Let's play Dungeon World!
It is a "love-letter to D&D written in the style of an indie narrative-focused RPG," a story-centric system whose rules aim to steer the conversation that is roleplaying. The entirety of the rules are in the link given above, though you do not need to know them in any real depth beyond the basic reach of your own class.
This is going to be a game for three players
. Player selection will be arbitrary and susceptible to bribery and nepotism. It will not be first-come, first-served, but I will pick out players when there are three submissions that I like.
Here are some thoughts:On Smut
: Like any other group game I run, sexual content is not going to be a focus; I'll probably stick the main thread someplace like Light/Human Small Groups, and wouldn't expect sexual content in the main thread to be any significant amount of the content beyond occasional and brief displays. More involved stuff can be broken off from the main thread. Everyone in the game will be expected to respect the other players' ons/offs and that kind of stuff!On Pacing
: My goal is to make a post once every 3 days or so, depending on how often other players post. Two posts a week is about the minimum I expect of players, and if you're interrupted from maintaining that for some reason, please just let me know!On Plot and Tone
: I'm going to tentatively describe this as sword and sorcery fantasy, with A Song of Ice and Fire's apathy toward heroism, and a varied landscape and fantasy cultures inspired by a wide range of earth's cultures (so if you are strongly opposed to fantasy that isn't strongly inspired by Medieval European Feudalism and Nothing Else, things might be uncomfortable for you!) The plot of the story will focus on heroes doing heroic things in an unforgiving world, but the specifics of the plot will develop in play rather than following any predetermined route. I am presently imagining the game might start out in a locale inspired by old Mesopotamia/the Cradle of Civilization area, though characters need not be natives (I am open to other ideas, though!)On Character Creation
: Characters are to be made as standard starting Dungeon World characters! If you are accepted and you need help, I can help you. Feel free to take some liberties with your character's narrative and background; the setting will accommodate characters unless they are drastically inappropriate. If you need to shove around some of the mechanics (say, because you really want to play an elven priest, but the cleric class only covers dwarfs and humans!), let me know and we can hack together an appropriate fix for that. Also, there can only be one player representing each class, so try not to toe-step! In addition to the classes in the HTML book above, there is also the barbarian
.If you're interested
, drop by this thread and say hi and express what you're interested in playing, and perhaps any themes, tone, stories you'd like to see addressed in game. I look forward to hearing from excellent people!Dungeons!