"Man is by nature a political animal." - Aristotle
I had an idea I thought was interesting, a Song of Ice and Fire/Game of Thrones-esque game but taking it from the Medieval setting it and putting it into something inspired by Ancient Greece. The Seven Kingdoms may become a collection of City-States currently under one King, ideally a King that has been for one reason or another quite weak the last few years allowing the other major leaders to start flexing their political and military muscles for a greater share of the power. Another option would be each City-State has its own King, but they are all united in a 'League of Corinth' type group and the head of the league is a 'defacto' ruler.
"It is possible to provide security against other ills, but as far as death is concerned, we men live in a city without walls." - Epicurus
I think if the game was to go ahead the number of factions/dynasties/houses might be smaller than the 'Seven' Kingdoms. Simply as I believe we probably won't have enough players to portray a sufficient cast of characters to fill out 7 factions (nevermind people not strictly affiliated with any given central group). But perhaps five
City-States might be possible, certainly if we aim to actually get one character from each group represented in the game before allowing non-affiliated characters.
"Those who are too smart to engage in politics are punished by being governed by those who are dumber." - Plato
Presence of magic is certainly optional, it could be non-existent, could be limited to oracles but rumours and legends exist or we could simply make it as fantasy as we like. Personally I prefer magic on the limited side but I'm flexible. Perhaps the League of Greeks (or whatever name is decided) united to fend off all the monsters that plagued their lands (which now live behind some....I dunno giant wall?
), or maybe it was to resist invasion by barbarians or worst...Romans
That all being said, if there is anyone out there that is interested in building this setting and game with me, please post here and we can try put something together.
Alright, so I'm converting the 'Houses of Westeros' into 'Dynasties of the City-States.' Each Dynasty is the Royal Family of a City-State, but as it stands each of these royal families currently bend the knee to the 'King of all Greeks.'Dynasty 1 - King of all the Greeks:
Adopted by mia h
This Dynasty will have been ruling the Greeks as a united people since the City-States united to ward off external threats. By the opening of the game they will have become vulnerable, perhaps the last King has died and either has no heir or an heir to young to control the throne, leaving a beloved but politically weak Queen to rule. Perhaps the recently crowned King is ill-prepared for filling his fathers shoes, or perhaps the King is still alive but age has reduced his capacity, or failing health has left him bedridden. Either way the player(s) that take on this group will start weak and need to gather allies to solidify their position, one way or another. Dynasty 2:
Adopted by PrimarchDynasty 3:
Adopted by WargtassDynasty 4:
Open for adoptionDynasty 5:
Open for adoption
I'm looking for people to adopt a Dynasty and start defining it, each Dynasty can have a King, Queen and varying numbers of Princes and Princesses (played by separate players, hopefully) and can generate their own City-State. I'm going to allow quite a bit of flexibility (although the current 'leading' faction has that note attached for plot purposes).
While this game will eventually be open for characters that are not a part of any of these Dynasties, at the beginning I'm just looking for the key players. One
character from each Dynasty to plot, plan and conspire for the throne over thrones or keeping the current Dynasty in power in exchange for wealth/power/sexual favours. People are entirely free to take up more than one character (although not 2 Kings or the like) so don't worry that playing a City-State ruler will mean you can't play super talented Blacksmith or a brooding Hoplite.
So we'll build the plot around what's generated. Anyone care to start off a Dynasty? I'll throw up character sheets once I know there's a few that will commit.
Dynasty Application Sheet
[b]Current Patriarch/Matriarch:[/b] <Can be left incomplete until character is generated, 'Non-incumbent' is also applicable>
<Strengths should cover both virtues trained to the individuals born of the Dynasty, but also political, economic or military strengths that can be called upon by the Polis they rule>
<Should cover flaws often typical of individuals born of the Dynasty, but also political, economic or military weaknesses suffered by the Polis they rule>
Any other information or details you would like in place