Having played pretty much all of the harvest moon games, I consider myself a pretty big fan of the series. With that in mind, I've decided to try and GM a harvest moon themed game using all of the fun filled cliche's that are known so well to those familiar with the series. I'd like to involve the traditional relationship points, the love rivals, and the special events into what I hope will be a very fun and sexy game. This will range from being able to clearly see where you stand relationship wise with characters with the use of relationship points, to your significant other refusing to sleep with yours until you upgrade the size of your bed.
Rather than force your character to rebuild the entire town from scratch, slowly bringing all of the potential love matches to him, I think it would be easier if the town was already existing prior to your character's arrival. Maybe he's inherited his Grandpa's shitty old farm, but the town is otherwise still thriving on it's own. Just like in the traditional games there would be a wide variety of characters, and it will be my job to force your character into awkward positions where gaining the affections of one might mean losing the affections of someone else.
I've tried to do a game like this once before, and I'll be frank when I say that I will probably be reusing most of the character's that I designed for that game. If you want to take a look at it, here you go: http://elliquiy.com/forums/index.php?topic=114146.0