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Author Topic: Small Star Wars game - looking for smuggler/merc crew  (Read 1228 times)

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Offline Aiden

Re: Small Star Wars game - looking for smuggler/merc crew
« Reply #25 on: December 01, 2014, 11:18:49 AM »
Awesome, we all worked together to establish a background so we will actually seem like a crew.

Samson is a little rough around the edges, more of a smuggler/outlaw then the stoic warrior kind. A little grizzled veteran as well.

Offline KieraJade

Re: Small Star Wars game - looking for smuggler/merc crew
« Reply #26 on: December 01, 2014, 12:30:31 PM »
Its going to be one grizzled dude and some beautiful women on this ship!

Offline Remiel

Re: Small Star Wars game - looking for smuggler/merc crew
« Reply #27 on: December 01, 2014, 12:42:12 PM »
I've been looking for a group game to join.   While I'm not the biggest Star Wars fan out there, I think I know enough about the universe to bluff my way through.  <_<

I think it might be fun to play a droid.  Are you accepting droids?

A handsome young cyborg named Ace
Woo'd women at every base.
But when ladies glanced at
His "special enhancement",
They vanished with nary a trace!

Online ArtemisHighmore

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Re: Small Star Wars game - looking for smuggler/merc crew
« Reply #28 on: December 01, 2014, 02:37:20 PM »
Makes a note to follow the story.

Offline Ixy

Re: Small Star Wars game - looking for smuggler/merc crew
« Reply #29 on: December 01, 2014, 03:23:48 PM »

Name: Delix Reever

Age: 29

Race: Kuati cyborg

Role: Engineer

Background: The girl who would become Delix was expected to succeed.  Born among the pampered elite of a thriving Kuati merchant family, she knew luxury and power came with responsibility-- to be above, and separate, from the dregs of society, and to rule responsibly with the exponentially huge tracts of wealth that her family had accrued.  The Reever family was famous for its broad mastery of commerce-- wealth that spanned systems.  Celebrities on Kuat, the Reevers were followed like royalty- the epitome of merchant success that threatened to breach the realm of sovereignty and political power. 

The girl was the youngest of three daughters, and she was in many ways the favorite of her mother and of the public-- pretty, charming, intelligent-- brilliant in debate and history, with an adorable amateur fascination with robotics.  Though her shrewd sisters worked their power plays and paved their way with scythes of cunning, Kuati refrained from the harshest of inter-house competition and, instead, was the public darling of her family's name.  While her family expanded its power-base, she charmed the public with her affable nature and virtuous appearance, and began the inevitable rise to fame that would pave a way to a future in politics-- perhaps one that would have ended in a Senatorship.

This was too much success, too fast, for rival house's liking, and in retrospect it may have been an act of retaliation that made her into Delix... of course, it could easily have been punishment for a double-cross, or a warning to avoid exploiting wealth in an unfriendly system, but whatever the cause, everything came down in a ball of fire.

it is still unknown how security was breached, or what force was responsible, but the method used to strike out at the Reever family was sophisticated and merciless.  Her oldest sister, Talia, was slated to accept a Telbun and further the line's prosperity, and Delix was accompanying her as honor escort as they shuttled to a luxurious island sanctuary. Strategic assassinations of the Reever's security forces were carried out in coordinated movements, and their shuttle was fired upon from orbit by an unidentified assault craft, destroying it utterly.  From the remains, Delix's body was retrieved-- though alive and in a coma, she had suffered 3rd degree burns over most of her body, as well as traumatic brain damage.  Her sister's remains were obliterated.

The family spent a fortune-- easily the cost of a sizeable cruiser-- to restore her to 'life'.  A team of masterful cybernetic doctors and neurologists provided her with a replacement dermis, organs, musculature, and peripheral nervous system, as well as some key functional units in her brain to restore motor function and consciousness.  Sadly, she was never the same; she lived because of prototype cybernetics in a simulation of humanity so real that, to many, she was a living miracle.  But she was changed-- much of her brain was reconstructed, and though functional, she was not the Reever girl any more.

Much of her memory was lost permanently, though speech and motor function remained unimpaired, and missing memories were replaced with ascertained data from family records.  She could not perceive these 'memories' as part of her, though-- she began to unnerve people, including her own mother.  She became utterly absorbed into her preoccupations with technology, robotics, artificial intelligence-- what was once a hobby had become an obsession.  She abandoned her careful tact and natural charm in favor of calculations, seemingly unable to differentiate her own motives from commands she was issued.  Rival families looked on with pity and, in some cases, smug glee as the Reever line hung all its hopes on its remaining "living" daughter.

The being decided to adopt a new name-- Delix--as she constructed a false identity with the intention of leaving her home forever.  Fully aware that she could play no part in the careful political games of her family, and seeing that their own financial computers far exceeded her own capabilities at trade management, she smuggled herself off of Kuat and carefully eluded the family's persistent search for her.

In the rim worlds, she traded her skills for short-term passage with Captain Shaw's crew, and without discussing her motives, she soon applied to, instead, join the crew long-term as engineer and technician-- her skills are masterful, but it is not out of a desire for profit that she remains-- rather, it is in the hopes that she can learn from them, perhaps be accepted as she is, and begin a slow, and ageless, search for purpose-- seeking some spark to reconnect her once bright soul with the machine that she has become.
« Last Edit: December 01, 2014, 10:35:04 PM by Ixy »

Offline Pumpkin Seeds

Re: Small Star Wars game - looking for smuggler/merc crew
« Reply #30 on: December 01, 2014, 03:34:02 PM »
So are we all tied into Samson's last adventure with Tengo the Hutt?

Offline Aiden

Re: Small Star Wars game - looking for smuggler/merc crew
« Reply #31 on: December 01, 2014, 04:01:00 PM »
Our pilot and soldier yes, possibly Dane if he changes his concept.

Ixy, do you want to establish a longer background with all of us? Or be the new person, more of a passenger as we start (going off your history).

From what Redeve wants, she will be seeking passage off the rim worlds towards the core worlds, have a feeling it won't be that easy.

Offline Pumpkin Seeds

Re: Small Star Wars game - looking for smuggler/merc crew
« Reply #32 on: December 01, 2014, 05:12:09 PM »
"Nothing worth doing ever is, Captain."

:P

Offline Ixy

Re: Small Star Wars game - looking for smuggler/merc crew
« Reply #33 on: December 01, 2014, 07:28:09 PM »
Yeesh, tough choice there... I love to establish background, because it helps so much with character interaction to have some kind of a backstory.  But, with this concept, it might be a little different; she's cold and detached by nature, and half the fun will be her trying to re-establish human feelings and connections... for that reason, I'm okay with being a new-ish person, but I would like to have some kind of connection, even if it's just an agreed backstory with one PC.

Do we have threads for the backstories?

Offline Aiden

Re: Small Star Wars game - looking for smuggler/merc crew
« Reply #34 on: December 01, 2014, 07:57:25 PM »
Nope, nothing yet. I just PM'd and posted in this thread how we are all linked.

Newish sounds good, maybe she is also one of the people seeking passage to X planet, and since the Jedi adventure sends them off course, she is stuck with them.  XD

Offline Pumpkin Seeds

Re: Small Star Wars game - looking for smuggler/merc crew
« Reply #35 on: December 01, 2014, 08:25:32 PM »
Well, depending on how you want the interaction to go there could be a link between Needles and the assassins that essentially came after her. 

Offline Ixy

Re: Small Star Wars game - looking for smuggler/merc crew
« Reply #36 on: December 01, 2014, 09:34:46 PM »
That sounds as reasonable as anything; she may have ulterior motives, but there is no doubt that she would have needed smugglers to travel without notice until she could reach a system where she couldn't be recognized.  After some 'elective' reconstruction of her appearance, she may finally be anonymous enough for employment.

Is it reasonable that she may have paid her passage in prototype schematics, then upon reaching their destination, abruptly changed her tune and demonstrated her tech capabilities as a "job application" to join the crew?  I'm flexible on timeline, and she could still be accepted to the crew on a 'trial basis'.  Warranty not included.

note- I'll be editing my character post to clean up the writing and formatting, but not changing the essentials.

Offline Aiden

Re: Small Star Wars game - looking for smuggler/merc crew
« Reply #37 on: December 01, 2014, 10:20:45 PM »
How about, they landed on the current planet/space port after they took a hit.

She might have overheard them looking for engineer/repair, maybes it was up on the holonet for a few days. The issue is, the drive is a little more advanced than these backwater stations have seen. So que your girl, a deal is made, repair (maybe an upgrade) for passage off the planet.

I can see Samson sticking his foot in his mouth with a "Hell, you fix my ship, I'll take you wherever you want to go." moment.

And on the day they are about to leave, Redeve's character (and the story) is introduced and we officially begin?

Basically meaning, your girl is on the ship a few days at the official start of the game.

Offline Ixy

Re: Small Star Wars game - looking for smuggler/merc crew
« Reply #38 on: December 01, 2014, 10:30:03 PM »
Sounds fantastic... looking forward to when we roll.

Offline Pumpkin Seeds

Re: Small Star Wars game - looking for smuggler/merc crew
« Reply #39 on: December 01, 2014, 10:45:44 PM »
So are there any adventures after the Tengo job for our people to bond over or was that the last run?

Offline Frelance

Re: Small Star Wars game - looking for smuggler/merc crew
« Reply #40 on: December 01, 2014, 11:52:35 PM »
If you guys are interested and there is still room. I would like to make a Clawdite to fill the hacker position on the crew. The basic concept for be pretty simple he uses his ability to change to infiltrate and deactivate key systems or gather information. Nothing to complicated haha but I have always like the Clawdite race and this role seems to fit. Also I am about to do a bit of research and see if the Clawdites are still around in this time period.

Offline Aiden

Re: Small Star Wars game - looking for smuggler/merc crew
« Reply #41 on: December 02, 2014, 12:00:13 AM »
So are there any adventures after the Tengo job for our people to bond over or was that the last run?

I placing the death of Tengo a few years back, so am assuming they have been a crew since then. At the bare minimum two years.

Offline Pumpkin Seeds

Re: Small Star Wars game - looking for smuggler/merc crew
« Reply #42 on: December 02, 2014, 12:28:58 AM »
Cool enough.

Online RedEveTopic starter

Re: Small Star Wars game - looking for smuggler/merc crew
« Reply #43 on: December 02, 2014, 01:14:01 AM »
If you guys are interested and there is still room. I would like to make a Clawdite to fill the hacker position on the crew. The basic concept for be pretty simple he uses his ability to change to infiltrate and deactivate key systems or gather information. Nothing to complicated haha but I have always like the Clawdite race and this role seems to fit. Also I am about to do a bit of research and see if the Clawdites are still around in this time period.

I like this concept, send a CS my way.

Online RedEveTopic starter

Re: Small Star Wars game - looking for smuggler/merc crew
« Reply #44 on: December 02, 2014, 01:18:56 AM »
I think I'm going to end recruitment for this game after Frelance sends me his character concept.

I just approved of Remiel's droid character.

With him, Frelance and Japanese Dane added to the cast, we will already have a crew that is a bit bigger than I had originally planned.


Offline Remiel

Re: Small Star Wars game - looking for smuggler/merc crew
« Reply #45 on: December 02, 2014, 01:25:52 AM »
Name: 2-1BX serial number 45BY7N32.
Age: 10 galactic standard years
Race: Medical Droid, upgraded and repurposed as an All-Purpose Droid
Role: (what role does your character have on the merc ship?) Medical / Ship's Surgeon
Background:

The 2-1B series were created as a joint venture by Industrial Automaton and Geentech in response to a demand for highly advanced medical droids following the result of the Mandalorian Wars.   Boasting an advanced analytical and diagnostic computer, the droid line was further enhanced by adding several heuristic processors by top physicians at the Rhynnal State Medical Academy.

This particular unit was purchased by a rogue scientist-turned-illegal technology trader, who needed a versatile, multi-functional unit to serve in both surgical capacity and, in a pinch, as an extra blaster in a fight.   The scientist upgraded the droid with advanced armor and weapons systems, so that when it was not patching up his hired goons it was laying down suppressive fire.

The scientist was something of an eccentric, and having lost his son when a nest of Gorogs invaded a peaceful farming colony, programmed the droid with some of his son's personality characteristics.  Over time, the 2-1BX unit grew quite fond of its owner and master, and was understandably quite distressed when the scientist was casually and unfairly killed by a gang of Gamorreans with whom he had a service contract over a small discrepancy in the number of warp drive engines he supplied them with.  Methodically and purposefully, the droid stalked and hunted down the Gamorreans, eliminating them one by one.  When the last of its master's killers had been slain, the droid, now devoid of a purpose, wandered idly and aimlessly in search of a new owner.

Some of the services the 2-1BX unit provides are:

  • Adrenal Stimulants: a hypospray cocktail which provides a temporary boost in dexterity, constitution, or strength, the effects wearing off after a short while.
  • Life support Pack: An advanced collection of equipment which facilitates the "field dressing" and treatment of wounds.
  • Repair Kit: A collection of tools and equipment needed for a droid to repair itself after being damaged in combat.
  • Antibiotic Kit: This kit contains an array of hypospray injectors filled with a broad chemical mix that quickly overwhelms viral or bacterial infections, effectively curing most known diseases.
  • Antidote Kit: This kit contains wide-spectrum antidote hypospray injectors designed to neutralize all known poisons.
  • Echani Battle Stimulant: This stimulant produces a chemical cocktail that sends a boost of adrenaline through the body, focusing the mind and bolstering the user's tolerance for damage.

Offline Aiden

Re: Small Star Wars game - looking for smuggler/merc crew
« Reply #46 on: December 02, 2014, 01:46:48 AM »
Luckily we have a big ship!

Remiel, will you be established on the ship with the rest of us?

Ixy has been on the ship a few days and will be meeting Redeve's jedi in the opening post (assuming).



Offline Remiel

Re: Small Star Wars game - looking for smuggler/merc crew
« Reply #47 on: December 02, 2014, 01:53:24 AM »
Sure.  I assume that a plucky band of renegades would have need of a medical droid...  ;D

Offline Aiden

Re: Small Star Wars game - looking for smuggler/merc crew
« Reply #48 on: December 02, 2014, 01:56:54 AM »
Awesome, so assume we picked him up on some job/mission? Anything in particular to reference back too or keep it vague.

Offline Remiel

Re: Small Star Wars game - looking for smuggler/merc crew
« Reply #49 on: December 02, 2014, 02:00:36 AM »
Awesome, so assume we picked him up on some job/mission? Anything in particular to reference back too or keep it vague.

It's up to you.  Maybe Samson stole the droid from Tengo when he ran off with his yacht; maybe he just picked 2-1B up from a trading post somewhere.  Whatever works best with the narrative. :)