You are either not logged in or not registered with our community. Click here to register.
 
December 08, 2016, 06:02:38 AM

Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

Click here if you are having problems.
Default Wide Screen Beige Lilac Rainbow Black & Blue October Send us your theme!

Hark!  The Herald!
Holiday Issue 2016

Wiki Blogs Dicebot

Author Topic: DnD 3.5 with GUCK Rules *free see first post* Dungeon Master/Players Wanted  (Read 5379 times)

0 Members and 1 Guest are viewing this topic.

Offline RubySlippersTopic starter

Re: DnD 3.5 with GUCK Rules *free see first post* Dungeon Master/Players Wanted
« Reply #25 on: September 23, 2015, 08:22:13 AM »
I'm working on mine, made a few changes, but she's a harmless cg conjurer.  O:)

Offline Autocad

Re: DnD 3.5 with GUCK Rules *free see first post* Dungeon Master/Players Wanted
« Reply #26 on: September 23, 2015, 11:51:21 AM »
So while you work on your character sheets, here's the first adventure plot.


The local wizard had gone on vacation, and left his wizard tower in the care of his apprentice. One night, while attempting to summon some female companionship, the apprentice accidentally opened up a portal to the Plane of Lust. While sexy monsters spewed out of the newly created gate, the apprentice managed to escape and activate the tower's emergency wards behind him, sealing in the monsters.

That wasn't the end of it however; the apprentice knew that he was going to be thrashed to within an inch of his life if his master returned and found out what happened. So, he went to the nearest tavern to hire some brave and/or foolish adventurers to defeat the monsters and close the portal, so that he could then clean up the tower and pretend nothing happened. The apprentice knew a spell to create a small opening in the wards for the adventurers to enter the tower. But once they entered, the wards would keep them in until they closed the portal and deactivated the alarm.

Fortunately, the tower wasn't too tall - only four floors. Piece of cake, right?

Offline Thorne

Re: DnD 3.5 with GUCK Rules *free see first post* Dungeon Master/Players Wanted
« Reply #27 on: September 24, 2015, 03:10:28 PM »
Piece.. of cake? Them's fighting words... of the variety wherein there's going to be fighting involved in the long term... ^.~

Anyway. Given the slapdash fashion this was put together, there may be math inconsistencies. Or something else that ain't right....
Point 'em out, I'll fix 'em.

Niruwen Silverdance   CR 3
Female Elf Monk 3
LN Medium Humanoid

Niruwen is a tall, sleek figure in flowing silks that do more to highlight (and support) her charms than conceal them. A casual eye might dismiss her, she makes no real effort to appear dangerous, other than the graceful way she moves through a crowd, both elegant and, to the eye that pays attention, deadly.
For all that, she bears a sweet, serene smile most of the time, and her manner is friendly, if somewhat off-putting - she almost never speaks.

CRUNCH
Init +3; Senses Low-Light Vision; Listen +5, Spot +7
Languages Common, Elven
---------------------
AC 16, touch 16, flat-footed 13
. . (+3 Dex)
hp 28 (3d8+6)
Diamond Body (Su), Immunity to Sleep
Fort +5, Ref +6, Will +6
---------------------
Speed 40ft.
Melee weapon Flurry of Blows +0/+0 () and
. . Masterwork Quarterstaff +3 (1d6) and
. . Unarmed Strike +2 (1d6)
Ranged weapon Sling +5 (1d4)
Space 5 ft.; Reach 5 ft.
Base Atk +2; Grp +2
Atk Options Flurry of Blows (-2, 1 extra attack)
Combat Gear Bullets, Sling, Flurry of Blows, Masterwork Quarterstaff, Sling, Unarmed Strike
---------------------
Abilities Str 11 Dex 16 Con 14 Int 7 Wis 16 Cha 11
SQ +2 to saves vs Enchantments, Combat Reflexes, Endurance, Improved Armor Class, Improved Speed (+10 ft), Improved Unarmed Damage (1d6), Improved Unarmed Strike, Racial Skill Bonus, Still Mind (Ex), Stunning Fist (DC 15) (3/day), Subtype - Elf, Type - Humanoid
Feats Combat Reflexes, Elven Weapon Proficiencies, Endurance, Improved Unarmed Strike, Monk Weapon Proficiencies, Stunning Fist (DC 15) (3/day), Two-weapon Fighting
Skills Climb +2, Craft: Alchemy +0, Escape Artist +5, Jump +4, Listen +5, Search +0, Sense Motive +5, Spot +7, Tumble +5
Possessions
Equipped: Staff, Monk's Outfit, Flask
Carried: Sling, pouch of sling bullets (50)
Handy Haversack (18 @ 28.5 lbs): Bedroll, Rations, trail (10), Rope, silk (50 ft.), Torch (2), Sunrod (2), Waterskin, Mirror (small steel).
Pouch, belt (7 @ 2.02 lbs): Flint and steel, Tindertwig, Money.
---------------------
+2 to saves vs Enchantments +2 save bonus vs Enchantments.
Combat Reflexes You can make extra attacks of opportunity.
Endurance +4 to a variety of skill checks. Sleep in L/M armor with no fatigue.
Evasion (Ex) You take no damage from a successful reflex save.
Flurry of Blows (-2, 1 extra attack) Make Flurry of Blows attack as a full action.
Immunity to Sleep You are immune to Sleep effects.
Improved Armor Class The Monk adds his Wisdom bonus to AC, more at higher levels.
Improved Speed (+10 ft) The Monk adds 10 or more feet to his base speed.
Improved Unarmed Damage (1d6) The Monk does lethal damage with his unarmed strikes.
Improved Unarmed Strike Unarmed strikes don't cause attacks of opportunity, and can be lethal.
Low-Light Vision See twice as far as a human in low light, distinguishing color and detail.
Racial Skill Bonus You gain a bonus to some skills (already counted).
Still Mind (Ex) +2 to saves against enchantment spells and effects.
Stunning Fist (DC 15) (3/day) You can stun an opponent with an unarmed attack.
Subtype - Elf Subtype for a set of humanoids who share a common origin and language.
Type - Humanoid Unless otherwise noted humanoids have these features.

Niruwen has not, in the grand scheme of things, been seeking enlightenment so very long. From her perspective, at least - although a century certainly seems like a long time to a human. She drifts like a butterfly, here and there and nowhere...

Tantric Master:
Student of Perfection (Ex): Tantric masters are Monks,
although they meditate on alternative methods of
achieving physical and spiritual enlightenment. As such,
a Tantric master gains the unarmed attack bonus,
unarmed damage, AC bonus, and unarmored speed as if
he were a monk of whose level equalled his monk level +
Tantric master level. Those who manage to meet the
requirements for this class who are not Monks gain these
abilities as if a Monk equal to only their Tantric master
level.

Bonus technique: The Tantric master receives a bonus
technique

Glamorous Ward (Su): The Tantric Master fights best
when fighting with no armor, and adds his Charisma
modifier to his AC as a Deflection bonus when he or she
is wearing as little clothing as possible. This represents
the Tantric Masters aura of solipsistic confidence.
In order to receive this bonus, the Tantric Master must be
wearing no armor, no cloak, cape, or mantle, no robe, no
vest, vestment, or shirt, no belt, and no boots. If one type
of item is worn, the bonus is halved (round down).

Delightful touch (Ex): As a Monk uses Ki and Pressure
points to Stun his foes, the Tantric master can use the
same principles to induce pleasure. Once per day per
level, a Tantric master can make a Pleasure touch against
a victim (but no more than once per round). This is a
melee attack that ignores natural armor bonuses and
causes 2d6 points of SRP damage. The use must be
announced before any attack rolls are made, and if all
attacks in a round miss, the Pleasure touch is wasted.

Sexual Disease immunity (Ex): Through his sexual
practices and his use of Ki, the Tantric master becomes
immune to all sexually transmitted diseases, magical and
mundane.

Sexual Prowess: 6 ranks, no modifier

Techniques Known: Dexterous lover, Fast recovery, Intuitive Lover, Powerful Lover, Spiritual Lover, Afterglow, Muscular Control, Wild Lover

Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Contents copyright Wizards of the Coast, Inc. 'd20 System' is a trademark of Wizards of the Coast, Inc. and is used with permission.

Offline Chulanowa

Re: DnD 3.5 with GUCK Rules *free see first post* Dungeon Master/Players Wanted
« Reply #28 on: September 24, 2015, 09:57:44 PM »
Gut my ass beat at work today. I have a basic outline, but specific stuff is gonna have to wait until the pain stops.  :-X

Offline eBadger

Re: DnD 3.5 with GUCK Rules *free see first post* Dungeon Master/Players Wanted
« Reply #29 on: September 25, 2015, 03:28:07 AM »
I haven't forgotten this either - just struggling to decide between a potentially fun pally concept and the amusement of the GUCK spell list for a caster. 

Offline RubySlippersTopic starter

Re: DnD 3.5 with GUCK Rules *free see first post* Dungeon Master/Players Wanted
« Reply #30 on: September 25, 2015, 01:47:08 PM »
I've got too many ideas now, what is everyone else playing?

Offline eBadger

Re: DnD 3.5 with GUCK Rules *free see first post* Dungeon Master/Players Wanted
« Reply #31 on: September 25, 2015, 01:53:42 PM »
Going with my pally, decided to just get a few quirky magic items to augment.   Will have her up soon. 

Offline Chulanowa

Re: DnD 3.5 with GUCK Rules *free see first post* Dungeon Master/Players Wanted
« Reply #32 on: September 25, 2015, 01:56:33 PM »
Gonna go ahead and get my rolls out of the way, though.

Dice
Result: 3, 4, 3, 5, = 12 (+1)
Result: 1, 4, 5, 6, = 15 (+2)
Result: 1, 1, 1, 2, = 4 (-3)
Result: 1, 2, 1, 1, = 4 (-3)
Result: 6, 5, 3, 2, = 14 (+2)
Result: 4, 2, 4, 2, = 10 (+0)

Oh my fucking god. Okay, since that's a total mod of MINUS ONE, I'm re-rolling...

dice 2.0
Result: 2, 1, 6, 6, = 14 (+2)
Result: 4, 2, 4, 2, = 10 (+0)
Result: 2, 1, 3, 1, = 6 (-2)
Result: 5, 2, 3, 4, = 12 (+1)
Result: 5, 6, 6, 6, = 18 (+4)
Result: 4, 1, 2, 3, = 9 (-1)

Well... As per the PHB, it's workable... I'd rather have to +2's than one +4, though, yuck.

Any chance I can re-roll that 6 and get...
Result: 5, 4, 3, 3, = 12 (+1)
Instead?

Offline eBadger

Re: DnD 3.5 with GUCK Rules *free see first post* Dungeon Master/Players Wanted
« Reply #33 on: September 25, 2015, 04:09:34 PM »
   
Maki the Blue
Human Paladin
Character Sheet

Description & Background
The Blue Lotus House is shrouded in myth and mystery, a cult that mix religion and prostitution in a way few understand.  Most mistake the Blue Lotus for simple, if very esteemed, courtesans.  However, their faith is deep and true.  A gathering of talented oracles, the seers use the spiritual force of sex to perform rituals to create miracles and to touch upon the mysteries of the unknown.  The act of prostitution is considered divine and pure, both a duty and a privilege for the clergy to serve their secret goddess, spread the joy and tranquility of physical release, and provide prosperity for the House.  None are exempt from that call, but while some of the Blue show greater skill harnessing the spiritual others take the role of protectors and escorts.  From time to time, they are even knights errant, preventing foreseen disaster or righting injustice.  Few realize it, but these paladins are no less skilled than their more traditional brethren. 

Like most of the Blue, Maki was birthed by the goddess herself, sown by the seed of a unknown client.  The Blue served as her family and consoled her when the visions that came so easily to her sisters eluded her.  She quickly learned to love the path of protector, however, and her faith grew deeper rather than broke.  Her future with the House seemed certain and secure until the Solstice Orgy.  Every oracle touched upon the same vision: that Maki would have to undertake a journey to prevent catastrophe in a far away tower.  With a stalwart mien and the fondest of farewells from her sisters, she set upon an unknown course. 

Personality
Loyal, fair, accepting and supportive, Maki tries to present a dignified air of placid calm.  She's young, though, and her cheerful eagerness breaks through when excited by something new or carried away by the pleasure of religious rites.  She strives to lead by quiet example or polite encouragement rather than intimidation, although she will intervene more forcefully to protect the helpless.  In particular, Maki is dedicated to the protection of prostitutes and gravitates toward their activity peripherally, as a worker or even as a client. 

Sexuality
The Blue Lotus House teaches that all members must practice the holy rites of prostitution, an obligation Maki has never resented.  She is beautiful, young and skilled, and has never lacked for potential clients.  Respect is required of clients, but refusing a fee for selfish reasons - beauty, politics, or sexual preference for instance - is frowned upon, with the injunction that a priestess must find the beauty in each person and has a duty to grant them pleasure.  Maki is, therefore, very experienced and omnisexual, although she tends to prefer women.  Sex outside of commerce is fine, but relationships are not if they encourage monogamy and interfere with faith. 

O/o's
I'm more interested in acquiring playthings than becoming one, and I don't really want to play Maki as pregnant (I'm fine if she somehow knocks up someone else). 

Offline Chulanowa

Re: DnD 3.5 with GUCK Rules *free see first post* Dungeon Master/Players Wanted
« Reply #34 on: September 26, 2015, 04:20:09 PM »
Well, the sheet is still a work in progress - nearly finished, but I'm having to re-learn some 3.5 stuff, now that pathfinder is intuitive :) But! I do have a character!

Name: Renard "Renny" Poeuff
Race: Lupin (Dragon Compendium, p.18)
Classes: Cloistered Cleric of Sune 1, Fighter 2
Subclass: Sweet Tongue 3
Sheet: http://www.myth-weavers.com/sheet.html#id=571047

Background:
   The city of Averness is famed for two things; its temples, and its festivals. And at the center of each is the Tabernacle of Fountains, a courtyard of bubbling water, rosy marble and fragrant flowers jointly dedicated to the goddesses Sune and Sharess. Holy matchmakers, sacred lovers, and learned scholars and advisers work, teach, and ah, play together within the interior chambers of the library and gather hall, and supplicants are welcomed with perfume and dance. But even Averness is not without its threats; many times in the past, more conservative factions have strove to take advantage of times of unrest to drive the Sunites from the city. To guard the temple then, is an elite cadre of protectors, the Crimson Guard. Perhaps ironically for a temple dedicated to a goddess who favors cats, most of the crimson Guard came from the city's rather substantial Lupin population.

   Renny was practically born into this life; his mother was one of the guard, his father... well, he knew his mother, and with the temple helping raise the whelp, he never had to worry too much about his father. He was inducted as an acolyte, learning of the hundred high holy days of Sharess, - and the two hundred and sixty-five low holy days. He learned liturgy, dogma, everything a young acolyte might need to know. Mostly he learned how to follow old Lemo around on his rounds, keeping the grounds clean and sculpted. As a young teenager he was taught minor blessings and rites, and when he was old enough... Renny was fully inducted into the temple in a haze of pink incense smoke and unforgettable sensations.

   As much as he certainly enjoyed performing his duties among the clergy and supplicants, as fulfilling as the lessons and celebrations were though, Renny was restless; He wanted to adventure!. To go beyond the temple. To follow his mother's path and earn his way to the Crimson Guard. he could not join the order of Freedom Paladins without making a name for himself, however, learning the way of the world. To that end, he needed a quest - Through a ritual Joining, the High Priestess of Sune guided him, showed him a vision of the Goddesses, of how he could gain their favor.
   
   Two mornings later, he was on the road, sword on his hip and cloak on his back (and not much else between), setting forth to achieve his Quest!

Personality:
   Renny is cute, but just a little dumb. He hates being described in "dog" terms, but well, he's rather puppyish. Eager, loyal, friendly, and shockingly honest, Renny would have trouble lying in bed if it weren't for gravity. In his mind, he's a Big Damn Hero, destined for songs in the taverns and the idolization of younger adventurers. A romantic at heart, Renny sees himself as a valiant cause for good. Or at least pleasantness. He tries to be chivalrous, but women are just so... nice! And so is beer. And parties. Put all three together and Renny's likely to be gone a few days. he values freedom highly for himself, his companions, and others. He doesn't get angry easily, but wrongly imprisoning, enslaving, or controlling another is a good way to see what that's like.

Sexuality:
   Renny is a cleric of Sune; love and relations are open concepts to him. he tends to prefer the feminine, aesthetically (even for himself) but could probably be best classified as pansexual. Renny's not one for "loving and leaving," at least not on his own judgment. Anyone worth bedding is worth keeping as a friend, as far as he's considered.
« Last Edit: September 29, 2015, 01:53:39 AM by Chulanowa »

Offline RubySlippersTopic starter

Re: DnD 3.5 with GUCK Rules *free see first post* Dungeon Master/Players Wanted
« Reply #35 on: September 26, 2015, 11:54:00 PM »
Okay we have a Paladin and a Cleric/Fighter so lets see what I can whip up.

Offline Chulanowa

Re: DnD 3.5 with GUCK Rules *free see first post* Dungeon Master/Players Wanted
« Reply #36 on: September 27, 2015, 12:40:20 AM »
And Thorne's monk!

Offline Lunais

Re: DnD 3.5 with GUCK Rules *free see first post* Dungeon Master/Players Wanted
« Reply #37 on: September 27, 2015, 07:03:07 PM »
Not as familiar with GUCK/3.5 in general, but I'd be willing to jump in if there's still room. I have an idea for a Rogue character.

Offline RubySlippersTopic starter

Re: DnD 3.5 with GUCK Rules *free see first post* Dungeon Master/Players Wanted
« Reply #38 on: September 28, 2015, 07:21:49 AM »
That would be good I was holding off running a wizard type due to a too small a group, not sure of the GUCK overlay however but Conjurers are still so fun to play exploiting the rules to not run one and properly designed will be a force to be reckoned with and I plan to take Craft Wonderous Item its such a good feat for many uses to the creative mage. And I can start out with something of her own devising more powerful than if she picked something from the standard list (making it herself).

Offline Chulanowa

Re: DnD 3.5 with GUCK Rules *free see first post* Dungeon Master/Players Wanted
« Reply #39 on: September 29, 2015, 01:54:15 AM »
Kay, got my sheet up. Anyone feel like giving it a look-over to see if I have any error or just... stupid stuff? Feats and equipment both were making me derp the hell out.
« Last Edit: September 29, 2015, 01:55:50 AM by Chulanowa »

Offline Autocad

Re: DnD 3.5 with GUCK Rules *free see first post* Dungeon Master/Players Wanted
« Reply #40 on: September 29, 2015, 03:41:12 AM »
Yay sheets! I'll look them over, but do we have a volunteer to be a dedicated auditor?

Offline RubySlippersTopic starter

Re: DnD 3.5 with GUCK Rules *free see first post* Dungeon Master/Players Wanted
« Reply #41 on: September 29, 2015, 12:59:52 PM »
My sheet is half done, my father is in the hospital, so was distracted but he's on the mend. whew Thankfully.

Offline RubySlippersTopic starter

Re: DnD 3.5 with GUCK Rules *free see first post* Dungeon Master/Players Wanted
« Reply #42 on: September 30, 2015, 04:03:47 PM »
Brandie Lixx, Conjurer and Tentacle Mistress


She's on Top  :-*

http://www.myth-weavers.com/sheet.html#id=568808

Description: Fit and rarely dressed, much, she favors her talisman, a smile and very little clothing a belt with pouches and a dagger, a G-string thong combo and well boots but does wear a cloak if she needs to cover up but usually lets it all hang out and its damned attractive hanging out. Mostly for need she needs to pop out tentacles so the less she wears the better. But she is shapely, attractive and wholesome. She does have two rucksacks with straps for carrying things like her spell book.

History
« Last Edit: September 30, 2015, 06:39:53 PM by RubySlippers »

Offline Chulanowa

Re: DnD 3.5 with GUCK Rules *free see first post* Dungeon Master/Players Wanted
« Reply #43 on: September 30, 2015, 06:14:53 PM »
Let's see that in motion.




Offline RubySlippersTopic starter

Re: DnD 3.5 with GUCK Rules *free see first post* Dungeon Master/Players Wanted
« Reply #44 on: September 30, 2015, 06:41:05 PM »
Done, just add some tentacles and the fact she is likely virtually nude but no ravishing she just likes her tentacles for play and combat, but need to change a flaw.

Offline eBadger

Re: DnD 3.5 with GUCK Rules *free see first post* Dungeon Master/Players Wanted
« Reply #45 on: September 30, 2015, 07:52:54 PM »
I love the porn star name, btw. 

Not as familiar with GUCK/3.5 in general, but I'd be willing to jump in if there's still room. I have an idea for a Rogue character.

As the only response was in passing, just wanted to say Yes, please submit a character!  We're still a pretty small group, and a rogue would be very useful.  Someone has to get everyone out of the inevitable bondage. 
« Last Edit: September 30, 2015, 07:54:47 PM by eBadger »

Offline Chulanowa

Re: DnD 3.5 with GUCK Rules *free see first post* Dungeon Master/Players Wanted
« Reply #46 on: September 30, 2015, 08:17:52 PM »
Someone has to get everyone out of the inevitable bondage.

...Says who?

Offline Thorne

Re: DnD 3.5 with GUCK Rules *free see first post* Dungeon Master/Players Wanted
« Reply #47 on: September 30, 2015, 08:56:32 PM »
And since when is it inevitable?
Although with tentacles in the mix (and please, don't wave those at me with intent - those are not a thing I am interested in in any way), I suppose an argument could be made...

Offline RubySlippersTopic starter

Re: DnD 3.5 with GUCK Rules *free see first post* Dungeon Master/Players Wanted
« Reply #48 on: September 30, 2015, 09:39:10 PM »
But Tentacles are FUN, the more and better they get the more options one gets. ^_^

And all my summoned critters have tentacles to.

Offline TheGlyphstone

Re: DnD 3.5 with GUCK Rules *free see first post* Dungeon Master/Players Wanted
« Reply #49 on: September 30, 2015, 10:38:59 PM »
Any chance there's still a slot for this? I just like making characters, and could use some low-key smut right now.