Yay for more interest. :) Hi AndyZ, thanks for the question. Hope everyone enjoyed RedEve's intro of Alice as much as I did. That will be the second post in the game thread, once we start it.
Players are welcome to bring in their own ideas or to modify any of my suggestions according to their liking. That said, here's a raft of role suggestions
that I imagine could work and be fun.
1. Alice's father, an older archeologist
named George Weatherly. There is a hint or two of his personality in RedEve's post above, but for the most part, he's a blank slate for now. He knows Ben, the other archeologist (played by me), and he's collaborating with Ben on some kind of excavation or exploration of a historical site in Bolivia.
At this point, for the sake of convenience and until they get developed further, I'm picturing Ben as Indy (Harrison Ford) from the movies, so I picture George as Indy's father -- think Sean Connery. If you saw the third movie, it's easy to imagine all the fun interactions those characters can have, although we don't need to go in that direction unless you like the idea.
2. We already have one other named character with no personality or details; that's Kallpa, the Quechua Indian. He's a native of Bolivia
and knows the rainforests well; he guided Ben and George and Alice to the site they're currently excavating. He probably knows Ben primarily as a friend.
If someone plays him, he might be played for comic relief, or he and Ben might behave towards one another like the leads in a "buddy movie" (ex. the Lethal Weapon flicks or Beverly Hills Cop flicks or any film with two male leads), or they could be played as an "odd couple" pairing -- frequently getting on each other's nerves and in conflict with each other.
3. A junior archeologist
or an equal colleague
to Ben or to George. Could be male or female. If someone takes this role, then I'll make a conscious effort to differentiate Ben's personality from this other archeologist, so you could use the Indy/Harrison Ford personality model (which sounds like hella fun to me), and Ben will do something else. If the character is older (ex. one of George's colleagues) you could play it like Connery from the third film. Other alternatives borrowed from the films: you could use Marcus Brody or Sallah as personality models.Link to an Indiana Jones wiki with pix and character info, to refresh your memory. Please don't
read up on any movies you haven't seen yet, though, unless you don't plan to ever see them (but you should, at least the first three, especially the first and third, most especially the first). Because that site is bound to be full of spoilers, and those movies are waaayyy too good to have them spoiled for you. (I haven't seen the fourth one yet, incidentally.)
4. A rival archeologist
. This character could be on the same team with Ben and George, or he/she could be working on his own. The competition could be open or secretive; he probably has ulterior motives. If he's on his own, he could be evil -- think Belloq from the movies.
5. Possible bad guys
in the story .... These will be challenging because we'll have to find ways for them to interact with the good guys frequently, but we'll pull that off together.
5A. A powerful politician
, could be South American or American or European, he/she knows something about archeology and will compete with the good guys because we're all after the same stuff. What are we after? Something that will translate into big bucks (Incan gold or relics) or has high value as a weapon (ex. a fabled relic with a mystical reputation, as the Ark had).
5B. A military figure
working for a dictator or wealthy, highly-placed politician. Again, could be South American or from elsewhere. Will compete with the good guys to retrieve the same valuable stuff.
5C. Any undercover espionage agent
posing as a friend to the good guys. Will use the good guys to get access to the valuable stuff and then turn the tables on them and betray them.
5D. Leader (ex. king or queen) of a South American tribe
of ruthless natives bent on foiling the good guys' efforts to retrieve the valuable stuff. May or may not want the valuable stuff for himself/herself.
6. Characters that get dragged along
on the adventure and can have interesting relationships (including sexual ones) with the other characters ...
6A. For example, Alice could have a tagalong civilian boyfriend
who might lose her to Ben eventually (that idea can only happen with RedEve's approval).
6B. Ben or George could go to some sexy civilian woman
for help on their quest and then have her join the team -- this was basically the model for the lead females in the movies. Brings options for romantic triangles (romantic competition) with Alice or George. Could be a professor or a policewoman or the proprietor of a business or a badass security expert or an expert in some field like linguistics or cartology.
6C. A South American native civilian male
, same options as 6B.
I can keep going with stuff like this, but in order to narrow down the infinite possibilities, it helps to know if any given player has any personal preferences for the characters, such as wanting to be a certain gender, age, nationality, or wanting to interact mostly with any particular character (although you'll interact with everyone somehow). Even very general characteristics like gender help a lot to start focusing in on a character, and then we will build the story around that person.
Hope all that helps somebody out there, if you're looking for ideas! I may update this thread later if necessary with more specifics about the story, but for now, just imagine the plot of any of the movies. The good guys will be working together to retrieve a valuable something with historical importance, probably something from the Inca Empire. Except we will have surprises and reversals too, so the goals and stakes in the game will change at least once or several times. And of course there will be romantic or sexual relationships and rivalries to weave in, between the action/adventure/intrigue stuff.
Oh, lastly -- the Indiana Jones movies are far from the only models that you can use for imagining characters and story developments; those are just the ones I assume people are most familiar with. If you want more ideas, think of the Lara Croft/Tomb Raider
games or movies, or the Mummy
movies, or anything else involving swashbuckling high adventure, ex. pirate movies or action movies set in the modern day. We may change geographic locations too at some point; maybe more than once, who knows.