Parents back on Earth, other than that nothing to speak of.Province:
Light Class Shell, Medic, Tinkerer, Pistol practice and studying what the enemy has done. She is a bit of a nerd.
________________________________________________________Memory before and just after the crash:
Emma was cleaning her revolver as they approached the planet of Mars, making final preparations for the landing, strapped in, when suddenly there were several lights and warning sirens started going off. As this happened she put away the cleaning gear and put one bullet in the revolver. As the ship started to descend uncontrolled into the atmosphere of mars it got harder to breath. She eventually passes out from lack of oxygen. When she comes to she hears a voice and turns to pull her pistol that is somehow still in her hand at the person.
She can't aim the gun properly though, luckily for her it was another mech pilot. Come to find out she had been ejected from the wreckage. She has several scrapes, cuts, bruises and gashes, a dislocated shoulder and a sprained ankle. The only reason she made it during the ambush was her trusty revolver, unfortunately she used up her ammo too. Now it's all improvised.Personality:
She is a nerd/geek but that applies to strategy, books, weaponry and technology. She was the medic of the group as they weren't expected to need a lot of actual medical help. While she is a nerd she is very fiery about her beliefs and is a bit of a risk taker. She gets annoyed by inappropriate behavior so she takes issue with chubs a lot.
Other stuff like clothes or provisions or useful gadgets:
- Long Range Plasma Pistol With Scope
- Tattered clothes from wreck which are modified now (pictured in these clothes)
- Ai Stuffed Animal (Doesn't move, just acts basically as a journal that can repeat information back at you and occasionally speak.)
(let me know if you want more)[/list][/list]Nickname:
Blitzkrieg or FifiShell Class:
20 tons, 7 tons of armaments
Lift/carry weight: 10 tons or so.Weapons:
Left Arm: 3 Barrel Anti-Material Rifle: This rifle uses large shells and can load three at a time that can be fired in rapid succession before a short cooldown and loading period after which it can do so again. It's ammo capacity is 15 shells.
Right Arm: A Dual Purpose Energy Gun: Above the gun there is an section which can act as a spotlight, below that there is an area that fires energy discs at enemies at the rate of 3 per turn with a two post cooldown. Both devices run off from the same power source. Energy disks limited to about 30 shots an outing which can be decreased by use of spotlight. This power source is separate from the Power core and was implemented by Emma.
Right and Left Legs: Targeted Rocket Launcher: A high powered seeking rocket. Each leg's calf area holds 3 rockets. These rockets are mech to ground or ground to ground only.
Left Shoulder: Ground to Ground/Ground to Air Missile Launcher: A less powerful but more accurate and versatile weapon than the Rocket launcher. These missiles seek the target and have a very good chase distance. The launcher has an ammo capacity of 6 missiles.
Right Shoulder: Plasma Rifle: This is a powerful long range plasma rifle. It can fire once per ever 3 turns or so. It can be fired more frequently but runs off from the power core so it is ill advised. Maximum of 10 shots before it begins to form serious negative effects to the operation of the mech.
Mouth: Laser Cannon: The gold on the ears and how wide spread they are is actually because the gold area there is solar paneling that is easily damaged. This enables a large powerful laser blast from the mouth once per outing unless there is some kind of intense light phenomena occurring which would enable another blast.Condition:
The loading mechanism for the Anti-Material Rifle is damaged rendering that weapon useless for now even though she has the ammo for it. Since the whole arm is the rifle it essentially renders that entire arm useless for now. The spotlight is currently inoperable as well. The rocket launchers currently have no ammo and the missile launcher's arming and firing mechanism is broken causing the missiles to just dislodge and fall down to the ground pointlessly.Powercore location:
Inside the throat of the mech.Pros:
High fire power, Weapon diversity, Fast for how much it's carrying but not faster than many other light mechs.Cons:
Requires different kinds of ammo, Slow fire rate, Lacks durability, Some of the systems were actually tinkered together by Emma making it so that Chubs or other people would have a hard time repairing them.