Edit: This RP's reserved for the time being.
Good afternoon, prospective reader! I have a particular fondness for worlds and stories with fantasy themes, and am a huge fan of Dungeons & Dragons and other table-top games. For some time I've been meaning to run a system-centric game on Elliquiy. There are many Pathfinder games on E, although I find that system ill-suited to my tastes (rules-heavy, not particularly friendly to certain character concepts, etc). I still want to emulate a heroic fantasy story of classic RPGs. I don't have a grand overarching plot in mind, yet. Rather, I'd prefer collaborative story and world-building where we plot things on an ad hoc basis, adding new plots, complications, and twists over time. I'd be the DM and you the player, but I will keep the ties of your character and her backstory in mind. And don't worry if the rules seem overwhelming; I'll help guide you through any complications to the best of my ability, and alter or discard any rules which get in the way of our fun!
I was thinking of going for something light-hearted, with a sense of grandness. Your character has the potential to change the region for the better, discover forgotten lore, slay evil monsters, and potentially join orders of knights, mages, and thieves guild (or even all three!). But the potential for fantasy leaves open a lot of fun ideas:sexy succubi and incubi ply mortals with wine to lower their inhibitions and guide them into earthly pleasures; young noble lords and ladies might seek to bed your hero, much to the chagrin of their overprotective parents; a summoned tentacle monster gets a little too "friendly," and dueling mages testing out an armor-removal spell end up stripping everybody in the crowd!
There's plenty of fun to be had outside of the wilderness and dungeon, and I'd like to be more role-play heavy than standard games of old-school dungeon-crawling.
A lush and fertile valley stands at the crossroads of the kingdom of Nethal. Blessed with rich soil, precious metals in its hills, and the ruins of the elven and magi empires, it attracts many folk despite its dangers. The fair walled city of Torita stands near a river, ruled by the stern yet fair Baron Larkas. A hidden coven of druids lairs in the dark woods to the north, Underdark spies raid small towns for new riches and slaves, elven and wizard heirs to the crumbling thrones of their kingdoms seek treasures and heirlooms from the lands of their people. A glorious floating castle surveys the land, suspended upon a piece of rock broken from the natural mountain range below and guarded by dragons. Few have been able to explore this place safely, but people whisper that the secret necessary to earn the dragon's passage lies in the ruins...
It is a realm of intrigue and adventure, of countless tales of both heroes and villains from all walks of life, who seek gold, glory, a new life, and other things in this seemingly pleasant realm. As adventurers tend to bring chaos and misunderstandings in their wake, they are distrusted by most except as free agents by those in power for the talents they bring.
There is but one city, and many villages scattered amidst spots of trackless wilderness. Goblins, demon-worshipers, bandits, and other unsavory folk lair in the cliff walls, dungeons, and other isolated spots, preying upon those unable to defend themselves. Elves, mages, and the Nethalese government squabble over rights to the ruins and other political maneuvering in the city of Torita, while the villagers feel increasingly frustrated with their lack of protections.
Labyrinth Lord is an old-school D&D retroclone, modeled after the Basic version in the early 1980s. An art-free version is available here. And here's an Open Game SRD version.
The game is rather minimalist and rules-lite in comparison to Advanced Dungeons & Dragons and the newer Editions. It is a world of warriors and mages, elves and dwarves, questing for gold and glory while fighting dangerous monsters and exploring dangerous dungeons. If you played newer editions (3rd and 4th), the game is heavily class-centric. Character creation is pretty quick, where you abilities, race, and class are the major aspects of your character. Additionally, each race has their own class for exceptional members: dwarves are skilled underground warriors, elves are skilled in both spell and blade, and halflings possess uncanny stealth.
There is a set of simple supplementary rules with one-on-one gaming in mind. Black Streams: Solo Heroes
increases versatility and survival rate.
As the product is free, I will copy/paste the rules here if I get an OK from the mods. Otherwise, it can be downloaded from Drive-Thru RPG or RPG Now.
My User ID for the Elliquiy Dice Bot is 30044. I'd prefer to use Elliquiy's chat and dice bot to conduct our sessions for fast play, especially in regards to combat. If we do end up utilizing play-by-post in combat, I'd call for multiple simultaneous rolls per post to speed things up.
Roll 4d6 (four six-sided die), drop the lowest result and add up the others for your total score. Do this process a total of 6 times, and assign the values you want to the ability scores. The higher the value, the better. For example, you might assign high scores in Strength and Dexterity for a skilled blademaster, while a crafty mage might have high values in Intelligence and Charisma.
If none of your abilities are above 15, then pick one value to change to 16. Your character is very good at least one thing.
Roll 3d8 (three eight-sided die) and times the total result by 10. This is the number of gold pieces you start with, meaning that you can have as little as 30 or as many as 240 gold pieces. You can spend this gold on equipment for your character, and any unspent gold is kept on your character.
All classes, spells, equipment, and races from Labyrinth Lord core rulebook are available, although dark elves, catfolk, and succubi/incubi are a common presence in the lands. I can design a racial class for them if you wish to play as one. In fact, I designed classes for the first two in this thread.
The house rules from Solo Heroes are in use.
Inspirational Images:NSFW:Embarassed Nude Elves (perhaps a freak spell gone awry :3)Tied-up SuccubusIncubus TempterElf PrisonerCatgirl Sex Slave