Leonora d'Vulpe Age:
(Noble Origin//Imperial World
"Be a boon to your fellows and a bane to your enemies" +3 fellowshipIncome Level:
500 Thrones/month (1500 starting)Fate Points:
Head 3, Body 4, Arms 4, Legs 4Experience (Unspent/Total):
Simple Weapon Skill Advance= 100xp
Simple Ballistic Skill Advance= 100xp
Silent Move= 100xp
Nobles are schooled in how to comport themselves in all
manner of formal situations.
Effect: You gain a +10 bonus on Charm, Deceive and
Scrutiny Tests when dealing with high authority and in
Nobles have extensive connections and you know that
dropping the “right” names into a conversation can open
more doors than a fistful of Thrones.
Effect: You begin play with the Peer (Nobility) talent.
In addition, you also gain Peer (Academics, Adeptus
Mechanicus, Administratum, Astropaths, Ecclesiarchy,
Government, Mercantile, Military or Underworld), selecting
one category to reflect your family’s powerbase.
Every noble house has its sworn enemies and rivals who would
do it and its members harm. Joining the Holy Ordos doesn’t
stop this, it merely forces those who wish you harm to be a bit
more cautious and subtle in exacting their vengeance.
Effect: You have powerful enemies, perhaps in the shape
of a rival noble house or some other powerful group. The
details of these enemies are left to you and the GM to define,
working together to create a formidable threat. While they
do not dog your steps at every turn, they are still out there,
aiming to inconvenience, harm or kill you when you cross
their path, You, of course, are free to return the favour when
it’s expedient to do so.
Those born into the nobility are also born in to wealth and
enjoy the fruits of their family’s fortunes.
Effect: You begin play with double the starting number of
Thrones. You are also Noble for the purposes of determining
monthly income (see page 124 of Dark Heresy).
Peer (Nobility), Peer (Military), Unremarkable, Basic Weapon Training (SP), Melee Weapon Training (Primitive), Pistol Weapon Training (SP), Pistol Weapon Training (Las)Basic Skills: Trained Skills:
Awareness (Per), Dodge (Ag), Speak Language (Low Gothic), Inquiry (fel), Silent Moves (agi)Equipment:
Hunting Rifle w/16 rounds, Compact Laspistol, Sword, knife, Charm, Black Bodyglove, 3 doses of Stimm,Xeno Mesh, Mesh Cowl, Cameleoline Cloak, Clip Harness/Drop Harness, Microbead, Grapnel, Backpack
Leonora was born to the d'Vulpe family of the Imperial Hive world of Sulloudor. The d'Vulpe family was founded hundreds of years ago, when the planet was still being conquered and settled. Because of their strong ties to the Imperial Guard, the d'Vulpe family has traditionally offered their eldest child to training in either the Guard or the Planetary Defense Force. So it was that Leonora, as the eldest child of her parents, joined the PDF of Sulloudor. Early on, it was shown that she had a knack for marksmanship, scoring greatly in the range.
Leonora was assigned to the Fifty-Fifth Sulloudor Sniper Regiment, known as the Headhunters. Just in time, it turned out, as soon a faction of Independents had thrown the planet into open rebellion. The Headhunters were on the front lines of the engagement, eliminating key officers and providing recon for the line infantry. Until they ran into a special unit of the rebels, a Chaos warband that had infiltrated the planet and instigated the rebellion. The Headhunters radioed for support and hunkered down, ready to take as many heretics as possible down with them.
After days of building to building fighting, support arrived. Of sorts. An Inquisitorium Blackship leveled the city, killing almost everyone within. Leonora was one of the lucky few survivors, though she was taken to the Blackship while recovering from her wounds. She resigned her commission in the PDF, taking the chance to see the galaxy at large and put her skills to greater use.Desired Ordos:
Svelte (65kg)Hair Color:
greenGroup Associations:Inquisitor 1:Inquisitor 2:Orientation:
Bis- oh, you mean religious orientation. ModerateOther Notes:Notes to GM:
Pending approval into the game, will need to talk about the Vendetta trait.
Xeno Mesh: 375 (2kg)
Mesh Cowl: 100 (.5kg)
Cameleoline Cloak: 500 (.5kg)
Clip Harness/Drop Harness: 25 (2kg)
Microbead: 20 (-)
Grapnel: 30 (2kg)
Backpack: 10 (1kg)
Total: 1060 (8kg)
Weapon Upgrades: Mono mod for sword and knife (40e for 80 total)
Red-dot sight and silencer for hunting rifle (60 total, +1kg total)
Total: 140 thrones, 1kg
Total shopping list: 1200 thrones, 9kg.