Here we are, my henchmen. Ill Add these ghosts stats and the details about my backgrounds to my character sheet later.
The oldest and most powerful of the three ghostly "brides", Seraphic Deviltry serves as the high priest of The Sirens of Decay. In life his name was Jerion and he was a famous courtesan that provided companionship and exotic entertainment for rich mortals and dragon blooded clients. Though there were rumors of his illeagle occult practices it was not them which caused Jerion to die the youngest of the three ghostly companions. A jealous lover's obsession drove her to murder the object of her passion. Seraphic Deviltry appears as a tall handsome youth, dressed in revealing roman style garments, with lean muscles and long green hair. His ghostly abilities make him an increadibly powerful nemessairy.
Str: 1 Dex:2 Stam: 2 - Cha: 2 Manip: 2 App: 4 - Per: 2 Int: 4 Wits: 3
Integrity 3, Perform 3, Resist 2, Craft 3 (Necrosurgery, Water), Lore 3, Medicine 3, Occult 5*, Diodge 3, Lingustics 1,
Arcana: Spirit Catching Eye Technique, Soul Whispered Empathy Dicipline, Mortal Shadowing Technique, Nemissary Ride. Intangible Guardian Presance x2, The Embalmers Art, Unconscious SPeech, Dead Fur Technique,
Backgrounds: Age 2, Artifact 2, Mentor 3, Resources 1, Ancestor cult 1,
Compassion 3, Conviction 3, Temperance 1, Valor 2,
BP essence, occult +2, thaumaturgy 3 x1, App +1, Diminished Strength -3, Arcana 3
Passions: Worshiping the Widow (Conviction) 3, Guiding the Sirens to Enlightenment (Temperance) 1, Support of Art and Artists (Compassion) 3,
Fetters: The Widow 2, His Remains 1, The Operahouse Chandelier 2 [In life he was very vain. He used be be more attrached to his remains but after all this time little of them is left. The Chandelier is an extreamly large and valueable creation. He has many fond memories spent in the operahouse underneath it. The operhouse is no more and the chandelier has been moved more than once. By now it's considered nearly a priceless antique. The ghostly copy of it hangs in the Widows Cathedral.]
Rule of Three
Rule of Three
Rule of Three is the youngest and most physically capeable of the three ghostly brides. Verona, as she was called, led a somewhat typical life for a tribal women.. At least until her humband and all the appropriately aged men went to war and were never seen again. With the men gone, and most likly dead, the women were without their hunters and protectors. Verona was not going to just sit there wait with her family to be eaten by a marauding beast or taken as wives and slaves by an enemy tribe. She and several of the other strong willed matrons trained all the able bodies females to be capeable hunters and warriors in their own right. When their enemies came they were ready. Verona's death was to a malaria epidemic, something she couldn't fight. She lived for the longest time among Widow's henchmen, dying in her late 40's. She was never particulartly beautiful, but she has a atletic build and could not be called ugly. She prefers to dress in a tight black suit complete with mask and hooded cape. Underneath it she wears her armor. Rare among ghosts, her powers allow her to affect creation.
Str: 3 Dex: 4 Stam: 3 - Cha: 2 Manip: 2 App: 2 - Per: 3 Int: 2 Wits: 2
Archery 1, Meele 3, Thrown 5*, War 3, Integrity 2, Resistance 1, Lore 1, Awareness 2, Dodge 3, Stealth 3, Craft 3 (Pandemonium, Earth)
Mentor 2, Artifact 2, Ancestor Cult 1, Grave Goods 2, Age 1
ARcana: Ox Body Technique, Corpse Fed Radiance, Black Breath of the Abyss. Hand of the Wind, Painting the Sunset Canvas, Midnight Canvas Unfurreled, The Ichor Cauldron
Compassion 2, Conviction 3, Valor 2, Temperance 2
Essence, Arcana x2, ABility,
Passions: 8 Following the Widow 2 (Compassion), Protecting Women (Valor) 2, Increasing Martial prowess (Conviction) 3, Maintain Sanity among her Companions (Temperance) 2.
Fetters: The Widow 1, Her oldest female descendent of each generation 2, Her ceremonial Armor 2. [She actually has both the spiritual and physical representation of her original ceremonial armor. It is the same that she has an artifact of.]
A Lintha Pirate in life, Wicked Tongue is the most specialized of Widows ghostly companions. Falamar's story is that of thousands of Linths brother's and sisters. Initiated in his late teens and castrated, his cruelty and ambition brought him respect among his peers and infamy among his enemies. In his early thirties, the heavilt pierced and tattooed Falamar met his death in a suprise attack by the saliors of a vessel he and the rest of the crew were boarding. He still appears how he did in life, tall and wirey, proudly displaying the trademarks of the pirates all over his body. He has actually become less cruel since he died. Widow only rarely needs to call upon Wicked Tongue's powers, but when the oppertunity arises he can make wild hungry ghosts into docile pets and ever alter their apperance. It's very difficult for him to affect creation so he usually rides with the window hidden inside one of Widow's posessions. His love and desire for Widow run so deep he can hardly feel anything else.
Str: 1 Dex: 3 Stam: 2 - Cha: 2 Manip: 2 App: 3 - Per: 3 Int: 2 Wits: 4
Archery 3, Integrity 3, Presance 4, Resistance 3, Survival 3, Craft 3 (Moliation, Fire), Lore 1, Dodge 3, Sail 3,
Ancestor Cult 1, Age 2, Grave Goods 2, Whispers 3,
Compassion 3, Conviction 1, Temperance 2, Valor 3,
Arcana: Taste the Demon Wind, Call the Ravening Hound, Diversion of the Savage Hunter, Command of the Hungry Dead, Tame the Wicked Appitite, Ghostly Harness Exercise, Spirit Handling Leash, Waxen Ghostly Flesh, Stolen Wax Dicipline, Assassins Subtle Escape.
Essence, Charm x3, Presance +1
Passions 7: Obsession with the Widow 3 (compassion), Dominating the Po 3 (Valor), Avoiding the Lethe 1 (temperance)
Fetters: The Widow 3, The Gelded Centaur 2. [The Gelded Centaur is a rauchy cutthroat tavern popular with the Lintha pirates. It no longer is in the same building it was in when he was alive but the establishment itself still exists]