having a Temple on the planet but and some minor holdings throughout the planet.

Due to this the Triumvirate's individual pieces have capitals of their own.  With the Jedi Order having Ossus and the Empire having Bastion were obvious decisions for the both of them.  However, due to Coruscant being the seat of power for the Triumvirate the Alliance decided to move their to Empress Teta-also known as Cinnagar and Koros.

THE TRIUMVIRATE AND THE JEDI ORDER

As mentioned earlier, the Triumvirate governs itself through the powers that create it; the Fel Empire, the Galactic Alliance, and the Jedi Order.

While this looks good on paper there is one hiccup to this and that is the Jedi Order.  The Jedi Order as whole never really commanded large swaths of territory in the past and were generally used as the peacekeepers of the Old Republic, the New Republic and until recently the Galactic Alliance in exchange for having small holdings throughout their territories.  But since the Order is now a separate entity from the Alliance, things got complicated.

In order to solve this issue and due to the fact that the Jedi Order is mostly neutral in terms between the Empire and the Alliance, the Triumvirate decided to allow the Jedi Order to remain as peacekeepers between both governments-much to the chagrin of the Imperial Knights and Empress Fel herself.  In exchange for receiving 1.5% of the Imperial and Alliance National Budgets and having small holdings in both governments, the Jedi Order is to serve as an international peacekeeping force in the Triumvirate and an intermediary for international disputes that does not require the Triumvirate to get involved.

In order to keep the past relationship with the Alliance from interfering with their current duties as peacekeepers of the Triumvirate, the Jedi Council selected a handful of Jedi that are known for being mostly unbiased (or apathetic of both the Empire and the Alliance) to serve as the leaders of the peacekeeping taskforce the Council created.

Since the Jedi also need additional support, the Peacekeeping Taskforce is supplemented with Antarian Rangers who assist the Jedi should things get...hairy.

While it is not a perfect arrangement in the Triumvirate, it is agreed that there is no better option at the time-being and that the Jedi were the best choice to serve as the peacekeepers that could be thought of.

Offline IdejTopic starter

Re: Star Wars Legacy Era Saga Edition - Hidden Coils
« Reply #22 on: December 31, 2015, 01:26:45 AM »
Oh and to answer the other question, sorry about that.  Sexual content is really up to the players and the consent of each player.  I am intending on moving this to NC-E just be on the safe side and have some cushion on what happens.

Offline AndyZ

Re: Star Wars Legacy Era Saga Edition - Hidden Coils
« Reply #23 on: December 31, 2015, 05:41:35 AM »
I've had an idea for a male Chiss Jedi and the idea is coming together decently nicely.  It seems more likely I'll go that route.

As far as sexual content, my character will be heterosexual but I have no issue with cross-gender play.  I'm also led to understand that Jedi weren't celibate around this time, which is very nice.

Question: if I get a long-range comlink (normally 250 credits), get it shrunk down to a wrist unit for double the cost, and get video capacity for twice the base cost, is that 750 or 1000 credits?

Offline Florence

Re: Star Wars Legacy Era Saga Edition - Hidden Coils
« Reply #24 on: December 31, 2015, 06:50:39 AM »
I'm not sure about canon, but I was in another Star Wars rp set during this era, and the way they handled it was basically 'initiates are forbidden from relationships, but once one learns to better control their emotions, its allowed, if discouraged'. Not 100% on how that translates into casual sex, though.

My character... uh... well, she's a droid, but she is, to quote a certain android from a different franchise, 'fully functional.' She'll probably go all the ways, but may have a female preference.

Hmm... since she's a droid, I could probably give her 'extra functions' if anyone else's into that sort of stuff.

...

(I'm talking about giving her a dick. Like. Idk. An optional one she can put away when not wanted?)

-cough-

Any way, as for how sexual she is... I'd say a fair amount. She's not gonna be jumping into everyone's pants the moment she meets them, but she's programmed for that kinda stuff to feel good, and she's self-governing, so she pretty much as similar motivations and desires as humans (except that silly 'eating' thing humans are always going on about.) Add to that the fact that she is immune to STDs or pregnancy by virtue of being a machine, and... yeah, she doesn't really have much reason to be a prude.